Ejemplo n.º 1
0
static void Delete(int xc, int yc)
{
	Mission *mission = CampaignGetCurrentMission(&gCampaign);
	switch (yc)
	{
	case YC_CHARACTERS:
		DeleteCharacter(mission, xc);
		break;

	case YC_SPECIALS:
		DeleteSpecial(mission, xc);
		break;

	case YC_ITEMS:
		DeleteItem(mission, xc);
		break;

	default:
		if (yc >= YC_OBJECTIVES)
		{
			DeleteObjective(mission, yc - YC_OBJECTIVES);
		}
		else
		{
			DeleteMission(&gCampaign);
		}
		AdjustYC(&yc);
		break;
	}
	fileChanged = 1;
	Setup(0);
}
Ejemplo n.º 2
0
CFLServer::~CFLServer()
{
  DeleteMission(c_AllMissions);
  m_pcnxn->SetPrivateData(0); // disconnect two-way link between connection and this

  g_pLobbyApp->FreePerServerCounters(m_pCounters);
    
  // make sure all missions on this server are dead
  MissionList::Iterator iter(m_missions);
  while (!iter.End())
  { 
    delete iter.Value();
    iter.Remove(); 
  }
  // KGJV #114
  FreeStaticCoreInfo();
}