// Do one frame of game emulation extern "C" INT32 BurnDrvFrame() { CheatApply(); // Apply cheats (if any) HiscoreApply(); return pDriver[nBurnDrvActive]->Frame(); // Forward to drivers function }
// Do one frame of game emulation extern "C" int BurnDrvFrame() { CheatApply(); // Apply cheats (if any) return pDriver[nBurnDrvSelect]->Frame(); // Forward to drivers function }