Ejemplo n.º 1
0
bool DeviceSource::LoadFilters()
{
    if(bCapturing || bFiltersLoaded)
        return false;

    bool bSucceeded = false;

    List<MediaOutputInfo> outputList;
    IAMStreamConfig *config = NULL;
    bool bAddedVideoCapture = false, bAddedAudioCapture = false, bAddedDevice = false;
    GUID expectedMediaType;
    IPin *devicePin = NULL, *audioPin = NULL;
    HRESULT err;
    String strShader;

    bUseThreadedConversion = API->UseMultithreadedOptimizations() && (OSGetTotalCores() > 1);

    //------------------------------------------------
    // basic initialization vars

    bool bCheckForceAudio = data->GetInt(TEXT("forceCustomAudioDevice")) != 0;

    bUseCustomResolution = data->GetInt(TEXT("customResolution"));
    strDevice = data->GetString(TEXT("device"));
    strDeviceName = data->GetString(TEXT("deviceName"));
    strDeviceID = data->GetString(TEXT("deviceID"));
    strAudioDevice = data->GetString(TEXT("audioDevice"));
    strAudioName = data->GetString(TEXT("audioDeviceName"));
    strAudioID = data->GetString(TEXT("audioDeviceID"));
    strAudioGUID = data->GetString(TEXT("audioDeviceCLSID"));

    if(strAudioGUID.Compare(TEXT("CLSID_AudioInputDeviceCategory"))) matchGUID = CLSID_AudioInputDeviceCategory;
    if(strAudioGUID.Compare(TEXT("CLSID_VideoInputDeviceCategory"))) matchGUID = CLSID_VideoInputDeviceCategory;
    if(strAudioGUID.Compare(TEXT("CLSID_AudioRendererCategory"))) {
        //Log(TEXT("Dese are spekers.\n"));
        matchGUID = CLSID_AudioRendererCategory;
    }

    bFlipVertical = data->GetInt(TEXT("flipImage")) != 0;
    bFlipHorizontal = data->GetInt(TEXT("flipImageHorizontal")) != 0;

    opacity = data->GetInt(TEXT("opacity"), 100);

    float volume = data->GetFloat(TEXT("volume"), 1.0f);

    //------------------------------------------------
    // chrom key stuff

    bUseChromaKey = data->GetInt(TEXT("useChromaKey")) != 0;
    keyColor = data->GetInt(TEXT("keyColor"), 0xFFFFFFFF);
    keySimilarity = data->GetInt(TEXT("keySimilarity"));
    keyBlend = data->GetInt(TEXT("keyBlend"), 80);
    keySpillReduction = data->GetInt(TEXT("keySpillReduction"), 50);

    if(keyBaseColor.x < keyBaseColor.y && keyBaseColor.x < keyBaseColor.z)
        keyBaseColor -= keyBaseColor.x;
    else if(keyBaseColor.y < keyBaseColor.x && keyBaseColor.y < keyBaseColor.z)
        keyBaseColor -= keyBaseColor.y;
    else if(keyBaseColor.z < keyBaseColor.x && keyBaseColor.z < keyBaseColor.y)
        keyBaseColor -= keyBaseColor.z;

    //------------------------------------------------
    // get the device filter and pins

    if(strAudioDevice.IsValid())
    {
        audioDeviceFilter = GetDeviceByValue(matchGUID, L"FriendlyName", strAudioName, L"DevicePath", strAudioID);
        if(!audioDeviceFilter) {
            AppWarning(TEXT("DShowAudioPlugin: Invalid audio device: name '%s', path '%s'"), strAudioName.Array(), strAudioID.Array());
        }
    }

    soundOutputType = data->GetInt(TEXT("soundOutputType"));

    if(soundOutputType != 0)
    {
        if(matchGUID == CLSID_AudioRendererCategory) {
            err = capture->FindPin(audioDeviceFilter, PINDIR_OUTPUT, &PIN_CATEGORY_CAPTURE, &MEDIATYPE_Audio, FALSE, 0, &audioPin);
        }
        else {
            err = capture->FindPin(audioDeviceFilter, PINDIR_OUTPUT, &PIN_CATEGORY_CAPTURE, &MEDIATYPE_Audio, FALSE, 0, &audioPin);
        }
        if(FAILED(err))
        {
            Log(TEXT("DShowAudioPlugin: No audio pin, result = %lX"), err);
            soundOutputType = 0;
        }
    }

    int soundTimeOffset = data->GetInt(TEXT("soundTimeOffset"));

    //GetOutputList(devicePin, outputList);

    //------------------------------------------------
    // initialize the basic video variables and data


    //------------------------------------------------
    // log audio info
    {
    String strTest;

        strTest = FormattedString(TEXT("    audio device: %s,\r\n    audio device id %s,\r\n"), strAudioDevice.Array(), strAudioID.Array());

        Log(TEXT("------------------------------------------"));
        Log(strTest.Array());
    }

    //------------------------------------------------
    // get audio pin configuration, optionally configure audio pin to 44100

    GUID expectedAudioType;

    if(soundOutputType == 1)
    {
        IAMStreamConfig *audioConfig;
        if(SUCCEEDED(audioPin->QueryInterface(IID_IAMStreamConfig, (void**)&audioConfig)))
        {
            AM_MEDIA_TYPE *audioMediaType;
            if(SUCCEEDED(err = audioConfig->GetFormat(&audioMediaType)))
            {
                SetAudioInfo(audioMediaType, expectedAudioType);
                //Log(TEXT("Fixed size samples: %s\r\n"), (audioMediaType->bFixedSizeSamples) ? "Yes" : "No");
                //Log(TEXT("Temporal Compression: %s\r\n"), (audioMediaType->bTemporalCompression) ? "Yes" : "No");
                //Log(TEXT("cbFormat: %.16X\r\n"), audioMediaType->cbFormat);
                //Log(TEXT("Sample size: %u\r\n"), audioMediaType->lSampleSize);
            }
            else if(err == E_NOTIMPL) //elgato probably
            {
                IEnumMediaTypes *audioMediaTypes;
                if(SUCCEEDED(err = audioPin->EnumMediaTypes(&audioMediaTypes)))
                {
                    ULONG i = 0;
                    if((err = audioMediaTypes->Next(1, &audioMediaType, &i)) == S_OK)
                        SetAudioInfo(audioMediaType, expectedAudioType);
                    else
                    {
                        AppWarning(TEXT("DShowAudioPlugin: audioMediaTypes->Next failed, result = %08lX"), err);
                        soundOutputType = 0;
                    }

                    audioMediaTypes->Release();
                }
                else
                {
                    AppWarning(TEXT("DShowAudioPlugin: audioMediaTypes->Next failed, result = %08lX"), err);
                    soundOutputType = 0;
                }
            }
            else
            {
                AppWarning(TEXT("DShowAudioPlugin: Could not get audio format, result = %08lX"), err);
                soundOutputType = 0;
            }

            audioConfig->Release();
        }
        else {
            soundOutputType = 0;
        }
    }

    //------------------------------------------------
    // add video capture filter if any

    captureFilter = new CaptureFilter(this, MEDIATYPE_Video, expectedMediaType);

    if(FAILED(err = graph->AddFilter(captureFilter, NULL)))
    {
        AppWarning(TEXT("DShowAudioPlugin: Failed to add video capture filter to graph, result = %08lX"), err);
        goto cleanFinish;
    }

    bAddedVideoCapture = true;

    //------------------------------------------------
    // add audio capture filter if any

    if(soundOutputType == 1)
    {
        audioFilter = new CaptureFilter(this, MEDIATYPE_Audio, expectedAudioType);
        if(!audioFilter)
        {
            AppWarning(TEXT("Failed to create audio capture filter"));
            soundOutputType = 0;
        }
    }
    else if(soundOutputType == 2)
    {
        if(FAILED(err = CoCreateInstance(CLSID_DSoundRender, NULL, CLSCTX_INPROC_SERVER, IID_IBaseFilter, (void**)&audioFilter)))
        {
            AppWarning(TEXT("DShowPlugin: failed to create audio renderer, result = %08lX"), err);
            soundOutputType = 0;
        }

        IBasicAudio *basicAudio;
        if(SUCCEEDED(audioFilter->QueryInterface(IID_IBasicAudio, (void**)&basicAudio)))
        {
            long lVol = long((double(volume)*NEAR_SILENTf)-NEAR_SILENTf);
            if(lVol <= -NEAR_SILENT)
                lVol = -10000;
            basicAudio->put_Volume(lVol);
            basicAudio->Release();
        }
    }

    if(soundOutputType != 0)
    {
        if(FAILED(err = graph->AddFilter(audioFilter, NULL)))
        {
            AppWarning(TEXT("DShowAudioPlugin: Failed to add audio capture filter to graph, result = %08lX"), err);
            goto cleanFinish;
        }

        bAddedAudioCapture = true;
    }

    //------------------------------------------------
    // add primary device filter

    if(FAILED(err = graph->AddFilter(audioDeviceFilter, NULL)))
    {
        AppWarning(TEXT("DShowAudioPlugin: Failed to add audio device filter to graph, result = %08lX"), err);
        goto cleanFinish;
    }

    bAddedDevice = true;

    //------------------------------------------------
    // connect all pins and set up the whole capture thing

    bool bConnected;

    if(soundOutputType != 0)
    {
        bConnected = SUCCEEDED(err = capture->RenderStream(&PIN_CATEGORY_CAPTURE, &MEDIATYPE_Audio, audioDeviceFilter, NULL, audioFilter));
        if(!bConnected)
        {
            AppWarning(TEXT("DShowAudioPlugin: Failed to connect the audio device pin to the audio capture pin, result = %08lX"), err);
            soundOutputType = 0;
        }
    }

    if(FAILED(err = graph->QueryInterface(IID_IMediaControl, (void**)&control)))
    {
        AppWarning(TEXT("DShowAudioPlugin: Failed to get IMediaControl, result = %08lX"), err);
        goto cleanFinish;
    }

    if(soundOutputType == 1)
    {
        audioOut = new DeviceAudioSource;
        audioOut->Initialize(this);
        API->AddAudioSource(audioOut);

        audioOut->SetAudioOffset(soundTimeOffset);
        audioOut->SetVolume(volume);
    }

    bSucceeded = true;

cleanFinish:
    SafeRelease(config);
    SafeRelease(devicePin);
    SafeRelease(audioPin);

    for(UINT i=0; i<outputList.Num(); i++)
        outputList[i].FreeData();

    if(!bSucceeded)
    {
        bCapturing = false;

        if(bAddedVideoCapture)
            graph->RemoveFilter(captureFilter);
        if(bAddedAudioCapture)
            graph->RemoveFilter(audioFilter);
        if(bAddedDevice) {
            graph->RemoveFilter(audioDeviceFilter);
            graph->RemoveFilter(deviceFilter);
        }

        SafeRelease(audioDeviceFilter);
        SafeRelease(deviceFilter);
        SafeRelease(captureFilter);
        SafeRelease(audioFilter);
        SafeRelease(control);

        if(colorConvertShader)
        {
            delete colorConvertShader;
            colorConvertShader = NULL;
        }

        if(audioOut)
        {
            delete audioOut;
            audioOut = NULL;
        }

        if(lpImageBuffer)
        {
            Free(lpImageBuffer);
            lpImageBuffer = NULL;
        }

        bReadyToDraw = true;
    }
    else
        bReadyToDraw = false;

    if(!renderCX) renderCX = 32;
    if(!renderCY) renderCY = 32;

    //-----------------------------------------------------
    // create the texture regardless, will just show up as red to indicate failure
    BYTE *textureData = (BYTE*)Allocate(renderCX*renderCY*4);

    if(colorType == DeviceOutputType_RGB) //you may be confused, but when directshow outputs RGB, it's actually outputting BGR
    {
        msetd(textureData, 0xFFFF0000, renderCX*renderCY*4);
        texture = CreateTexture(renderCX, renderCY, GS_BGR, textureData, FALSE, FALSE);
    }
    else //if we're working with planar YUV, we can just use regular RGB textures instead
    {
        msetd(textureData, 0xFF0000FF, renderCX*renderCY*4);
        texture = CreateTexture(renderCX, renderCY, GS_RGB, textureData, FALSE, FALSE);
    }

    if(bSucceeded && bUseThreadedConversion)
    {
        if(colorType == DeviceOutputType_I420 || colorType == DeviceOutputType_YV12)
        {
            LPBYTE lpData;
            if(texture->Map(lpData, texturePitch))
                texture->Unmap();
            else
                texturePitch = renderCX*4;

            lpImageBuffer = (LPBYTE)Allocate(texturePitch*renderCY);
        }
    }

    Free(textureData);

    bFiltersLoaded = bSucceeded;
    return bSucceeded;
}
Ejemplo n.º 2
0
bool DeviceSource::LoadFilters()
{
    if(bCapturing || bFiltersLoaded)
        return false;

    bool bSucceeded = false;

    List<MediaOutputInfo> outputList;
    IAMStreamConfig *config = NULL;
    bool bAddedVideoCapture = false, bAddedAudioCapture = false, bAddedDevice = false;
    GUID expectedMediaType;
    IPin *devicePin = NULL, *audioPin = NULL;
    HRESULT err;
    String strShader;

    bUseThreadedConversion = API->UseMultithreadedOptimizations() && (OSGetTotalCores() > 1);

    //------------------------------------------------
    // basic initialization vars

    bool bForceCustomAudio = data->GetInt(TEXT("forceCustomAudioDevice")) != 0;

    bUseCustomResolution = data->GetInt(TEXT("customResolution"));
    strDevice = data->GetString(TEXT("device"));
    strDeviceName = data->GetString(TEXT("deviceName"));
    strDeviceID = data->GetString(TEXT("deviceID"));
    strAudioDevice = data->GetString(TEXT("audioDevice"));
    strAudioName = data->GetString(TEXT("audioDeviceName"));
    strAudioID = data->GetString(TEXT("audioDeviceID"));

    bFlipVertical = data->GetInt(TEXT("flipImage")) != 0;
    bFlipHorizontal = data->GetInt(TEXT("flipImageHorizontal")) != 0;
    bUsePointFiltering = data->GetInt(TEXT("usePointFiltering")) != 0;

    opacity = data->GetInt(TEXT("opacity"), 100);

    float volume = data->GetFloat(TEXT("volume"), 1.0f);

    bUseBuffering = data->GetInt(TEXT("useBuffering")) != 0;
    bufferTime = data->GetInt(TEXT("bufferTime"))*10000;

    //------------------------------------------------
    // chrom key stuff

    bUseChromaKey = data->GetInt(TEXT("useChromaKey")) != 0;
    keyColor = data->GetInt(TEXT("keyColor"), 0xFFFFFFFF);
    keySimilarity = data->GetInt(TEXT("keySimilarity"));
    keyBlend = data->GetInt(TEXT("keyBlend"), 80);
    keySpillReduction = data->GetInt(TEXT("keySpillReduction"), 50);

    if(keyBaseColor.x < keyBaseColor.y && keyBaseColor.x < keyBaseColor.z)
        keyBaseColor -= keyBaseColor.x;
    else if(keyBaseColor.y < keyBaseColor.x && keyBaseColor.y < keyBaseColor.z)
        keyBaseColor -= keyBaseColor.y;
    else if(keyBaseColor.z < keyBaseColor.x && keyBaseColor.z < keyBaseColor.y)
        keyBaseColor -= keyBaseColor.z;

    //------------------------------------------------
    // get the device filter and pins

    if(strDeviceName.IsValid())
        deviceFilter = GetDeviceByValue(CLSID_VideoInputDeviceCategory, L"FriendlyName", strDeviceName, L"DevicePath", strDeviceID);
    else
    {
        if(!strDevice.IsValid())
        {
            AppWarning(TEXT("DShowPlugin: Invalid device specified"));
            goto cleanFinish;
        }

        deviceFilter = GetDeviceByValue(CLSID_VideoInputDeviceCategory, L"FriendlyName", strDevice);
    }
    
    if(!deviceFilter)
    {
        AppWarning(TEXT("DShowPlugin: Could not create device filter"));
        goto cleanFinish;
    }

    devicePin = GetOutputPin(deviceFilter, &MEDIATYPE_Video);
    if(!devicePin)
    {
        AppWarning(TEXT("DShowPlugin: Could not get device video pin"));
        goto cleanFinish;
    }

    soundOutputType = data->GetInt(TEXT("soundOutputType")); //0 is for backward-compatibility
    if (strAudioID.CompareI(TEXT("Disabled")))
        soundOutputType = 0;

    if(soundOutputType != 0)
    {
        if(!bForceCustomAudio)
        {
            err = capture->FindPin(deviceFilter, PINDIR_OUTPUT, &PIN_CATEGORY_CAPTURE, &MEDIATYPE_Audio, FALSE, 0, &audioPin);
            bDeviceHasAudio = SUCCEEDED(err);
        }
        else
            bDeviceHasAudio = false;

        if(!bDeviceHasAudio)
        {
            if(strDeviceName.IsValid())
            {
                audioDeviceFilter = GetDeviceByValue(CLSID_AudioInputDeviceCategory, L"FriendlyName", strAudioName, L"DevicePath", strAudioID);
                if(!audioDeviceFilter)
                    AppWarning(TEXT("DShowPlugin: Invalid audio device: name '%s', path '%s'"), strAudioName.Array(), strAudioID.Array());
            }
            else if(strAudioDevice.IsValid())
            {
                audioDeviceFilter = GetDeviceByValue(CLSID_AudioInputDeviceCategory, L"FriendlyName", strAudioDevice);
                if(!audioDeviceFilter)
                    AppWarning(TEXT("DShowPlugin: Could not create audio device filter"));
            }

            if(audioDeviceFilter)
                err = capture->FindPin(audioDeviceFilter, PINDIR_OUTPUT, &PIN_CATEGORY_CAPTURE, &MEDIATYPE_Audio, FALSE, 0, &audioPin);
            else
                err = E_FAIL;
        }

        if(FAILED(err) || !audioPin)
        {
            Log(TEXT("DShowPlugin: No audio pin, result = %lX"), err);
            soundOutputType = 0;
        }
    }
    else
        bDeviceHasAudio = bForceCustomAudio = false;

    int soundTimeOffset = data->GetInt(TEXT("soundTimeOffset"));

    GetOutputList(devicePin, outputList);

    //------------------------------------------------
    // initialize the basic video variables and data

    renderCX = renderCY = 0;
    frameInterval = 0;

    if(bUseCustomResolution)
    {
        renderCX = data->GetInt(TEXT("resolutionWidth"));
        renderCY = data->GetInt(TEXT("resolutionHeight"));
        frameInterval = data->GetInt(TEXT("frameInterval"));
    }
    else
    {
        SIZE size;
        if (!GetClosestResolution(outputList, size, frameInterval))
        {
            AppWarning(TEXT("DShowPlugin: Unable to find appropriate resolution"));
            renderCX = renderCY = 64;
            goto cleanFinish;
        }

        renderCX = size.cx;
        renderCY = size.cy;
    }

    if(!renderCX || !renderCY || !frameInterval)
    {
        AppWarning(TEXT("DShowPlugin: Invalid size/fps specified"));
        goto cleanFinish;
    }

    preferredOutputType = (data->GetInt(TEXT("usePreferredType")) != 0) ? data->GetInt(TEXT("preferredType")) : -1;

    int numThreads = MAX(OSGetTotalCores()-2, 1);
    for(int i=0; i<numThreads; i++)
    {
        convertData[i].width  = renderCX;
        convertData[i].height = renderCY;
        convertData[i].sample = NULL;
        convertData[i].hSignalConvert  = CreateEvent(NULL, FALSE, FALSE, NULL);
        convertData[i].hSignalComplete = CreateEvent(NULL, FALSE, FALSE, NULL);

        if(i == 0)
            convertData[i].startY = 0;
        else
            convertData[i].startY = convertData[i-1].endY;

        if(i == (numThreads-1))
            convertData[i].endY = renderCY;
        else
            convertData[i].endY = ((renderCY/numThreads)*(i+1)) & 0xFFFFFFFE;
    }

    bFirstFrame = true;

    //------------------------------------------------
    // get the closest media output for the settings used

    MediaOutputInfo *bestOutput = GetBestMediaOutput(outputList, renderCX, renderCY, preferredOutputType, frameInterval);
    if(!bestOutput)
    {
        AppWarning(TEXT("DShowPlugin: Could not find appropriate resolution to create device image source"));
        goto cleanFinish;
    }

    //------------------------------------------------
    // log video info

    {
        String strTest = FormattedString(TEXT("    device: %s,\r\n    device id %s,\r\n    chosen type: %s, usingFourCC: %s, res: %ux%u - %ux%u, frameIntervals: %llu-%llu"),
            strDevice.Array(), strDeviceID.Array(),
            EnumToName[(int)bestOutput->videoType],
            bestOutput->bUsingFourCC ? TEXT("true") : TEXT("false"),
            bestOutput->minCX, bestOutput->minCY, bestOutput->maxCX, bestOutput->maxCY,
            bestOutput->minFrameInterval, bestOutput->maxFrameInterval);

        BITMAPINFOHEADER *bmiHeader = GetVideoBMIHeader(bestOutput->mediaType);

        char fourcc[5];
        mcpy(fourcc, &bmiHeader->biCompression, 4);
        fourcc[4] = 0;

        if(bmiHeader->biCompression > 1000)
            strTest << FormattedString(TEXT(", fourCC: '%S'\r\n"), fourcc);
        else
            strTest << FormattedString(TEXT(", fourCC: %08lX\r\n"), bmiHeader->biCompression);

        if(!bDeviceHasAudio) strTest << FormattedString(TEXT("    audio device: %s,\r\n    audio device id %s,\r\n"), strAudioDevice.Array(), strAudioID.Array());

        Log(TEXT("------------------------------------------"));
        Log(strTest.Array());
    }

    //------------------------------------------------
    // set up shaders and video output data

    expectedMediaType = bestOutput->mediaType->subtype;

    colorType = DeviceOutputType_RGB;
    if(bestOutput->videoType == VideoOutputType_I420)
        colorType = DeviceOutputType_I420;
    else if(bestOutput->videoType == VideoOutputType_YV12)
        colorType = DeviceOutputType_YV12;
    else if(bestOutput->videoType == VideoOutputType_YVYU)
        colorType = DeviceOutputType_YVYU;
    else if(bestOutput->videoType == VideoOutputType_YUY2)
        colorType = DeviceOutputType_YUY2;
    else if(bestOutput->videoType == VideoOutputType_UYVY)
        colorType = DeviceOutputType_UYVY;
    else if(bestOutput->videoType == VideoOutputType_HDYC)
        colorType = DeviceOutputType_HDYC;
    else
    {
        colorType = DeviceOutputType_RGB;
        expectedMediaType = MEDIASUBTYPE_RGB32;
    }

    strShader = ChooseShader();
    if(strShader.IsValid())
        colorConvertShader = CreatePixelShaderFromFile(strShader);

    if(colorType != DeviceOutputType_RGB && !colorConvertShader)
    {
        AppWarning(TEXT("DShowPlugin: Could not create color space conversion pixel shader"));
        goto cleanFinish;
    }

    if(colorType == DeviceOutputType_YV12 || colorType == DeviceOutputType_I420)
    {
        for(int i=0; i<numThreads; i++)
            hConvertThreads[i] = OSCreateThread((XTHREAD)PackPlanarThread, convertData+i);
    }

    //------------------------------------------------
    // set chroma details

    keyBaseColor = Color4().MakeFromRGBA(keyColor);
    Matrix4x4TransformVect(keyChroma, (colorType == DeviceOutputType_HDYC) ? (float*)yuv709Mat : (float*)yuvMat, keyBaseColor);
    keyChroma *= 2.0f;

    //------------------------------------------------
    // configure video pin

    if(FAILED(err = devicePin->QueryInterface(IID_IAMStreamConfig, (void**)&config)))
    {
        AppWarning(TEXT("DShowPlugin: Could not get IAMStreamConfig for device pin, result = %08lX"), err);
        goto cleanFinish;
    }

    AM_MEDIA_TYPE outputMediaType;
    CopyMediaType(&outputMediaType, bestOutput->mediaType);

    VIDEOINFOHEADER *vih  = reinterpret_cast<VIDEOINFOHEADER*>(outputMediaType.pbFormat);
    BITMAPINFOHEADER *bmi = GetVideoBMIHeader(&outputMediaType);
    vih->AvgTimePerFrame  = frameInterval;
    bmi->biWidth          = renderCX;
    bmi->biHeight         = renderCY;
    bmi->biSizeImage      = renderCX*renderCY*(bmi->biBitCount>>3);

    if(FAILED(err = config->SetFormat(&outputMediaType)))
    {
        if(err != E_NOTIMPL)
        {
            AppWarning(TEXT("DShowPlugin: SetFormat on device pin failed, result = %08lX"), err);
            goto cleanFinish;
        }
    }

    FreeMediaType(outputMediaType);

    //------------------------------------------------
    // get audio pin configuration, optionally configure audio pin to 44100

    GUID expectedAudioType;

    if(soundOutputType == 1)
    {
        IAMStreamConfig *audioConfig;
        if(SUCCEEDED(audioPin->QueryInterface(IID_IAMStreamConfig, (void**)&audioConfig)))
        {
            AM_MEDIA_TYPE *audioMediaType;
            if(SUCCEEDED(err = audioConfig->GetFormat(&audioMediaType)))
            {
                SetAudioInfo(audioMediaType, expectedAudioType);
            }
            else if(err == E_NOTIMPL) //elgato probably
            {
                IEnumMediaTypes *audioMediaTypes;
                if(SUCCEEDED(err = audioPin->EnumMediaTypes(&audioMediaTypes)))
                {
                    ULONG i = 0;
                    if((err = audioMediaTypes->Next(1, &audioMediaType, &i)) == S_OK)
                        SetAudioInfo(audioMediaType, expectedAudioType);
                    else
                    {
                        AppWarning(TEXT("DShowPlugin: audioMediaTypes->Next failed, result = %08lX"), err);
                        soundOutputType = 0;
                    }

                    audioMediaTypes->Release();
                }
                else
                {
                    AppWarning(TEXT("DShowPlugin: audioMediaTypes->Next failed, result = %08lX"), err);
                    soundOutputType = 0;
                }
            }
            else
            {
                AppWarning(TEXT("DShowPlugin: Could not get audio format, result = %08lX"), err);
                soundOutputType = 0;
            }

            audioConfig->Release();
        }
        else {
            soundOutputType = 0;
        }
    }

    //------------------------------------------------
    // add video capture filter if any

    captureFilter = new CaptureFilter(this, MEDIATYPE_Video, expectedMediaType);

    if(FAILED(err = graph->AddFilter(captureFilter, NULL)))
    {
        AppWarning(TEXT("DShowPlugin: Failed to add video capture filter to graph, result = %08lX"), err);
        goto cleanFinish;
    }

    bAddedVideoCapture = true;

    //------------------------------------------------
    // add audio capture filter if any

    if(soundOutputType == 1)
    {
        audioFilter = new CaptureFilter(this, MEDIATYPE_Audio, expectedAudioType);
        if(!audioFilter)
        {
            AppWarning(TEXT("Failed to create audio capture filter"));
            soundOutputType = 0;
        }
    }
    else if(soundOutputType == 2)
    {
        if(FAILED(err = CoCreateInstance(CLSID_AudioRender, NULL, CLSCTX_INPROC_SERVER, IID_IBaseFilter, (void**)&audioFilter)))
        {
            AppWarning(TEXT("DShowPlugin: failed to create audio renderer, result = %08lX"), err);
            soundOutputType = 0;
        }

        IBasicAudio *basicAudio;
        if(SUCCEEDED(audioFilter->QueryInterface(IID_IBasicAudio, (void**)&basicAudio)))
        {
            long lVol = long((double(volume)*NEAR_SILENTf)-NEAR_SILENTf);
            if(lVol <= -NEAR_SILENT)
                lVol = -10000;
            basicAudio->put_Volume(lVol);
            basicAudio->Release();
        }
    }

    if(soundOutputType != 0)
    {
        if(FAILED(err = graph->AddFilter(audioFilter, NULL)))
            AppWarning(TEXT("DShowPlugin: Failed to add audio capture filter to graph, result = %08lX"), err);

        bAddedAudioCapture = true;
    }

    //------------------------------------------------
    // add primary device filter

    if(FAILED(err = graph->AddFilter(deviceFilter, NULL)))
    {
        AppWarning(TEXT("DShowPlugin: Failed to add device filter to graph, result = %08lX"), err);
        goto cleanFinish;
    }

    if(soundOutputType != 0 && !bDeviceHasAudio)
    {
        if(FAILED(err = graph->AddFilter(audioDeviceFilter, NULL)))
            AppWarning(TEXT("DShowPlugin: Failed to add audio device filter to graph, result = %08lX"), err);
    }

    bAddedDevice = true;

    //------------------------------------------------
    // connect all pins and set up the whole capture thing

    //THANK THE NINE DIVINES I FINALLY GOT IT WORKING
    bool bConnected = SUCCEEDED(err = capture->RenderStream(&PIN_CATEGORY_CAPTURE, &MEDIATYPE_Video, deviceFilter, NULL, captureFilter));
    if(!bConnected)
    {
        if(FAILED(err = graph->Connect(devicePin, captureFilter->GetCapturePin())))
        {
            AppWarning(TEXT("DShowPlugin: Failed to connect the video device pin to the video capture pin, result = %08lX"), err);
            goto cleanFinish;
        }
    }

    if(soundOutputType != 0)
    {
        if(!bDeviceHasAudio)
            bConnected = SUCCEEDED(err = capture->RenderStream(&PIN_CATEGORY_CAPTURE, &MEDIATYPE_Audio, audioDeviceFilter, NULL, audioFilter));
        else
            bConnected = SUCCEEDED(err = capture->RenderStream(&PIN_CATEGORY_CAPTURE, &MEDIATYPE_Audio, deviceFilter, NULL, audioFilter));

        if(!bConnected)
        {
            AppWarning(TEXT("DShowPlugin: Failed to connect the audio device pin to the audio capture pin, result = %08lX"), err);
            soundOutputType = 0;
        }
    }

    if(FAILED(err = graph->QueryInterface(IID_IMediaControl, (void**)&control)))
    {
        AppWarning(TEXT("DShowPlugin: Failed to get IMediaControl, result = %08lX"), err);
        goto cleanFinish;
    }

    if (bUseBuffering) {
        if (!(hStopSampleEvent = CreateEvent(NULL, FALSE, FALSE, NULL))) {
            AppWarning(TEXT("DShowPlugin: Failed to create stop event"), err);
            goto cleanFinish;
        }

        if (!(hSampleThread = OSCreateThread((XTHREAD)SampleThread, this))) {
            AppWarning(TEXT("DShowPlugin: Failed to create sample thread"), err);
            goto cleanFinish;
        }
    }

    if(soundOutputType == 1)
    {
        audioOut = new DeviceAudioSource;
        audioOut->Initialize(this);
        API->AddAudioSource(audioOut);

        audioOut->SetAudioOffset(soundTimeOffset);
        audioOut->SetVolume(volume);
    }

    bSucceeded = true;

cleanFinish:
    SafeRelease(config);
    SafeRelease(devicePin);
    SafeRelease(audioPin);

    for(UINT i=0; i<outputList.Num(); i++)
        outputList[i].FreeData();

    if(!bSucceeded)
    {
        bCapturing = false;

        if(bAddedVideoCapture)
            graph->RemoveFilter(captureFilter);
        if(bAddedAudioCapture)
            graph->RemoveFilter(audioFilter);

        if(bAddedDevice)
        {
            if(!bDeviceHasAudio && audioDeviceFilter)
                graph->RemoveFilter(audioDeviceFilter);
            graph->RemoveFilter(deviceFilter);
        }

        SafeRelease(audioDeviceFilter);
        SafeRelease(deviceFilter);
        SafeRelease(captureFilter);
        SafeRelease(audioFilter);
        SafeRelease(control);

        if (hSampleThread) {
            SetEvent(hStopSampleEvent);
            WaitForSingleObject(hSampleThread, INFINITE);
            CloseHandle(hSampleThread);
            hSampleThread = NULL;
        }

        if (hStopSampleEvent) {
            CloseHandle(hStopSampleEvent);
            hStopSampleEvent = NULL;
        }

        if(colorConvertShader)
        {
            delete colorConvertShader;
            colorConvertShader = NULL;
        }

        if(audioOut)
        {
            delete audioOut;
            audioOut = NULL;
        }

        if(lpImageBuffer)
        {
            Free(lpImageBuffer);
            lpImageBuffer = NULL;
        }

        bReadyToDraw = true;
    }
    else
        bReadyToDraw = false;

    if(!renderCX) renderCX = 32;
    if(!renderCY) renderCY = 32;

    //-----------------------------------------------------
    // create the texture regardless, will just show up as red to indicate failure
    BYTE *textureData = (BYTE*)Allocate(renderCX*renderCY*4);

    if(colorType == DeviceOutputType_RGB) //you may be confused, but when directshow outputs RGB, it's actually outputting BGR
    {
        msetd(textureData, 0xFFFF0000, renderCX*renderCY*4);
        texture = CreateTexture(renderCX, renderCY, GS_BGR, textureData, FALSE, FALSE);
    }
    else //if we're working with planar YUV, we can just use regular RGB textures instead
    {
        msetd(textureData, 0xFF0000FF, renderCX*renderCY*4);
        texture = CreateTexture(renderCX, renderCY, GS_RGB, textureData, FALSE, FALSE);
    }

    if(bSucceeded && bUseThreadedConversion)
    {
        if(colorType == DeviceOutputType_I420 || colorType == DeviceOutputType_YV12)
        {
            LPBYTE lpData;
            if(texture->Map(lpData, texturePitch))
                texture->Unmap();
            else
                texturePitch = renderCX*4;

            lpImageBuffer = (LPBYTE)Allocate(texturePitch*renderCY);
        }
    }

    Free(textureData);

    bFiltersLoaded = bSucceeded;
    return bSucceeded;
}