Ejemplo n.º 1
0
void Image::DrawRotaImageF(float x, float y, double ExRate, double Angle, int GrIndex, bool TransFlag, int div, bool adj, bool corner)
{
	Image_t* img = img_db.QueryImgData(GrIndex);
	if(div > img->div_num-1) div = img->div_num-1; 

	float draw_x = x;
	float draw_y = y;

	if(corner){
		int img_w, img_h;
		GetImageSize(GrIndex, &img_w, &img_h);

		draw_x+=(float)img_w/2;
		draw_y+=(float)img_h/2;
	}

	if(adj){
		draw_x += GAME_X;
		draw_y += GAME_Y;
	}


	int img_w, img_h;
	GetGraphSize(img->img_han,&img_w,&img_h);
	int per_w = img_w/img->div_num;

	SetDrawMode(DX_DRAWMODE_BILINEAR);
	DrawRectRotaGraphF(draw_x,draw_y,per_w*div,0,per_w,img_h,ExRate,Angle,img->img_han,TransFlag,FALSE);
	SetDrawMode(DX_DRAWMODE_NEAREST);
}
Ejemplo n.º 2
0
void EnemyBulletUnit::draw(){
	DrawRectRotaGraphF(position.x, position.y, image.left, image.top, image.width, image.height,
		image.scaleRate, image.angle * TWO_PI, image.handle, TRUE, FALSE);

#ifdef DRAW_HIT_CIRCLE
	for(int i = 0, size = hitCircle.size(); i < size; ++i){
		DrawCircle(hitCircle[i].position.x, hitCircle[i].position.y, hitCircle[i].radius, GetColor(150, 150, 0), TRUE);
	}
#endif
}
Ejemplo n.º 3
0
void GameMain::drawMarioLove()
{
	for each (OBJInformation var in m_greenMarioLoveList)
	{
		if (var.flg == true)
		{
			DrawRectRotaGraphF(var.transform.x + var.size_Width / 2, ((SCREEN_SIZE_HEIGHT - LAND_HEIGHT) / 2 - PLAYER_HEIGHT) - var.size_Height + var.size_Height / 2 + var.topplus, (int)var.size_S_transform.x[0], (int)var.size_S_transform.y[0], (int)var.size_E_transform.x[0], (int)var.size_E_transform.y[0], 1.0, PI, p_allpic, true, false);//緑色水道
			DrawRectGraphF(var.transform.x, SCREEN_SIZE_HEIGHT - LAND_HEIGHT - ((SCREEN_SIZE_HEIGHT - LAND_HEIGHT) / 2 - PLAYER_HEIGHT) + var.bottomplus, (int)var.size_S_transform.x[0], (int)var.size_S_transform.y[0], (int)var.size_E_transform.x[0], (int)var.size_E_transform.y[0], p_allpic, true, false);//緑色水道
		}
	}
}
Ejemplo n.º 4
0
void PlayerUnit::draw(){
	if(collision){
		DrawRectRotaGraphF(position.x, position.y, image.left, image.top, image.width, image.height,
			image.scaleRate, image.angle * TWO_PI, image.handle, TRUE, FALSE);
	} else {
		if(drawCnt % 3 < 2){
			DrawRectRotaGraphF(position.x, position.y, image.left, image.top, image.width, image.height,
				image.scaleRate, image.angle * TWO_PI, image.handle, TRUE, FALSE);
		}
		++drawCnt;
	}

	DrawCircle(hitCircle[0].position.x, hitCircle[0].position.y, 3, GetColor(255, 255, 255), TRUE);

#ifdef DRAW_HIT_CIRCLE
	for(int i = 0, size = hitCircle.size(); i < size; ++i){
		DrawCircle(hitCircle[i].position.x, hitCircle[i].position.y, hitCircle[i].radius, GetColor(0, 0, 150), TRUE);
	}
#endif
}
Ejemplo n.º 5
0
void Player02Supporter::draw(){
	DrawRectRotaGraphF(m_position.x, m_position.y, m_image.left, m_image.top, m_image.width, m_image.height,
		m_image.scaleRate, m_image.angle * TWO_PI, m_image.handle, TRUE, FALSE);
}
Ejemplo n.º 6
0
void PlayerExplosion::draw(){
	DrawRectRotaGraphF(position.x, position.y, image.left, image.top, image.width, image.height, image.scaleRate, image.angle, image.handle, TRUE, FALSE);
}