Ejemplo n.º 1
0
    bool valid() const
    {
        EGLWindow *window  = getEGLWindow();
        EGLDisplay display = window->getDisplay();
        if (!eglDisplayExtensionEnabled(display, "EGL_ANGLE_d3d_texture_client_buffer"))
        {
            std::cout << "Test skipped due to missing EGL_ANGLE_d3d_texture_client_buffer"
                      << std::endl;
            return false;
        }

        if (!mD3D11Device && !mD3D9Device)
        {
            std::cout << "Test skipped due to no D3D devices being available." << std::endl;
            return false;
        }

        if (IsWindows() && IsAMD() && IsOpenGL())
        {
            std::cout << "Test skipped on Windows AMD OpenGL." << std::endl;
            return false;
        }

        if (IsWindows() && IsIntel() && IsOpenGL())
        {
            std::cout << "Test skipped on Windows Intel OpenGL." << std::endl;
            return false;
        }
        return true;
    }
Ejemplo n.º 2
0
// Verify that creating a pbuffer with a multisampled texture will fail on a non-multisampled
// window.
TEST_P(D3DTextureTest, CheckSampleMismatch)
{
    if (!valid())
    {
        return;
    }

    // Multisampling is not supported on D3D9 or OpenGL.
    if (IsD3D9() || IsOpenGL())
    {
        return;
    }

    constexpr size_t bufferSize = 32;

    EGLSurface pbuffer = createPBuffer(bufferSize, bufferSize, EGL_NO_TEXTURE, EGL_NO_TEXTURE, 2,
                                       static_cast<UINT>(D3D11_STANDARD_MULTISAMPLE_PATTERN));
    EXPECT_EGL_ERROR(EGL_BAD_PARAMETER);
    EXPECT_EQ(pbuffer, nullptr);
}
Ejemplo n.º 3
0
bool IsDesktopOpenGL()
{
    return IsOpenGL() && !IsOpenGLES();
}