int32 Client::CalcINT() { int32 val = m_pp.INT + itembonuses.INT + spellbonuses.INT; int32 mod = aabonuses.INT; INT = val + mod; if(m_pp.intoxication) { int32 AlcINT = INT - (int32)((float)m_pp.intoxication / 200.0f * (float)INT) - 1; if((AlcINT < (int)(0.2 * INT))) INT = (int)(0.2f * (float)INT); else INT = AlcINT; } if(INT < 1) INT = 1; int m = GetMaxINT(); if(INT > m) INT = m; return(INT); }
int16 Client::CalcINT() { int16 val = m_pp.INT + itembonuses.INT + spellbonuses.INT; int16 mod = aabonuses.INT; if(val>255 && GetLevel() <= 60) val = 255; INT = val + mod; if(m_pp.intoxication) { int16 AlcINT = INT - (int16)((float)m_pp.intoxication / 200.0f * (float)INT) - 1; if((AlcINT < (int)(0.2 * INT))) INT = (int)(0.2f * (float)INT); else INT = AlcINT; } if(INT < 1) INT = 1; int m = GetMaxINT(); if(INT > m) INT = m; return(INT); }