Ejemplo n.º 1
0
	void Enqueue(SaveState::Operation op)
	{
		std::lock_guard<std::recursive_mutex> guard(mutex);
		pending.push_back(op);

		// Don't actually run it until next frame.
		// It's possible there might be a duplicate but it won't hurt us.
		needsProcess = true;
		Core_UpdateSingleStep();
	}
Ejemplo n.º 2
0
void Core_UpdateState(CoreState newState) {
	if ((coreState == CORE_RUNNING || coreState == CORE_NEXTFRAME) && newState != CORE_RUNNING)
		coreStatePending = true;
	coreState = newState;
	Core_UpdateSingleStep();
}