static HRESULT WINAPI PrimaryBufferImpl_QueryInterface( LPDIRECTSOUNDBUFFER iface,REFIID riid,LPVOID *ppobj ) { IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface); DirectSoundDevice *device = This->device; TRACE("(%p,%s,%p)\n", iface, debugstr_guid(riid), ppobj); if (ppobj == NULL) { WARN("invalid parameter\n"); return E_INVALIDARG; } *ppobj = NULL; /* assume failure */ if ( IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDirectSoundBuffer) ) { IDirectSoundBuffer_AddRef((LPDIRECTSOUNDBUFFER)This); *ppobj = This; return S_OK; } /* DirectSoundBuffer and DirectSoundBuffer8 are different and */ /* a primary buffer can't have a DirectSoundBuffer8 interface */ if ( IsEqualGUID( &IID_IDirectSoundBuffer8, riid ) ) { WARN("app requested DirectSoundBuffer8 on primary buffer\n"); return E_NOINTERFACE; } if ( IsEqualGUID( &IID_IDirectSoundNotify, riid ) ) { ERR("app requested IDirectSoundNotify on primary buffer\n"); /* FIXME: should we support this? */ return E_NOINTERFACE; } if ( IsEqualGUID( &IID_IDirectSound3DBuffer, riid ) ) { ERR("app requested IDirectSound3DBuffer on primary buffer\n"); return E_NOINTERFACE; } if ( IsEqualGUID( &IID_IDirectSound3DListener, riid ) ) { if (!device->listener) IDirectSound3DListenerImpl_Create(device, &device->listener); if (device->listener) { *ppobj = device->listener; IDirectSound3DListener_AddRef((LPDIRECTSOUND3DLISTENER)*ppobj); return S_OK; } WARN("IID_IDirectSound3DListener failed\n"); return E_NOINTERFACE; } if ( IsEqualGUID( &IID_IKsPropertySet, riid ) ) { FIXME("app requested IKsPropertySet on primary buffer\n"); return E_NOINTERFACE; } FIXME( "Unknown IID %s\n", debugstr_guid( riid ) ); return E_NOINTERFACE; }
static ULONG WINAPI IKsPropertySetImpl_AddRef(LPKSPROPERTYSET iface) { ICOM_THIS(IKsPropertySetImpl,iface); ULONG ulReturn; ulReturn = InterlockedIncrement(&This->ref); if (ulReturn == 1) IDirectSoundBuffer_AddRef((LPDIRECTSOUND3DBUFFER)This->dsb); return ulReturn; }
static HRESULT WINAPI PrimaryBufferImpl_QueryInterface(IDirectSoundBuffer *iface, REFIID riid, void **ppobj) { IDirectSoundBufferImpl *This = impl_from_IDirectSoundBuffer(iface); TRACE("(%p,%s,%p)\n", iface, debugstr_guid(riid), ppobj); if (ppobj == NULL) { WARN("invalid parameter\n"); return E_INVALIDARG; } *ppobj = NULL; /* assume failure */ if ( IsEqualGUID(riid, &IID_IUnknown) || IsEqualGUID(riid, &IID_IDirectSoundBuffer) ) { IDirectSoundBuffer_AddRef(iface); *ppobj = iface; return S_OK; } /* DirectSoundBuffer and DirectSoundBuffer8 are different and */ /* a primary buffer can't have a DirectSoundBuffer8 interface */ if ( IsEqualGUID( &IID_IDirectSoundBuffer8, riid ) ) { WARN("app requested DirectSoundBuffer8 on primary buffer\n"); return E_NOINTERFACE; } if ( IsEqualGUID( &IID_IDirectSoundNotify, riid ) ) { ERR("app requested IDirectSoundNotify on primary buffer\n"); /* FIXME: should we support this? */ return E_NOINTERFACE; } if ( IsEqualGUID( &IID_IDirectSound3DBuffer, riid ) ) { ERR("app requested IDirectSound3DBuffer on primary buffer\n"); return E_NOINTERFACE; } if ( IsEqualGUID( &IID_IDirectSound3DListener, riid ) ) { *ppobj = &This->IDirectSound3DListener_iface; IDirectSound3DListener_AddRef(&This->IDirectSound3DListener_iface); return S_OK; } if ( IsEqualGUID( &IID_IKsPropertySet, riid ) ) { *ppobj = &This->IKsPropertySet_iface; IKsPropertySet_AddRef(&This->IKsPropertySet_iface); return S_OK; } FIXME( "Unknown IID %s\n", debugstr_guid( riid ) ); return E_NOINTERFACE; }
static HRESULT test_dsound8(LPGUID lpGuid) { HRESULT rc; LPDIRECTSOUND8 dso=NULL; int ref; /* DSOUND: Error: Invalid interface buffer */ rc=pDirectSoundCreate8(lpGuid,0,NULL); ok(rc==DSERR_INVALIDPARAM,"DirectSoundCreate8() should have returned " "DSERR_INVALIDPARAM, returned: %s\n",DXGetErrorString8(rc)); /* Create the DirectSound8 object */ rc=pDirectSoundCreate8(lpGuid,&dso,NULL); ok(rc==DS_OK||rc==DSERR_NODRIVER||rc==DSERR_ALLOCATED||rc==E_FAIL, "DirectSoundCreate8() failed: %s\n",DXGetErrorString8(rc)); if (rc!=DS_OK) return rc; /* Try the enumerated device */ IDirectSound8_test(dso, TRUE, lpGuid); /* Try the COM class factory method of creation with enumerated device */ rc=CoCreateInstance(&CLSID_DirectSound8, NULL, CLSCTX_INPROC_SERVER, &IID_IDirectSound8, (void**)&dso); ok(rc==S_OK,"CoCreateInstance(CLSID_DirectSound) failed: %s\n", DXGetErrorString8(rc)); if (dso) IDirectSound8_test(dso, FALSE, lpGuid); /* Create a DirectSound8 object */ rc=pDirectSoundCreate8(lpGuid,&dso,NULL); ok(rc==DS_OK,"DirectSoundCreate8() failed: %s\n",DXGetErrorString8(rc)); if (rc==DS_OK) { LPDIRECTSOUND8 dso1=NULL; /* Create a second DirectSound8 object */ rc=pDirectSoundCreate8(lpGuid,&dso1,NULL); ok(rc==DS_OK,"DirectSoundCreate8() failed: %s\n",DXGetErrorString8(rc)); if (rc==DS_OK) { /* Release the second DirectSound8 object */ ref=IDirectSound8_Release(dso1); ok(ref==0,"IDirectSound8_Release() has %d references, " "should have 0\n",ref); ok(dso!=dso1,"DirectSound8 objects should be unique: " "dso=%p,dso1=%p\n",dso,dso1); } /* Release the first DirectSound8 object */ ref=IDirectSound8_Release(dso); ok(ref==0,"IDirectSound8_Release() has %d references, should have 0\n", ref); if (ref!=0) return DSERR_GENERIC; } else return rc; /* Create a DirectSound8 object */ rc=pDirectSoundCreate8(lpGuid,&dso,NULL); ok(rc==DS_OK,"DirectSoundCreate8() failed: %s\n",DXGetErrorString8(rc)); if (rc==DS_OK) { LPDIRECTSOUNDBUFFER secondary; DSBUFFERDESC bufdesc; WAVEFORMATEX wfx; init_format(&wfx,WAVE_FORMAT_PCM,11025,8,1); ZeroMemory(&bufdesc, sizeof(bufdesc)); bufdesc.dwSize=sizeof(bufdesc); bufdesc.dwFlags=DSBCAPS_GETCURRENTPOSITION2 | DSBCAPS_CTRL3D; bufdesc.dwBufferBytes=align(wfx.nAvgBytesPerSec*BUFFER_LEN/1000, wfx.nBlockAlign); bufdesc.lpwfxFormat=&wfx; rc=IDirectSound8_CreateSoundBuffer(dso,&bufdesc,&secondary,NULL); ok(rc==DS_OK && secondary!=NULL, "IDirectSound8_CreateSoundBuffer() failed to create a secondary " "buffer: %s\n",DXGetErrorString8(rc)); if (rc==DS_OK && secondary!=NULL) { LPDIRECTSOUND3DBUFFER buffer3d; LPDIRECTSOUNDBUFFER8 buffer8; rc=IDirectSound8_QueryInterface(secondary, &IID_IDirectSound3DBuffer, (void **)&buffer3d); ok(rc==DS_OK && buffer3d!=NULL, "IDirectSound8_QueryInterface() failed: %s\n", DXGetErrorString8(rc)); if (rc==DS_OK && buffer3d!=NULL) { ref=IDirectSound3DBuffer_AddRef(buffer3d); ok(ref==2,"IDirectSound3DBuffer_AddRef() has %d references, " "should have 2\n",ref); } rc=IDirectSound8_QueryInterface(secondary, &IID_IDirectSoundBuffer8, (void **)&buffer8); if (rc==DS_OK && buffer8!=NULL) { ref=IDirectSoundBuffer8_AddRef(buffer8); ok(ref==3,"IDirectSoundBuffer8_AddRef() has %d references, " "should have 3\n",ref); } ref=IDirectSoundBuffer_AddRef(secondary); ok(ref==4,"IDirectSoundBuffer_AddRef() has %d references, " "should have 4\n",ref); } /* release with buffer */ ref=IDirectSound8_Release(dso); ok(ref==0,"IDirectSound8_Release() has %d references, should have 0\n", ref); if (ref!=0) return DSERR_GENERIC; } else return rc; return DS_OK; }
HRESULT primarybuffer_create(DirectSoundDevice *device, IDirectSoundBufferImpl **ppdsb, const DSBUFFERDESC *dsbd) { IDirectSoundBufferImpl *dsb; TRACE("%p,%p,%p)\n",device,ppdsb,dsbd); if (dsbd->lpwfxFormat) { WARN("invalid parameter: dsbd->lpwfxFormat != NULL\n"); *ppdsb = NULL; return DSERR_INVALIDPARAM; } dsb = HeapAlloc(GetProcessHeap(),HEAP_ZERO_MEMORY,sizeof(*dsb)); if (dsb == NULL) { WARN("out of memory\n"); *ppdsb = NULL; return DSERR_OUTOFMEMORY; } dsb->ref = 0; dsb->ref3D = 0; dsb->refiks = 0; dsb->numIfaces = 0; dsb->device = device; dsb->IDirectSoundBuffer8_iface.lpVtbl = (IDirectSoundBuffer8Vtbl *)&dspbvt; dsb->IDirectSound3DListener_iface.lpVtbl = &ds3dlvt; dsb->IKsPropertySet_iface.lpVtbl = &iksbvt; dsb->dsbd = *dsbd; /* IDirectSound3DListener */ device->ds3dl.dwSize = sizeof(DS3DLISTENER); device->ds3dl.vPosition.x = 0.0; device->ds3dl.vPosition.y = 0.0; device->ds3dl.vPosition.z = 0.0; device->ds3dl.vVelocity.x = 0.0; device->ds3dl.vVelocity.y = 0.0; device->ds3dl.vVelocity.z = 0.0; device->ds3dl.vOrientFront.x = 0.0; device->ds3dl.vOrientFront.y = 0.0; device->ds3dl.vOrientFront.z = 1.0; device->ds3dl.vOrientTop.x = 0.0; device->ds3dl.vOrientTop.y = 1.0; device->ds3dl.vOrientTop.z = 0.0; device->ds3dl.flDistanceFactor = DS3D_DEFAULTDISTANCEFACTOR; device->ds3dl.flRolloffFactor = DS3D_DEFAULTROLLOFFFACTOR; device->ds3dl.flDopplerFactor = DS3D_DEFAULTDOPPLERFACTOR; device->ds3dl_need_recalc = TRUE; TRACE("Created primary buffer at %p\n", dsb); TRACE("(formattag=0x%04x,chans=%d,samplerate=%d," "bytespersec=%d,blockalign=%d,bitspersamp=%d,cbSize=%d)\n", device->pwfx->wFormatTag, device->pwfx->nChannels, device->pwfx->nSamplesPerSec, device->pwfx->nAvgBytesPerSec, device->pwfx->nBlockAlign, device->pwfx->wBitsPerSample, device->pwfx->cbSize); IDirectSoundBuffer_AddRef(&dsb->IDirectSoundBuffer8_iface); *ppdsb = dsb; return S_OK; }