Ejemplo n.º 1
0
int PSPMsgDialog::Update()
{
	if (status != SCE_UTILITY_STATUS_RUNNING)
	{
		return 0;
	}

	if ((flag & DS_ERROR))
	{
		status = SCE_UTILITY_STATUS_FINISHED;
	}
	else
	{
		UpdateFade();

		buttons = __CtrlPeekButtons();

		okButtonImg = I_CIRCLE;
		cancelButtonImg = I_CROSS;
		okButtonFlag = CTRL_CIRCLE;
		cancelButtonFlag = CTRL_CROSS;
		if (messageDialog.common.buttonSwap == 1)
		{
			okButtonImg = I_CROSS;
			cancelButtonImg = I_CIRCLE;
			okButtonFlag = CTRL_CROSS;
			cancelButtonFlag = CTRL_CIRCLE;
		}

		StartDraw();
		// white -> RGB(168,173,189), black -> RGB(129,134,150)
		// (255 - a) + (x * a / 255) = 173,  x * a / 255 = 134
		// a = 255 - w + b = 158, x = b * 255 / a = ?
		// but is not drawn using x * a + y * (255 - a) here?
		//PPGeDrawRect(0, 0, 480, 272, CalcFadedColor(0x9EF2D8D0));
		PPGeDrawRect(0, 0, 480, 272, CalcFadedColor(0xC0C8B2AC));

		if ((flag & DS_MSG) || (flag & DS_ERRORMSG))
			DisplayMessage(msgText, (flag & DS_YESNO) != 0);

		if (flag & (DS_OK | DS_VALIDBUTTON)) 
			DisplayButtons(DS_BUTTON_OK);

		if (flag & DS_CANCELBUTTON)
			DisplayButtons(DS_BUTTON_CANCEL);

		if (IsButtonPressed(cancelButtonFlag) && (flag & DS_CANCELBUTTON))
		{
			if(messageDialog.common.size == SCE_UTILITY_MSGDIALOG_SIZE_V3 ||
					((messageDialog.common.size == SCE_UTILITY_MSGDIALOG_SIZE_V2) && (flag & DS_YESNO)))
				messageDialog.buttonPressed = 3;
			else
				messageDialog.buttonPressed = 0;
			StartFade(false);
		}
		else if (IsButtonPressed(okButtonFlag) && (flag & DS_VALIDBUTTON))
		{
			if (yesnoChoice == 0)
			{
				messageDialog.buttonPressed = 2;
			}
			else
			{
				messageDialog.buttonPressed = 1;
			}
			StartFade(false);
		}


		EndDraw();

		lastButtons = buttons;
	}

	Memory::Memcpy(messageDialogAddr,&messageDialog,messageDialog.common.size);
	return 0;
}
Ejemplo n.º 2
0
int PSPSaveDialog::Update()
{
	switch (status) {
	case SCE_UTILITY_STATUS_FINISHED:
		status = SCE_UTILITY_STATUS_SHUTDOWN;
		break;
	default:
		break;
	}

	if (status != SCE_UTILITY_STATUS_RUNNING)
		return SCE_ERROR_UTILITY_INVALID_STATUS;

	if (!param.GetPspParam()) {
		status = SCE_UTILITY_STATUS_SHUTDOWN;
		return 0;
	}

	// The struct may have been updated by the game.  This happens in "Where Is My Heart?"
	// Check if it has changed, reload it.
	// TODO: Cut down on preloading?  This rebuilds the list from scratch.
	int size = Memory::Read_U32(requestAddr);
	if (memcmp(Memory::GetPointer(requestAddr), &originalRequest, size) != 0) {
		memset(&request, 0, sizeof(request));
		Memory::Memcpy(&request, requestAddr, size);
		Memory::Memcpy(&originalRequest, requestAddr, size);
		param.SetPspParam(&request);
	}

	buttons = __CtrlPeekButtons();
	UpdateFade();

	okButtonImg = I_CIRCLE;
	cancelButtonImg = I_CROSS;
	okButtonFlag = CTRL_CIRCLE;
	cancelButtonFlag = CTRL_CROSS;
	if (param.GetPspParam()->common.buttonSwap == 1) {
		okButtonImg = I_CROSS;
		cancelButtonImg = I_CIRCLE;
		okButtonFlag = CTRL_CROSS;
		cancelButtonFlag = CTRL_CIRCLE;
	}

	I18NCategory *d = GetI18NCategory("Dialog");

	switch (display)
	{
		case DS_SAVE_LIST_CHOICE:
			StartDraw();

			DisplaySaveList();
			DisplaySaveDataInfo1();

			DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
			DisplayBanner(DB_SAVE);

			if (IsButtonPressed(cancelButtonFlag)) {
				param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
				StartFade(false);
			} else if (IsButtonPressed(okButtonFlag)) {
				// Save exist, ask user confirm
				if (param.GetFileInfo(currentSelectedSave).size > 0) {
					yesnoChoice = 0;
					display = DS_SAVE_CONFIRM_OVERWRITE;
				} else {
					display = DS_SAVE_SAVING;
					if (param.Save(param.GetPspParam(), GetSelectedSaveDirName())) {
						param.SetPspParam(param.GetPspParam()); // Optim : Just Update modified save
						display = DS_SAVE_DONE;
					} else
						display = DS_SAVE_LIST_CHOICE; // This will probably need error message ?
				}
			}
			EndDraw();
		break;
		case DS_SAVE_CONFIRM:
			StartDraw();

			DisplaySaveIcon();
			DisplaySaveDataInfo2();

			DisplayMessage(d->T("Confirm Save", "Do you want to save this data?"), true);

			DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
			DisplayBanner(DB_SAVE);

			if (IsButtonPressed(cancelButtonFlag) || (IsButtonPressed(okButtonFlag) && yesnoChoice == 0)) {
				param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
				StartFade(false);
			} else if (IsButtonPressed(okButtonFlag)) {
				display = DS_SAVE_SAVING;
				if (param.Save(param.GetPspParam(), GetSelectedSaveDirName())) {
					param.SetPspParam(param.GetPspParam()); // Optim : Just Update modified save
					display = DS_SAVE_DONE;
				} else {
					// TODO: This should probably show an error message?
					StartFade(false);
				}
			}

			EndDraw();
		break;
		case DS_SAVE_CONFIRM_OVERWRITE:
			StartDraw();

			DisplaySaveIcon();
			DisplaySaveDataInfo2();

			DisplayMessage(d->T("Confirm Overwrite","Do you want to overwrite the data?"), true);

			DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
			DisplayBanner(DB_SAVE);

			if (IsButtonPressed(cancelButtonFlag) || (IsButtonPressed(okButtonFlag) && yesnoChoice == 0)) {
				if (param.GetPspParam()->mode != SCE_UTILITY_SAVEDATA_TYPE_SAVE)
					display = DS_SAVE_LIST_CHOICE;
				else {
					param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
					StartFade(false);
				}
			} else if (IsButtonPressed(okButtonFlag)) {
				display = DS_SAVE_SAVING;
				if (param.Save(param.GetPspParam(), GetSelectedSaveDirName())) {
					param.SetPspParam(param.GetPspParam()); // Optim : Just Update modified save
					display = DS_SAVE_DONE;
				} else {
					// TODO: This should probably show an error message?
					if (param.GetPspParam()->mode != SCE_UTILITY_SAVEDATA_TYPE_SAVE)
						display = DS_SAVE_LIST_CHOICE;
					else
						StartFade(false);
				}
			}

			EndDraw();
		break;
		case DS_SAVE_SAVING:
			StartDraw();

			DisplaySaveIcon();
			DisplaySaveDataInfo2();

			DisplayMessage(d->T("Saving","Saving\nPlease Wait..."));

			DisplayBanner(DB_SAVE);

			EndDraw();
		break;
		case DS_SAVE_DONE:
			StartDraw();

			DisplaySaveIcon();
			DisplaySaveDataInfo2();

			DisplayMessage(d->T("Save completed"));

			DisplayButtons(DS_BUTTON_CANCEL);
			DisplayBanner(DB_SAVE);

			if (IsButtonPressed(cancelButtonFlag)) {
				param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_SUCCESS;
				// Set the save to use for autosave and autoload
				param.SetSelectedSave(param.GetFileInfo(currentSelectedSave).idx);
				StartFade(false);
			}

			EndDraw();
		break;

		case DS_LOAD_LIST_CHOICE:
			StartDraw();
			
			DisplaySaveList();
			DisplaySaveDataInfo1();

			DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
			DisplayBanner(DB_LOAD);

			if (IsButtonPressed(cancelButtonFlag)) {
				param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
				StartFade(false);
			} else if (IsButtonPressed(okButtonFlag)) {
				display = DS_LOAD_LOADING;
				if (param.Load(param.GetPspParam(), GetSelectedSaveDirName(), currentSelectedSave))
					display = DS_LOAD_DONE;
			}

			EndDraw();
		break;
		case DS_LOAD_CONFIRM:
			StartDraw();

			DisplaySaveIcon();
			DisplaySaveDataInfo2();

			DisplayMessage(d->T("ConfirmLoad", "Load this data?"), true);

			DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
			DisplayBanner(DB_LOAD);

			if (IsButtonPressed(cancelButtonFlag) || (IsButtonPressed(okButtonFlag) && yesnoChoice == 0)) {
				param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
				StartFade(false);
			} else if (IsButtonPressed(okButtonFlag)) {
				display = DS_LOAD_LOADING;
				if (param.Load(param.GetPspParam(), GetSelectedSaveDirName(), currentSelectedSave))
					display = DS_LOAD_DONE;
				else {
					param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
					StartFade(false);
				}
			}

			EndDraw();
		break;
		case DS_LOAD_LOADING:
			StartDraw();

			DisplaySaveIcon();
			DisplaySaveDataInfo2();

			DisplayMessage(d->T("Loading","Loading\nPlease Wait..."));

			DisplayBanner(DB_LOAD);

			EndDraw();
		break;
		case DS_LOAD_DONE:
			StartDraw();
			
			DisplaySaveIcon();
			DisplaySaveDataInfo2();

			DisplayMessage(d->T("Load completed"));

			DisplayButtons(DS_BUTTON_CANCEL);
			DisplayBanner(DB_LOAD);

			if (IsButtonPressed(cancelButtonFlag)) {
				param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_SUCCESS;
				// Set the save to use for autosave and autoload
				param.SetSelectedSave(param.GetFileInfo(currentSelectedSave).idx);
				StartFade(false);
			}

			EndDraw();
		break;
		case DS_LOAD_NODATA:
			StartDraw();

			DisplayMessage(d->T("There is no data"));

			DisplayButtons(DS_BUTTON_CANCEL);
			DisplayBanner(DB_LOAD);

			if (IsButtonPressed(cancelButtonFlag)) {
				param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_LOAD_NO_DATA;
				StartFade(false);
			}

			EndDraw();
		break;

		case DS_DELETE_LIST_CHOICE:
			StartDraw();
			
			DisplaySaveList();
			DisplaySaveDataInfo1();

			DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
			DisplayBanner(DB_DELETE);

			if (IsButtonPressed(cancelButtonFlag)) {
				param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
				StartFade(false);
			} else if (IsButtonPressed(okButtonFlag)) {
				yesnoChoice = 0;
				display = DS_DELETE_CONFIRM;
			}

			EndDraw();
		break;
		case DS_DELETE_CONFIRM:
			StartDraw();

			DisplaySaveIcon();
			DisplaySaveDataInfo2();

			DisplayMessage(d->T("DeleteConfirm", 
						"This save data will be deleted.\nAre you sure you want to continue?"), 
						true);

			DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
			DisplayBanner(DB_DELETE);

			if (IsButtonPressed(cancelButtonFlag))
				display = DS_DELETE_LIST_CHOICE;
			else if (IsButtonPressed(okButtonFlag)) {
				if (yesnoChoice == 0)
					display = DS_DELETE_LIST_CHOICE;
				else {
					display = DS_DELETE_DELETING;
					if (param.Delete(param.GetPspParam(),currentSelectedSave)) {
						param.SetPspParam(param.GetPspParam()); // Optim : Just Update modified save
						display = DS_DELETE_DONE;
					} else 		
						display = DS_DELETE_LIST_CHOICE; // This will probably need error message ?
				}
			}

			EndDraw();
		break;
		case DS_DELETE_DELETING:
			StartDraw();

			DisplayMessage(d->T("Deleting","Deleting\nPlease Wait..."));

			DisplayBanner(DB_DELETE);

			EndDraw();
		break;
		case DS_DELETE_DONE:
			StartDraw();
			
			DisplayMessage(d->T("Delete completed"));

			DisplayButtons(DS_BUTTON_CANCEL);
			DisplayBanner(DB_DELETE);

			if (IsButtonPressed(cancelButtonFlag)) {
				if (param.GetFilenameCount() == 0)
					display = DS_DELETE_NODATA;
				else
					display = DS_DELETE_LIST_CHOICE;
			}

			EndDraw();
		break;
		case DS_DELETE_NODATA:
			StartDraw();
			
			DisplayMessage(d->T("There is no data"));

			DisplayButtons(DS_BUTTON_CANCEL);
			DisplayBanner(DB_DELETE);

			if (IsButtonPressed(cancelButtonFlag)) {
				param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_DELETE_NO_DATA;
				StartFade(false);
			}

			EndDraw();
		break;

		case DS_NONE: // For action which display nothing
		{
			switch ((SceUtilitySavedataType)(u32)param.GetPspParam()->mode)
			{
				case SCE_UTILITY_SAVEDATA_TYPE_LOAD: // Only load and exit
				case SCE_UTILITY_SAVEDATA_TYPE_AUTOLOAD:
					if (param.Load(param.GetPspParam(), GetSelectedSaveDirName(), currentSelectedSave))
						param.GetPspParam()->common.result = 0;
					else
						param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_LOAD_NO_DATA;
					status = SCE_UTILITY_STATUS_FINISHED;
				break;
				case SCE_UTILITY_SAVEDATA_TYPE_SAVE: // Only save and exit
				case SCE_UTILITY_SAVEDATA_TYPE_AUTOSAVE:
					if (param.Save(param.GetPspParam(), GetSelectedSaveDirName()))
						param.GetPspParam()->common.result = 0;
					else
						param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_SAVE_MS_NOSPACE;
					status = SCE_UTILITY_STATUS_FINISHED;
				break;
				case SCE_UTILITY_SAVEDATA_TYPE_SIZES:
					param.GetPspParam()->common.result = param.GetSizes(param.GetPspParam());
					status = SCE_UTILITY_STATUS_FINISHED;
				break;
				case SCE_UTILITY_SAVEDATA_TYPE_LIST:
					param.GetList(param.GetPspParam());
					param.GetPspParam()->common.result = 0;
					status = SCE_UTILITY_STATUS_FINISHED;
				break;
				case SCE_UTILITY_SAVEDATA_TYPE_FILES:
					param.GetPspParam()->common.result = param.GetFilesList(param.GetPspParam());
					status = SCE_UTILITY_STATUS_FINISHED;
				break;
				case SCE_UTILITY_SAVEDATA_TYPE_GETSIZE:
					{
						bool result = param.GetSize(param.GetPspParam());
						// TODO: According to JPCSP, should test/verify this part but seems edge casey.
						if (MemoryStick_State() != PSP_MEMORYSTICK_STATE_DRIVER_READY)
							param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_MEMSTICK;
						else if (result)
							param.GetPspParam()->common.result = 0;
						else
							param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA;
						status = SCE_UTILITY_STATUS_FINISHED;
					}
				break;
				case SCE_UTILITY_SAVEDATA_TYPE_DELETEDATA:
					// TODO: This should probably actually delete something.
					// For now, always say it couldn't be deleted.
					WARN_LOG(SCEUTILITY, "FAKE sceUtilitySavedata DELETEDATA: %s", param.GetPspParam()->saveName);
					param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_RW_BAD_STATUS;
					status = SCE_UTILITY_STATUS_FINISHED;
				break;
				//case SCE_UTILITY_SAVEDATA_TYPE_AUTODELETE:
				case SCE_UTILITY_SAVEDATA_TYPE_SINGLEDELETE:
					if (param.Delete(param.GetPspParam(), param.GetSelectedSave()))
						param.GetPspParam()->common.result = 0;
					else
						param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_DELETE_NO_DATA;
					status = SCE_UTILITY_STATUS_FINISHED;
				break;
				// TODO: Should reset the directory's other files.
				case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATA:
				case SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE:
					if (param.Save(param.GetPspParam(), GetSelectedSaveDirName(), param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_MAKEDATASECURE))
						param.GetPspParam()->common.result = 0;
					else
						param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA;
					status = SCE_UTILITY_STATUS_FINISHED;
				break;
				case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATA:
				case SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE:
					if (param.Save(param.GetPspParam(), GetSelectedSaveDirName(), param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_WRITEDATASECURE))
						param.GetPspParam()->common.result = 0;
					else
						param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA;
					status = SCE_UTILITY_STATUS_FINISHED;
				break;
				case SCE_UTILITY_SAVEDATA_TYPE_READDATA:
				case SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE:
					if (param.Load(param.GetPspParam(), GetSelectedSaveDirName(), currentSelectedSave, param.GetPspParam()->mode == SCE_UTILITY_SAVEDATA_TYPE_READDATASECURE))
						param.GetPspParam()->common.result = 0;
					else
						param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_RW_NO_DATA; // not sure if correct code
					status = SCE_UTILITY_STATUS_FINISHED;
				break;
				default:
					status = SCE_UTILITY_STATUS_FINISHED;
				break;
			}
		}
		break;
		default:
			status = SCE_UTILITY_STATUS_FINISHED;
		break;
	}

	lastButtons = buttons;

	if (status == SCE_UTILITY_STATUS_FINISHED)
		Memory::Memcpy(requestAddr, &request, request.common.size);
	
	return 0;
}
Ejemplo n.º 3
0
int PSPSaveDialog::Update(int animSpeed)
{
	if (GetStatus() != SCE_UTILITY_STATUS_RUNNING)
		return SCE_ERROR_UTILITY_INVALID_STATUS;

	if (!param.GetPspParam()) {
		ChangeStatusShutdown(SAVEDATA_SHUTDOWN_DELAY_US);
		return 0;
	}

	if (pendingStatus != SCE_UTILITY_STATUS_RUNNING) {
		// We're actually done, we're just waiting to tell the game that.
		return 0;
	}

	// The struct may have been updated by the game.  This happens in "Where Is My Heart?"
	// Check if it has changed, reload it.
	// TODO: Cut down on preloading?  This rebuilds the list from scratch.
	int size = Memory::Read_U32(requestAddr);
	if (memcmp(Memory::GetPointer(requestAddr), &originalRequest, size) != 0) {
		memset(&request, 0, sizeof(request));
		Memory::Memcpy(&request, requestAddr, size);
		Memory::Memcpy(&originalRequest, requestAddr, size);
		lock_guard guard(paramLock);
		param.SetPspParam(&request);
	}

	UpdateButtons();
	UpdateFade(animSpeed);

	okButtonImg = I_CIRCLE;
	cancelButtonImg = I_CROSS;
	okButtonFlag = CTRL_CIRCLE;
	cancelButtonFlag = CTRL_CROSS;
	if (param.GetPspParam()->common.buttonSwap == 1) {
		okButtonImg = I_CROSS;
		cancelButtonImg = I_CIRCLE;
		okButtonFlag = CTRL_CROSS;
		cancelButtonFlag = CTRL_CIRCLE;
	}

	I18NCategory *di = GetI18NCategory("Dialog");

	switch (display)
	{
		case DS_SAVE_LIST_CHOICE:
			StartDraw();

			DisplaySaveList();
			DisplaySaveDataInfo1();

			DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
			DisplayBanner(DB_SAVE);

			if (IsButtonPressed(cancelButtonFlag)) {
				param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
				StartFade(false);
			} else if (IsButtonPressed(okButtonFlag)) {
				// Save exist, ask user confirm
				if (param.GetFileInfo(currentSelectedSave).size > 0) {
					yesnoChoice = 0;
					display = DS_SAVE_CONFIRM_OVERWRITE;
				} else {
					display = DS_SAVE_SAVING;
					StartIOThread();
				}
			}
			EndDraw();
		break;
		case DS_SAVE_CONFIRM:
			StartDraw();

			DisplaySaveIcon();
			DisplaySaveDataInfo2();

			DisplayMessage(di->T("Confirm Save", "Do you want to save this data?"), true);

			DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
			DisplayBanner(DB_SAVE);

			if (IsButtonPressed(cancelButtonFlag) || (IsButtonPressed(okButtonFlag) && yesnoChoice == 0)) {
				param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
				StartFade(false);
			} else if (IsButtonPressed(okButtonFlag)) {
				display = DS_SAVE_SAVING;
				StartIOThread();
			}

			EndDraw();
		break;
		case DS_SAVE_CONFIRM_OVERWRITE:
			StartDraw();

			DisplaySaveIcon();
			DisplaySaveDataInfo2();

			DisplayMessage(di->T("Confirm Overwrite","Do you want to overwrite the data?"), true);

			DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
			DisplayBanner(DB_SAVE);

			if (IsButtonPressed(cancelButtonFlag) || (IsButtonPressed(okButtonFlag) && yesnoChoice == 0)) {
				if (param.GetPspParam()->mode != SCE_UTILITY_SAVEDATA_TYPE_SAVE)
					display = DS_SAVE_LIST_CHOICE;
				else {
					param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
					StartFade(false);
				}
			} else if (IsButtonPressed(okButtonFlag)) {
				display = DS_SAVE_SAVING;
				StartIOThread();
			}

			EndDraw();
		break;
		case DS_SAVE_SAVING:
			if (ioThreadStatus != SAVEIO_PENDING) {
				JoinIOThread();
			}

			StartDraw();

			DisplaySaveIcon();
			DisplaySaveDataInfo2();

			DisplayMessage(di->T("Saving","Saving\nPlease Wait..."));

			DisplayBanner(DB_SAVE);

			EndDraw();
		break;
		case DS_SAVE_FAILED:
			JoinIOThread();
			StartDraw();

			DisplaySaveIcon();
			DisplaySaveDataInfo2();

			DisplayMessage(di->T("SavingFailed", "Unable to save data."));

			DisplayButtons(DS_BUTTON_CANCEL);
			DisplayBanner(DB_SAVE);

			if (IsButtonPressed(cancelButtonFlag)) {
				// Go back to the list so they can try again.
				if (param.GetPspParam()->mode != SCE_UTILITY_SAVEDATA_TYPE_SAVE) {
					display = DS_SAVE_LIST_CHOICE;
				} else {
					param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
					StartFade(false);
				}
			}

			EndDraw();
		break;
		case DS_SAVE_DONE:
			if (ioThread) {
				JoinIOThread();
				param.SetPspParam(param.GetPspParam());
			}
			StartDraw();

			DisplaySaveIcon();
			DisplaySaveDataInfo2();

			DisplayMessage(di->T("Save completed"));

			DisplayButtons(DS_BUTTON_CANCEL);
			DisplayBanner(DB_SAVE);

			if (IsButtonPressed(cancelButtonFlag)) {
				param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_SUCCESS;
				// Set the save to use for autosave and autoload
				param.SetSelectedSave(param.GetFileInfo(currentSelectedSave).idx);
				StartFade(false);
			}

			EndDraw();
		break;

		case DS_LOAD_LIST_CHOICE:
			StartDraw();
			
			DisplaySaveList();
			DisplaySaveDataInfo1();

			DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
			DisplayBanner(DB_LOAD);

			if (IsButtonPressed(cancelButtonFlag)) {
				param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
				StartFade(false);
			} else if (IsButtonPressed(okButtonFlag)) {
				display = DS_LOAD_LOADING;
				StartIOThread();
			}

			EndDraw();
		break;
		case DS_LOAD_CONFIRM:
			StartDraw();

			DisplaySaveIcon();
			DisplaySaveDataInfo2();

			DisplayMessage(di->T("ConfirmLoad", "Load this data?"), true);

			DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
			DisplayBanner(DB_LOAD);

			if (IsButtonPressed(cancelButtonFlag) || (IsButtonPressed(okButtonFlag) && yesnoChoice == 0)) {
				param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
				StartFade(false);
			} else if (IsButtonPressed(okButtonFlag)) {
				display = DS_LOAD_LOADING;
				StartIOThread();
			}

			EndDraw();
		break;
		case DS_LOAD_LOADING:
			if (ioThreadStatus != SAVEIO_PENDING) {
				JoinIOThread();
			}

			StartDraw();

			DisplaySaveIcon();
			DisplaySaveDataInfo2();

			DisplayMessage(di->T("Loading","Loading\nPlease Wait..."));

			DisplayBanner(DB_LOAD);

			EndDraw();
		break;
		case DS_LOAD_FAILED:
			JoinIOThread();
			StartDraw();

			DisplaySaveIcon();
			DisplaySaveDataInfo2();

			DisplayMessage(di->T("LoadingFailed", "Unable to load data."));

			DisplayButtons(DS_BUTTON_CANCEL);
			DisplayBanner(DB_LOAD);

			if (IsButtonPressed(cancelButtonFlag)) {
				// Go back to the list so they can try again.
				if (param.GetPspParam()->mode != SCE_UTILITY_SAVEDATA_TYPE_LOAD) {
					display = DS_LOAD_LIST_CHOICE;
				} else {
					param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
					StartFade(false);
				}
			}

			EndDraw();
		break;
		case DS_LOAD_DONE:
			JoinIOThread();
			StartDraw();
			
			DisplaySaveIcon();
			DisplaySaveDataInfo2();

			DisplayMessage(di->T("Load completed"));

			DisplayButtons(DS_BUTTON_CANCEL);
			DisplayBanner(DB_LOAD);

			// Allow OK to be pressed as well to confirm the save.
			// The PSP only allows cancel, but that's generally not great UX.
			// Allowing this here makes it quicker for most users to get into the actual game.
			if (IsButtonPressed(cancelButtonFlag) || IsButtonPressed(okButtonFlag)) {
				param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_SUCCESS;
				// Set the save to use for autosave and autoload
				param.SetSelectedSave(param.GetFileInfo(currentSelectedSave).idx);
				StartFade(false);
			}

			EndDraw();
		break;
		case DS_LOAD_NODATA:
			StartDraw();

			DisplayMessage(di->T("There is no data"));

			DisplayButtons(DS_BUTTON_CANCEL);
			DisplayBanner(DB_LOAD);

			if (IsButtonPressed(cancelButtonFlag)) {
				param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_LOAD_NO_DATA;
				StartFade(false);
			}

			EndDraw();
		break;

		case DS_DELETE_LIST_CHOICE:
			StartDraw();
			
			DisplaySaveList();
			DisplaySaveDataInfo1();

			DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
			DisplayBanner(DB_DELETE);

			if (IsButtonPressed(cancelButtonFlag)) {
				param.GetPspParam()->common.result = SCE_UTILITY_DIALOG_RESULT_CANCEL;
				StartFade(false);
			} else if (IsButtonPressed(okButtonFlag)) {
				yesnoChoice = 0;
				display = DS_DELETE_CONFIRM;
			}

			EndDraw();
		break;
		case DS_DELETE_CONFIRM:
			StartDraw();

			DisplaySaveIcon();
			DisplaySaveDataInfo2();

			DisplayMessage(di->T("DeleteConfirm", 
						"This save data will be deleted.\nAre you sure you want to continue?"), 
						true);

			DisplayButtons(DS_BUTTON_OK | DS_BUTTON_CANCEL);
			DisplayBanner(DB_DELETE);

			if (IsButtonPressed(cancelButtonFlag))
				display = DS_DELETE_LIST_CHOICE;
			else if (IsButtonPressed(okButtonFlag)) {
				if (yesnoChoice == 0)
					display = DS_DELETE_LIST_CHOICE;
				else {
					display = DS_DELETE_DELETING;
					StartIOThread();
				}
			}

			EndDraw();
		break;
		case DS_DELETE_DELETING:
			if (ioThreadStatus != SAVEIO_PENDING) {
				JoinIOThread();
			}

			StartDraw();

			DisplayMessage(di->T("Deleting","Deleting\nPlease Wait..."));

			DisplayBanner(DB_DELETE);

			EndDraw();
		break;
		case DS_DELETE_FAILED:
			JoinIOThread();
			StartDraw();

			DisplayMessage(di->T("DeleteFailed", "Unable to delete data."));

			DisplayButtons(DS_BUTTON_CANCEL);
			DisplayBanner(DB_DELETE);

			if (IsButtonPressed(cancelButtonFlag)) {
				display = DS_DELETE_LIST_CHOICE;
			}

			EndDraw();
		break;
		case DS_DELETE_DONE:
			if (ioThread) {
				JoinIOThread();
				param.SetPspParam(param.GetPspParam());
			}
			StartDraw();
			
			DisplayMessage(di->T("Delete completed"));

			DisplayButtons(DS_BUTTON_CANCEL);
			DisplayBanner(DB_DELETE);

			if (IsButtonPressed(cancelButtonFlag)) {
				if (param.GetFilenameCount() == 0)
					display = DS_DELETE_NODATA;
				else
					display = DS_DELETE_LIST_CHOICE;
			}

			EndDraw();
		break;
		case DS_DELETE_NODATA:
			StartDraw();
			
			DisplayMessage(di->T("There is no data"));

			DisplayButtons(DS_BUTTON_CANCEL);
			DisplayBanner(DB_DELETE);

			if (IsButtonPressed(cancelButtonFlag)) {
				param.GetPspParam()->common.result = SCE_UTILITY_SAVEDATA_ERROR_DELETE_NO_DATA;
				StartFade(false);
			}

			EndDraw();
		break;

		case DS_NONE: // For action which display nothing
			switch (ioThreadStatus) {
			case SAVEIO_NONE:
				StartIOThread();
				break;
			case SAVEIO_PENDING:
			case SAVEIO_DONE:
				// To make sure there aren't any timing variations, we sync the next frame.
				JoinIOThread();
				ChangeStatus(SCE_UTILITY_STATUS_FINISHED, 0);
				break;
			}
		break;

		default:
			ChangeStatus(SCE_UTILITY_STATUS_FINISHED, 0);
		break;
	}

	if (status == SCE_UTILITY_STATUS_FINISHED || pendingStatus == SCE_UTILITY_STATUS_FINISHED)
		Memory::Memcpy(requestAddr, &request, request.common.size);
	
	return 0;
}