Ejemplo n.º 1
0
void cOcelot::Tick(std::chrono::milliseconds a_Dt, cChunk & a_Chunk)
{
	super::Tick(a_Dt, a_Chunk);
	if (!IsTicking())
	{
		// The base class tick destroyed us
		return;
	}

	if (!IsTame() && !IsBaby())
	{
		if (m_CheckPlayerTickCount == 23)
		{
			m_World->DoWithNearestPlayer(GetPosition(), 10, [&](cPlayer & a_Player) -> bool
			{
				cItems Items;
				GetBreedingItems(Items);
				if (Items.ContainsType(a_Player.GetEquippedItem().m_ItemType))
				{
					if (!IsBegging())
					{
						SetIsBegging(true);
						m_World->BroadcastEntityMetadata(*this);
					}

					MoveToPosition(a_Player.GetPosition());
				}
				else
				{
					if (IsBegging())
					{
						SetIsBegging(false);
						m_World->BroadcastEntityMetadata(*this);
					}
				}

				return true;
			}, true);
			m_CheckPlayerTickCount = 0;
		}
		else
		{
			m_CheckPlayerTickCount++;
		}
	}

	if (IsTame() && !IsSitting())
	{
		TickFollowPlayer();
	}
	else if (IsSitting())
	{
		StopMovingToPosition();
	}

	m_World->BroadcastEntityMetadata(*this);
}
Ejemplo n.º 2
0
void cOcelot::OnRightClicked(cPlayer & a_Player)
{
	if (!IsTame())
	{
		if (
			IsBegging() &&
			((a_Player.GetPosition() - GetPosition()).Length() <= 3)
		)
		{
			cItems Items;
			GetBreedingItems(Items);
			if (Items.ContainsType(a_Player.GetEquippedItem().m_ItemType))
			{
				if (!a_Player.IsGameModeCreative())
				{
					a_Player.GetInventory().RemoveOneEquippedItem();
				}

				auto & Random = GetRandomProvider();

				if (Random.RandBool(1.0 / 3.0))
				{
					// Taming succeeded
					SetIsBegging(false);

					SetMaxHealth(20);
					SetIsTame(true);
					SetOwner(a_Player.GetName(), a_Player.GetUUID());
					SetCatType(static_cast<eCatType>(Random.RandInt<int>(1, 3)));
					m_World->BroadcastEntityStatus(*this, esWolfTamed);
					m_World->BroadcastParticleEffect("heart", static_cast<Vector3f>(GetPosition()), Vector3f{}, 0, 5);
				}
				else
				{
					// Taming failed
					m_World->BroadcastEntityStatus(*this, esWolfTaming);
					m_World->BroadcastParticleEffect("smoke", static_cast<Vector3f>(GetPosition()), Vector3f{}, 0, 5);
				}
			}
		}
		else
		{
			super::OnRightClicked(a_Player);
		}
	}
	else if (a_Player.GetUUID() == m_OwnerUUID)
	{
		super::OnRightClicked(a_Player);
		SetIsSitting(!IsSitting());
	}
	m_World->BroadcastEntityMetadata(*this);
}
Ejemplo n.º 3
0
void cPassiveMonster::OnRightClicked(cPlayer & a_Player)
{
	super::OnRightClicked(a_Player);

	const cItem & EquippedItem = a_Player.GetEquippedItem();

	// If a player holding breeding items right-clicked me, go into love mode
	if ((m_LoveCooldown == 0) && !IsInLove() && !IsBaby())
	{
		cItems Items;
		GetBreedingItems(Items);
		if (Items.ContainsType(EquippedItem.m_ItemType))
		{
			if (!a_Player.IsGameModeCreative())
			{
				a_Player.GetInventory().RemoveOneEquippedItem();
			}
			m_LoveTimer = 20 * 30;  // half a minute
			m_World->BroadcastEntityStatus(*this, esMobInLove);
		}
	}
	// If a player holding my spawn egg right-clicked me, spawn a new baby
	if (EquippedItem.m_ItemType == E_ITEM_SPAWN_EGG)
	{
		eMonsterType MonsterType = cItemSpawnEggHandler::ItemDamageToMonsterType(EquippedItem.m_ItemDamage);
		if (
			(MonsterType == m_MobType) &&
			(m_World->SpawnMob(GetPosX(), GetPosY(), GetPosZ(), m_MobType, true) != cEntity::INVALID_ID)  // Spawning succeeded
		)
		{
			if (!a_Player.IsGameModeCreative())
			{
				// The mob was spawned, "use" the item:
				a_Player.GetInventory().RemoveOneEquippedItem();
			}
		}
	}
}