void WorldSession::HandleBattlePetRequestJournal(WorldPackets::BattlePet::BattlePetRequestJournal& /*battlePetRequestJournal*/)
{
    // TODO: Move this to BattlePetMgr::SendJournal() just to have all packets in one file
    WorldPackets::BattlePet::BattlePetJournal battlePetJournal;
    battlePetJournal.Trap = GetBattlePetMgr()->GetTrapLevel();

    for (auto itr : GetBattlePetMgr()->GetLearnedPets())
        battlePetJournal.Pets.push_back(itr.PacketInfo);

    battlePetJournal.Slots = GetBattlePetMgr()->GetSlots();
    SendPacket(battlePetJournal.Write());
}
void WorldSession::HandleBattlePetModifyName(WorldPackets::BattlePet::BattlePetModifyName& battlePetModifyName)
{
    if (BattlePetMgr::BattlePet* pet = GetBattlePetMgr()->GetPet(battlePetModifyName.PetGuid))
    {
        pet->PacketInfo.Name = battlePetModifyName.Name;

        if (pet->SaveInfo != BATTLE_PET_NEW)
            pet->SaveInfo = BATTLE_PET_CHANGED;
    }
}
void WorldSession::HandleBattlePetSetFlags(WorldPackets::BattlePet::BattlePetSetFlags& battlePetSetFlags)
{
    if (BattlePetMgr::BattlePet* pet = GetBattlePetMgr()->GetPet(battlePetSetFlags.PetGuid))
    {
        if (battlePetSetFlags.ControlType == 2) // 2 - apply
            pet->PacketInfo.Flags |= battlePetSetFlags.Flags;
        else                                    // 3 - remove
            pet->PacketInfo.Flags &= ~battlePetSetFlags.Flags;

        if (pet->SaveInfo != BATTLE_PET_NEW)
            pet->SaveInfo = BATTLE_PET_CHANGED;
    }
}
Ejemplo n.º 4
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void WorldSession::HandleBattlePetSetFlags(WorldPackets::BattlePet::BattlePetSetFlags& battlePetSetFlags)
{
    if (BattlePetMgr::BattlePet* pet = GetBattlePetMgr()->GetPet(battlePetSetFlags.PetGuid))
    {
        if (battlePetSetFlags.ControlType == FLAGS_CONTROL_TYPE_APPLY)
            pet->PacketInfo.Flags |= battlePetSetFlags.Flags;
        else // FLAGS_CONTROL_TYPE_REMOVE
            pet->PacketInfo.Flags &= ~battlePetSetFlags.Flags;

        if (pet->SaveInfo != BATTLE_PET_NEW)
            pet->SaveInfo = BATTLE_PET_CHANGED;
    }
}
Ejemplo n.º 5
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void WorldSession::HandleUseCritterItem(WorldPackets::Item::UseCritterItem& useCritterItem)
{
    Item* item = _player->GetItemByGuid(useCritterItem.ItemGuid);
    if (!item)
        return;

    ItemToBattlePetSpeciesEntry const* itemToBattlePetSpecies = sItemToBattlePetSpeciesStore.LookupEntry(item->GetEntry());
    if (!itemToBattlePetSpecies)
        return;

    BattlePetSpeciesEntry const* battlePetSpecies = sBattlePetSpeciesStore.LookupEntry(itemToBattlePetSpecies->BattlePetSpeciesID);
    if (!battlePetSpecies)
        return;

    GetBattlePetMgr()->AddPet(battlePetSpecies->ID, battlePetSpecies->CreatureID, BattlePetMgr::RollPetBreed(battlePetSpecies->ID), BattlePetMgr::GetDefaultPetQuality(battlePetSpecies->ID));
    _player->DestroyItem(item->GetBagSlot(), item->GetSlot(), true);
}
Ejemplo n.º 6
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void WorldSession::HandleUseCritterItem(WorldPackets::Item::UseCritterItem& useCritterItem)
{
    Item* item = _player->GetItemByGuid(useCritterItem.ItemGuid);
    if (!item)
        return;

    if (item->GetTemplate()->Effects.size() < 2)
        return;

    uint32 spellToLearn = item->GetTemplate()->Effects[1]->SpellID;
    for (BattlePetSpeciesEntry const* entry : sBattlePetSpeciesStore)
    {
        if (entry->SummonSpellID == spellToLearn)
        {
            GetBattlePetMgr()->AddPet(entry->ID, entry->CreatureID, BattlePetMgr::RollPetBreed(entry->ID), BattlePetMgr::GetDefaultPetQuality(entry->ID));
            _player->UpdateCriteria(CRITERIA_TYPE_OWN_BATTLE_PET_COUNT);
            break;
        }
    }

    _player->DestroyItem(item->GetBagSlot(), item->GetSlot(), true);
}
void WorldSession::HandleBattlePetSummon(WorldPackets::BattlePet::BattlePetSummon& battlePetSummon)
{
    GetBattlePetMgr()->SummonPet(battlePetSummon.PetGuid);
}
void WorldSession::HandleCageBattlePet(WorldPackets::BattlePet::CageBattlePet& cageBattlePet)
{
    GetBattlePetMgr()->CageBattlePet(cageBattlePet.PetGuid);
}
void WorldSession::HandleBattlePetDeletePet(WorldPackets::BattlePet::BattlePetDeletePet& battlePetDeletePet)
{
    GetBattlePetMgr()->RemovePet(battlePetDeletePet.PetGuid);
}
Ejemplo n.º 10
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void WorldSession::HandleBattlePetSetBattleSlot(WorldPackets::BattlePet::BattlePetSetBattleSlot& battlePetSetBattleSlot)
{
    if (BattlePetMgr::BattlePet* pet = GetBattlePetMgr()->GetPet(battlePetSetBattleSlot.PetGuid))
        GetBattlePetMgr()->GetSlot(battlePetSetBattleSlot.Slot)->Pet = pet->PacketInfo;
}