Ejemplo n.º 1
0
u16 ReadZodKeys()
{
	u16 pad_status = 0xffff;
	u32 keys = gp2x_joystick_read();

/* DEBUG */
#ifdef WITH_REG_STATS
	if( keys & GP2X_PUSH )
	{
		int regcounter=0;
		for(regcounter = 0; regcounter < 32; regcounter++)
		{
			reg_count[regcounter] = 0; 
			reg_mapped_count[regcounter] = 0;
		}
	}
#endif

	//Read key state
#ifndef IPHONE	
	if (
		keys & GP2X_L && keys & GP2X_R &&
		keys & GP2X_A && keys & GP2X_B &&
		keys & GP2X_X && keys & GP2X_Y )
	{
		psx4all_prof_show();
		psxShutdown();
		CloseComponents();
		
		gp2x_deinit();
		exit(0);
	}
#endif
#if 0
	if( keys & GP2X_SELECT )
	{
		SkipReset = !SkipReset;
		gp2x_printf(NULL, 0, 0, "SkipReset %s           ", SkipReset == 0 ? "OFF" : "ON" );
		gp2x_video_flip();
		gp2x_timer_delay(1000);		
	}
	if( keys & GP2X_L )
	{
		if( skipCount > 0 ) skipCount--;
		gp2x_printf(NULL, 0, 0, "skipCount %d            ", skipCount);
		gp2x_video_flip();
		gp2x_timer_delay(250);
	}
	if( keys & GP2X_R )
	{
		skipCount++;
		gp2x_printf(NULL, 0, 0, "skipCount %d            ", skipCount);
		gp2x_video_flip();
		gp2x_timer_delay(250);
	}
	if( keys & GP2X_VOL_DOWN )
	{
		if( skipRate > 0 ) skipRate--;
		gp2x_printf(NULL, 0, 0, "skipRate %d            ", skipRate);
		gp2x_video_flip();
		gp2x_timer_delay(250);
	}
	if( keys & GP2X_VOL_UP )
	{
		skipRate++;
		gp2x_printf(NULL, 0, 0, "skipRate %d            ", skipRate);
		gp2x_video_flip();
		gp2x_timer_delay(250);
	}
#endif
	if( keys & GP2X_VOL_DOWN && keys & GP2X_VOL_UP )
	{
#ifdef GP2X_SDL
		// Menu system
		u32 w = sdlscreen->w;
		u32 h = sdlscreen->h;

		gp2x_change_res(320, 240);
#endif

		if( 0 != SelectGame() )
		{
			psx4all_emulating=1;
			psx4all_prof_start(PROFILER_TOTAL);
			psxCpu->Execute();
			psx4all_prof_end(PROFILER_TOTAL);
			psx4all_emulating=0;

			psx4all_prof_show();
		}
#ifdef GP2X_SDL
		gp2x_change_res(w, h);	
#endif
	}

/*
	if( keys & GP2X_PUSH && displayVideoMemory)
    primitiveDebugMode = true;
  else
    primitiveDebugMode = false;
*/
	if(	keys & GP2X_R &&
		keys & GP2X_VOL_DOWN )
	{
		// Underclock
    u32 newClock = (PsxClockMult>2) ? (PsxClockMult-1) : PsxClockMult;
    UpdateClock (newClock);
    gp2x_printf(NULL, 0, 0, "PSX CLOCK %d %%            ", newClock);
		gp2x_video_flip();
		gp2x_timer_delay(250);
	}


	if( 	keys & GP2X_R &&
		keys & GP2X_VOL_UP )
	{
		// Overclock
    u32 newClock = (PsxClockMult<200) ? (PsxClockMult+1) : PsxClockMult;
    UpdateClock (newClock);
    gp2x_printf(NULL, 0, 0, "PSX CLOCK %d %%            ", newClock);
		gp2x_video_flip();
		gp2x_timer_delay(250);
	}

	if(	keys & GP2X_L &&
		keys & GP2X_VOL_DOWN )
	{
		// Underclock
		PsxCycleMult = (PsxCycleMult>0.2) ? (PsxCycleMult-0.1) : PsxCycleMult;
		gp2x_printf(NULL, 0, 0, "PSX CYCLE %f               ", PsxCycleMult);
#ifdef DYNAREC
		psxCpu->Reset();
#endif
		gp2x_video_flip();
		gp2x_timer_delay(250);
	}


	if( 	keys & GP2X_L &&
		keys & GP2X_VOL_UP )
	{
		// Overclock
    		PsxCycleMult = (PsxCycleMult<10.0) ? (PsxCycleMult+0.1) : PsxCycleMult;
    		gp2x_printf(NULL, 0, 0, "PSX CYCLE %f               ", PsxCycleMult);
#ifdef DYNAREC
		psxCpu->Reset();
#endif
		gp2x_video_flip();
		gp2x_timer_delay(250);
	}

	if(	keys & GP2X_VOL_DOWN ) // L2
	{
		pad_status &= ~(1<<8);
	}
	
	if( keys & GP2X_VOL_UP ) // R2
	{
		pad_status &= ~(1<<9);
	}

	if (keys & GP2X_UP)
	{
		pad_status &= ~(1<<4); 
	}
	if (keys & GP2X_DOWN)
	{
		pad_status &= ~(1<<6);
	}
	if (keys & GP2X_LEFT)
	{
		pad_status &= ~(1<<7);
	}
	if (keys & GP2X_RIGHT)
	{
		pad_status &= ~(1<<5);
	}
	if (keys & GP2X_START)
	{
		pad_status &= ~(1<<3);
	}
	if (keys & GP2X_SELECT)
	{			
		pad_status &= ~(1);
	}
	if (keys & GP2X_L)
	{
		pad_status &= ~(1<<10); // L ?
	}
	if (keys & GP2X_R)
	{
		pad_status &= ~(1<<11); // R ?
	}
		
	if (keys & GP2X_X)
	{
		pad_status &= ~(1<<14);
	}
	if (keys & GP2X_B)
	{
		pad_status &= ~(1<<13);
	}
	if (keys & GP2X_A)
	{
		pad_status &= ~(1<<15);
	}
	if (keys & GP2X_Y)
	{
		pad_status &= ~(1<<12);
	}

	return pad_status;
}
Ejemplo n.º 2
0
int main(int argc, char *argv[])
#endif
{
#ifndef IPHONE
#if defined(ARM_ARCH)
	ChangeWorkingDirectory(argv[0]);
	getcwd(gamepath, 256);
#else
#if defined(__WIN32__)
	if(argc == 1)
		strncpy(gamepath,"E:\\ps1",256);
	else
		strncpy(gamepath,argv[1],256);
#else
	strncpy(gamepath,ROM_PREFIX,256);
#endif
#endif
#endif

#ifdef PSP
	sprintf(gamepath,"");
#endif

#ifdef IPHONE
	sprintf(gamepath,"");
#endif

	memset(&Config, 0, sizeof(PsxConfig));
	Config.PsxAuto = 1;
	Config.Cdda = 1;
	Config.Xa = 0;
#ifdef DYNAREC
	Config.Cpu = 0;
#else
	Config.Cpu = 1;
#endif

#ifdef WITH_HLE
	Config.HLE = 1;
#else
	Config.HLE = 0;
#endif

	Config.Mdec = 0;
	Config.PsxOut = 0;
	Config.PsxType = 0;
	Config.QKeys = 0;
	Config.RCntFix = 0;
	Config.Sio = 0;
	Config.SpuIrq = 1;
	Config.VSyncWA = 0;

#if defined(PSP) || defined(SDL) || defined(IPHONE)
    	sprintf(Config.BiosDir, "%s/Media/ROMs/PSX/", appworkdir);
	sprintf(Config.Bios, "scph1001.bin");
	sprintf(Config.Mcd1, "mcd001.mcr");
	sprintf(Config.Mcd2, "mcd002.mcr");
#else
	sprintf(Config.BiosDir, PSX4ALL_STR, gamepath);
	sprintf(Config.Bios, "/bios/scph1000.bin");
	sprintf(Config.Mcd1, "%s/memory_card/mcd001.mcr", gamepath);
	sprintf(Config.Mcd2, "%s/memory_card/mcd002.mcr", gamepath);
	
#endif
	gp2x_init(900, 16, 11025, 16, 1, 60, 1);
#ifndef GP2X
	gp2x_video_flip_single();
#endif

#ifdef IPHONE
	u32 loadsvs = 0;
	linesInterlace_user = preferences.interlace;
	skipCount = skipCountTablePhone[preferences.frameSkip];
	skipRate = skipRateTablePhone[preferences.frameSkip];   
	iSoundMuted = preferences.muted;
	Config.Cdda = preferences.muted;
	Config.Xa = preferences.muted;
#ifdef WITH_HLE
	Config.HLE = !preferences.bios;
#else
	Config.HLE = 0;
#endif
	if( (!strcasecmp(filename + (strlen(filename)-4), FORMAT_SV )) )
	{
		u32 pos;
		loadsvs = 1;
		sprintf(svsfilename, PSX4ALL_STR, filename);
		sprintf(iphonefile, PSX4ALL_STR, filename);
		pos = strlen(iphonefile)-18;
		iphonefile[pos] = '\0';
		packfile = iphonefile;
	}
	else
	{
		loadsvs = 0;
		sprintf(iphonefile, PSX4ALL_STR, filename);
		packfile = iphonefile;
	}

	gp2x_video_RGB_clearscreen16();
	LoadCdBios = 0;

	if (SysInit() == -1)
	{
		gp2x_deinit();
		return 0;
	}

	if (InitComponents() == -1)
	{
		gp2x_deinit();
		return 0;
	}

	SysReset();
	CheckCdrom();

	if( Config.HLE )
	{
		LoadCdBios = 0;
		if( LoadCdrom() == -1 )
		{
			gp2x_printf(NULL, 120, 120, PSX4ALL_LDD);
			gp2x_video_flip();
			gp2x_timer_delay(2000);
			gp2x_video_RGB_clearscreen16();
			return 0;
		}
	}
	
	if (loadsvs) {
		if( LoadState(svsfilename) == -1 )
		{
			gp2x_printf(NULL, 120, 120,  PSX4ALL_LSF);
			gp2x_video_flip();
			gp2x_timer_delay(2000);
			gp2x_video_RGB_clearscreen16();

			psxShutdown();
			CloseComponents();
			
			gp2x_deinit();
			pthread_exit(NULL);
		}
	}

	psx4all_emulating=1;
	psx4all_prof_start(PROFILER_TOTAL);
	psxCpu->Execute();
	psx4all_prof_end(PROFILER_TOTAL);
	psx4all_emulating=0;

	psx4all_prof_show();
#else
	if( 0 != SelectGame() )
	{
		psx4all_emulating=1;
		psx4all_prof_start(PROFILER_TOTAL);
		psxCpu->Execute();
		psx4all_prof_end(PROFILER_TOTAL);
		psx4all_emulating=0;

		psx4all_prof_show();
	}
#endif
	gp2x_deinit();

	return 0;
}
Ejemplo n.º 3
0
s32 SelectGame()
{
	u32 keys;
	s32 loadst = 0;

	s32 menu_state = 0;
	s32 menu_pos = 0;
	s8* newpackfile = NULL;

	gp2x_video_RGB_clearscreen16();
	gp2x_video_flip();

#if 1
	for(;;)
	{
		gp2x_video_RGB_clearscreen16();
		backg();
		//exems();
		//gp2x_timer_delay(500000);
		keys = gp2x_joystick_read();
		gp2x_printf(NULL, 10, (menu_pos * 10) + PSX4ALL_MENU_START_POS, PSX4ALL_ROW2);
		
		if( keys & GP2X_UP )
		{
			if( menu_pos > 0 ) menu_pos--;
		}

		switch(menu_state)
		{
		case PSX4ALL_MENU_DEFAULT_STATE:
			if( keys & GP2X_DOWN )
			{
				if (psx4all_emulating) {
				if( menu_pos < 4 ) menu_pos++;
				}else{

				if( menu_pos < 3 ) menu_pos++;
				}
			}
			break;
		case PSX4ALL_MENU_OPTIONS_STATE:
			if( keys & GP2X_DOWN )
			{
				if( menu_pos < 2 ) menu_pos++;
			}
			break;
		case PSX4ALL_MENU_GPU_STATE:
			if( keys & GP2X_DOWN )
			{
				if( menu_pos < 15 ) menu_pos++;
			}
			break;
		case PSX4ALL_MENU_SPU_STATE:
			if( keys & GP2X_DOWN )
			{
				if( menu_pos < 1 ) menu_pos++;
			}
			break;
		/*case PSX4ALL_MENU_ABOUT_STATE:
			if( keys & GP2X_B )
			{
			  	if( menu_pos < 0 ) menu_pos++;
			}
			break;*/
		case PSX4ALL_MENU_GAMESTATE_STATE:
			if( keys & GP2X_DOWN )
			{
				if( menu_pos < 4 ) menu_pos++;
			}
			break;
		
		}
		switch(menu_state)
		{
		case PSX4ALL_MENU_DEFAULT_STATE:
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 0,	PSX4ALL_OPT);
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 10,	PSX4ALL_FO);
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 20,	PSX4ALL_ABOUT);
			if (psx4all_emulating) {
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 30, PSX4ALL_RES);
			  if(psx4all_emulating){
			  gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 40, PSX4ALL_QT);
			  break;
			  }
			}else {
			  gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 30, PSX4ALL_QT);
			 
			}
			
			break;
			
		case PSX4ALL_MENU_OPTIONS_STATE:
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 0,	PSX4ALL_GS);
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 10,	PSX4ALL_SS);
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 20,     PSX4ALL_BK);
			break;
			
		case PSX4ALL_MENU_GPU_STATE:
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS +  0,
				PSX4ALL_FPS,
				(displayFrameInfo == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 10,
				PSX4ALL_GPU,
				(displayGpuStats == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 20,
				PSX4ALL_MEM,
				(displayVideoMemory == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 30,
				PSX4ALL_GPUS,
				(activeNullGPU == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 40,
				PSX4ALL_IC,
				linesInterlace_user );
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 50,
				PSX4ALL_FL,
				(enableFrameLimit == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 60,
				PSX4ALL_SKIP,
				skipCount, skipRate);
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 70,
				PSX4ALL_HACK,
				(enableAbbeyHack == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 80,
				PSX4ALL_CM,
				PsxCycleMult);
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 90,
				PSX4ALL_FRL,
				hardframeskip_line ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 100,
				PSX4ALL_FPL,
				hardframeskip_poly ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 110,
				PSX4ALL_FST,
				hardframeskip_sprite ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 120,
				PSX4ALL_FIM,
				hardframeskip_image ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 130,
				PSX4ALL_FBT,
				hardframeskip_blit ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 140,
				PSX4ALL_WTM,
				use_wall_clock_time ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 150, PSX4ALL_BK);
			break;
		case PSX4ALL_MENU_SPU_STATE:
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 0,	PSX4ALL_SND, (iSoundMuted == 0 ? "ON" : "OFF"));
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 10,	PSX4ALL_BK);
			break;
		case PSX4ALL_MENU_GAMESTATE_STATE:
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 0,	PSX4ALL_SST);
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 10,	PSX4ALL_LST);
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 20,	PSX4ALL_LG);
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 30,	PSX4ALL_LGW);
			gp2x_printf(NULL, 100, PSX4ALL_MENU_START_POS + 40,	PSX4ALL_BK);
			break;
		case PSX4ALL_MENU_ABOUT_STATE:
		        gp2x_printf(NULL, 0, 50, PSX4ALL_NAME " V " PSX4ALL_VERSION "." PSX4ALL_BUILD " By " PSX4ALL_BY);
			gp2x_printf(NULL, 0, 60, PSX4ALL_CREDITS);
			gp2x_printf(NULL, 0, 70, PSX4ALL_PORT);
			gp2x_printf(NULL, 0, 80, PSX4ALL_PTI " " PSX4ALL_PLAT);
			gp2x_printf(NULL, 0, 100, PSX4ALL_PRM);
			break;
		}
	
		switch(menu_state)
		{
		case PSX4ALL_MENU_DEFAULT_STATE:
		  if (psx4all_emulating) {
			if( keys & GP2X_B )
			{
				switch(menu_pos)
				{
				case 0:
					menu_state = PSX4ALL_MENU_OPTIONS_STATE;
					menu_pos = 0;
					break;
				case 1:
					menu_state = PSX4ALL_MENU_GAMESTATE_STATE;
					menu_pos = 0;
					break;
				case 2:
					menu_state = PSX4ALL_MENU_ABOUT_STATE;
					menu_pos = 0;
					break;
				case 3:
					gp2x_video_RGB_clearscreen16();
					return 0;
				case 4:
					SDL_Quit();
				default:
					break;
				}
			}
		  }else{
		       if( keys & GP2X_B )
			{
				switch(menu_pos)
				{
				case 0:
					menu_state = PSX4ALL_MENU_OPTIONS_STATE;
					menu_pos = 0;
					break;
				case 1:
					menu_state = PSX4ALL_MENU_GAMESTATE_STATE;
					menu_pos = 0;
					break;
				case 2:
					menu_state = PSX4ALL_MENU_ABOUT_STATE;
					menu_pos = 0;
					break;
				case 3:
					gp2x_video_RGB_clearscreen16();
					return 0;
				
				default:
					break;
				}
			}
		  }
			if (keys & GP2X_L && psx4all_emulating) {
				gp2x_video_RGB_clearscreen16();
				return 0;
			}
			break;
		case PSX4ALL_MENU_OPTIONS_STATE:
			
				switch(menu_pos)
				{
				  case 0:
					if (keys & GP2X_B){
					menu_state = PSX4ALL_MENU_GPU_STATE;
					menu_pos = 0;
					
					}break;
				  case 1:
					if( keys & GP2X_B){
					menu_state = PSX4ALL_MENU_SPU_STATE;
					menu_pos = 0;
					}
					break;
				  case 2:
					if( keys & GP2X_B )
					{
						menu_state = PSX4ALL_MENU_DEFAULT_STATE;
						menu_pos = 0;
					}
					break;
				default:
					break;  
				}
			if (keys & GP2X_L) {
					menu_state = PSX4ALL_MENU_DEFAULT_STATE;
					menu_pos = 0;
				}
				break;
				
				
		case PSX4ALL_MENU_GPU_STATE:
				switch(menu_pos)
				{
				case 0:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						displayFrameInfo = !displayFrameInfo;
					}
					break;
				case 1:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						displayGpuStats = !displayGpuStats;
					}
					break;
				case 2:
					if( keys & GP2X_B )
					{
						displayVideoMemory = !displayVideoMemory;
					}
					break;
				case 3:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						activeNullGPU = !activeNullGPU;
					}
					break;
				case 4:
					if ( keys & GP2X_LEFT && linesInterlace_user > 0) linesInterlace_user--;
					if ( keys & GP2X_RIGHT && linesInterlace_user < 7) linesInterlace_user++;
					break;
				case 5:
					if( keys & GP2X_B )
					{
						enableFrameLimit = !enableFrameLimit;
					}
					break;
				case 6:
					if( keys & GP2X_LEFT )
					{
						if( skipValue > 0 )
						{
							skipValue--;
							skipCount = skipCountTable[skipValue];
							skipRate = skipRateTable[skipValue];
						}
					}
					if( keys & GP2X_RIGHT )
					{
						if( skipValue < 8 )
						{
							skipValue++;
							skipCount = skipCountTable[skipValue];
							skipRate = skipRateTable[skipValue];
						}
					}
					break;
				case 7:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						enableAbbeyHack = !enableAbbeyHack;
					}
					break;
				case 8:
					if ( keys & GP2X_LEFT && PsxCycleMult > 1) PsxCycleMult--;
					if ( keys & GP2X_RIGHT && PsxCycleMult < 10) PsxCycleMult++;
					break;
				case 9:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						hardframeskip_line = !hardframeskip_line;
					}
					break;
				case 10:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						hardframeskip_poly = !hardframeskip_poly;
					}
					break;
				case 11:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						hardframeskip_sprite = !hardframeskip_sprite;
					}
					break;
				case 12:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						hardframeskip_image = !hardframeskip_image;
					}
					break;
				case 13:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						hardframeskip_blit = !hardframeskip_blit;
					}
					break;
				case 14:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						use_wall_clock_time = !use_wall_clock_time;
					}
					break;
				case 15:
					if( keys & GP2X_B )
					{
						menu_state = PSX4ALL_MENU_OPTIONS_STATE;
						menu_pos = 0;
					}
					break;
				default:
					break;
				
					}
				if (keys & GP2X_L) {
					menu_state = PSX4ALL_MENU_OPTIONS_STATE;
					menu_pos = 0;
				}
				break;
		case PSX4ALL_MENU_SPU_STATE:
			switch(menu_pos)
			{
				case 0:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
#ifndef NOSOUND
						iSoundMuted = !iSoundMuted;
#endif
					}
					break;
				case 1:
					if( keys & GP2X_B )
					{
						menu_state = PSX4ALL_MENU_OPTIONS_STATE;
						menu_pos = 0;
					}
					break;
				default:
					break;
			} 
			if (keys & GP2X_L) {
			      menu_state = PSX4ALL_MENU_OPTIONS_STATE;
			      menu_pos = 0;
			}
			break;
			
		case PSX4ALL_MENU_GAMESTATE_STATE:
			switch(menu_pos)
			{
				case 0:
					if( keys & GP2X_B )
					{
#ifndef IPHONE
						if( 1 == psx4all_emulating )
						{
							s32 ret;
							char buffer[360];
							char filename[260];

							struct stat s;
							for(int count = 1;; count++) {
								sprintf(filename, "%s-%04d.svs", packfile, count);
								if (stat(filename, &s)) break;
							}
							
							gp2x_printf(NULL, 100, 130, PSX4ALL_SV);
							gp2x_video_flip();
							GPU_freeze(2, NULL);
							ret = SaveState(filename);
							if (ret == 0)
								 sprintf(buffer, PSX4ALL_SVD);
							else sprintf(buffer, PSX4ALL_ESV);

							gp2x_printf(NULL, 100, 140, PSX4ALL_STR, buffer);
							gp2x_video_flip();
							gp2x_timer_delay(900);
						}
#endif
					}
					break;
				case 1:
					if( keys & GP2X_B )
					{
#ifndef IPHONE
						gp2x_timer_delay(500);
						newpackfile = FileReq(NULL, FORMAT_SV);
#endif
					}
					break;
				case 2:
					if( keys & GP2X_B )
					{
#ifndef IPHONE
						Config.HLE = 0;
						gp2x_timer_delay(500);
						newpackfile = FileReq(NULL, NULL);
#endif
					}
					break;
				case 3:
					if( keys & GP2X_B )
					{
#ifndef IPHONE
						Config.HLE = 1;
						gp2x_timer_delay(500);
						newpackfile = FileReq(NULL, NULL);
#endif
					}
					break;
				case 4:
					if( keys & GP2X_B )
					{
						menu_state = PSX4ALL_MENU_DEFAULT_STATE;
						menu_pos = 0;
					}
					break;
				default:
					break;
			}
				if (keys & GP2X_L) {
				menu_state = PSX4ALL_MENU_DEFAULT_STATE;
				menu_pos = 0;
				} break;
			
		case PSX4ALL_MENU_ABOUT_STATE:
			switch(menu_pos)
			{
				case 0:
					if( keys & GP2X_B )
					{
					  menu_state = PSX4ALL_MENU_DEFAULT_STATE;
					  menu_pos = 0;
					}
					break;
				default:
				  break;
			}
			
			if (keys & GP2X_L) {
				menu_state = PSX4ALL_MENU_DEFAULT_STATE;
				menu_pos = 0;
			} break;
			
			
		}
			
		if( newpackfile != NULL )
		{
			break;
		}
		gp2x_video_flip();
		gp2x_timer_delay(90);

		if(keys & (GP2X_A|GP2X_B|GP2X_X|GP2X_Y|GP2X_L|GP2X_R|GP2X_PUSH|
			GP2X_LEFT|GP2X_RIGHT|GP2X_UP|GP2X_DOWN) )
		{
			gp2x_timer_delay(50);
		}
	}
#else
	Config.HLE = 1;
	//newpackfile = "Cotton Jap.cbn";
#endif
	DEBUGF("loaded "PSX4ALL_STR, newpackfile);
	packfile = newpackfile;

	gp2x_video_RGB_clearscreen16();

	keys = gp2x_joystick_read();
	backg();
	
	LoadCdBios = 0;

	if( (!strcasecmp(packfile + (strlen(packfile)-4), FORMAT_SV)) )
	{
		char *pos;
		loadst = 1;
		sprintf(svsfilename, PSX4ALL_STR, packfile);
		pos = strrchr(packfile, '-');
		if (pos) *pos = '\0';
	}
	else
	{
		loadst = 0;
	}

	if( loadst > 0 )
	{
		gp2x_printf(NULL, 120, 90, PSX4ALL_LDG);
	}
	else
	{
		gp2x_printf(NULL, 120, 90, PSX4ALL_LDB);

	}

	gp2x_video_flip();

	if( 1 == psx4all_emulating )
	{
		psxShutdown();
		CloseComponents();
	}

	if (SysInit() == -1)
	{
		gp2x_deinit();
		return 0;
	}

	if (InitComponents() == -1)
	{
		gp2x_deinit();
		return 0;
	}

	SysReset();
	CheckCdrom();

	if( Config.HLE )
	{
		LoadCdBios = 0;
	 	if( LoadCdrom() == -1 )
		{
			gp2x_printf(NULL, 120, 120, PSX4ALL_LDD);
			gp2x_video_flip();
			gp2x_timer_delay(2000);
			gp2x_video_RGB_clearscreen16();
			backg();
			return 0;
		}
	}
	else
	{
		gp2x_printf(NULL, 120, 120, PSX4ALL_LDY);
		gp2x_video_flip();
		gp2x_timer_delay(90);
		backg();
	}

	if (loadst) {
		if( LoadState(svsfilename) == -1 )
		{
			gp2x_printf(NULL, 120, 120, PSX4ALL_LSF);
			gp2x_video_flip();
			gp2x_timer_delay(2000);
			gp2x_video_RGB_clearscreen16();
			return 0;
		}
	}

	return 1;
}
Ejemplo n.º 4
0
s32 SelectGame()
{
	u32 keys;
	s32 loadst = 0;

	s32 menu_state = 0;
	s32 menu_pos = 0;
	s8* newpackfile = NULL;

	gp2x_video_RGB_clearscreen16();
	gp2x_video_flip();

#if 1
	// pick a game
	for(;;)
	{
		gp2x_video_RGB_clearscreen16();

		gp2x_printf(NULL, 0, 10,  "psx4all  http://github.com/uli/psx4all-dingoo");
		gp2x_printf(NULL, 0, 20, "CREDITS: UNAI - ZODTTD - HLIDE - CHUI - TINNUS");
		gp2x_printf(NULL, 0, 30, "Dingoo/MIPS port by Ulrich Hecht");

		keys = gp2x_joystick_read();

		// draw arrow
		gp2x_printf(NULL, 10, (menu_pos * 10) + PSX4ALL_MENU_START_POS, "----> ");

		// read key input for up and down for menu position
		if( keys & GP2X_UP )
		{
			if( menu_pos > 0 ) menu_pos--;
		}

		switch(menu_state)
		{
		case PSX4ALL_MENU_DEFAULT_STATE:
			if( keys & GP2X_DOWN )
			{
				if( menu_pos < 4 ) menu_pos++;
			}
			break;
		case PSX4ALL_MENU_GPU_STATE:
			if( keys & GP2X_DOWN )
			{
				if( menu_pos < 15 ) menu_pos++;
			}
			break;
		case PSX4ALL_MENU_SPU_STATE:
			if( keys & GP2X_DOWN )
			{
				if( menu_pos < 1 ) menu_pos++;
			}
			break;
		case PSX4ALL_MENU_BIOS_STATE:
			if( keys & GP2X_DOWN )
			{
				if( menu_pos < 1 ) menu_pos++;
			}
			break;
		case PSX4ALL_MENU_GAMESTATE_STATE:
			if( keys & GP2X_DOWN )
			{
				if( menu_pos < 4 ) menu_pos++;
			}
			break;
		}

		// text to display for each option
		switch(menu_state)
		{
		case PSX4ALL_MENU_DEFAULT_STATE:
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0,	"GRAPHICS OPTIONS");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 10,	"SOUND OPTIONS");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 20,	"BIOS OPTIONS");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 30,	"FILE OPTIONS");
			if (psx4all_emulating) gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 40, "RESUME EMULATION");
			else gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 40,	"QUIT");
			break;
		case PSX4ALL_MENU_GPU_STATE:
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS +  0,
				"Show FPS                 %s",
				(displayFrameInfo == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 10,
				"Show GPU Stats           %s",
				(displayGpuStats == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 20,
				"Display Video Memory     %s",
				(displayVideoMemory == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 30,
				"Set NULL GPU             %s",
				(activeNullGPU == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 40,
				"Interlace Count          %d",
				linesInterlace_user );
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 50,
				"Frame Limit              %s",
				(enableFrameLimit == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 60,
				"Frame Skip               %d/%d",
				skipCount, skipRate);
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 70,
				"Abe's Oddysee Fix        %s",
				(enableAbbeyHack == false ? "OFF" : "ON"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 80,
				"Cycle Multiplier         %d",
				PsxCycleMult);
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 90,
				"Frameskip: Line          %s",
				hardframeskip_line ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 100,
				"Frameskip: Poly          %s",
				hardframeskip_poly ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 110,
				"Frameskip: Sprite        %s",
				hardframeskip_sprite ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 120,
				"Frameskip: Image         %s",
				hardframeskip_image ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 130,
				"Frameskip: Blit          %s",
				hardframeskip_blit ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 140,
				"Wall Clock Timing        %s",
				use_wall_clock_time ? "ON" : "OFF");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 150, "<-Back");
			break;
		case PSX4ALL_MENU_SPU_STATE:
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0,	"SOUND IS %s", (iSoundMuted == 0 ? "ON" : "OFF"));
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 10,	"BACK");
			break;
		case PSX4ALL_MENU_BIOS_STATE:
			switch(biosVersion)
			{
				case 0:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph1000 (Japanese)");
				break;
				case 1:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph1001 (North American)");
				break;
				case 2:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph1002 (European)");
				break;
				case 3:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph5500 (Japanese)");
				break;
				case 4:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph5501 (North American)");
				break;
				case 5:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph5502 (European)");
				break;
				case 6:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph7001 (North American)");
				break;
				case 7:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph7002 (European)");
				break;
				case 8:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph7003 (Asian)");
				break;
				case 9:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph7500 (Japanese)");
				break;
				case 10:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph7501 (North American)");
				break;
				case 11:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph7502 (European)");
				break;
				case 12:
					gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0, "Bios file: scph7503 (Japanese updated)");
				break;

				default:
				break;
			}
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 10,	"BACK");
			break;
		case PSX4ALL_MENU_GAMESTATE_STATE:
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 0,	"SAVE GAME STATE" );
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 10,	"LOAD GAME STATE");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 20,	"LOAD A GAME");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 30,	"LOAD A GAME WITHOUT BIOS");
			gp2x_printf(NULL, 80, PSX4ALL_MENU_START_POS + 40,	"BACK");
			break;
		}

		// logic for each option
		switch(menu_state)
		{
		case PSX4ALL_MENU_DEFAULT_STATE:
			if( keys & GP2X_B )
			{
				switch(menu_pos)
				{
				case 0:
					menu_state = PSX4ALL_MENU_GPU_STATE;
					menu_pos = 0;
					break;
				case 1:
					menu_state = PSX4ALL_MENU_SPU_STATE;
					menu_pos = 0;
					break;
				case 2:
					menu_state = PSX4ALL_MENU_BIOS_STATE;
					menu_pos = 0;
					break;
				case 3:
					menu_state = PSX4ALL_MENU_GAMESTATE_STATE;
					menu_pos = 0;
					break;
				case 4:
					// clear screen so interlaced screens look ok
					gp2x_video_RGB_clearscreen16();
					return 0;
				default:
					break;
				}
			}
			if (keys & GP2X_L && psx4all_emulating) {
				gp2x_video_RGB_clearscreen16();
				return 0;
			}
			break;
		case PSX4ALL_MENU_GPU_STATE:
				switch(menu_pos)
				{
				case 0:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						displayFrameInfo = !displayFrameInfo;
					}
					break;
				case 1:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
						displayGpuStats = !displayGpuStats;
					}
					break;
				case 2:
					if( keys & GP2X_B )
					{
						displayVideoMemory = !displayVideoMemory;
					}
					break;
				case 3:
					if( keys & GP2X_B )
					{
						activeNullGPU = !activeNullGPU;
					}
					break;
				case 4:
					if( keys & GP2X_LEFT )
					{
						switch( linesInterlace_user )
						{
						case 0:
							linesInterlace_user = 7;
							break;
						case 1:
							linesInterlace_user = 0;
							break;
						case 3:
							linesInterlace_user = 1;
							break;
						case 7:
							linesInterlace_user = 3;
							break;
						}
					}
					if( keys & GP2X_RIGHT )
					{
						switch( linesInterlace_user )
						{
						case 0:
							linesInterlace_user = 1;
							break;
						case 1:
							linesInterlace_user = 3;
							break;
						case 3:
							linesInterlace_user = 7;
							break;
						case 7:
							linesInterlace_user = 0;
							break;
						}
					}
					break;
				case 5:
					if( keys & GP2X_B )
					{
						enableFrameLimit = !enableFrameLimit;
					}
					break;
				case 6:
					if( keys & GP2X_LEFT )
					{
						if( skipValue > 0 )
						{
							skipValue--;
							skipCount = skipCountTable[skipValue];
							skipRate = skipRateTable[skipValue];
						}
					}
					if( keys & GP2X_RIGHT )
					{
						if( skipValue < 8 )
						{
							skipValue++;
							skipCount = skipCountTable[skipValue];
							skipRate = skipRateTable[skipValue];
						}
					}
					break;
				case 7:
					if( keys & GP2X_B )
					{
						enableAbbeyHack = !enableAbbeyHack;
					}
					break;
				case 8:
					if (keys & GP2X_LEFT && PsxCycleMult > 1) PsxCycleMult--;
					if (keys & GP2X_RIGHT && PsxCycleMult < 10) PsxCycleMult++;
					break;
				case 9:
					if( keys & GP2X_B )
					{
						hardframeskip_line = !hardframeskip_line;
					}
					break;
				case 10:
					if( keys & GP2X_B )
					{
						hardframeskip_poly = !hardframeskip_poly;
					}
					break;
				case 11:
					if( keys & GP2X_B )
					{
						hardframeskip_sprite = !hardframeskip_sprite;
					}
					break;
				case 12:
					if( keys & GP2X_B )
					{
						hardframeskip_image = !hardframeskip_image;
					}
					break;
				case 13:
					if( keys & GP2X_B )
					{
						hardframeskip_blit = !hardframeskip_blit;
					}
					break;
				case 14:
					if( keys & GP2X_B )
					{
						use_wall_clock_time = !use_wall_clock_time;
					}
					break;
				case 15:
					if( keys & GP2X_B )
					{
						menu_state = PSX4ALL_MENU_DEFAULT_STATE;
						menu_pos = 0;
					}
					break;
				default:
					break;
				}
				if (keys & GP2X_L) {
					menu_state = PSX4ALL_MENU_DEFAULT_STATE;
					menu_pos = 0;
				}
				break;
		case PSX4ALL_MENU_SPU_STATE:
			switch(menu_pos)
			{
				case 0:
					if( keys & GP2X_B || keys & GP2X_LEFT || keys & GP2X_RIGHT )
					{
#ifndef NOSOUND
						iSoundMuted = !iSoundMuted;
#endif
					}
					break;
				case 1:
					if( keys & GP2X_B )
					{
						menu_state = PSX4ALL_MENU_DEFAULT_STATE;
						menu_pos = 0;
					}
					break;
			}
			if (keys & GP2X_L) {
				menu_state = PSX4ALL_MENU_DEFAULT_STATE;
				menu_pos = 0;
			}
			break;
		case PSX4ALL_MENU_BIOS_STATE:
			switch(menu_pos)
			{
				case 0:
					if( keys & GP2X_B || keys & GP2X_RIGHT )
					{
						biosVersion++;
					}
					else if( keys & GP2X_LEFT)
					{
						biosVersion--;
					}

					if(biosVersion < 0)
						biosVersion = 12;
					if(biosVersion > 12)
						biosVersion = 0;

					switch(biosVersion)
					{
						case 0:
							sprintf(Config.Bios, "/scph1000.bin");
						break;
						case 1:
							sprintf(Config.Bios, "/scph1001.bin");
						break;
						case 2:
							sprintf(Config.Bios, "/scph1002.bin");
						break;
						case 3:
							sprintf(Config.Bios, "/scph5500.bin");
						break;
						case 4:
							sprintf(Config.Bios, "/scph5501.bin");
						break;
						case 5:
							sprintf(Config.Bios, "/scph5502.bin");
						break;
						case 6:
							sprintf(Config.Bios, "/scph7001.bin");
						break;
						case 7:
							sprintf(Config.Bios, "/scph7002.bin");
						break;
						case 8:
							sprintf(Config.Bios, "/scph7003.bin");
						break;
						case 9:
							sprintf(Config.Bios, "/scph7500.bin");
						break;
						case 10:
							sprintf(Config.Bios, "/scph7501.bin");
						break;
						case 11:
							sprintf(Config.Bios, "/scph7502.bin");
						break;
						case 12:
							sprintf(Config.Bios, "/scph7503.bin");
						break;

						default:
						break;
					}
					break;
				case 1:
					if( keys & GP2X_B )
					{
						menu_state = PSX4ALL_MENU_DEFAULT_STATE;
						menu_pos = 0;
					}
					break;
			}
			if (keys & GP2X_L) {
				menu_state = PSX4ALL_MENU_DEFAULT_STATE;
				menu_pos = 0;
			}
			break;
		case PSX4ALL_MENU_GAMESTATE_STATE:
			switch(menu_pos)
			{
				case 0:
					if( keys & GP2X_B )
					{
#ifndef IPHONE
						if( 1 == psx4all_emulating )
						{
							s32 ret;
							char buffer[360];
							char filename[260];

							struct stat s;
							for(int count = 1;; count++) {
								sprintf(filename, "%s-%04d.svs", packfile, count);
								if (stat(filename, &s)) break;
							}
							
							gp2x_printf(NULL, 80, 130, "Saving...");
							gp2x_video_flip();
							GPU_freeze(2, NULL);
							ret = SaveState(filename);
							if (ret == 0)
								 sprintf(buffer, "Saved!");
							else sprintf(buffer, "Error Saving!");

							gp2x_printf(NULL, 80, 140, "%s", buffer);
							gp2x_video_flip();
							gp2x_timer_delay(1000);
						}
#endif
					}
					break;
				case 1:
					if( keys & GP2X_B )
					{
#ifndef IPHONE
						// pause so keys won't be accidently inputted in FileReq
						gp2x_timer_delay(500);
						newpackfile = FileReq(NULL, ".svs");
#endif
					}
					break;
				case 2:
					if( keys & GP2X_B )
					{
#ifndef IPHONE
						Config.HLE = 0;
						// pause so keys won't be accidently inputted in FileReq
						gp2x_timer_delay(500);
						newpackfile = FileReq(NULL, NULL);
#endif
					}
					break;
				case 3:
					if( keys & GP2X_B )
					{
#ifndef IPHONE
						Config.HLE = 1;
						// pause so keys won't be accidently inputted in FileReq
						gp2x_timer_delay(500);
						newpackfile = FileReq(NULL, NULL);
#endif
					}
					break;
				case 4:
					if( keys & GP2X_B )
					{
						menu_state = PSX4ALL_MENU_DEFAULT_STATE;
						menu_pos = 0;
					}
					break;
			}
			if (keys & GP2X_L) {
				menu_state = PSX4ALL_MENU_DEFAULT_STATE;
				menu_pos = 0;
			}
			break;
		}

		if( newpackfile != NULL )
		{
			break;
		}

		gp2x_video_flip();
		gp2x_timer_delay(100);

		if(keys & (GP2X_A|GP2X_B|GP2X_X|GP2X_Y|GP2X_L|GP2X_R|GP2X_PUSH|
			GP2X_LEFT|GP2X_RIGHT|GP2X_UP|GP2X_DOWN) )
		{
			//gp2x_video_flip();
			gp2x_timer_delay(50);
		}
	}
#else
	//newpackfile = "Einhander.bin";
	//newpackfile = "Einhander.cbn";
	Config.HLE = 1;
	//newpackfile = "Cotton Jap.bin";
	newpackfile = "Cotton Jap.cbn";
#endif
	DEBUGF("loaded %s", newpackfile);
	packfile = newpackfile;

	// clear screen
	gp2x_video_RGB_clearscreen16();

	keys = gp2x_joystick_read();

	LoadCdBios = 0;

	if( (!strcasecmp(packfile + (strlen(packfile)-4), ".svs")) )
	{
		char *pos;
		loadst = 1;
		sprintf(svsfilename, "%s", packfile);
		pos = strrchr(packfile, '-');
		if (pos) *pos = '\0';
	}
	else
	{
		loadst = 0;
	}

	if( loadst > 0 )
	{
		gp2x_printf(NULL, 120, 100, "LOADING SAVE STATE");
	}
	else
	{
		gp2x_printf(NULL, 120, 100, "LOADING BIOS");
	}

	gp2x_video_flip();

	if( 1 == psx4all_emulating )
	{
		psxShutdown();
		CloseComponents();
	}

	if (SysInit() == -1)
	{
		gp2x_deinit();
		return 0;
	}

	if (InitComponents() == -1)
	{
		gp2x_deinit();
		return 0;
	}

	SysReset();
	CheckCdrom();

	if( Config.HLE )
	{
		LoadCdBios = 0;
	 	if( LoadCdrom() == -1 )
		{
			gp2x_printf(NULL, 120, 120, "LOAD FAILED");
			gp2x_video_flip();
			gp2x_timer_delay(2000);
			// clear screen
			gp2x_video_RGB_clearscreen16();
			return 0;
		}
	}
	else
	{
		gp2x_printf(NULL, 120, 120, "LOADED!");
		gp2x_video_flip();
		gp2x_timer_delay(100);
	}

	if (loadst) {
		if( LoadState(svsfilename) == -1 )
		{
			gp2x_printf(NULL, 120, 120, "LOAD SAVE FAILED");
			gp2x_video_flip();
			gp2x_timer_delay(2000);
			// clear screen
			gp2x_video_RGB_clearscreen16();
			return 0;
		}
	}

	return 1;
}