/* * Solve plane and return clamped GLchan value. */ static inline GLchan solve_plane_chan(GLfloat x, GLfloat y, const GLfloat plane[4]) { const GLfloat z = (plane[3] + plane[0] * x + plane[1] * y) / -plane[2]; #if CHAN_TYPE == GL_FLOAT return CLAMP(z, 0.0F, CHAN_MAXF); #else if (z < 0) return 0; else if (z > CHAN_MAX) return CHAN_MAX; return (GLchan) IROUND_POS(z); #endif }
void GLAPIENTRY _mesa_GetColorTable( GLenum target, GLenum format, GLenum type, GLvoid *data ) { GET_CURRENT_CONTEXT(ctx); struct gl_texture_unit *texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; struct gl_color_table *table = NULL; GLchan rgba[MAX_COLOR_TABLE_SIZE][4]; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); if (ctx->NewState) { _mesa_update_state(ctx); } switch (target) { case GL_TEXTURE_1D: table = &texUnit->Current1D->Palette; break; case GL_TEXTURE_2D: table = &texUnit->Current2D->Palette; break; case GL_TEXTURE_3D: table = &texUnit->Current3D->Palette; break; case GL_TEXTURE_CUBE_MAP_ARB: if (!ctx->Extensions.ARB_texture_cube_map) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)"); return; } table = &texUnit->CurrentCubeMap->Palette; break; case GL_SHARED_TEXTURE_PALETTE_EXT: table = &ctx->Texture.Palette; break; case GL_COLOR_TABLE: table = &ctx->ColorTable; break; case GL_TEXTURE_COLOR_TABLE_SGI: if (!ctx->Extensions.SGI_texture_color_table) { _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)"); return; } table = &(texUnit->ColorTable); break; case GL_POST_CONVOLUTION_COLOR_TABLE: table = &ctx->PostConvolutionColorTable; break; case GL_POST_COLOR_MATRIX_COLOR_TABLE: table = &ctx->PostColorMatrixColorTable; break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetColorTable(target)"); return; } ASSERT(table); switch (table->Format) { case GL_ALPHA: if (table->Type == GL_FLOAT) { const GLfloat *tableF = (const GLfloat *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = 0; rgba[i][GCOMP] = 0; rgba[i][BCOMP] = 0; rgba[i][ACOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); } } else { const GLchan *tableUB = (const GLchan *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = 0; rgba[i][GCOMP] = 0; rgba[i][BCOMP] = 0; rgba[i][ACOMP] = tableUB[i]; } } break; case GL_LUMINANCE: if (table->Type == GL_FLOAT) { const GLfloat *tableF = (const GLfloat *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); rgba[i][GCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); rgba[i][BCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); rgba[i][ACOMP] = CHAN_MAX; } } else { const GLchan *tableUB = (const GLchan *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = tableUB[i]; rgba[i][GCOMP] = tableUB[i]; rgba[i][BCOMP] = tableUB[i]; rgba[i][ACOMP] = CHAN_MAX; } } break; case GL_LUMINANCE_ALPHA: if (table->Type == GL_FLOAT) { const GLfloat *tableF = (const GLfloat *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF); rgba[i][GCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF); rgba[i][BCOMP] = IROUND_POS(tableF[i*2+0] * CHAN_MAXF); rgba[i][ACOMP] = IROUND_POS(tableF[i*2+1] * CHAN_MAXF); } } else { const GLchan *tableUB = (const GLchan *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = tableUB[i*2+0]; rgba[i][GCOMP] = tableUB[i*2+0]; rgba[i][BCOMP] = tableUB[i*2+0]; rgba[i][ACOMP] = tableUB[i*2+1]; } } break; case GL_INTENSITY: if (table->Type == GL_FLOAT) { const GLfloat *tableF = (const GLfloat *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); rgba[i][GCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); rgba[i][BCOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); rgba[i][ACOMP] = IROUND_POS(tableF[i] * CHAN_MAXF); } } else { const GLchan *tableUB = (const GLchan *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = tableUB[i]; rgba[i][GCOMP] = tableUB[i]; rgba[i][BCOMP] = tableUB[i]; rgba[i][ACOMP] = tableUB[i]; } } break; case GL_RGB: if (table->Type == GL_FLOAT) { const GLfloat *tableF = (const GLfloat *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = IROUND_POS(tableF[i*3+0] * CHAN_MAXF); rgba[i][GCOMP] = IROUND_POS(tableF[i*3+1] * CHAN_MAXF); rgba[i][BCOMP] = IROUND_POS(tableF[i*3+2] * CHAN_MAXF); rgba[i][ACOMP] = CHAN_MAX; } } else { const GLchan *tableUB = (const GLchan *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = tableUB[i*3+0]; rgba[i][GCOMP] = tableUB[i*3+1]; rgba[i][BCOMP] = tableUB[i*3+2]; rgba[i][ACOMP] = CHAN_MAX; } } break; case GL_RGBA: if (table->Type == GL_FLOAT) { const GLfloat *tableF = (const GLfloat *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = IROUND_POS(tableF[i*4+0] * CHAN_MAXF); rgba[i][GCOMP] = IROUND_POS(tableF[i*4+1] * CHAN_MAXF); rgba[i][BCOMP] = IROUND_POS(tableF[i*4+2] * CHAN_MAXF); rgba[i][ACOMP] = IROUND_POS(tableF[i*4+3] * CHAN_MAXF); } } else { const GLchan *tableUB = (const GLchan *) table->Table; GLuint i; for (i = 0; i < table->Size; i++) { rgba[i][RCOMP] = tableUB[i*4+0]; rgba[i][GCOMP] = tableUB[i*4+1]; rgba[i][BCOMP] = tableUB[i*4+2]; rgba[i][ACOMP] = tableUB[i*4+3]; } } break; default: _mesa_problem(ctx, "bad table format in glGetColorTable"); return; } if (ctx->Pack.BufferObj->Name) { /* pack color table into PBO */ GLubyte *buf; if (!_mesa_validate_pbo_access(1, &ctx->Pack, table->Size, 1, 1, format, type, data)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetColorTable(invalid PBO access)"); return; } buf = (GLubyte *) ctx->Driver.MapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, GL_WRITE_ONLY_ARB, ctx->Pack.BufferObj); if (!buf) { /* buffer is already mapped - that's an error */ _mesa_error(ctx, GL_INVALID_OPERATION, "glGetColorTable(PBO is mapped)"); return; } data = ADD_POINTERS(buf, data); } _mesa_pack_rgba_span_chan(ctx, table->Size, (const GLchan (*)[4]) rgba, format, type, data, &ctx->Pack, GL_FALSE); if (ctx->Pack.BufferObj->Name) { ctx->Driver.UnmapBuffer(ctx, GL_PIXEL_PACK_BUFFER_EXT, ctx->Pack.BufferObj); } }