Ejemplo n.º 1
0
// returns true if user pressed OK, false if Cancel
bool DoSymbolicDebugNaming(int offset, HWND parentHWND)
{
	if (!FCEUI_EmulationPaused())
		FCEUI_ToggleEmulationPause();
	loadNameFiles();
	if (DialogBoxParam(fceu_hInstance, MAKEINTRESOURCE(IDD_SYMBOLIC_DEBUG_NAMING), parentHWND, SymbolicNamingCallB, offset))
		return true;
	return false;
}
Ejemplo n.º 2
0
static void KeyboardCommands(void)
{
  int is_shift, is_alt;

  keys=GetKeyboard(); 

  if(InputType[2]==SIFC_FKB)
  {
   if(keyonly(SCROLLLOCK)) 
   {
    cidisabled^=1;
    FCEUI_DispMessage("Family Keyboard %sabled.",cidisabled?"en":"dis");
   }
   #ifdef SDL
   SDL_WM_GrabInput(cidisabled?SDL_GRAB_ON:SDL_GRAB_OFF);
   #endif
   if(cidisabled) return;
  }

  is_shift = KEY(LEFTSHIFT) | KEY(RIGHTSHIFT);
  is_alt = KEY(LEFTALT) | KEY(RIGHTALT);

  if(keyonly(F4))
  {
   if(is_shift) FCEUI_SetRenderDisable(-1, 2);
   else FCEUI_SetRenderDisable(2, -1);
  }
  #ifdef SDL
  if(keyonly(ENTER) && is_alt) ToggleFS();
  #endif

  NoWaiting&=~1;
  if(KEY(GRAVE))
   NoWaiting|=1;

  if(gametype==GIT_FDS)
  {
   if(keyonly(F6)) FCEUI_FDSSelect();
   if(keyonly(F8)) FCEUI_FDSInsert();
  }

  if(keyonly(F9)) FCEUI_SaveSnapshot();
  if(gametype!=GIT_NSF)
  {
   #ifndef EXTGUI
   if(keyonly(F2)) DoCheatSeq();
   #endif
   if(keyonly(F5)) 
   {
    if(is_shift)
     FCEUI_SaveMovie(NULL,0,NULL);
    else
     FCEUI_SaveState(NULL);
   }
   if(keyonly(F7)) 
   {
    if(is_shift)
     FCEUI_LoadMovie(NULL,0);
    else
     FCEUI_LoadState(NULL);
   }
  }

  if(keyonly(F1)) FCEUI_ToggleTileView();

  if(keyonly(MINUS)) DecreaseEmulationSpeed();
  if(keyonly(EQUAL)) IncreaseEmulationSpeed();
  if(keyonly(BACKSPACE)) FCEUI_MovieToggleFrameDisplay();
  if(keyonly(BACKSLASH)) FCEUI_ToggleEmulationPause();
  if(keyonly(RIGHTCONTROL)) FCEUI_FrameAdvance();

  if(keyonly(F10)) FCEUI_ResetNES();
  if(keyonly(F11)) FCEUI_PowerNES();

  #ifdef EXTGUI
  if(keyonly(F3)) GUI_Hide(-1);
  if(KEY(F12)) GUI_RequestExit();
  if(KEY(ESCAPE)) CloseGame();
  #else
  if(KEY(F12) || KEY(ESCAPE)) CloseGame();
  #endif

  if(gametype==GIT_VSUNI)
  {
	if(keyonly(F8)) FCEUI_VSUniCoin();
	if(keyonly(F6))
        {
	 DIPS^=1;
	 FCEUI_VSUniToggleDIPView();
	}
	if(!(DIPS&1)) goto DIPSless;
	if(keyonly(1)) FCEUI_VSUniToggleDIP(0);
	if(keyonly(2)) FCEUI_VSUniToggleDIP(1);
	if(keyonly(3)) FCEUI_VSUniToggleDIP(2);
	if(keyonly(4)) FCEUI_VSUniToggleDIP(3);
	if(keyonly(5)) FCEUI_VSUniToggleDIP(4);
	if(keyonly(6)) FCEUI_VSUniToggleDIP(5);
	if(keyonly(7)) FCEUI_VSUniToggleDIP(6);
	if(keyonly(8)) FCEUI_VSUniToggleDIP(7);
  }
  else
  {
   static uint8 bbuf[32];
   static int bbuft;
   static int barcoder = 0;

   if(keyonly(H)) FCEUI_NTSCSELHUE();
   if(keyonly(T)) FCEUI_NTSCSELTINT();
   if(KEY(KP_MINUS) || KEY(MINUS)) FCEUI_NTSCDEC();
   if(KEY(KP_PLUS) || KEY(EQUAL)) FCEUI_NTSCINC();

   if((InputType[2] == SIFC_BWORLD) || (cspec == SIS_DATACH))
   {
    if(keyonly(F8)) 
    {
     barcoder ^= 1;
     if(!barcoder)
     {
      if(InputType[2] == SIFC_BWORLD)
      {
       strcpy(&BWorldData[1],bbuf);
       BWorldData[0]=1;
      }
      else
       FCEUI_DatachSet(bbuf);
      FCEUI_DispMessage("Barcode Entered");
     } 
     else { bbuft = 0; FCEUI_DispMessage("Enter Barcode");}
    }
   } else barcoder = 0;

	#define SSM(x)		\
	{ if(barcoder) { if(bbuft < 13) {bbuf[bbuft++] = '0' + x; bbuf[bbuft] = 0;} FCEUI_DispMessage("Barcode: %s",bbuf);}	\
	else { 			\
	 if(is_shift) FCEUI_SelectMovie(x,1); 	\
	 else FCEUI_SelectState(x,1); 	\
	} }

   DIPSless:
   if(keyonly(0)) SSM(0);
   if(keyonly(1)) SSM(1);
   if(keyonly(2)) SSM(2);
   if(keyonly(3)) SSM(3);
   if(keyonly(4)) SSM(4);
   if(keyonly(5)) SSM(5);
   if(keyonly(6)) SSM(6);
   if(keyonly(7)) SSM(7);
   if(keyonly(8)) SSM(8);
   if(keyonly(9)) SSM(9);
   #undef SSM
 }
}