Ejemplo n.º 1
0
bool OpenGLApp::initAPI(){
	initialMode = CGDisplayCurrentMode(kCGDirectMainDisplay);

	dmodes = CGDisplayAvailableModes(kCGDirectMainDisplay);
	int count = CFArrayGetCount(dmodes);

	Array <DispRes> modes;
	int foundMode = -1;
	for (int i = 0; i < count; i++){
		CFDictionaryRef mode = (CFDictionaryRef) CFArrayGetValueAtIndex(dmodes, i);

		long bitsPerPixel = GetDictionaryLong(mode, kCGDisplayBitsPerPixel);
		Boolean safeForHardware = GetDictionaryBoolean(mode, kCGDisplayModeIsSafeForHardware);
		Boolean stretched = GetDictionaryBoolean(mode, kCGDisplayModeIsStretched);

		if (bitsPerPixel < colorBits || !safeForHardware || stretched) continue;

		long width  = GetDictionaryLong(mode, kCGDisplayWidth);
		long height = GetDictionaryLong(mode, kCGDisplayHeight);
		long refreshRate = GetDictionaryLong(mode, kCGDisplayRefreshRate);

//		printf("Mode: %dx%dx%d @ %d\n", width, height, bitsPerPixel, refreshRate);

		if (width >= 640 && height >= 480){
			modes.add(newRes(width, height, i));

			if (width == fullscreenWidth && height == fullscreenHeight){
				foundMode = i;
			}
		}
	}

	resolution->clear();
	modes.sort(dComp);
	char str[64];
	for (uint i = 0; i < modes.getCount(); i++){
		sprintf(str, "%dx%d", modes[i].w, modes[i].h);
		int index = resolution->addItemUnique(str);
		if (modes[i].index == foundMode) resolution->selectItem(index);
	}

	if (fullscreen){
		if (foundMode < 0 || CGDisplaySwitchToMode(kCGDirectMainDisplay, (CFDictionaryRef) CFArrayGetValueAtIndex(dmodes, foundMode)) != kCGErrorSuccess){
			sprintf(str, "Couldn't set fullscreen to %dx%d.", fullscreenWidth, fullscreenHeight);
			ErrorMsg(str);
			fullscreen = false;
		}
	}


	Rect rect;
	if (fullscreen){
		rect.left = 0;
		rect.top  = 0;
	} else {
		long w = GetDictionaryLong(initialMode, kCGDisplayWidth);
		long h = GetDictionaryLong(initialMode, kCGDisplayHeight);

		rect.left = (w - width) / 2;
		rect.top  = (h - height) / 2;
	}
	rect.right = rect.left + width;
	rect.bottom = rect.top + height;

	WindowAttributes attributes = fullscreen? (kWindowNoTitleBarAttribute | kWindowNoShadowAttribute) : (kWindowStandardDocumentAttributes | kWindowStandardHandlerAttribute);

	OSStatus error = CreateNewWindow(kDocumentWindowClass, attributes, &rect, &window);
	if (error != noErr || window == NULL){
		ErrorMsg("Couldn't create window");
		return false;
	}

    GDHandle screen = GetGWorldDevice(GetWindowPort(window));
    if (screen == NULL){
        ErrorMsg("Couldn't get device");
        ReleaseWindow(window);
        return false;
    }

	AGLPixelFormat pixelFormat;
	while (true){
		GLint attributes[] = {
			fullscreen? AGL_FULLSCREEN : AGL_WINDOW,
			AGL_RGBA,
			AGL_DOUBLEBUFFER,
			AGL_RED_SIZE,            8,
			AGL_GREEN_SIZE,          8,
			AGL_BLUE_SIZE,           8,
			AGL_ALPHA_SIZE,         (colorBits > 24)? 8 : 0,
			AGL_DEPTH_SIZE,          depthBits,
			AGL_STENCIL_SIZE,        stencilBits,
			AGL_SAMPLE_BUFFERS_ARB, (antiAliasSamples > 0),
			AGL_SAMPLES_ARB,         antiAliasSamples,
			AGL_NONE
		};

		pixelFormat = aglChoosePixelFormat(&screen, 1, attributes);
		if (pixelFormat != NULL) break;

		antiAliasSamples -= 2;
		if (antiAliasSamples < 0){
			ErrorMsg("No suitable pixel format");
			ReleaseWindow(window);
			return false;
		}
	}

	glContext = aglCreateContext(pixelFormat, NULL);
    aglDestroyPixelFormat(pixelFormat);

	if (glContext == NULL){
		ErrorMsg("Couldn't create context");
		ReleaseWindow(window);
		return false;
	}

	if (fullscreen){
		CGCaptureAllDisplays();
		aglSetFullScreen(glContext, 0, 0, 0, 0);
	} else {
		if (!aglSetDrawable(glContext, GetWindowPort(window))){
			ErrorMsg("Couldn't set drawable");
			aglDestroyContext(glContext);
			ReleaseWindow(window);
			return false;
		}
	}

	if (!aglSetCurrentContext(glContext)){
		ErrorMsg("Couldn't make context current");
		aglDestroyContext(glContext);
		ReleaseWindow(window);
		return false;
	}

	setWindowTitle(getTitle());
    ShowWindow(window);

	initExtensions();

	if (antiAliasSamples > 0){
		glEnable(GL_MULTISAMPLE_ARB);
	}

	if (fullscreen) captureMouse(!configDialog->isVisible());

	renderer = new OpenGLRenderer(glContext);
	renderer->setViewport(width, height);

	antiAlias->selectItem(antiAliasSamples / 2);

	linearClamp = renderer->addSamplerState(LINEAR, CLAMP, CLAMP, CLAMP);
	defaultFont = renderer->addFont("../Textures/Fonts/Future.dds", "../Textures/Fonts/Future.font", linearClamp);
	blendSrcAlpha = renderer->addBlendState(SRC_ALPHA, ONE_MINUS_SRC_ALPHA);
	noDepthTest  = renderer->addDepthState(false, false);
	noDepthWrite = renderer->addDepthState(true,  false);
	cullNone  = renderer->addRasterizerState(CULL_NONE);
	cullBack  = renderer->addRasterizerState(CULL_BACK);
	cullFront = renderer->addRasterizerState(CULL_FRONT);

	return true;
}
Ejemplo n.º 2
0
////////////////////////////////////////////////////////////////////////////////
// virtual
bool LLMediaImplQuickTime::sizeChanged()
{
	if ( ! mMovieHandle )
		return false;

	// sanitize size of movie
	Rect movie_rect;
	setMovieBoxEnhanced( &movie_rect );

	// we need this later
	int width = ( movie_rect.right - movie_rect.left );
	int height = ( movie_rect.bottom - movie_rect.top );

	std::cout << "LLMEDIA> size changed to " << width << " x " << height << std::endl;

	setMediaSize( width, height );

	// media depth won't change
	int depth_bits = getMediaDepth() * 8;

	GWorldPtr old_gworld_handle = mGWorldHandle;

	if (old_gworld_handle)
	{
		GWorldFlags result = UpdateGWorld( &mGWorldHandle, depth_bits, &movie_rect, NULL, NULL, 0 );
		if ( gwFlagErr == result )
		{
			// TODO: unrecoverable?? throw exception?  return something?
			return false;
		}
	}
	else
	{
		OSErr result = NewGWorld( &mGWorldHandle, depth_bits, &movie_rect, NULL, NULL, keepLocal | pixelsLocked );
		if ( noErr != result )
		{
			// ATODO: unrecoverable??  throw exception?  return something?
			return false;
		}

		// clear memory in GWorld to avoid random screen visual fuzz from uninitialized texture data
		if ( mGWorldHandle )
		{
			PixMapHandle pix_map_handle = GetGWorldPixMap( mGWorldHandle );
			unsigned char* ptr = ( unsigned char* )GetPixBaseAddr( pix_map_handle );
			memset( ptr, 0x00, height * QTGetPixMapHandleRowBytes( pix_map_handle ) );
		}
	}

	// point movie at GWorld if it's new
	if ( mMovieHandle && ! old_gworld_handle )
	{
		SetMovieGWorld( mMovieHandle, mGWorldHandle, GetGWorldDevice ( mGWorldHandle ) );
	}

	// update movie controller
	if ( mMovieController )
	{
		MCSetControllerPort( mMovieController, mGWorldHandle );
		MCPositionController( mMovieController, &movie_rect, &movie_rect,
							  mcTopLeftMovie | mcPositionDontInvalidate );
		MCMovieChanged( mMovieController, mMovieHandle );
	}

	// Emit event with size change so the calling app knows about it too
	LLMediaEvent event( this );
	mEventEmitter.update( &LLMediaObserver::onMediaSizeChange, event );

	return true;
}
Ejemplo n.º 3
0
void TLevelReader3gp::load(const TRasterP &rasP, int frameIndex, const TPoint &pos, int shrinkX, int shrinkY)
{
	TRaster32P ras = rasP;

	{
		QMutexLocker sl(&m_mutex);
		ras->lock();
		if (m_IOError != QTNoError)
			goto error;

		Rect rect;
		rect.right = pos.x + ras->getLx();
		rect.left = pos.x;
		rect.bottom = pos.y + ras->getLy();
		rect.top = pos.y;

		GWorldPtr offscreenGWorld;
		OSErr err;

#if defined TNZ_MACHINE_CHANNEL_ORDER_BGRM
		OSType pixelFormat = k32BGRAPixelFormat;
#elif defined TNZ_MACHINE_CHANNEL_ORDER_MRGB
		OSType pixelFormat = k32ARGBPixelFormat;
#endif

		err = QTNewGWorldFromPtr(
			&offscreenGWorld, pixelFormat,
			&rect, 0, 0, 0, ras->getRawData(), ras->getWrap() * 4);

		if (err != noErr) {
			m_IOError = QTUnableToCreateResource;
			goto error;
		}

		SetMovieBox(m_movie, &rect);
		err = GetMoviesError();
		if (err != noErr) {
			m_IOError = QTUnableToSetMovieBox;
#if 0
    DisposeGWorld(offscreenGWorld);
#endif
			goto error;
		}

#if 0
  SetMovieGWorld(m_movie, offscreenGWorld, GetGWorldDevice(offscreenGWorld));
#endif
		err = GetMoviesError();
		if (err != noErr) {
			m_IOError = QTUnableToSetMovieGWorld;
#if 0
    DisposeGWorld(offscreenGWorld);
#endif
			goto error;
		}

		TimeValue currentTime = currentTimes[frameIndex];

		SetMovieTimeValue(m_movie, currentTime);

		err = GetMoviesError();
		if (err != noErr) {
			m_IOError = QTUnableToSetTimeValue;
#if 0
    DisposeGWorld(offscreenGWorld);
#endif
			goto error;
		}

		err = UpdateMovie(m_movie);
		if (err != noErr) {
			m_IOError = QTUnableToUpdateMovie;
#if 0
    DisposeGWorld(offscreenGWorld);
#endif
			goto error;
		}

		MoviesTask(m_movie, 0);
		err = GetMoviesError();
		if (err != noErr) {
			m_IOError = QTUnableToDoMovieTask;
#if 0
    DisposeGWorld(offscreenGWorld);
#endif
			goto error;
		}

		SetMovieGWorld(m_movie, 0, 0);
#if 0
  DisposeGWorld(offscreenGWorld);
#endif
		ras->unlock();
	}

	if (m_depth != 32) {
		setMatteAndYMirror(rasP);
	} else {
		rasP->yMirror();
	}

	return;

error:
	ras->unlock();
	throw TImageException(m_path, buildQTErrorString(m_IOError));
}
Ejemplo n.º 4
0
void QTCode_SetMovieGWorld(Movie theMovie, GWorldPtr offscreen) 
{
	SetMovieGWorld(theMovie, offscreen, GetGWorldDevice(offscreen));
}
Ejemplo n.º 5
0
// -----------------------------------------------------------------------------
//	CreateCGImageWithQTFromFile
// -----------------------------------------------------------------------------
//
OSStatus
CreateCGImageWithQTFromFile(
	FSRef*						inFSRef,
	CGImageRef*					outImage )
{
	OSStatus					err;
	GraphicsImportComponent		importer;
	FSSpec						fileSpec;
	GWorldPtr					gWorld = NULL;
	Rect						bounds;
	CGDataProviderRef			provider;
	CGColorSpaceRef				colorspace;
	long						width;
	long						height;
	long						rowbytes;
	Ptr							dataPtr;

	// Make an FSRef into an FSSpec
	err = FSGetCatalogInfo( inFSRef, kFSCatInfoNone, NULL, NULL, &fileSpec, NULL );
	require_noerr( err, CantMakeFSSpec );

	err = GetGraphicsImporterForFile( &fileSpec, &importer );
	require_noerr( err, CantGetImporter );
	
	err = GraphicsImportGetNaturalBounds( importer, &bounds );
	require_noerr( err, CantGetBounds );

	// Allocate the buffer
	width = RECT_WIDTH( bounds );
	height = RECT_HEIGHT( bounds );
	rowbytes = width * 4;
	dataPtr = NewPtr( height * rowbytes );
	require_action( dataPtr != NULL, CantAllocBuffer, err = memFullErr );
	
	err = NewGWorldFromPtr( &gWorld, 32, &bounds, NULL, NULL, NULL, dataPtr, rowbytes );
	require_noerr( err, CantCreateGWorld );

	err = GraphicsImportSetGWorld( importer, gWorld, GetGWorldDevice( gWorld) );
	require_noerr( err, CantSetGWorld );

	err = GraphicsImportDraw( importer );
	require_noerr( err, CantDraw );
	
	provider = CGDataProviderCreateWithData( NULL, dataPtr, height * rowbytes,
			GWorldImageBufferRelease );
	require_action( provider != NULL, CantCreateProvider, err = memFullErr );

	colorspace = CGColorSpaceCreateDeviceRGB();
	require_action( colorspace != NULL, CantCreateColorSpace, err = memFullErr );
	
	*outImage = CGImageCreate( width, height, 8, 32, rowbytes, colorspace,
			kCGImageAlphaPremultipliedFirst, provider, NULL, false, kCGRenderingIntentDefault );
	require_action( *outImage != NULL, CantCreateImage, err = memFullErr );
	
CantCreateImage:
	CGColorSpaceRelease( colorspace );

CantCreateColorSpace:
	CGDataProviderRelease( provider );

CantCreateProvider:
CantDraw:
CantSetGWorld:
	if ( gWorld != NULL )
		DisposeGWorld( gWorld );

CantCreateGWorld:
CantAllocBuffer:
CantGetBounds:
CantGetImporter:
CantMakeFSSpec:
	return err;
}
Ejemplo n.º 6
0
void QTCmpr_CompressSequence (WindowObject theWindowObject)
{
	ComponentInstance			myComponent = NULL;
	GWorldPtr					myImageWorld = NULL;		// the graphics world we draw the images in
	PixMapHandle				myPixMap = NULL;
	Movie						mySrcMovie = NULL;
	Track						mySrcTrack = NULL;
	Movie						myDstMovie = NULL;
	Track						myDstTrack = NULL;
	Media						myDstMedia = NULL;
	Rect						myRect;
	PicHandle					myPicture = NULL;
	CGrafPtr					mySavedPort = NULL;
	GDHandle					mySavedDevice = NULL;
	SCTemporalSettings			myTimeSettings;
	SCDataRateSettings			myRateSettings;
	FSSpec						myFile;
	Boolean						myIsSelected = false;
	Boolean						myIsReplacing = false;	
	short						myRefNum = -1;
	StringPtr 					myMoviePrompt = QTUtils_ConvertCToPascalString(kQTCSaveMoviePrompt);
	StringPtr 					myMovieFileName = QTUtils_ConvertCToPascalString(kQTCSaveMovieFileName);
	MatrixRecord				myMatrix;
	ImageDescriptionHandle		myImageDesc = NULL;
	TimeValue					myCurMovieTime = 0L;
	TimeValue					myOrigMovieTime = 0L;		// current movie time, when compression is begun
	short						myFrameNum;		
	long						myFlags = 0L;
	long						myNumFrames = 0L;
	long						mySrcMovieDuration = 0L;	// duration of source movie
	OSErr						myErr = noErr;
#if USE_ASYNC_COMPRESSION
	ICMCompletionProcRecord		myICMComplProcRec;
	ICMCompletionProcRecordPtr	myICMComplProcPtr = NULL;
	OSErr						myICMComplProcErr = noErr;

	myICMComplProcRec.completionProc = NULL;
	myICMComplProcRec.completionRefCon = 0L;
#endif

	if (theWindowObject == NULL)
		goto bail;

	//////////
	//
	// get the movie and the first video track in the movie
	//
	//////////
	
	mySrcMovie = (**theWindowObject).fMovie;
	if (mySrcMovie == NULL)
		goto bail;

	mySrcTrack = GetMovieIndTrackType(mySrcMovie, 1, VideoMediaType, movieTrackMediaType);
	if (mySrcTrack == NULL)
		goto bail;
	
	// stop the movie; we don't want it to be playing while we're (re)compressing it
	SetMovieRate(mySrcMovie, (Fixed)0L);

	// get the current movie time, when compression is begun; we'll restore this later
	myOrigMovieTime = GetMovieTime(mySrcMovie, NULL);

	//////////
	//
	// configure and display the Standard Image Compression dialog box
	//
	//////////
	
	// open an instance of the Standard Image Compression dialog component
	myComponent = OpenDefaultComponent(StandardCompressionType, StandardCompressionSubType);
	if (myComponent == NULL)
		goto bail;

	// turn off "best depth" option in the compression dialog, because all of our
	// buffering is done at 32-bits (regardless of the depth of the source data)
	//
	// a more ambitious approach would be to loop through each of the video sample
	// descriptions in each of the video tracks looking for the deepest depth, and
	// using that for the best depth; better yet, we could find out which compressors
	// were used and set one of those as the default in the compression dialog
	SCGetInfo(myComponent, scPreferenceFlagsType, &myFlags);
	myFlags &= ~scShowBestDepth;
	SCSetInfo(myComponent, scPreferenceFlagsType, &myFlags);

	// because we are recompressing a movie that may have a variable frame rate,
	// we want to allow the user to leave the frame rate text field blank (in which
	// case we can preserve the frame durations of the source movie); if the user
	// enters a number, we will resample the movie at a new frame rate; if we don't
	// clear this flag, the compression dialog will not allow zero in the frame rate field
	//
	// NOTE: we could have set this flag above when we cleared the scShowBestDepth flag;
	// it is done here for clarity.	
	SCGetInfo(myComponent, scPreferenceFlagsType, &myFlags);
	myFlags |= scAllowZeroFrameRate;
	SCSetInfo(myComponent, scPreferenceFlagsType, &myFlags);

	// get the number of video frames in the movie
	myNumFrames = QTUtils_GetFrameCount(mySrcTrack);

	// get the bounding rectangle of the movie, create a 32-bit GWorld with those
	// dimensions, and draw the movie poster picture into it; this GWorld will be
	// used for the test image in the compression dialog box and for rendering movie
	// frames
	myPicture = GetMoviePosterPict(mySrcMovie);
	if (myPicture == NULL)
		goto bail;
		
	GetMovieBox(mySrcMovie, &myRect);

	myErr = NewGWorld(&myImageWorld, 32, &myRect, NULL, NULL, 0L);
	if (myErr != noErr)
		goto bail;
		
	// get the pixmap of the GWorld; we'll lock the pixmap, just to be safe
	myPixMap = GetGWorldPixMap(myImageWorld);
	if (!LockPixels(myPixMap))
		goto bail;

	// draw the movie poster image into the GWorld
	GetGWorld(&mySavedPort, &mySavedDevice);
	SetGWorld(myImageWorld, NULL);
	EraseRect(&myRect);
	DrawPicture(myPicture, &myRect);
	KillPicture(myPicture);
	SetGWorld(mySavedPort, mySavedDevice);

	// set the picture to be displayed in the dialog box; passing NULL for the rect
	// means use the entire image; passing 0 for the flags means to use the default
	// system method of displaying the test image, which is currently a combination
	// of cropping and scaling; personally, I prefer scaling (your mileage may vary)
	SCSetTestImagePixMap(myComponent, myPixMap, NULL, scPreferScaling);

	// install the custom procs, if requested
	// we can install two kinds of custom procedures for use in connection with
	// the standard dialog box: (1) a modal-dialog filter function, and (2) a hook
	// function to handle the custom button in the dialog box
	if (gUseExtendedProcs)
		QTCmpr_InstallExtendedProcs(myComponent, (long)myPixMap);
	
	// set up some default settings for the compression dialog
	SCDefaultPixMapSettings(myComponent, myPixMap, true);
	
	// clear out the default frame rate chosen by Standard Compression (a frame rate
	// of 0 means to use the rate of the source movie)
	myErr = SCGetInfo(myComponent, scTemporalSettingsType, &myTimeSettings);
	if (myErr != noErr)
		goto bail;

	myTimeSettings.frameRate = 0;
	SCSetInfo(myComponent, scTemporalSettingsType, &myTimeSettings);

	// request image compression settings from the user; in other words, put up the dialog box
	myErr = SCRequestSequenceSettings(myComponent);
	if (myErr == scUserCancelled)
		goto bail;

	// get a copy of the temporal settings the user entered; we'll need them for some
	// of our calculations (in a simpler application, we'd never have to look at them)	
	SCGetInfo(myComponent, scTemporalSettingsType, &myTimeSettings);

	//////////
	//
	// adjust the data rate [to be supplied][relevant only for movies that have sound tracks]
	//
	//////////

	
	//////////
	//
	// adjust the sample count
	//
	// if the user wants to resample the frame rate of the movie (as indicated a non-zero
	// value in the frame rate field) calculate the number of frames and duration for the new movie
	//
	//////////
	
	if (myTimeSettings.frameRate != 0) {
		long	myDuration = GetMovieDuration(mySrcMovie);
		long	myTimeScale = GetMovieTimeScale(mySrcMovie);
		float	myFloat = (float)myDuration * myTimeSettings.frameRate;
		
		myNumFrames = myFloat / myTimeScale / 65536;
		if (myNumFrames == 0)
			myNumFrames = 1;
	}

	//////////
	//
	// get the name and location of the new movie file
	//
	//////////

	// prompt the user for a file to put the compressed image into; in theory, the name
	// should have a file extension appropriate to the type of compressed data selected by the user;
	// this is left as an exercise for the reader
	QTFrame_PutFile(myMoviePrompt, myMovieFileName, &myFile, &myIsSelected, &myIsReplacing);
	if (!myIsSelected)
		goto bail;

	// delete any existing file of that name
	if (myIsReplacing) {
		myErr = DeleteMovieFile(&myFile);
		if (myErr != noErr)
			goto bail;
	}
		
	//////////
	//
	// create the target movie
	//
	//////////
	
	myErr = CreateMovieFile(&myFile, sigMoviePlayer, smSystemScript, 
								createMovieFileDeleteCurFile | createMovieFileDontCreateResFile, &myRefNum, &myDstMovie);
	if (myErr != noErr)
		goto bail;
	
	// create a new video movie track with the same dimensions as the entire source movie
	myDstTrack = NewMovieTrack(myDstMovie,
								(long)(myRect.right - myRect.left) << 16,
								(long)(myRect.bottom - myRect.top) << 16, kNoVolume);
	if (myDstTrack == NULL)
		goto bail;
	
	// create a media for the new track with the same time scale as the source movie;
	// because the time scales are the same, we don't have to do any time scale conversions.
	myDstMedia = NewTrackMedia(myDstTrack, VIDEO_TYPE, GetMovieTimeScale(mySrcMovie), 0, 0);
	if (myDstMedia == NULL)
		goto bail;
	
	// copy the user data and settings from the source to the dest movie
	CopyMovieSettings(mySrcMovie, myDstMovie);
	
	// set movie matrix to identity and clear the movie clip region (because the conversion
	// process transforms and composites all video tracks into one untransformed video track)
	SetIdentityMatrix(&myMatrix);
	SetMovieMatrix(myDstMovie, &myMatrix);
	SetMovieClipRgn(myDstMovie, NULL);
	
	// set the movie to highest quality imaging
	SetMoviePlayHints(mySrcMovie, hintsHighQuality, hintsHighQuality);

	myImageDesc = (ImageDescriptionHandle)NewHandleClear(sizeof(ImageDescription));
	if (myImageDesc == NULL)
		goto bail;

	// prepare for adding frames to the movie
	myErr = BeginMediaEdits(myDstMedia);
	if (myErr != noErr)
		goto bail;

	//////////
	//
	// compress the image sequence
	//
	// we are going to step through the source movie, compress each frame, and then add
	// the compressed frame to the destination movie
	//
	//////////
	
	myErr = SCCompressSequenceBegin(myComponent, myPixMap, NULL, &myImageDesc);
	if (myErr != noErr)
		goto bail;
	
#if USE_ASYNC_COMPRESSION
	myFlags = codecFlagUpdatePrevious + codecFlagUpdatePreviousComp + codecFlagLiveGrab;
	SCSetInfo(myComponent, scCodecFlagsType, &myFlags);
#endif

	// clear out our image GWorld and set movie to draw into it
	SetGWorld(myImageWorld, NULL);
	EraseRect(&myRect);
	SetMovieGWorld(mySrcMovie, myImageWorld, GetGWorldDevice(myImageWorld));

	// set current time value to beginning of the source movie
	myCurMovieTime = 0;

	// get a value we'll need inside the loop
	mySrcMovieDuration = GetMovieDuration(mySrcMovie);

	// loop through all of the interesting times we counted above
	for (myFrameNum = 0; myFrameNum < myNumFrames; myFrameNum++) {
		short			mySyncFlag;
		TimeValue		myDuration;
		long			myDataSize;
		Handle			myCompressedData;

		//////////
		//
		// get the next frame of the source movie
		//
		//////////
		
		// if we are resampling the movie, step to the next frame
		if (myTimeSettings.frameRate) {
			myCurMovieTime = myFrameNum * mySrcMovieDuration / (myNumFrames - 1);
			myDuration = mySrcMovieDuration / myNumFrames;
		} else {
			OSType		myMediaType = VIDEO_TYPE;
			
			myFlags = nextTimeMediaSample;

			// if this is the first frame, include the frame we are currently on		
			if (myFrameNum == 0)
				myFlags |= nextTimeEdgeOK;
			
			// if we are maintaining the frame durations of the source movie,
			// skip to the next interesting time and get the duration for that frame
			GetMovieNextInterestingTime(mySrcMovie, myFlags, 1, &myMediaType, myCurMovieTime, 0, &myCurMovieTime, &myDuration);
		}
		
		SetMovieTimeValue(mySrcMovie, myCurMovieTime);
		MoviesTask(mySrcMovie, 0);
		MoviesTask(mySrcMovie, 0);
		MoviesTask(mySrcMovie, 0);

		// if data rate constraining is being done, tell Standard Compression the
		// duration of the current frame in milliseconds; we only need to do this
		// if the frames have variable durations
		if (!SCGetInfo(myComponent, scDataRateSettingsType, &myRateSettings)) {
			myRateSettings.frameDuration = myDuration * 1000 / GetMovieTimeScale(mySrcMovie);
			SCSetInfo(myComponent, scDataRateSettingsType, &myRateSettings);
		}

		//////////
		//
		// compress the current frame of the source movie and add it to the destination movie
		//
		//////////
		
		// if SCCompressSequenceFrame completes successfully, myCompressedData will hold
		// a handle to the newly-compressed image data and myDataSize will be the size of
		// the compressed data (which will usually be different from the size of the handle);
		// also mySyncFlag will be a value that that indicates whether or not the frame is a
		// key frame (and which we pass directly to AddMediaSample); note that we do not need
		// to dispose of myCompressedData, since SCCompressSequenceEnd will do that for us
#if !USE_ASYNC_COMPRESSION
		myErr = SCCompressSequenceFrame(myComponent, myPixMap, &myRect, &myCompressedData, &myDataSize, &mySyncFlag);
		if (myErr != noErr)
			goto bail;
#else
		if (myICMComplProcPtr == NULL) {
			myICMComplProcRec.completionProc = NewICMCompletionProc(QTCmpr_CompletionProc);
			myICMComplProcRec.completionRefCon = (long)&myICMComplProcErr;
			myICMComplProcPtr = &myICMComplProcRec;
		}
		
		myICMComplProcErr = kAsyncDefaultValue;
		
		myErr = SCCompressSequenceFrameAsync(myComponent, myPixMap, &myRect, &myCompressedData, &myDataSize, &mySyncFlag, myICMComplProcPtr);
		if (myErr != noErr)
			goto bail;

		// spin our wheels while we're waiting for the compress call to complete
		while (myICMComplProcErr == kAsyncDefaultValue) {
			EventRecord			myEvent;
			
			WaitNextEvent(0, &myEvent, 60, NULL);
			SCAsyncIdle(myComponent);
		}
		myErr = myICMComplProcErr;
#endif

		myErr = AddMediaSample(myDstMedia, myCompressedData, 0, myDataSize, myDuration, (SampleDescriptionHandle)myImageDesc, 1, mySyncFlag, NULL);
		if (myErr != noErr)
			goto bail;
	}
	
	// close the compression sequence; this will dispose of the image description
	// and compressed data handles allocated by SCCompressSequenceBegin
	SCCompressSequenceEnd(myComponent);

	//////////
	//
	// add the media data to the destination movie
	//
	//////////
	
	myErr = EndMediaEdits(myDstMedia);
	if (myErr != noErr)
		goto bail;
	
	InsertMediaIntoTrack(myDstTrack, 0, 0, GetMediaDuration(myDstMedia), fixed1);

	// add the movie resource to the dst movie file.
	myErr = AddMovieResource(myDstMovie, myRefNum, NULL, NULL);
	if (myErr != noErr)
		goto bail;

	// flatten the movie data [to be supplied]
	
	// close the movie file
	CloseMovieFile(myRefNum);
	
bail:
	// close the Standard Compression component
	if (myComponent != NULL)
		CloseComponent(myComponent);

	if (mySrcMovie != NULL) {
		// restore the source movie's original graphics port and device
		SetMovieGWorld(mySrcMovie, mySavedPort, mySavedDevice);

		// restore the source movie's original movie time
		SetMovieTimeValue(mySrcMovie, myOrigMovieTime);
	}
	
	// restore the original graphics port and device
	SetGWorld(mySavedPort, mySavedDevice);

	// delete the GWorld we were drawing frames into
	if (myImageWorld != NULL)
		DisposeGWorld(myImageWorld);
	
#if USE_ASYNC_COMPRESSION
	if (myICMComplProcRec.completionProc != NULL)
		DisposeICMCompletionUPP(myICMComplProcRec.completionProc);
#endif

	free(myMoviePrompt);
	free(myMovieFileName);
}