Ejemplo n.º 1
0
bool
TopWindow::OnEvent(const Event &event)
{
  switch (event.type) {
    Window *w;

  case Event::NOP:
  case Event::QUIT:
  case Event::TIMER:
  case Event::USER:
  case Event::CALLBACK:
    break;

  case Event::CLOSE:
    OnClose();
    break;

  case Event::KEY_DOWN:
    w = GetFocusedWindow();
    if (w == nullptr)
      w = this;

    return w->OnKeyDown(event.param);

  case Event::KEY_UP:
    w = GetFocusedWindow();
    if (w == nullptr)
      w = this;

    return w->OnKeyUp(event.param);

  case Event::MOUSE_MOTION:
#ifdef DRAW_MOUSE_CURSOR
    /* redraw to update the mouse cursor position */
    Invalidate();
#endif

    // XXX keys
    return OnMouseMove(event.point.x, event.point.y, 0);

  case Event::MOUSE_DOWN:
    return double_click.Check(event.point)
      ? OnMouseDouble(event.point.x, event.point.y)
      : OnMouseDown(event.point.x, event.point.y);

  case Event::MOUSE_UP:
    double_click.Moved(event.point);

    return OnMouseUp(event.point.x, event.point.y);

  case Event::MOUSE_WHEEL:
    return OnMouseWheel(event.point.x, event.point.y, (int)event.param);
  }

  return false;
}
WindowReference
ContainerWindow::GetFocusedWindowReference()
{
  Window *focus = GetFocusedWindow();
  return focus != NULL
    ? WindowReference(*this, *focus)
    : WindowReference();
}
Ejemplo n.º 3
0
void MyEventBinder::BindKeyPressedEvent(sf::Keyboard::Key p_key, bool p_ctrl, bool p_alt, bool p_shift, bool p_syst)
{
	if(p_key == sf::Keyboard::Escape)
		GetFocusedWindow().close();
	else
	{
		msg::Msg_Spe(msg::MSG_FLAG_ENUM::BLUE, "You press a the key number : ", static_cast<int>(p_key), " (ctrl : ", p_ctrl, "; alt : ", p_alt, "; shift : ", p_shift, "; syst : ", p_syst, ")");
	}
}
bool
ContainerWindow::FocusNextControl()
{
  Window *focused = GetFocusedWindow();
  if (focused != NULL) {
    Window *control = FindNextControl(focused);
    if (control != NULL) {
      control->SetFocus();
      return true;
    } else
      return FocusFirstControl();
  } else
    return FocusFirstControl();
}
bool
ContainerWindow::FocusPreviousControl()
{
  Window *focused = GetFocusedWindow();
  Window *control = focused != NULL
    ? FindPreviousControl(focused)
    : NULL;
  if (control == NULL) {
    control = children.FindLastControl();
    if (control == NULL)
      return false;
  }

  control->SetFocus();
  return true;
}
Ejemplo n.º 6
0
bool
TopWindow::OnEvent(const SDL_Event &event)
{
  switch (event.type) {
    Window *w;

#if SDL_MAJOR_VERSION < 2
  case SDL_VIDEOEXPOSE:
    invalidated = false;
    Expose();
    return true;
#endif

  case SDL_KEYDOWN:
    w = GetFocusedWindow();
    if (w == nullptr)
      w = this;

    if (!w->IsEnabled())
      return false;

#if SDL_MAJOR_VERSION >= 2
    return w->OnKeyDown(event.key.keysym.sym);
#else
    return w->OnKeyDown(event.key.keysym.sym) ||
      (event.key.keysym.unicode != 0 &&
       w->OnCharacter(event.key.keysym.unicode));
#endif

#if SDL_MAJOR_VERSION >= 2
  case SDL_TEXTINPUT:
    w = GetFocusedWindow();
    if (w == nullptr)
      w = this;

    if (!w->IsEnabled())
      return false;

    if (event.text.text && *event.text.text) {
      std::pair<unsigned, const char *> next = NextUTF8(event.text.text);
      bool handled = w->OnCharacter(next.first);
      while (next.second) {
        next = NextUTF8(next.second);
        handled = w->OnCharacter(next.first) || handled;
      }
      return handled;
    } else
      return false;
#endif

  case SDL_KEYUP:
    w = GetFocusedWindow();
    if (w == nullptr)
      w = this;

    if (!w->IsEnabled())
      return false;

    return w->OnKeyUp(event.key.keysym.sym);

#ifdef HAVE_MULTI_TOUCH
  case SDL_FINGERDOWN:
    if (SDL_GetNumTouchFingers(event.tfinger.touchId) == 2)
      return OnMultiTouchDown();
    else
      return false;

  case SDL_FINGERUP:
    if (SDL_GetNumTouchFingers(event.tfinger.touchId) == 1)
      return OnMultiTouchUp();
    else
      return false;
#endif

  case SDL_MOUSEMOTION:
    // XXX keys
    return OnMouseMove(event.motion.x, event.motion.y, 0);

  case SDL_MOUSEBUTTONDOWN:
#if SDL_MAJOR_VERSION < 2
    if (event.button.button == SDL_BUTTON_WHEELUP)
      return OnMouseWheel(event.button.x, event.button.y, 1);
    else if (event.button.button == SDL_BUTTON_WHEELDOWN)
      return OnMouseWheel(event.button.x, event.button.y, -1);
#endif

    return double_click.Check(RasterPoint(event.button.x, event.button.y))
      ? OnMouseDouble(event.button.x, event.button.y)
      : OnMouseDown(event.button.x, event.button.y);

  case SDL_MOUSEBUTTONUP:
#if SDL_MAJOR_VERSION < 2
    if (event.button.button == SDL_BUTTON_WHEELUP ||
        event.button.button == SDL_BUTTON_WHEELDOWN)
      /* the wheel has already been handled in SDL_MOUSEBUTTONDOWN */
      return false;
#endif

    double_click.Moved(RasterPoint(event.button.x, event.button.y));

    return OnMouseUp(event.button.x, event.button.y);

  case SDL_QUIT:
    return OnClose();

#if SDL_MAJOR_VERSION < 2
  case SDL_VIDEORESIZE:
    Resize(event.resize.w, event.resize.h);
    return true;
#endif

#if SDL_MAJOR_VERSION >= 2
  case SDL_MOUSEWHEEL:
    int x, y;
    SDL_GetMouseState(&x, &y);
    return OnMouseWheel(x, y, event.wheel.y);

  case SDL_WINDOWEVENT:
    switch (event.window.event) {

    case SDL_WINDOWEVENT_RESIZED:
      Resize(event.window.data1, event.window.data2);
      return true;

    case SDL_WINDOWEVENT_RESTORED:
    case SDL_WINDOWEVENT_MOVED:
    case SDL_WINDOWEVENT_SHOWN:
    case SDL_WINDOWEVENT_MAXIMIZED:
      {
        SDL_Window* event_window = SDL_GetWindowFromID(event.window.windowID);
        if (event_window) {
          int w, h;
          SDL_GetWindowSize(event_window, &w, &h);
          if ((w >= 0) && (h >= 0)) {
            Resize(w, h);
          }
        }
      }
      return true;

    case SDL_WINDOWEVENT_EXPOSED:
      invalidated = false;
      Expose();
      return true;
    }
#endif
  }

  return false;
}
Ejemplo n.º 7
0
bool
TopWindow::OnEvent(const Event &event)
{
  switch (event.type) {
    Window *w;

  case Event::NOP:
  case Event::QUIT:
  case Event::TIMER:
  case Event::USER:
  case Event::CALLBACK:
    break;

  case Event::KEY_DOWN:
    w = GetFocusedWindow();
    if (w == nullptr)
      w = this;

    return w->OnKeyDown(event.param);

  case Event::KEY_UP:
    w = GetFocusedWindow();
    if (w == nullptr)
      w = this;

    return w->OnKeyUp(event.param);

  case Event::MOUSE_MOTION:
    // XXX keys
    return OnMouseMove(event.point.x, event.point.y, 0);

  case Event::MOUSE_DOWN:
    return double_click.Check(event.point)
      ? OnMouseDouble(event.point.x, event.point.y)
      : OnMouseDown(event.point.x, event.point.y);

  case Event::MOUSE_UP:
    double_click.Moved(event.point);

    return OnMouseUp(event.point.x, event.point.y);

  case Event::MOUSE_WHEEL:
    return OnMouseWheel(event.point.x, event.point.y, (int)event.param);

  case Event::POINTER_DOWN:
    return OnMultiTouchDown();

  case Event::POINTER_UP:
    return OnMultiTouchUp();

  case Event::RESIZE:
    if (!surface_valid)
      /* postpone the resize if we're paused; the real resize will be
         handled by TopWindow::refresh() as soon as XCSoar is
         resumed */
      return true;

    if (unsigned(event.point.x) == GetWidth() &&
        unsigned(event.point.y) == GetHeight())
      /* no-op */
      return true;

    /* it seems the first page flip after a display orientation change
       is ignored on Android (tested on a Dell Streak / Android
       2.2.2); let's do one dummy call before we really draw
       something */
    screen->Flip();

    Resize(event.point.x, event.point.y);
    return true;

  case Event::PAUSE:
    OnPause();
    return true;

  case Event::RESUME:
    OnResume();
    return true;
  }

  return false;
}
Ejemplo n.º 8
0
bool
TopWindow::OnEvent(const SDL_Event &event)
{
  switch (event.type) {
    Window *w;

#if SDL_MAJOR_VERSION < 2
  case SDL_VIDEOEXPOSE:
    invalidated = false;
    Expose();
    return true;
#endif

  case SDL_KEYDOWN:
    w = GetFocusedWindow();
    if (w == NULL)
      w = this;

    if (!w->IsEnabled())
      return false;

#if SDL_MAJOR_VERSION >= 2
    return w->OnKeyDown(event.key.keysym.sym);
#else
    return w->OnKeyDown(event.key.keysym.sym) ||
      (event.key.keysym.unicode != 0 &&
       w->OnCharacter(event.key.keysym.unicode));
#endif

#if SDL_MAJOR_VERSION >= 2
  case SDL_TEXTINPUT:
    w = GetFocusedWindow();
    if (w == NULL)
      w = this;

    if (!w->IsEnabled())
      return false;

    if (event.text.text && *event.text.text) {
      std::pair<unsigned, const char *> next = NextUTF8(event.text.text);
      bool handled = w->OnCharacter(next.first);
      while (next.second) {
        next = NextUTF8(next.second);
        handled = w->OnCharacter(next.first) || handled;
      }
      return handled;
    } else
      return false;
#endif

  case SDL_KEYUP:
    w = GetFocusedWindow();
    if (w == NULL)
      w = this;

    if (!w->IsEnabled())
      return false;

    return w->OnKeyUp(event.key.keysym.sym);

  case SDL_MOUSEMOTION:
    // XXX keys
    return OnMouseMove(event.motion.x, event.motion.y, 0);

  case SDL_MOUSEBUTTONDOWN:
#if SDL_MAJOR_VERSION < 2
    if (event.button.button == SDL_BUTTON_WHEELUP)
      return OnMouseWheel(event.button.x, event.button.y, 1);
    else if (event.button.button == SDL_BUTTON_WHEELDOWN)
      return OnMouseWheel(event.button.x, event.button.y, -1);
#endif

    return double_click.Check(RasterPoint(event.button.x, event.button.y))
      ? OnMouseDouble(event.button.x, event.button.y)
      : OnMouseDown(event.button.x, event.button.y);

  case SDL_MOUSEBUTTONUP:
#if SDL_MAJOR_VERSION < 2
    if (event.button.button == SDL_BUTTON_WHEELUP ||
        event.button.button == SDL_BUTTON_WHEELDOWN)
      /* the wheel has already been handled in SDL_MOUSEBUTTONDOWN */
      return false;
#endif

    double_click.Moved(RasterPoint(event.button.x, event.button.y));

    return OnMouseUp(event.button.x, event.button.y);

  case SDL_QUIT:
    return OnClose();

#if SDL_MAJOR_VERSION < 2
  case SDL_VIDEORESIZE:
    Resize(event.resize.w, event.resize.h);
    return true;
#endif

#if SDL_MAJOR_VERSION >= 2
  case SDL_MOUSEWHEEL:
    int x, y;
    SDL_GetMouseState(&x, &y);
    return OnMouseWheel(x, y, event.wheel.y);

  case SDL_WINDOWEVENT:
    switch (event.window.event) {

    case SDL_WINDOWEVENT_RESIZED:
      Resize(event.window.data1, event.window.data2);
      return true;

    case SDL_WINDOWEVENT_EXPOSED:
      invalidated = false;
      Expose();
      return true;
    }
#endif
  }

  return false;
}
Ejemplo n.º 9
0
void MyEventBinder::BindClosedEvent()
{
	GetFocusedWindow().close();
}
Ejemplo n.º 10
0
bool
TopWindow::OnEvent(const SDL_Event &event)
{
  switch (event.type) {
    Window *w;

  case SDL_VIDEOEXPOSE:
    Invalidated_lock.Lock();
    Invalidated = false;
    Invalidated_lock.Unlock();

    Expose();
    return true;

  case SDL_KEYDOWN:
    w = GetFocusedWindow();
    if (w == NULL)
      w = this;

    if (!w->IsEnabled())
      return false;

    return w->OnKeyDown(event.key.keysym.sym);

  case SDL_KEYUP:
    w = GetFocusedWindow();
    if (w == NULL)
      w = this;

    if (!w->IsEnabled())
      return false;

    return w->OnKeyUp(event.key.keysym.sym);

  case SDL_MOUSEMOTION:
    // XXX keys
    return OnMouseMove(event.motion.x, event.motion.y, 0);

  case SDL_MOUSEBUTTONDOWN:
    if (event.button.button == SDL_BUTTON_WHEELUP)
      return OnMouseWheel(event.button.x, event.button.y, 1);
    else if (event.button.button == SDL_BUTTON_WHEELDOWN)
      return OnMouseWheel(event.button.x, event.button.y, -1);

    return double_click.Check(RasterPoint{PixelScalar(event.button.x),
                                          PixelScalar(event.button.y)})
      ? OnMouseDouble(event.button.x, event.button.y)
      : OnMouseDown(event.button.x, event.button.y);

  case SDL_MOUSEBUTTONUP:
    if (event.button.button == SDL_BUTTON_WHEELUP ||
        event.button.button == SDL_BUTTON_WHEELDOWN)
      /* the wheel has already been handled in SDL_MOUSEBUTTONDOWN */
      return false;

    double_click.Moved(RasterPoint{PixelScalar(event.button.x),
                                   PixelScalar(event.button.y)});

    return OnMouseUp(event.button.x, event.button.y);

  case SDL_QUIT:
    return OnClose();

  case SDL_VIDEORESIZE:
    Resize(event.resize.w, event.resize.h);
    return true;
  }

  return false;
}
Ejemplo n.º 11
0
bool
TopWindow::OnEvent(const SDL_Event &event)
{
  switch (event.type) {
    Window *w;

#if SDL_MAJOR_VERSION < 2
  case SDL_VIDEOEXPOSE:
    invalidated = false;
    Expose();
    return true;
#endif

  case SDL_KEYDOWN:
    w = GetFocusedWindow();
    if (w == nullptr)
      w = this;

    if (!w->IsEnabled())
      return false;

#if SDL_MAJOR_VERSION >= 2
    return w->OnKeyDown(event.key.keysym.sym);
#else
    return w->OnKeyDown(event.key.keysym.sym) ||
      (event.key.keysym.unicode != 0 &&
       w->OnCharacter(event.key.keysym.unicode));
#endif

#if SDL_MAJOR_VERSION >= 2
  case SDL_TEXTINPUT:
    w = GetFocusedWindow();
    if (w == nullptr)
      w = this;

    if (!w->IsEnabled())
      return false;

    if (*event.text.text) {
      std::pair<unsigned, const char *> next = NextUTF8(event.text.text);
      bool handled = w->OnCharacter(next.first);
      while (next.second) {
        next = NextUTF8(next.second);
        handled = w->OnCharacter(next.first) || handled;
      }
      return handled;
    } else
      return false;
#endif

  case SDL_KEYUP:
    w = GetFocusedWindow();
    if (w == nullptr)
      w = this;

    if (!w->IsEnabled())
      return false;

    return w->OnKeyUp(event.key.keysym.sym);

#ifdef HAVE_MULTI_TOUCH
  case SDL_FINGERDOWN:
    if (SDL_GetNumTouchFingers(event.tfinger.touchId) == 2)
      return OnMultiTouchDown();
    else
      return false;

  case SDL_FINGERUP:
    if (SDL_GetNumTouchFingers(event.tfinger.touchId) == 1)
      return OnMultiTouchUp();
    else
      return false;
#endif

  case SDL_MOUSEMOTION:
    // XXX keys
#ifdef HAVE_HIGHDPI_SUPPORT
    {
      auto x = event.motion.x;
      auto y = event.motion.y;
      PointToReal(x, y);
      return OnMouseMove(x, y, 0);
    }
#else
    return OnMouseMove(event.motion.x, event.motion.y, 0);
#endif

  case SDL_MOUSEBUTTONDOWN:
    {
#if SDL_MAJOR_VERSION < 2
      if (event.button.button == SDL_BUTTON_WHEELUP)
        return OnMouseWheel(event.button.x, event.button.y, 1);
      else if (event.button.button == SDL_BUTTON_WHEELDOWN)
        return OnMouseWheel(event.button.x, event.button.y, -1);
#endif

#ifdef HAVE_HIGHDPI_SUPPORT
      auto x = event.button.x;
      auto y = event.button.y;
      PointToReal(x, y);

      return double_click.Check(RasterPoint(x, y))
        ? OnMouseDouble(x, y)
        : OnMouseDown(x, y);
#else
      return double_click.Check(RasterPoint(event.button.x, event.button.y))
        ? OnMouseDouble(event.button.x, event.button.y)
        : OnMouseDown(event.button.x, event.button.y);
#endif
    }

  case SDL_MOUSEBUTTONUP:
    {
#if SDL_MAJOR_VERSION < 2
      if (event.button.button == SDL_BUTTON_WHEELUP ||
          event.button.button == SDL_BUTTON_WHEELDOWN)
        /* the wheel has already been handled in SDL_MOUSEBUTTONDOWN */
        return false;
#endif

#ifdef HAVE_HIGHDPI_SUPPORT
      auto x = event.button.x;
      auto y = event.button.y;
      PointToReal(x, y);

      double_click.Moved(RasterPoint(x, y));

      return OnMouseUp(x, y);
#else
      double_click.Moved(RasterPoint(event.button.x, event.button.y));

      return OnMouseUp(event.button.x, event.button.y);
#endif
    }

  case SDL_QUIT:
    return OnClose();

#if SDL_MAJOR_VERSION < 2
  case SDL_VIDEORESIZE:
    Resize(event.resize.w, event.resize.h);
    return true;
#endif

#if SDL_MAJOR_VERSION >= 2
  case SDL_MOUSEWHEEL:
    {
      int x, y;
      SDL_GetMouseState(&x, &y);
#ifdef HAVE_HIGHDPI_SUPPORT
      PointToReal(x, y);
#endif
      return OnMouseWheel(x, y, event.wheel.y);
    }

  case SDL_WINDOWEVENT:
    switch (event.window.event) {

    case SDL_WINDOWEVENT_RESIZED:
#ifndef HAVE_HIGHDPI_SUPPORT
      Resize(event.window.data1, event.window.data2);
      return true;
#endif
    case SDL_WINDOWEVENT_RESTORED:
    case SDL_WINDOWEVENT_MOVED:
    case SDL_WINDOWEVENT_SHOWN:
    case SDL_WINDOWEVENT_MAXIMIZED:
      {
        SDL_Window* event_window = SDL_GetWindowFromID(event.window.windowID);
        if (event_window) {
          int w, h;
          SDL_GetWindowSize(event_window, &w, &h);
          if ((w >= 0) && (h >= 0)) {
#ifdef HAVE_HIGHDPI_SUPPORT
            int real_w, real_h;
            SDL_GL_GetDrawableSize(event_window, &real_w, &real_h);
            point_to_real_x = static_cast<float>(real_w) /
                              static_cast<float>(w);
            point_to_real_y = static_cast<float>(real_h) /
                              static_cast<float>(h);
            Resize(real_w, real_h);
#else
            Resize(w, h);
#endif
          }

#if defined(__MACOSX__) && __MACOSX__
          SDL_SysWMinfo *wm_info =
              reinterpret_cast<SDL_SysWMinfo *>(alloca(sizeof(SDL_SysWMinfo)));
          SDL_VERSION(&wm_info->version);
          if ((SDL_GetWindowWMInfo(event_window, wm_info)) &&
              (wm_info->subsystem == SDL_SYSWM_COCOA)) {
            [wm_info->info.cocoa.window
                setCollectionBehavior:
                    NSWindowCollectionBehaviorFullScreenPrimary];
          }
          Invalidate();
#endif
        }
      }
      return true;

    case SDL_WINDOWEVENT_EXPOSED:
      invalidated = false;
      Expose();
      return true;
    }
#endif
  }