Ejemplo n.º 1
0
static void
fbDestroyContext( __DRIcontextPrivate *driContextPriv )
{
   GET_CURRENT_CONTEXT(ctx);
   fbContextPtr fbmesa = (fbContextPtr) driContextPriv->driverPrivate;
   fbContextPtr current = ctx ? FB_CONTEXT(ctx) : NULL;

   /* check if we're deleting the currently bound context */
   if (fbmesa == current) {
      _mesa_make_current(NULL, NULL, NULL);
   }

   /* Free fb context resources */
   if ( fbmesa ) {
      _swsetup_DestroyContext( fbmesa->glCtx );
      _tnl_DestroyContext( fbmesa->glCtx );
      _vbo_DestroyContext( fbmesa->glCtx );
      _swrast_DestroyContext( fbmesa->glCtx );

      /* free the Mesa context */
      fbmesa->glCtx->DriverCtx = NULL;
      _mesa_destroy_context( fbmesa->glCtx );

      _mesa_free( fbmesa );
   }
}
Ejemplo n.º 2
0
/**
 * Called by ctx->Driver.GetBufferSize from in core Mesa to query the
 * current framebuffer size.
 */
static void
get_buffer_size( GLframebuffer *buffer, GLuint *width, GLuint *height )
{
   GET_CURRENT_CONTEXT(ctx);
   fbContextPtr fbmesa = FB_CONTEXT(ctx);

   *width  = fbmesa->dri.drawable->w;
   *height = fbmesa->dri.drawable->h;
}
Ejemplo n.º 3
0
static void
updateFramebufferSize(GLcontext *ctx)
{
   fbContextPtr fbmesa = FB_CONTEXT(ctx);
   struct gl_framebuffer *fb = ctx->WinSysDrawBuffer;
   if (fbmesa->dri.drawable->w != fb->Width ||
       fbmesa->dri.drawable->h != fb->Height) {
      driUpdateFramebufferSize(ctx, fbmesa->dri.drawable);
   }
}