Ejemplo n.º 1
0
global func CyclopsFindTarget(fx)
{
	// Consider hostile clonks, or all clonks if the AI does not have an owner.
	var hostile_criteria = Find_Hostile(fx.cyclops->GetOwner());
	if (fx.cyclops->GetOwner() == NO_OWNER)
		hostile_criteria = Find_Not(Find_Owner(fx.cyclops->GetOwner()));

	for (var target in FindObjects(Find_InRect(fx.guard_range.x,fx.guard_range.y,fx.guard_range.wdt,fx.guard_range.hgt), Find_OCF(OCF_CrewMember), hostile_criteria, Find_NoContainer(), Sort_Random()))
		if (PathFree(fx.cyclops->GetX(),fx.cyclops->GetY(),target->GetX(),target->GetY()))
			return target;

	// Nothing found.
	return;
}
Ejemplo n.º 2
0
public func GetDescription(int plr)
{
	// Count active enemy clonks.
	var hostile_count = ObjectCount(Find_OCF(OCF_CrewMember), Find_NoContainer(), Find_Hostile(plr));
	var message;
	if (!hostile_count)
		message = "$MsgGoalFulfilled$";
	else
		message = Format("$MsgGoalUnfulfilled$", hostile_count);

	// Also report the remaining rounds.
	message = Format("%s|%s", message, CurrentRoundStr());

	return message;
}
Ejemplo n.º 3
0
func Timer()
{
	var pDead2, pNewTarget;
	if(!pTarget)
	{
	for(var pDead in FindObjects(Find_Action("Dead"), Find_Distance(100)))
	{
		if(GetPhase(pDead) < 4)
			if(PathFree(GetX(), GetY(), pDead->GetX(), pDead->GetY()))
			{
				pDead2 = pDead;
				break;
			}
	}
	pDead = pDead2;
	if(pDead)
	{
		for(pNewTarget in FindObjects(Find_OCF(OCF_Alive), Find_Distance(100), Find_Hostile(GetOwner(pDead))))
		{
			if(PathFree(GetX(), GetY(), pNewTarget->GetX(), pNewTarget->GetY()))
			{
				iTimer = 0;
				pTarget = pNewTarget;
			}
		}
	}
	}
	if(pTarget)
	{
		iTimer++;
		if(iTimer%10 != 0) return;
		if(iTimer > 100) pTarget = 0;
		else if(!PathFree(GetX(), GetY(), pTarget->GetX(), pTarget->GetY()) && !pTarget->Contained()) pTarget = 0;
		if(!pTarget) return;
		Message("Töte niemanden an diesem heiligen Ort!", this);
		DrawLightning(GetX(),GetY(),pTarget->GetX(), pTarget->GetY());
		Punch(pTarget, 5);
	}
}