void MtSync_GetNextBlock(CMtSync *p) { if (p->needStart) { p->numProcessedBlocks = 1; p->needStart = False; p->stopWriting = False; p->exit = False; Event_Reset(&p->wasStarted); Event_Reset(&p->wasStopped); Event_Set(&p->canStart); Event_Wait(&p->wasStarted); } else { CriticalSection_Leave(&p->cs); p->csWasEntered = False; p->numProcessedBlocks++; Semaphore_Release1(&p->freeSemaphore); } Semaphore_Wait(&p->filledSemaphore); CriticalSection_Enter(&p->cs); p->csWasEntered = True; }
void Task_P3(int parameter) { Mutex_Lock(mut); Event_Wait(evt); Mutex_Unlock(mut); for(;;); }
void Task_P2() { Event_Wait(evt); for(;;){ } }
void BtThreadFunc(CMatchFinderMt *mt) { CMtSync *p = &mt->btSync; for (;;) { UInt32 blockIndex = 0; Event_Wait(&p->canStart); Event_Set(&p->wasStarted); for (;;) { if (p->exit) return; if (p->stopWriting) { p->numProcessedBlocks = blockIndex; MtSync_StopWriting(&mt->hashSync); Event_Set(&p->wasStopped); break; } Semaphore_Wait(&p->freeSemaphore); BtFillBlock(mt, blockIndex++); Semaphore_Release1(&p->filledSemaphore); } } }
void MtSync_StopWriting(CMtSync *p) { UInt32 myNumBlocks = p->numProcessedBlocks; if (!Thread_WasCreated(&p->thread) || p->needStart) return; EnterGlobalLock(); TraceObjectSync("MtSync_StopWriting:stop", p); p->stopWriting = True; TraceObjectSync("MtSync_StopWriting:stop", p); LeaveGlobalLock(); if (p->csWasEntered) { CriticalSection_Leave(&p->cs); p->csWasEntered = False; } Semaphore_Release1(&p->freeSemaphore); Event_Wait(&p->wasStopped); while (myNumBlocks++ != p->numProcessedBlocks) { Semaphore_Wait(&p->filledSemaphore); Semaphore_Release1(&p->freeSemaphore); } p->needStart = True; }
void Ping() { for(;;){ PORTA|=(1<<PA2); PORTA&=~(1<<PA2); Event_Wait(e); PORTA|=(1<<PA2); PORTA&=~(1<<PA2); } }
static SRes MtThread_Process(CMtThread *p, Bool *stop) { CMtThread *next; *stop = True; if (Event_Wait(&p->canRead) != 0) return SZ_ERROR_THREAD; next = GET_NEXT_THREAD(p); if (p->stopReading) { next->stopReading = True; return Event_Set(&next->canRead) == 0 ? SZ_OK : SZ_ERROR_THREAD; } { size_t size = p->mtCoder->blockSize; size_t destSize = p->outBufSize; RINOK(FullRead(p->mtCoder->inStream, p->inBuf, &size)); next->stopReading = *stop = (size != p->mtCoder->blockSize); if (Event_Set(&next->canRead) != 0) return SZ_ERROR_THREAD; RINOK(p->mtCoder->mtCallback->Code(p->mtCoder->mtCallback, p->index, p->outBuf, &destSize, p->inBuf, size, *stop)); MtProgress_Reinit(&p->mtCoder->mtProgress, p->index); if (Event_Wait(&p->canWrite) != 0) return SZ_ERROR_THREAD; if (p->stopWriting) return SZ_ERROR_FAIL; if (p->mtCoder->outStream->Write(p->mtCoder->outStream, p->outBuf, destSize) != destSize) return SZ_ERROR_WRITE; return Event_Set(&next->canWrite) == 0 ? SZ_OK : SZ_ERROR_THREAD; } }
static THREAD_FUNC_RET_TYPE THREAD_FUNC_CALL_TYPE LoopThreadFunc(void *pp) { CLoopThread *p = (CLoopThread *)pp; for (;;) { if (Event_Wait(&p->startEvent) != 0) return SZ_ERROR_THREAD; if (p->stop) return 0; p->res = p->func(p->param); if (Event_Set(&p->finishedEvent) != 0) return SZ_ERROR_THREAD; } }
void Task_P3(){ PORTB = 0x40; _delay_ms(10); PORTB = 0x00; Mutex_Lock(mut); Event_Wait(evt); PORTB = 0x40; _delay_ms(10); PORTB = 0x00; Mutex_Unlock(mut); for(;;); }
int main(void) { /* setup the test */ uart_init(); uart_write((uint8_t*)"\r\nSTART\r\n", 9); set_test(3); print_event = Event_Init(); Task_Create(generic_task, 1, RR, A); Task_Create(generic_task, 2, RR, B); Task_Create(generic_task, 3, RR, C); Task_Create(generic_task, 4, RR, D); Task_Create(generic_task, 5, RR, E); Task_Create(generic_task, 6, RR, F); Event_Wait(print_event); print_trace(); }
void Task_2() { //2. Create Task_1 which will signal Task_2 Task_Create(Task_1, 1, 0); //3. Wait for signal, this will yield to the lower priority task_1 Event_Wait(blink_increment); //6. Run the blink int i; for(i = 0; i<blinks; i++) { PORTB = 0x10; _delay_ms(500); PORTB = 0x00; _delay_ms(500); } //7.Terminate Task_2, continue to Task_1 Task_Terminate(); }
int main(void) { /* setup the test */ uart_init(); uart_write((uint8_t*)"\r\nSTART\r\n", 9); set_test(2); print_event = Event_Init(); Task_Create(generic_task, A, PERIODIC, A); Task_Create(generic_task, B, PERIODIC, B); Task_Create(generic_task, C, PERIODIC, C); Task_Create(generic_task, D, PERIODIC, D); Task_Create(generic_task, E, PERIODIC, E); Task_Create(generic_task, F, PERIODIC, F); Event_Wait(print_event); print_trace(); }
void HashThreadFunc(CMatchFinderMt *mt) { CMtSync *p = &mt->hashSync; for (;;) { UInt32 numProcessedBlocks = 0; Event_Wait(&p->canStart); Event_Set(&p->wasStarted); for (;;) { if (p->exit) return; if (p->stopWriting) { p->numProcessedBlocks = numProcessedBlocks; Event_Set(&p->wasStopped); break; } { CMatchFinder *mf = mt->MatchFinder; if (MatchFinder_NeedMove(mf)) { CriticalSection_Enter(&mt->btSync.cs); CriticalSection_Enter(&mt->hashSync.cs); { const Byte *beforePtr = MatchFinder_GetPointerToCurrentPos(mf); const Byte *afterPtr; MatchFinder_MoveBlock(mf); afterPtr = MatchFinder_GetPointerToCurrentPos(mf); mt->pointerToCurPos -= beforePtr - afterPtr; mt->buffer -= beforePtr - afterPtr; } CriticalSection_Leave(&mt->btSync.cs); CriticalSection_Leave(&mt->hashSync.cs); continue; } Semaphore_Wait(&p->freeSemaphore); MatchFinder_ReadIfRequired(mf); if (mf->pos > (kMtMaxValForNormalize - kMtHashBlockSize)) { UInt32 subValue = (mf->pos - mf->historySize - 1); MatchFinder_ReduceOffsets(mf, subValue); MatchFinder_Normalize3(subValue, mf->hash + mf->fixedHashSize, mf->hashMask + 1); } { UInt32 *heads = mt->hashBuf + ((numProcessedBlocks++) & kMtHashNumBlocksMask) * kMtHashBlockSize; UInt32 num = mf->streamPos - mf->pos; heads[0] = 2; heads[1] = num; if (num >= mf->numHashBytes) { num = num - mf->numHashBytes + 1; if (num > kMtHashBlockSize - 2) num = kMtHashBlockSize - 2; mt->GetHeadsFunc(mf->buffer, mf->pos, mf->hash + mf->fixedHashSize, mf->hashMask, heads + 2, num); heads[0] += num; } mf->pos += num; mf->buffer += num; } } Semaphore_Release1(&p->filledSemaphore); } } }
WRes LoopThread_WaitSubThread(CLoopThread *p) { return Event_Wait(&p->finishedEvent); }
void stopSystem(void){ Event_Wait(stop); sendMovements(0,0,FORWARD,FORWARD); exit(0); }
int main(void) { int ret; void *frame_buffer = NULL; GXRModeObj *rmode = NULL; /* The game's boot loader is statically loaded at 0x81200000, so we'd better * not start mallocing there! */ SYS_SetArena1Hi((void *)0x81200000); /* initialise all subsystems */ if (!Event_Init(&main_event_fat_loaded)) goto exit_error; if (!Apploader_Init()) goto exit_error; if (!Module_Init()) goto exit_error; if (!Search_Init()) goto exit_error; /* main thread is UI, so set thread prior to UI */ LWP_SetThreadPriority(LWP_GetSelf(), THREAD_PRIO_UI); /* configure the video */ VIDEO_Init(); rmode = VIDEO_GetPreferredMode(NULL); frame_buffer = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode)); if (!frame_buffer) goto exit_error; console_init( frame_buffer, 20, 20, rmode->fbWidth, rmode->xfbHeight, rmode->fbWidth * VI_DISPLAY_PIX_SZ); /* spawn lots of worker threads to do stuff */ if (!Apploader_RunBackground()) goto exit_error; if (!Module_RunBackground()) goto exit_error; if (!Search_RunBackground()) goto exit_error; VIDEO_Configure(rmode); VIDEO_SetNextFramebuffer(frame_buffer); VIDEO_SetBlack(false); VIDEO_Flush(); VIDEO_WaitVSync(); if (rmode->viTVMode & VI_NON_INTERLACE) VIDEO_WaitVSync(); /* display the welcome message */ printf("\x1b[2;0H"); printf("BrainSlug Wii v%x.%02x.%04x" #ifndef NDEBUG " DEBUG build" #endif "\n", BSLUG_VERSION_MAJOR(BSLUG_LOADER_VERSION), BSLUG_VERSION_MINOR(BSLUG_LOADER_VERSION), BSLUG_VERSION_REVISION(BSLUG_LOADER_VERSION)); printf(" by Chadderz\n\n"); if (!__io_wiisd.startup() || !__io_wiisd.isInserted()) { printf("Please insert an SD card.\n\n"); do { __io_wiisd.shutdown(); } while (!__io_wiisd.startup() || !__io_wiisd.isInserted()); } __io_wiisd.shutdown(); if (!fatMountSimple("sd", &__io_wiisd)) { fprintf(stderr, "Could not mount SD card.\n"); goto exit_error; } Event_Trigger(&main_event_fat_loaded); printf("Waiting for game disk...\n"); Event_Wait(&apploader_event_disk_id); printf("Game ID: %.4s\n", os0->disc.gamename); printf("Loading modules...\n"); Event_Wait(&module_event_list_loaded); if (module_list_count == 0) { printf("No valid modules found!\n"); } else { size_t module; printf( "%u module%s found.\n", module_list_count, module_list_count > 1 ? "s" : ""); for (module = 0; module < module_list_count; module++) { printf( "\t%s %s by %s (", module_list[module]->name, module_list[module]->version, module_list[module]->author); Main_PrintSize(module_list[module]->size); puts(")."); } Main_PrintSize(module_list_size); puts(" total."); } Event_Wait(&apploader_event_complete); Event_Wait(&module_event_complete); fatUnmount("sd"); __io_wiisd.shutdown(); if (module_has_error) { printf("\nPress RESET to exit.\n"); goto exit_error; } if (apploader_game_entry_fn == NULL) { fprintf(stderr, "Error... entry point is NULL.\n"); } else { if (module_has_info || search_has_info) { printf("\nPress RESET to launch game.\n"); while (!SYS_ResetButtonDown()) VIDEO_WaitVSync(); while (SYS_ResetButtonDown()) VIDEO_WaitVSync(); } SYS_ResetSystem(SYS_SHUTDOWN, 0, 0); apploader_game_entry_fn(); } ret = 0; goto exit; exit_error: ret = -1; exit: while (!SYS_ResetButtonDown()) VIDEO_WaitVSync(); while (SYS_ResetButtonDown()) VIDEO_WaitVSync(); VIDEO_SetBlack(true); VIDEO_Flush(); VIDEO_WaitVSync(); free(frame_buffer); exit(ret); return ret; }