void IN_Init(wbstartstruct_t * wbstartstruct) { WI_initVariables(wbstartstruct); IN_LoadPics(); IN_InitStats(); }
void IN_Start(void) { I_SetPalette(W_CacheLumpName("PLAYPAL", PU_CACHE)); IN_LoadPics(); IN_InitStats(); intermission = true; interstate = -1; skipintermission = false; intertime = 0; oldintertime = 0; AM_Stop(); S_StartSong(mus_intr, true); }