Ejemplo n.º 1
0
void MapWindow::RenderMapWindowBg(HDC hdc, const RECT rc,
				  const POINT &Orig,
				  const POINT &Orig_Aircraft)
{

  // Calculations are taking time and slow down painting of map, beware
  #define MULTICALC_MINROBIN	5	// minimum split
  #define MULTICALC_MAXROBIN	20	// max split
  static short multicalc_slot=0;// -1 (which becomes immediately 0) will force full loading on startup, but this is not good
				// because currently we are not waiting for ProgramStarted=3
				// and the first scan is made while still initializing other things

  // TODO assign numslots with a function, based also on available CPU time
  short numslots=1;
  #if NEWSMARTZOOM
  static double quickdrawscale=0.0;
  static double delta_drawscale=1.0;
  #endif

  #if 0 
  extern void TestChangeRect();
  TestChangeRect();
  #endif

  if ((MapWindow::AlphaBlendSupported() && BarOpacity<100) || mode.AnyPan()) {
	MapWindow::ChangeDrawRect(MapRect);
  } else {
	RECT newRect={0,0,ScreenSizeX,ScreenSizeY-BottomSize};
	MapWindow::ChangeDrawRect(newRect);
  }

  if (QUICKDRAW) {
	goto _skip_calcs;
  }

  if (NumberOfWayPoints>200) {
	numslots=NumberOfWayPoints/400;
	// keep numslots optimal
	if (numslots<MULTICALC_MINROBIN) numslots=MULTICALC_MINROBIN; // seconds for full scan, as this is executed at 1Hz
	if (numslots>MULTICALC_MAXROBIN) numslots=MULTICALC_MAXROBIN;

	// When waypointnumber has changed, we wont be using an exceeded multicalc_slot, which would crash the sw
	// In this case, we shall probably continue for the first round to calculate without going from the beginning
	// but this is not a problem, we are round-robin all the time here.
	if (++multicalc_slot>numslots) multicalc_slot=1;
  } else {
	multicalc_slot=0; // forcing full scan
  }

  // Here we calculate arrival altitude, GD etc for map waypoints. Splitting with multicalc will result in delayed
  // updating of visible landables, for example. The nearest pages do this separately, with their own sorting.
  // Basically we assume -like for nearest- that values will not change that much in the multicalc split time.
  // Target and tasks are recalculated in real time in any case. Nearest too. 
  LKCalculateWaypointReachable(multicalc_slot, numslots);

_skip_calcs:
  CalculateScreenPositionsAirspace(rc);

  CalculateScreenPositionsThermalSources();

  // Make the glide amoeba out of the latlon points, converting them to screen
  // (This function is updated for supporting multimaps )
  CalculateScreenPositionsGroundline();

  if (PGZoomTrigger) {
    if(!mode.Is(Mode::MODE_PANORAMA)) {
      mode.Special(Mode::MODE_SPECIAL_PANORAMA, true);
		LastZoomTrigger=DrawInfo.Time;
      
		Message::Lock();
	        Message::AddMessage(1000, 3, gettext(TEXT("_@M872_"))); // LANDSCAPE ZOOM FOR 20s
		Message::Unlock();
		#ifndef DISABLEAUDIO
		if (EnableSoundModes) LKSound(TEXT("LK_TONEUP.WAV"));
		#endif
    }
    else {
		// previously called, see if time has passed
		if ( DrawInfo.Time > (LastZoomTrigger + 20.0)) {
			// time has passed, lets go back
			LastZoomTrigger=0; // just for safety
        mode.Special(Mode::MODE_SPECIAL_PANORAMA, false);
			PGZoomTrigger=false;
			Message::Lock(); 
	        	Message::AddMessage(1500, 3, gettext(TEXT("_@M873_"))); // BACK TO NORMAL ZOOM
			Message::Unlock();
			#ifndef DISABLEAUDIO
			if (EnableSoundModes) LKSound(TEXT("LK_TONEDOWN.WAV"));
			#endif
		}
	}
  }

  // 
  // "Checkpoint Charlie"
  // This is were we process stuff for anything else but main map.
  // We let the calculations run also for MapSpace modes.
  // But for multimaps, we can also draw some more stuff..
  // We are also sent back here from next code, when we detect that
  // the MapSpace mode has changed from MAP to something else while we
  // were rendering.
  //
QuickRedraw:
  //
  if (DONTDRAWTHEMAP) 
  {
	DrawMapSpace(hdc, rc);
	// Is this a "shared map" environment? 
	if (IsMultiMapShared()) { 
		// Shared map, of course not MSN_MAP, since dontdrawthemap was checked
		//
		if (IsMultimapOverlaysText()) {
			DrawLook8000(hdc,rc);
		}
		if (IsMultimapOverlaysGauges()) {
			if (LKVarioBar) LKDrawVario(hdc,rc);

			if ((mode.Is(Mode::MODE_CIRCLING)) )
				if (ThermalBar) DrawThermalBand(hdcDrawWindow, rc);

			DrawFinalGlide(hdcDrawWindow,rc);
		}

	} else {
		// Not in map painting environment 
		// ex. nearest pages, but also MAPRADAR..
	}

	// 
	DrawBottomBar(hdc,rc);
#ifdef CPUSTATS
	DrawCpuStats(hdc,rc);
#endif
#ifdef DRAWDEBUG
	DrawDebug(hdc,rc);
#endif
	// no need to do SelectObject as at the bottom of function
	return;
  }

  // When no terrain is painted, set a background0
  // Remember that in this case we have plenty of cpu time to spend for best result
  if (!IsMultimapTerrain() || !DerivedDrawInfo.TerrainValid || !RasterTerrain::isTerrainLoaded() ) {

    // display border and fill background..
	SelectObject(hdc, hInvBackgroundBrush[BgMapColor]);
	SelectObject(hdc, GetStockObject(WHITE_PEN));

	Rectangle(hdc,rc.left,rc.top,rc.right,rc.bottom);
	// We force LK painting black values on screen depending on the background color in use
	// TODO make it an array once settled
	// blackscreen would force everything to be painted white, instead
	LKTextBlack=BgMapColorTextBlack[BgMapColor];
	if (BgMapColor>6 ) BlackScreen=true; else BlackScreen=false; 
  } else {
	LKTextBlack=false;
	BlackScreen=false;
  }

  #if NEWSMARTZOOM
  // Copy the old background map with no overlays
  if (ONSMARTZOOM) {

	if (quickdrawscale>0) {
		delta_drawscale=zoom.DrawScale() / quickdrawscale;
	}

// StartupStore(_T("... QuickDrawScale=%.2f new zoom=%.2f  delta=%.2f\n"),quickdrawscale,zoom.DrawScale(),delta_drawscale);

	int dx=MapRect.right-MapRect.left;
	int dy=MapRect.bottom-MapRect.top;

	// notice: zoom in is always ok.. but zoom out starting from high zoom levels will make the picture
	// very small and unusable. We can consider to zoom out in fast zoom normally, in such cases?
	//
	// Notice 2: the delta is not yet working correctly 
	//
	if (delta_drawscale>1.0) {
		// zoom in
		StretchBlt(hdcDrawWindow, 
			0,0,
			dx,dy, 
			hdcQuickDrawWindow,
			(int)((dx/2) - (dx / delta_drawscale)/2),
			(int)((dy/2) - (dy / delta_drawscale)/2),
			(int)(dx / delta_drawscale),
			(int)(dy / delta_drawscale), 
			SRCCOPY);
	} else {
		// zoom out
		StretchBlt(hdcDrawWindow,
			(int)((dx/2) - (dx * delta_drawscale)/2),
			(int)((dy/2) - (dy * delta_drawscale)/2),
			(int)(dx * delta_drawscale),
			(int)(dy * delta_drawscale), 
			hdcQuickDrawWindow,
			0,0,
			dx,dy,  
			SRCCOPY);
	}
  }
  #endif


  // Logic of DONTDRAWTHEMAP is the following:
  // We are rendering the screen page here. If we are here, we passed Checkpoint Charlie.
  // So we were, at charlie, in MSM_MAP: preparing the main map stuff.
  // If we detect that MapSpace has CHANGED while we were doing our job here,
  // it means that the user has clicked meanwhile. He desires another page, so let's
  // reset our intentions and go back to beginning, or nearby..
  // We have a new job to do, for another MapSpace, no more MAP.
  if (DONTDRAWTHEMAP) {
	goto QuickRedraw;
  }

  #if NEWSMARTZOOM
  if ( OFFSMARTZOOM ) {
  #endif

  bool terrainpainted=false;

  if ((IsMultimapTerrain() && (DerivedDrawInfo.TerrainValid) 
       && RasterTerrain::isTerrainLoaded())
	) {
	// sunelevation is never used, it is still a todo in Terrain
	double sunelevation = 40.0;
	double sunazimuth=GetAzimuth();

    LockTerrainDataGraphics();
 	if (DONTDRAWTHEMAP) { // 100318
		UnlockTerrainDataGraphics();
		goto QuickRedraw;
	}
    DrawTerrain(hdc, DrawRect, sunazimuth, sunelevation);
    terrainpainted=true;
 	if (DONTDRAWTHEMAP) {
		UnlockTerrainDataGraphics();
		goto QuickRedraw;
	}
    if (!QUICKDRAW) {
    	// SHADED terrain unreachable, aka glide amoeba. This is not the outlined perimeter!
        #ifdef GTL2
    	if (((FinalGlideTerrain == 2) || (FinalGlideTerrain == 4)) && 
            DerivedDrawInfo.TerrainValid) {
        #else
    	if ((FinalGlideTerrain==2) && DerivedDrawInfo.TerrainValid) {
        #endif
    	  DrawTerrainAbove(hdc, DrawRect);
    	}
    }
    UnlockTerrainDataGraphics();
  }

  #if NEWSMARTZOOM
  }
  #endif

  //
  // REMINDER: WE ARE IN MAIN MAP HERE: MSM_MAP ONLY, OR PANNING MODE!
  // MAPSPACEMODE CAN STILL CHANGE, DUE TO USER INPUT. BUT WE GOT HERE IN
  // EITHER PAN OR MSM_MAP.
  //

  if (DONTDRAWTHEMAP) {
	goto QuickRedraw;
  }

  if (IsMultimapTopology()) {
    DrawTopology(hdc, DrawRect);
  } else {
	// If no topology wanted, but terrain painted, we paint only water stuff
	if (terrainpainted) DrawTopology(hdc, DrawRect,true);
  }
  #if 0
  StartupStore(_T("... Experimental1=%.0f\n"),Experimental1);
  StartupStore(_T("... Experimental2=%.0f\n"),Experimental2);
  Experimental1=0.0;
  Experimental2=0.0;
  #endif

  // Topology labels are printed first, using OLD wps positions from previous run!
  // Reset for topology labels decluttering engine occurs also in another place here!
  ResetLabelDeclutter();
  
  if (Flags_DrawTask && ValidTaskPoint(ActiveWayPoint) && ValidTaskPoint(1)) {
	DrawTaskAAT(hdc, DrawRect);
  }

  
  if (DONTDRAWTHEMAP) {
	goto QuickRedraw;
  }

  if (IsMultimapAirspace())
  {
    if ( (GetAirSpaceFillType() == asp_fill_ablend_full) || (GetAirSpaceFillType() == asp_fill_ablend_borders) )
      DrawTptAirSpace(hdc, rc);
    else
      DrawAirSpace(hdc, rc);	 // full screen, to hide clipping effect on low border
  }

  if (DONTDRAWTHEMAP) {
	goto QuickRedraw;
  }

  // In QUICKDRAW dont draw trail, thermals, glide terrain
  if (QUICKDRAW) goto _skip_stuff;
 
  if(TrailActive) {
	// NEED REWRITING
	LKDrawTrail(hdc, Orig_Aircraft, DrawRect);
  }

  if (DONTDRAWTHEMAP) {
	goto QuickRedraw;
  }

  DrawThermalEstimate(hdc, DrawRect);
  if (OvertargetMode==OVT_THER) DrawThermalEstimateMultitarget(hdc, DrawRect);
 
  // draw red cross on glide through terrain marker
  if (FinalGlideTerrain && DerivedDrawInfo.TerrainValid) {
    DrawGlideThroughTerrain(hdc, DrawRect);
  }
  
  if (DONTDRAWTHEMAP) { 
	goto QuickRedraw;
  }

_skip_stuff:

  if (IsMultimapAirspace() && AirspaceWarningMapLabels)
  {
	DrawAirspaceLabels(hdc, DrawRect, Orig_Aircraft);
	if (DONTDRAWTHEMAP) { // 100319
		goto QuickRedraw;
	}
  }

  if (IsMultimapWaypoints()) {
	DrawWaypointsNew(hdc,DrawRect);
  }

  if (DONTDRAWTHEMAP) {
	goto QuickRedraw;
  }

  if (Flags_DrawTask && ValidTaskPoint(ActiveWayPoint) && ValidTaskPoint(1)) {
	DrawTask(hdc, DrawRect, Orig_Aircraft);
  }

  // FAI optimizer does not depend on tasks, being based on trace
  if (Flags_DrawFAI)  DrawFAIOptimizer(hdc, DrawRect, Orig_Aircraft);

  // In QUICKDRAW do not paint other useless stuff
  if (QUICKDRAW) {
	if (extGPSCONNECT) DrawBearing(hdc, DrawRect);
	goto _skip_2;
  }

  // ---------------------------------------------------

  DrawTeammate(hdc, rc);

  if (extGPSCONNECT) {
    DrawBestCruiseTrack(hdc, Orig_Aircraft);
    DrawBearing(hdc, DrawRect);
  }

  // draw wind vector at aircraft
  if (NOTANYPAN) {
    DrawWindAtAircraft2(hdc, Orig_Aircraft, DrawRect);
  } else if (mode.Is(Mode::MODE_TARGET_PAN)) {
    DrawWindAtAircraft2(hdc, Orig, rc);
  }

  #if NEWSMARTZOOM
  // Save the current rendered map before painting overlays
  if ( OFFSMARTZOOM ) {
	quickdrawscale=zoom.DrawScale();
	BitBlt(hdcQuickDrawWindow, 0, 0, MapRect.right-MapRect.left, MapRect.bottom-MapRect.top,
		hdcDrawWindow, 0, 0, SRCCOPY);
  }
  #endif

  // VisualGlide drawn BEFORE lk8000 overlays
  if (NOTANYPAN && (VisualGlide > 0)) {
    DrawGlideCircle(hdc, Orig, rc); 
  }

  if (DONTDRAWTHEMAP) {
	goto QuickRedraw;
  }

  // Draw traffic and other specifix LK gauges
  LKDrawFLARMTraffic(hdc, DrawRect, Orig_Aircraft);

  // ---------------------------------------------------
_skip_2:

  if (NOTANYPAN) {
    // REMINDER TODO let it be configurable for not circling also, as before
    if ((mode.Is(Mode::MODE_CIRCLING)) )
      if (ThermalBar) DrawThermalBand(hdcDrawWindow, rc); // 091122
  
    if (IsMultimapOverlaysText()) DrawLook8000(hdc,rc); 
    DrawBottomBar(hdc,rc);
  }

  if (DONTDRAWTHEMAP) {
	goto QuickRedraw;
  }
    
  if (IsMultimapOverlaysGauges() && (LKVarioBar && NOTANYPAN)) 
	LKDrawVario(hdc,rc);
  
  // Draw glider or paraglider
  if (extGPSCONNECT) {
    DrawAircraft(hdc, Orig_Aircraft);
  }

  if (NOTANYPAN && !QUICKDRAW) {
	if (TrackBar) DrawHeading(hdc, Orig, DrawRect); 
  }

  #if USETOPOMARKS
  // marks on top...
  DrawMarks(hdc, rc);
  #endif

  if (ISGAAIRCRAFT && IsMultimapOverlaysGauges() && NOTANYPAN) DrawHSI(hdc,Orig,DrawRect); 

  if (!INPAN) {
	DrawMapScale(hdcDrawWindow,rc, zoom.BigZoom()); // unused BigZoom
	DrawCompass(hdcDrawWindow, rc, DisplayAngle);
  }

  if (IsMultimapOverlaysGauges() && NOTANYPAN) DrawFinalGlide(hdcDrawWindow,rc);


#ifdef CPUSTATS
  DrawCpuStats(hdc,rc);
#endif
#ifdef DRAWDEBUG
  DrawDebug(hdc,rc);
#endif

}
Ejemplo n.º 2
0
void MapWindow::RenderMapWindowBg(HDC hdc, const RECT rc,
				  const POINT &Orig,
				  const POINT &Orig_Aircraft)
{
  HFONT hfOld;

  // Calculations are taking time and slow down painting of map, beware
  #define MULTICALC_MINROBIN	5	// minimum split
  #define MULTICALC_MAXROBIN	20	// max split
  static short multicalc_slot=0;// -1 (which becomes immediately 0) will force full loading on startup, but this is not good
				// because currently we are not waiting for ProgramStarted=3
				// and the first scan is made while still initializing other things

  // TODO assign numslots with a function, based also on available CPU time
  short numslots=1;
  #if NEWSMARTZOOM
  static double quickdrawscale=0.0;
  static double delta_drawscale=1.0;
  #endif

  // If we have a BigZoom request, we serve it immediately without calculating anything
  // TODO: stretch the old map bitmap to the new zoom, while fastzooming
  if (QUICKDRAW) {
	goto fastzoom;
  }

  if (NumberOfWayPoints>200) {
	numslots=NumberOfWayPoints/400;
	// keep numslots optimal
	if (numslots<MULTICALC_MINROBIN) numslots=MULTICALC_MINROBIN; // seconds for full scan, as this is executed at 1Hz
	if (numslots>MULTICALC_MAXROBIN) numslots=MULTICALC_MAXROBIN;

	// When waypointnumber has changed, we wont be using an exceeded multicalc_slot, which would crash the sw
	// In this case, we shall probably continue for the first round to calculate without going from the beginning
	// but this is not a problem, we are round-robin all the time here.
	if (++multicalc_slot>numslots) multicalc_slot=1;
  } else {
	multicalc_slot=0; // forcing full scan
  }

  // Here we calculate arrival altitude, GD etc for map waypoints. Splitting with multicalc will result in delayed
  // updating of visible landables, for example. The nearest pages do this separately, with their own sorting.
  // Basically we assume -like for nearest- that values will not change that much in the multicalc split time.
  // Target and tasks are recalculated in real time in any case. Nearest too. 
  LKCalculateWaypointReachable(multicalc_slot, numslots);
  CalculateScreenPositionsAirspace();
  CalculateScreenPositionsThermalSources();
  CalculateScreenPositionsGroundline();

  if (PGZoomTrigger) {
    if(!mode.Is(Mode::MODE_PANORAMA)) {
      mode.Special(Mode::MODE_SPECIAL_PANORAMA, true);
		LastZoomTrigger=GPS_INFO.Time;
      
		Message::Lock();
	        Message::AddMessage(1000, 3, gettext(TEXT("_@M872_"))); // LANDSCAPE ZOOM FOR 20s
		Message::Unlock();
		#ifndef DISABLEAUDIO
		if (EnableSoundModes) LKSound(TEXT("LK_TONEUP.WAV"));
		#endif
    }
    else {
		// previously called, see if time has passed
		if ( GPS_INFO.Time > (LastZoomTrigger + 20.0)) {
			// time has passed, lets go back
			LastZoomTrigger=0; // just for safety
        mode.Special(Mode::MODE_SPECIAL_PANORAMA, false);
			PGZoomTrigger=false;
			Message::Lock(); 
	        	Message::AddMessage(1500, 3, gettext(TEXT("_@M873_"))); // BACK TO NORMAL ZOOM
			Message::Unlock();
			#ifndef DISABLEAUDIO
			if (EnableSoundModes) LKSound(TEXT("LK_TONEDOWN.WAV"));
			#endif
		}
	}
  }
	
  // let the calculations run, but dont draw anything but the look8000 when in MapSpaceMode != MSM_MAP
  if (DONTDRAWTHEMAP) 
  {
QuickRedraw: // 100318 speedup redraw
	DrawLook8000(hdc,rc);
#ifdef CPUSTATS
	DrawCpuStats(hdc,rc);
#endif
#ifdef DRAWDEBUG
	DrawDebug(hdc,rc);
#endif
	// no need to do SelectObject as at the bottom of function
	return;
  }

  // When no terrain is painted, set a background0
  // Remember that in this case we have plenty of cpu time to spend for best result
  if (!EnableTerrain || !DerivedDrawInfo.TerrainValid || !RasterTerrain::isTerrainLoaded() ) {

    // display border and fill background..
	SelectObject(hdc, hInvBackgroundBrush[BgMapColor]);
	SelectObject(hdc, GetStockObject(WHITE_PEN));

	Rectangle(hdc,rc.left,rc.top,rc.right,rc.bottom);
	// We force LK painting black values on screen depending on the background color in use
	// TODO make it an array once settled
	// blackscreen would force everything to be painted white, instead
	LKTextBlack=BgMapColorTextBlack[BgMapColor];
	if (BgMapColor>6 ) BlackScreen=true; else BlackScreen=false; 
  } else {
	LKTextBlack=false;
	BlackScreen=false;
  }

fastzoom:  

  #if NEWSMARTZOOM
  // Copy the old background map with no overlays
  if (ONSMARTZOOM) {

	if (quickdrawscale>0) {
		delta_drawscale=zoom.DrawScale() / quickdrawscale;
	}

// StartupStore(_T("... QuickDrawScale=%.2f new zoom=%.2f  delta=%.2f\n"),quickdrawscale,zoom.DrawScale(),delta_drawscale);

	int dx=MapRect.right-MapRect.left;
	int dy=MapRect.bottom-MapRect.top;

	// notice: zoom in is always ok.. but zoom out starting from high zoom levels will make the picture
	// very small and unusable. We can consider to zoom out in fast zoom normally, in such cases?
	//
	// Notice 2: the delta is not yet working correctly 
	//
	if (delta_drawscale>1.0) {
		// zoom in
		StretchBlt(hdcDrawWindow, 
			0,0,
			dx,dy, 
			hdcQuickDrawWindow,
			(int)((dx/2) - (dx / delta_drawscale)/2),
			(int)((dy/2) - (dy / delta_drawscale)/2),
			(int)(dx / delta_drawscale),
			(int)(dy / delta_drawscale), 
			SRCCOPY);
	} else {
		// zoom out
		StretchBlt(hdcDrawWindow,
			(int)((dx/2) - (dx * delta_drawscale)/2),
			(int)((dy/2) - (dy * delta_drawscale)/2),
			(int)(dx * delta_drawscale),
			(int)(dy * delta_drawscale), 
			hdcQuickDrawWindow,
			0,0,
			dx,dy,  
			SRCCOPY);
	}
  }
  #endif

  SelectObject(hdc, GetStockObject(BLACK_BRUSH));
  SelectObject(hdc, GetStockObject(BLACK_PEN));
  hfOld = (HFONT)SelectObject(hdc, MapWindowFont);
  
  // ground first...
  
  if (DONTDRAWTHEMAP) { // 100319
	SelectObject(hdcDrawWindow, hfOld);
	goto QuickRedraw;
  }

  #if NEWSMARTZOOM
  if ( OFFSMARTZOOM ) {
  #endif

  if ((EnableTerrain && (DerivedDrawInfo.TerrainValid) 
       && RasterTerrain::isTerrainLoaded())
	) {
	// sunelevation is never used, it is still a todo in Terrain
	double sunelevation = 40.0;
	double sunazimuth=GetAzimuth();

    LockTerrainDataGraphics();
 	if (DONTDRAWTHEMAP) { // 100318
		UnlockTerrainDataGraphics();
		SelectObject(hdcDrawWindow, hfOld);
		goto QuickRedraw;
	}
    DrawTerrain(hdc, rc, sunazimuth, sunelevation); // LOCKED 091105
 	if (DONTDRAWTHEMAP) { // 100318
		UnlockTerrainDataGraphics();
		SelectObject(hdcDrawWindow, hfOld);
		goto QuickRedraw;
	}
    if (!QUICKDRAW) {
    	// shaded terrain unreachable, aka glide amoeba
        #ifdef GTL2
    	if (((FinalGlideTerrain == 2) || (FinalGlideTerrain == 4)) && 
            DerivedDrawInfo.TerrainValid) {
        #else
    	if ((FinalGlideTerrain==2) && DerivedDrawInfo.TerrainValid) {
        #endif
    	  DrawTerrainAbove(hdc, rc);
    	}
    }
    UnlockTerrainDataGraphics();
  }

  #if NEWSMARTZOOM
  }
  #endif

  if (QUICKDRAW)  {
	if ( !mode.AnyPan()) DrawLook8000(hdc,rc); 
  	SelectObject(hdcDrawWindow, hfOld);
	return;
  }

  if (DONTDRAWTHEMAP) { // 100319
	SelectObject(hdcDrawWindow, hfOld);
	goto QuickRedraw;
  }

  if (EnableTopology) {
    DrawTopology(hdc, rc); // LOCKED 091105
  }
  #if 0
  StartupStore(_T("... Experimental1=%.0f\n"),Experimental1);
  StartupStore(_T("... Experimental2=%.0f\n"),Experimental2);
  Experimental1=0.0;
  Experimental2=0.0;
  #endif

  // Topology labels are printed first, using OLD wps positions from previous run!
  // Reset for topology labels decluttering engine occurs also in another place here!

  nLabelBlocks = 0;
  #if TOPOFASTLABEL
  for (short nvi=0; nvi<SCREENVSLOTS; nvi++) nVLabelBlocks[nvi]=0;
  #endif
  
  if (ValidTaskPoint(ActiveWayPoint) && ValidTaskPoint(1)) { // 100503
	DrawTaskAAT(hdc, rc);
  }

  
 	if (DONTDRAWTHEMAP) { // 100319
		SelectObject(hdcDrawWindow, hfOld);
		goto QuickRedraw;
	}
 
  if (OnAirSpace > 0)  // Default is true, always true at startup no regsave 
  {
    if ( (GetAirSpaceFillType() == asp_fill_ablend_full) || (GetAirSpaceFillType() == asp_fill_ablend_borders) )
      DrawTptAirSpace(hdc, rc);
    else
      DrawAirSpace(hdc, rc);
  }

 	if (DONTDRAWTHEMAP) { // 100319
		SelectObject(hdcDrawWindow, hfOld);
		goto QuickRedraw;
	}
  
  if(TrailActive) {
	// NEED REWRITING
	LKDrawTrail(hdc, Orig_Aircraft, rc);
  }

 	if (DONTDRAWTHEMAP) { // 100319
		SelectObject(hdcDrawWindow, hfOld);
		goto QuickRedraw;
	}

  DrawThermalEstimate(hdc, rc);
  if (OvertargetMode==OVT_THER) DrawThermalEstimateMultitarget(hdc, rc);
 
  // draw red cross on glide through terrain marker
  if (FinalGlideTerrain && DerivedDrawInfo.TerrainValid) {
    DrawGlideThroughTerrain(hdc, rc);
  }
  
 	if (DONTDRAWTHEMAP) { // 100319
		SelectObject(hdcDrawWindow, hfOld);
		goto QuickRedraw;
	}
  if ((OnAirSpace > 0) && AirspaceWarningMapLabels)
  {
	DrawAirspaceLabels(hdc, rc, Orig_Aircraft);
	if (DONTDRAWTHEMAP) { // 100319
		SelectObject(hdcDrawWindow, hfOld);
		goto QuickRedraw;
	}
  }
  DrawWaypointsNew(hdc,rc);
 	if (DONTDRAWTHEMAP) { // 100319
		SelectObject(hdcDrawWindow, hfOld);
		goto QuickRedraw;
	}

  if (ValidTaskPoint(ActiveWayPoint) && ValidTaskPoint(1)) { // 100503
	DrawTask(hdc, rc, Orig_Aircraft);
  }
  DrawTeammate(hdc, rc);

  if (extGPSCONNECT) {
    DrawBestCruiseTrack(hdc, Orig_Aircraft);
    DrawBearing(hdc, rc);
  }

  // draw wind vector at aircraft
  if (!mode.AnyPan()) {
    DrawWindAtAircraft2(hdc, Orig_Aircraft, rc);
  } else if (mode.Is(Mode::MODE_TARGET_PAN)) {
    DrawWindAtAircraft2(hdc, Orig, rc);
  }

  #if NEWSMARTZOOM
  // Save the current rendered map before painting overlays
  if ( OFFSMARTZOOM ) {
	quickdrawscale=zoom.DrawScale();
	BitBlt(hdcQuickDrawWindow, 0, 0, MapRect.right-MapRect.left, MapRect.bottom-MapRect.top,
		hdcDrawWindow, 0, 0, SRCCOPY);
  }
  #endif

  // VisualGlide drawn BEFORE lk8000 overlays
  if (!mode.AnyPan() && VisualGlide > 0) {
    DrawGlideCircle(hdc, Orig, rc); 
  }

 	if (DONTDRAWTHEMAP) { // 100319
		SelectObject(hdcDrawWindow, hfOld);
		goto QuickRedraw;
	}

  // Draw traffic and other specifix LK gauges
  	LKDrawFLARMTraffic(hdc, rc, Orig_Aircraft);

  if (!mode.AnyPan()) {
    // REMINDER TODO let it be configurable for not circling also, as before
    if ((mode.Is(Mode::MODE_CIRCLING)) )
      if (ThermalBar) DrawThermalBand(hdcDrawWindow, rc); // 091122
    
    DrawLook8000(hdc,rc); 
  }
    
	if (LKVarioBar && !mode.AnyPan()) // 091214 do not draw Vario when in Pan mode
		LKDrawVario(hdc,rc); // 091111
  
  // Draw glider or paraglider
  if (extGPSCONNECT) {
    DrawAircraft(hdc, Orig_Aircraft);
  }

  if (!mode.AnyPan()) {
	if (TrackBar) DrawHeading(hdc, Orig, rc); 
  }

  #if USETOPOMARKS
  // marks on top...
  DrawMarks(hdc, rc);
  #endif

  if (ISGAAIRCRAFT) DrawHSI(hdc,Orig,rc); 

#ifdef CPUSTATS
  DrawCpuStats(hdc,rc);
#endif
#ifdef DRAWDEBUG
  DrawDebug(hdc,rc);
#endif

  SelectObject(hdcDrawWindow, hfOld);

}
Ejemplo n.º 3
0
int MapWindow::SharedTopView(HDC hdc, DiagrammStruct* psDia , double fAS_Bearing, double fWP_Bearing)
{
  int iOldDisplayOrientation =  DisplayOrientation;
  DiagrammStruct m_Dia =	*psDia;
  RECT rct = m_Dia.rc;

  unsigned short getsideviewpage=GetSideviewPage();
  LKASSERT(getsideviewpage<NUMBER_OF_SHARED_MULTIMAPS);
  LKASSERT(Current_Multimap_SizeY!=SIZE0);

  DisplayOrientation = GetMMNorthUp(getsideviewpage);

  switch(GetMMNorthUp(getsideviewpage))
  {
   	case TRACKUP:
   		break;

   	case NORTHUP:
   	default:
		m_Dia.fXMin = -m_Dia.fXMax;
		break;
  }

  double fOldScale  =  zoom.Scale();
  HFONT hfOld = (HFONT)SelectObject(hdc, LK8PanelUnitFont);

  if(zoom.AutoZoom())
	zoom.AutoZoom(false);
  double fFact = 1.25 ;
#ifdef INIT_CASE


  switch(ScreenSize) {

	case ss896x672:	fFact=0.938; break;

	case ss800x480:	fFact=0.750; break;

	case ss640x480:	fFact=0.938; break;
	case ss480x272:	fFact=0.708; break;
	case ss400x240:	fFact=0.750; break;
	case ss320x240:	fFact=0.938; break;

	case ss480x800:	fFact=1.250; break;
	case ss480x640:	fFact=1.250; break;
	case ss272x480:	fFact=1.250; break;
	case ss240x400:	fFact=1.250; break;
	case ss240x320:	fFact=1.250; break;
	default:	fFact=1.000; break;
  }
#endif


  if((ScreenSizeX > 0) && (ScreenSizeY > 0))
  {
    if(ScreenSizeX > ScreenSizeY)
      fFact = (double)ScreenSizeY/(double)ScreenSizeX * 1.250;

  }
  PanLatitude  = DrawInfo.Latitude;
  PanLongitude = DrawInfo.Longitude;

  switch(GetMMNorthUp(getsideviewpage))
  {
      case TRACKUP:
	    	DisplayAngle = AngleLimit360(fAS_Bearing  +270.0);
	    	DisplayAircraftAngle = AngleLimit360(fWP_Bearing);
		break;

      case NORTHUP:
      default:
		DisplayAngle = 0;
		if( getsideviewpage == IM_HEADING || getsideviewpage==IM_VISUALGLIDE)
			DisplayAircraftAngle = AngleLimit360(fAS_Bearing);
		else
			DisplayAircraftAngle = AngleLimit360(DrawInfo.TrackBearing);
		break;
  }

  int iOldLocator = EnableThermalLocator;
  EnableThermalLocator =0;

  MapWindow::ChangeDrawRect(rct);       // set new area for terrain and topology

  zoom.ModifyMapScale();
  zoom.RequestedScale((m_Dia.fXMax -m_Dia.fXMin)  * fFact *  (DISTANCEMODIFY)/10.0f);

  POINT Orig           =  { CalcDistanceCoordinat(0.0,  (DiagrammStruct*) &m_Dia),(rct.bottom-rct.top)/2};
  POINT Orig_Aircraft= {0,0};

  zoom.ModifyMapScale();
  zoom.UpdateMapScale();

  CalculateScreenPositions( Orig,  rct, &Orig_Aircraft);
  CalculateScreenPositionsAirspace(rct);

  // 
  // Expose variables in use for topview drawing
  // 
  Current_Multimap_TopOrig=Orig_Aircraft;
  Current_Multimap_TopZoom=GetInvDrawScale();
  Current_Multimap_TopAngle=DisplayAngle;

  bool terrainpainted=false;

  if (IsMultimapTerrain() &&  DerivedDrawInfo.TerrainValid && RasterTerrain::isTerrainLoaded() ) {
        LKTextBlack=false;
        BlackScreen=false;
	LockTerrainDataGraphics();
	DrawTerrain(hdc, rct, GetAzimuth(), 40.0);
	UnlockTerrainDataGraphics();
	terrainpainted=true;
  } else {
	// We fill up the background wity chosen empty map color

	// display border and fill background..
        SelectObject(hdc, hInvBackgroundBrush[BgMapColor]);
        SelectObject(hdc, GetStockObject(WHITE_PEN));
        Rectangle(hdc,rct.left,rct.top,rct.right,rct.bottom);
        // We force LK painting black values on screen depending on the background color in use
        // blackscreen would force everything to be painted white, instead
        LKTextBlack=BgMapColorTextBlack[BgMapColor];
        if (BgMapColor>6 ) BlackScreen=true; else BlackScreen=false;
  } 

  ResetLabelDeclutter();

  // We reduce screen cluttering for some cases..
  short olddecluttermode=DeclutterMode;
  if (Current_Multimap_SizeY==SIZE4) goto _nomoredeclutter;
  if (Current_Multimap_SizeY<SIZE3) {
	DeclutterMode+=2;
  } else {
	if (Current_Multimap_SizeY==SIZE3)
		DeclutterMode++;
  }
  if (DeclutterMode>dmVeryHigh) DeclutterMode=dmVeryHigh;

_nomoredeclutter:

  if (IsMultimapTopology()) {
	// Do not print topology labels, to be used with another config later!
	// SaturateLabelDeclutter();
	RECT rc_red = rct;
	rc_red.bottom -= 3;
	DrawTopology  (hdc, rc_red);
  } else {
	// No topology is desired, but terrain requires water areas nevertheless
	if (terrainpainted) {
		RECT rc_red = rct;
		rc_red.bottom -= 3;
		DrawTopology  (hdc, rc_red,true); // water only!
	}
  }


  if (IsMultimapAirspace()) {
	if ( (GetAirSpaceFillType() == asp_fill_ablend_full) || (GetAirSpaceFillType() == asp_fill_ablend_borders) ) {
		DrawTptAirSpace(hdc, rct);
	} else {
		if ( GetAirSpaceFillType() == asp_fill_border_only)
			DrawAirSpaceBorders(hdc, rct); // full screen, to hide clipping effect on low border
		else
			DrawAirSpace(hdc, rct);   // full screen, to hide clipping effect on low border
	}
	// DrawAirspaceLabels( hdc,   rct, Orig_Aircraft);
  }

  if (Flags_DrawTask && MapSpaceMode!=MSM_MAPASP && ValidTaskPoint(ActiveWayPoint) && ValidTaskPoint(1)) {
    DrawTaskAAT(hdc, DrawRect);
    DrawTask(hdc, DrawRect, Current_Multimap_TopOrig);
  }

  if (IsMultimapWaypoints()) {
	DrawWaypointsNew(hdc,DrawRect);
  }
  if (Flags_DrawFAI)
	DrawFAIOptimizer(hdc, DrawRect, Current_Multimap_TopOrig);

  DeclutterMode=olddecluttermode; // set it back correctly

 /* THIS STUFF DOES NOT WORK IN SHARED MAPS, YET
    NEED FIXING LatLon2Screen for shared maps using Sideview
    #ifdef GTL2
    if (((FinalGlideTerrain == 2) || (FinalGlideTerrain == 4)) &&
	DerivedDrawInfo.TerrainValid)
	DrawTerrainAbove(hdc, DrawRect);
    #endif
  */


  // 
  // Stuff for MAPTRK only (M1)
  if (MapSpaceMode==MSM_MAPTRK) {
	if(IsMultimapTerrain() || IsMultimapTopology() ) {
		if (FinalGlideTerrain && DerivedDrawInfo.TerrainValid)
			DrawGlideThroughTerrain(hdc, DrawRect); 
	}
	if (extGPSCONNECT)
		DrawBearing(hdc, DrawRect);
	// Wind arrow
	if (IsMultimapOverlaysGauges())
		DrawWindAtAircraft2(hdc, Current_Multimap_TopOrig, DrawRect);
  }

  if (MapSpaceMode==MSM_MAPWPT) {
	if (extGPSCONNECT)
		DrawBearing(hdc, DrawRect);
  }

  switch(GetMMNorthUp(getsideviewpage)) {
	case NORTHUP:
	default:
		DrawCompass( hdc,  rct, 0);
	break;
	case TRACKUP:
		if(getsideviewpage ==  IM_HEADING || getsideviewpage == IM_VISUALGLIDE)
		  DrawCompass( hdc,  rct, DrawInfo.TrackBearing-90.0);
		else
		  DrawCompass( hdc,  rct, DisplayAngle);
	break;
  }


  /****************************************************************************************************
   * draw vertical line
   ****************************************************************************************************/
  POINT line[2];
  line[0].x = rct.left;
  line[0].y = Orig_Aircraft.y-1;
  line[1].x = rct.right;
  line[1].y = line[0].y;

  switch(GetMMNorthUp(getsideviewpage))
  {
     case TRACKUP:
	// Are we are not topview fullscreen?
	if (Current_Multimap_SizeY<SIZE4 && !MapSpaceMode==MSM_VISUALGLIDE) {
		DrawDashLine(hdc,NIBLSCALE(1), line[0], line[1],  Sideview_TextColor, rct);
	} else {
    	 	if (TrackBar) DrawHeadUpLine(hdc, Orig, rct, psDia->fXMin ,psDia->fXMax);
	}
     break;

     case NORTHUP:
     default:
	if (TrackBar) {
		DrawHeadUpLine(hdc, Orig, rct, psDia->fXMin ,psDia->fXMax);
	}
	break;
  }
  DrawAircraft(hdc, Orig_Aircraft);

  // M3 has sideview always on, so wont apply here, and no need to check
  if (Current_Multimap_SizeY==SIZE4) {
	DrawMapScale(hdc,rct,0);
  }

  MapWindow::zoom.RequestedScale(fOldScale);
  EnableThermalLocator = iOldLocator;
  DisplayOrientation = iOldDisplayOrientation;
  SelectObject(hdc, hfOld);
  return 0;

}