Ejemplo n.º 1
0
//-------------------------------------------------------------------------------------------------
//
// Writes data
//
//-------------------------------------------------------------------------------------------------
void GLCD_WriteData(unsigned char data)
{
while(!(GLCD_ChceckStatus()&0x03));
GLCD_DATA_PORT = data;

GLCD_CTRL_PORT &= ~((1 << GLCD_WR) | (1 << GLCD_CD));
delay();
GLCD_CTRL_PORT |= ((1 << GLCD_WR) | (1 << GLCD_CD));
}
Ejemplo n.º 2
0
//-------------------------------------------------------------------------------------------------
//
// Writes instruction 
//
//-------------------------------------------------------------------------------------------------
void GLCD_WriteCommand(unsigned char command)
{
while(!(GLCD_ChceckStatus()&0x03));
GLCD_DATA_PORT = command;

GLCD_CTRL_PORT &= ~(1 << GLCD_WR);
delay();
GLCD_CTRL_PORT |= (1 << GLCD_WR);
}
Ejemplo n.º 3
0
//-------------------------------------------------------------------------------------------------
//
// Writes data
//
//-------------------------------------------------------------------------------------------------
void GLCD_WriteData(unsigned char data)
{
while(!(GLCD_ChceckStatus()&0x03));
// GLCD_DATA_PORT = data;
GLCD_DATA_PORT1 &= ~GLCD_DATA_MASK1;
GLCD_DATA_PORT1 |= (data GLCD_DATA_SHIFT1);
GLCD_DATA_PORT2 &= ~GLCD_DATA_MASK2;
GLCD_DATA_PORT2 |= (data GLCD_DATA_SHIFT2);

GLCD_CTRL_PORT &= ~((1 << GLCD_WR) | (1 << GLCD_CE) | (1 << GLCD_CD));
n_delay();
GLCD_CTRL_PORT |= ((1 << GLCD_WR) | (1 << GLCD_CE) | (1 << GLCD_CD));
}
Ejemplo n.º 4
0
//-------------------------------------------------------------------------------------------------
//
// Reads data
//
//-------------------------------------------------------------------------------------------------
unsigned char GLCD_ReadData(void)
{
uint8_t tmp;
while(!(GLCD_ChceckStatus()&0x03));
GLCD_DATA_DDR = 0x00;

GLCD_CTRL_PORT &= ~((1 << GLCD_RD) | (1 << GLCD_CD));
delay();
tmp = GLCD_DATA_PIN;
GLCD_CTRL_PORT |= ((1 << GLCD_RD) | (1 << GLCD_CD));
GLCD_DATA_DDR = 0xFF;
return tmp;
}
Ejemplo n.º 5
0
//-------------------------------------------------------------------------------------------------
//
// Writes instruction 
//
//-------------------------------------------------------------------------------------------------
void GLCD_WriteCommand(unsigned char command)
{
while(!(GLCD_ChceckStatus()&0x03));
	
// GLCD_DATA_PORT = command;
GLCD_DATA_PORT1 &= ~GLCD_DATA_MASK1;
GLCD_DATA_PORT1 |= (command GLCD_DATA_SHIFT1);
GLCD_DATA_PORT2 &= ~GLCD_DATA_MASK2;
GLCD_DATA_PORT2 |= (command GLCD_DATA_SHIFT2);


GLCD_CTRL_PORT &= ~((1 << GLCD_WR) | (1 << GLCD_CE));
n_delay();
GLCD_CTRL_PORT |= ((1 << GLCD_WR) | (1 << GLCD_CE));
}
Ejemplo n.º 6
0
//-------------------------------------------------------------------------------------------------
//
// Reads data
//
//-------------------------------------------------------------------------------------------------
unsigned char GLCD_ReadData(void)
{
uint8_t tmp;
while(!(GLCD_ChceckStatus()&0x03));
//GLCD_DATA_DDR = 0x00;
GLCD_DATA_DDR1 &= ~GLCD_DATA_MASK1;
GLCD_DATA_DDR2 &= ~GLCD_DATA_MASK2;

GLCD_CTRL_PORT &= ~((1 << GLCD_RD) | (1 << GLCD_CE) | (1 << GLCD_CD));
n_delay();

//tmp = GLCD_DATA_PIN;
tmp = (GLCD_DATA_PIN1 GLCD_DATA_RSHIFT1) | (GLCD_DATA_PIN2 GLCD_DATA_RSHIFT2);
GLCD_CTRL_PORT |= ((1 << GLCD_RD) | (1 << GLCD_CE) | (1 << GLCD_CD));
//GLCD_DATA_DDR = 0xFF;
GLCD_DATA_DDR1 |= GLCD_DATA_MASK1;
GLCD_DATA_DDR2 |= GLCD_DATA_MASK2;

return tmp;
}