void SkJS::InitializeDisplayables(const SkBitmap& bitmap, JSContext *cx, JSObject *obj, JSObject *proto) { SkJSDisplayable::gCanvas = new SkCanvas(bitmap); SkJSDisplayable::gPaint = new SkPaint(); #if SK_USE_CONDENSED_INFO == 0 GenerateTables(); #else SkASSERT(0); // !!! compressed version hasn't been implemented #endif AddInit(cx, obj, proto); AddCircleInit(cx, obj, proto); AddOvalInit(cx, obj, proto); AddPathInit(cx, obj, proto); AddRectangleInit(cx, obj, proto); AddRoundRectInit(cx, obj, proto); // AfterInit(cx, obj, proto); ApplyInit(cx, obj, proto); // AnimateInit(cx, obj, proto); // AnimateColorInit(cx, obj, proto); AnimateFieldInit(cx, obj, proto); // AnimateRotateInit(cx, obj, proto); // AnimateScaleInit(cx, obj, proto); // AnimateTranslateInit(cx, obj, proto); BitmapInit(cx, obj, proto); // BaseBitmapInit(cx, obj, proto); // BeforeInit(cx, obj, proto); BitmapShaderInit(cx, obj, proto); BlurInit(cx, obj, proto); ClipInit(cx, obj, proto); ColorInit(cx, obj, proto); CubicToInit(cx, obj, proto); DashInit(cx, obj, proto); DataInit(cx, obj, proto); // DimensionsInit(cx, obj, proto); DiscreteInit(cx, obj, proto); DrawToInit(cx, obj, proto); EmbossInit(cx, obj, proto); EventInit(cx, obj, proto); // FontInit(cx, obj, proto); // FocusInit(cx, obj, proto); ImageInit(cx, obj, proto); IncludeInit(cx, obj, proto); // InputInit(cx, obj, proto); LineInit(cx, obj, proto); LinearGradientInit(cx, obj, proto); LineToInit(cx, obj, proto); MatrixInit(cx, obj, proto); MoveInit(cx, obj, proto); MoveToInit(cx, obj, proto); OvalInit(cx, obj, proto); PathInit(cx, obj, proto); PaintInit(cx, obj, proto); DrawPointInit(cx, obj, proto); PolyToPolyInit(cx, obj, proto); PolygonInit(cx, obj, proto); PolylineInit(cx, obj, proto); PostInit(cx, obj, proto); QuadToInit(cx, obj, proto); RadialGradientInit(cx, obj, proto); RandomInit(cx, obj, proto); RectToRectInit(cx, obj, proto); RectangleInit(cx, obj, proto); RemoveInit(cx, obj, proto); ReplaceInit(cx, obj, proto); RotateInit(cx, obj, proto); RoundRectInit(cx, obj, proto); ScaleInit(cx, obj, proto); SetInit(cx, obj, proto); SkewInit(cx, obj, proto); // 3D_CameraInit(cx, obj, proto); // 3D_PatchInit(cx, obj, proto); SnapshotInit(cx, obj, proto); // StrokeInit(cx, obj, proto); TextInit(cx, obj, proto); TextOnPathInit(cx, obj, proto); TextToPathInit(cx, obj, proto); TranslateInit(cx, obj, proto); // UseInit(cx, obj, proto); }
bool InitAll(const char *vmdir) { // Check ROM version if (!CheckROM()) { ErrorAlert(STR_UNSUPPORTED_ROM_TYPE_ERR); return false; } #if EMULATED_68K // Set CPU and FPU type (UAE emulation) switch (ROMVersion) { case ROM_VERSION_64K: case ROM_VERSION_PLUS: case ROM_VERSION_CLASSIC: CPUType = 0; FPUType = 0; TwentyFourBitAddressing = true; break; case ROM_VERSION_II: CPUType = PrefsFindInt32("cpu"); if (CPUType < 2) CPUType = 2; if (CPUType > 4) CPUType = 4; FPUType = PrefsFindBool("fpu") ? 1 : 0; if (CPUType == 4) FPUType = 1; // 68040 always with FPU TwentyFourBitAddressing = true; break; case ROM_VERSION_32: CPUType = PrefsFindInt32("cpu"); if (CPUType < 2) CPUType = 2; if (CPUType > 4) CPUType = 4; FPUType = PrefsFindBool("fpu") ? 1 : 0; if (CPUType == 4) FPUType = 1; // 68040 always with FPU TwentyFourBitAddressing = false; break; } CPUIs68060 = false; #endif // Load XPRAM XPRAMInit(vmdir); // Load XPRAM default values if signature not found if (XPRAM[0x0c] != 0x4e || XPRAM[0x0d] != 0x75 || XPRAM[0x0e] != 0x4d || XPRAM[0x0f] != 0x63) { D(bug("Loading XPRAM default values\n")); memset(XPRAM, 0, 0x100); XPRAM[0x0c] = 0x4e; // "NuMc" signature XPRAM[0x0d] = 0x75; XPRAM[0x0e] = 0x4d; XPRAM[0x0f] = 0x63; XPRAM[0x01] = 0x80; // InternalWaitFlags = DynWait (don't wait for SCSI devices upon bootup) XPRAM[0x10] = 0xa8; // Standard PRAM values XPRAM[0x11] = 0x00; XPRAM[0x12] = 0x00; XPRAM[0x13] = 0x22; XPRAM[0x14] = 0xcc; XPRAM[0x15] = 0x0a; XPRAM[0x16] = 0xcc; XPRAM[0x17] = 0x0a; XPRAM[0x1c] = 0x00; XPRAM[0x1d] = 0x02; XPRAM[0x1e] = 0x63; XPRAM[0x1f] = 0x00; XPRAM[0x08] = 0x13; XPRAM[0x09] = 0x88; XPRAM[0x0a] = 0x00; XPRAM[0x0b] = 0xcc; XPRAM[0x76] = 0x00; // OSDefault = MacOS XPRAM[0x77] = 0x01; } // Set boot volume int16 i16 = PrefsFindInt32("bootdrive"); XPRAM[0x78] = i16 >> 8; XPRAM[0x79] = i16 & 0xff; i16 = PrefsFindInt32("bootdriver"); XPRAM[0x7a] = i16 >> 8; XPRAM[0x7b] = i16 & 0xff; // Init drivers SonyInit(); DiskInit(); CDROMInit(); SCSIInit(); #if SUPPORTS_EXTFS // Init external file system ExtFSInit(); #endif // Init serial ports SerialInit(); // Init network EtherInit(); // Init Time Manager TimerInit(); // Init clipboard ClipInit(); // Init ADB ADBInit(); // Init audio AudioInit(); // Init video if (!VideoInit(ROMVersion == ROM_VERSION_64K || ROMVersion == ROM_VERSION_PLUS || ROMVersion == ROM_VERSION_CLASSIC)) return false; // Set default video mode in XPRAM XPRAM[0x56] = 0x42; // 'B' XPRAM[0x57] = 0x32; // '2' const monitor_desc &main_monitor = *VideoMonitors[0]; XPRAM[0x58] = uint8(main_monitor.depth_to_apple_mode(main_monitor.get_current_mode().depth)); XPRAM[0x59] = 0; #if EMULATED_68K // Init 680x0 emulation (this also activates the memory system which is needed for PatchROM()) if (!Init680x0()) return false; #endif // Install ROM patches if (!PatchROM()) { ErrorAlert(STR_UNSUPPORTED_ROM_TYPE_ERR); return false; } #if ENABLE_MON // Initialize mon mon_init(); mon_read_byte = mon_read_byte_b2; mon_write_byte = mon_write_byte_b2; #endif return true; }