AudioChannelLayout * CreateChannelLayoutWithTag(AudioChannelLayoutTag layoutTag)
{
	AudioChannelLayout *channelLayout = CreateChannelLayout();
	channelLayout->mChannelLayoutTag = layoutTag;
	return channelLayout;
}
AudioChannelLayout * CreateChannelLayoutWithBitmap(UInt32 channelBitmap)
{
	AudioChannelLayout *channelLayout = CreateChannelLayout();
	channelLayout->mChannelBitmap = channelBitmap;
	return channelLayout;
}
Ejemplo n.º 3
0
SFB::Audio::ChannelLayout::ChannelLayout(UInt32 numberChannelDescriptions)
	: mChannelLayout(CreateChannelLayout(numberChannelDescriptions), std::free)
{}