void SVGTransform::RemovingFromList() { NS_ABORT_IF_FALSE(!mTransform, "Item in list also has another non-list value associated with it"); mTransform = new nsSVGTransform(InternalItem()); mList = nullptr; mIsAnimValItem = false; }
void DOMSVGLength::ConvertToSpecifiedUnits(uint16_t aUnit, ErrorResult& aRv) { if (mIsAnimValItem) { aRv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR); return; } if (mVal) { mVal->ConvertToSpecifiedUnits(aUnit, mSVGElement); return; } if (!SVGLength::IsValidUnitType(aUnit)) { aRv.Throw(NS_ERROR_DOM_NOT_SUPPORTED_ERR); return; } if (HasOwner()) { if (InternalItem().GetUnit() == aUnit) { return; } float val = InternalItem().GetValueInSpecifiedUnit( aUnit, Element(), Axis()); if (IsFinite(val)) { AutoChangeLengthNotifier notifier(this); InternalItem().SetValueAndUnit(val, aUnit); return; } } else { SVGLength len(mValue, mUnit); float val = len.GetValueInSpecifiedUnit(aUnit, nullptr, 0); if (IsFinite(val)) { mValue = val; mUnit = aUnit; return; } } // else [SVGWG issue] Can't convert unit // ReportToConsole aRv.Throw(NS_ERROR_FAILURE); }
void DOMSVGLength::SetValue(float aUserUnitValue, ErrorResult& aRv) { if (mIsAnimValItem) { aRv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR); return; } if (mVal) { mVal->SetBaseValue(aUserUnitValue, mSVGElement, true); return; } // Although the value passed in is in user units, this method does not turn // this length into a user unit length. Instead it converts the user unit // value to this length's current unit and sets that, leaving this length's // unit as it is. if (HasOwner()) { if (InternalItem().GetValueInUserUnits(Element(), Axis()) == aUserUnitValue) { return; } float uuPerUnit = InternalItem().GetUserUnitsPerUnit(Element(), Axis()); if (uuPerUnit > 0) { float newValue = aUserUnitValue / uuPerUnit; if (IsFinite(newValue)) { AutoChangeLengthNotifier notifier(this); InternalItem().SetValueAndUnit(newValue, InternalItem().GetUnit()); return; } } } else if (mUnit == nsIDOMSVGLength::SVG_LENGTHTYPE_NUMBER || mUnit == nsIDOMSVGLength::SVG_LENGTHTYPE_PX) { mValue = aUserUnitValue; return; } // else [SVGWG issue] Can't convert user unit value to this length's unit // ReportToConsole aRv.Throw(NS_ERROR_FAILURE); }
void DOMSVGLength::SetValueInSpecifiedUnits(float aValue, ErrorResult& aRv) { if (mIsAnimValItem) { aRv.Throw(NS_ERROR_DOM_NO_MODIFICATION_ALLOWED_ERR); return; } if (mVal) { mVal->SetBaseValueInSpecifiedUnits(aValue, mSVGElement, true); return; } if (HasOwner()) { if (InternalItem().GetValueInCurrentUnits() == aValue) { return; } AutoChangeLengthNotifier notifier(this); InternalItem().SetValueInCurrentUnits(aValue); return; } mValue = aValue; }
uint16_t DOMSVGLength::UnitType() { if (mVal) { if (mIsAnimValItem) { mSVGElement->FlushAnimations(); } return mVal->mSpecifiedUnitType; } if (mIsAnimValItem && HasOwner()) { Element()->FlushAnimations(); // May make HasOwner() == false } return HasOwner() ? InternalItem().GetUnit() : mUnit; }
float DOMSVGLength::ValueInSpecifiedUnits() { if (mVal) { if (mIsAnimValItem) { mSVGElement->FlushAnimations(); return mVal->mAnimVal; } return mVal->mBaseVal; } if (mIsAnimValItem && HasOwner()) { Element()->FlushAnimations(); // May make HasOwner() == false } return HasOwner() ? InternalItem().GetValueInCurrentUnits() : mValue; }
DOMSVGLength* DOMSVGLength::Copy() { NS_ASSERTION(HasOwner() || IsReflectingAttribute(), "unexpected caller"); DOMSVGLength* copy = new DOMSVGLength(); uint16_t unit; float value; if (mVal) { unit = mVal->mSpecifiedUnitType; value = mIsAnimValItem ? mVal->mAnimVal : mVal->mBaseVal; } else { SVGLength& length = InternalItem(); unit = length.GetUnit(); value = length.GetValueInCurrentUnits(); } copy->NewValueSpecifiedUnits(unit, value, IgnoreErrors()); return copy; }
void DOMSVGLength::GetValueAsString(nsAString& aValue) { if (mVal) { if (mIsAnimValItem) { mSVGElement->FlushAnimations(); mVal->GetAnimValueString(aValue); } else { mVal->GetBaseValueString(aValue); } return; } if (mIsAnimValItem && HasOwner()) { Element()->FlushAnimations(); // May make HasOwner() == false } if (HasOwner()) { InternalItem().GetValueAsString(aValue); return; } SVGLength(mValue, mUnit).GetValueAsString(aValue); }
void DOMSVGLength::RemovingFromList() { mValue = InternalItem().GetValueInCurrentUnits(); mUnit = InternalItem().GetUnit(); mList = nullptr; mIsAnimValItem = false; }