Ejemplo n.º 1
0
static int commit_bitstream_and_slice_buffer(AVCodecContext *avctx,
                                             DECODER_BUFFER_DESC *bs,
                                             DECODER_BUFFER_DESC *sc)
{
    const H264Context *h = avctx->priv_data;
    const unsigned mb_count = h->mb_width * h->mb_height;
    AVDXVAContext *ctx = avctx->hwaccel_context;
    const H264Picture *current_picture = h->cur_pic_ptr;
    struct dxva2_picture_context *ctx_pic = current_picture->hwaccel_picture_private;
    DXVA_Slice_H264_Short *slice = NULL;
    void     *dxva_data_ptr = NULL;
    uint8_t  *dxva_data, *current, *end;
    unsigned dxva_size = 0;
    void     *slice_data;
    unsigned slice_size;
    unsigned padding;
    unsigned i;
    unsigned type;

    /* Create an annex B bitstream buffer with only slice NAL and finalize slice */
#if CONFIG_D3D11VA
    if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) {
        type = D3D11_VIDEO_DECODER_BUFFER_BITSTREAM;
        if (FAILED(ID3D11VideoContext_GetDecoderBuffer(D3D11VA_CONTEXT(ctx)->video_context,
                                                       D3D11VA_CONTEXT(ctx)->decoder,
                                                       type,
                                                       &dxva_size, &dxva_data_ptr)))
            return -1;
    }
#endif
#if CONFIG_DXVA2
    if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) {
        type = DXVA2_BitStreamDateBufferType;
        if (FAILED(IDirectXVideoDecoder_GetBuffer(DXVA2_CONTEXT(ctx)->decoder,
                                                  type,
                                                  &dxva_data_ptr, &dxva_size)))
            return -1;
    }
#endif

    dxva_data = dxva_data_ptr;
    current = dxva_data;
    end = dxva_data + dxva_size;

    for (i = 0; i < ctx_pic->slice_count; i++) {
        static const uint8_t start_code[] = { 0, 0, 1 };
        static const unsigned start_code_size = sizeof(start_code);
        unsigned position, size;

        assert(offsetof(DXVA_Slice_H264_Short, BSNALunitDataLocation) ==
               offsetof(DXVA_Slice_H264_Long,  BSNALunitDataLocation));
        assert(offsetof(DXVA_Slice_H264_Short, SliceBytesInBuffer) ==
               offsetof(DXVA_Slice_H264_Long,  SliceBytesInBuffer));

        if (is_slice_short(avctx, ctx))
            slice = &ctx_pic->slice_short[i];
        else
            slice = (DXVA_Slice_H264_Short*)&ctx_pic->slice_long[i];

        position = slice->BSNALunitDataLocation;
        size     = slice->SliceBytesInBuffer;
        if (start_code_size + size > end - current) {
            av_log(avctx, AV_LOG_ERROR, "Failed to build bitstream");
            break;
        }

        slice->BSNALunitDataLocation = current - dxva_data;
        slice->SliceBytesInBuffer    = start_code_size + size;

        if (!is_slice_short(avctx, ctx)) {
            DXVA_Slice_H264_Long *slice_long = (DXVA_Slice_H264_Long*)slice;
            if (i < ctx_pic->slice_count - 1)
                slice_long->NumMbsForSlice =
                    slice_long[1].first_mb_in_slice - slice_long[0].first_mb_in_slice;
            else
                slice_long->NumMbsForSlice = mb_count - slice_long->first_mb_in_slice;
        }

        memcpy(current, start_code, start_code_size);
        current += start_code_size;

        memcpy(current, &ctx_pic->bitstream[position], size);
        current += size;
    }
    padding = FFMIN(128 - ((current - dxva_data) & 127), end - current);
    if (slice && padding > 0) {
        memset(current, 0, padding);
        current += padding;

        slice->SliceBytesInBuffer += padding;
    }
#if CONFIG_D3D11VA
    if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD)
        if (FAILED(ID3D11VideoContext_ReleaseDecoderBuffer(D3D11VA_CONTEXT(ctx)->video_context, D3D11VA_CONTEXT(ctx)->decoder, type)))
            return -1;
#endif
#if CONFIG_DXVA2
    if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD)
        if (FAILED(IDirectXVideoDecoder_ReleaseBuffer(DXVA2_CONTEXT(ctx)->decoder, type)))
            return -1;
#endif
    if (i < ctx_pic->slice_count)
        return -1;

#if CONFIG_D3D11VA
    if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) {
        D3D11_VIDEO_DECODER_BUFFER_DESC *dsc11 = bs;
        memset(dsc11, 0, sizeof(*dsc11));
        dsc11->BufferType           = type;
        dsc11->DataSize             = current - dxva_data;
        dsc11->NumMBsInBuffer       = mb_count;

        type = D3D11_VIDEO_DECODER_BUFFER_SLICE_CONTROL;

        av_assert0((dsc11->DataSize & 127) == 0);
    }
#endif
#if CONFIG_DXVA2
    if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) {
        DXVA2_DecodeBufferDesc *dsc2 = bs;
        memset(dsc2, 0, sizeof(*dsc2));
        dsc2->CompressedBufferType = type;
        dsc2->DataSize             = current - dxva_data;
        dsc2->NumMBsInBuffer       = mb_count;

        type = DXVA2_SliceControlBufferType;

        av_assert0((dsc2->DataSize & 127) == 0);
    }
#endif

    if (is_slice_short(avctx, ctx)) {
        slice_data = ctx_pic->slice_short;
        slice_size = ctx_pic->slice_count * sizeof(*ctx_pic->slice_short);
    } else {
        slice_data = ctx_pic->slice_long;
        slice_size = ctx_pic->slice_count * sizeof(*ctx_pic->slice_long);
    }
    return ff_dxva2_commit_buffer(avctx, ctx, sc,
                                  type,
                                  slice_data, slice_size, mb_count);
}
Ejemplo n.º 2
0
int ff_dxva2_commit_buffer(AVCodecContext *avctx,
                           AVDXVAContext *ctx,
                           DECODER_BUFFER_DESC *dsc,
                           unsigned type, const void *data, unsigned size,
                           unsigned mb_count)
{
    void     *dxva_data;
    unsigned dxva_size;
    int      result;
    HRESULT hr = 0;

#if CONFIG_D3D11VA
    if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD)
        hr = ID3D11VideoContext_GetDecoderBuffer(D3D11VA_CONTEXT(ctx)->video_context,
                                                 D3D11VA_CONTEXT(ctx)->decoder,
                                                 type,
                                                 &dxva_size, &dxva_data);
#endif
#if CONFIG_DXVA2
    if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD)
        hr = IDirectXVideoDecoder_GetBuffer(DXVA2_CONTEXT(ctx)->decoder, type,
                                            &dxva_data, &dxva_size);
#endif
    if (FAILED(hr)) {
        av_log(avctx, AV_LOG_ERROR, "Failed to get a buffer for %u: 0x%lx\n",
               type, hr);
        return -1;
    }
    if (size <= dxva_size) {
        memcpy(dxva_data, data, size);

#if CONFIG_D3D11VA
        if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD) {
            D3D11_VIDEO_DECODER_BUFFER_DESC *dsc11 = dsc;
            memset(dsc11, 0, sizeof(*dsc11));
            dsc11->BufferType           = type;
            dsc11->DataSize             = size;
            dsc11->NumMBsInBuffer       = mb_count;
        }
#endif
#if CONFIG_DXVA2
        if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD) {
            DXVA2_DecodeBufferDesc *dsc2 = dsc;
            memset(dsc2, 0, sizeof(*dsc2));
            dsc2->CompressedBufferType = type;
            dsc2->DataSize             = size;
            dsc2->NumMBsInBuffer       = mb_count;
        }
#endif

        result = 0;
    } else {
        av_log(avctx, AV_LOG_ERROR, "Buffer for type %u was too small\n", type);
        result = -1;
    }

#if CONFIG_D3D11VA
    if (avctx->pix_fmt == AV_PIX_FMT_D3D11VA_VLD)
        hr = ID3D11VideoContext_ReleaseDecoderBuffer(D3D11VA_CONTEXT(ctx)->video_context, D3D11VA_CONTEXT(ctx)->decoder, type);
#endif
#if CONFIG_DXVA2
    if (avctx->pix_fmt == AV_PIX_FMT_DXVA2_VLD)
        hr = IDirectXVideoDecoder_ReleaseBuffer(DXVA2_CONTEXT(ctx)->decoder, type);
#endif
    if (FAILED(hr)) {
        av_log(avctx, AV_LOG_ERROR,
               "Failed to release buffer type %u: 0x%lx\n",
               type, hr);
        result = -1;
    }
    return result;
}