Ejemplo n.º 1
0
static DWORD WINAPI IDirect3DCubeTexture9Impl_GetLOD(LPDIRECT3DCUBETEXTURE9 iface) {
    IDirect3DCubeTexture9Impl *This = (IDirect3DCubeTexture9Impl *)iface;
    DWORD ret;

    TRACE("iface %p.\n", iface);

    wined3d_mutex_lock();
    ret = IWineD3DCubeTexture_GetLOD(This->wineD3DCubeTexture);
    wined3d_mutex_unlock();

    return ret;
}
Ejemplo n.º 2
0
static DWORD WINAPI IDirect3DCubeTexture8Impl_GetLOD(LPDIRECT3DCUBETEXTURE8 iface) {
    IDirect3DCubeTexture8Impl *This = (IDirect3DCubeTexture8Impl *)iface;
    DWORD lod;

    TRACE("iface %p.\n", iface);

    wined3d_mutex_lock();
    lod = IWineD3DCubeTexture_GetLOD((LPDIRECT3DBASETEXTURE8) This);
    wined3d_mutex_unlock();

    return lod;
}
Ejemplo n.º 3
0
static DWORD WINAPI IDirect3DCubeTexture8Impl_GetLOD(IDirect3DCubeTexture8 *iface)
{
    IDirect3DCubeTexture8Impl *This = impl_from_IDirect3DCubeTexture8(iface);
    DWORD lod;

    TRACE("iface %p.\n", iface);

    wined3d_mutex_lock();
    lod = IWineD3DCubeTexture_GetLOD(This->wineD3DCubeTexture);
    wined3d_mutex_unlock();

    return lod;
}