Ejemplo n.º 1
0
JS::Value
WebGLContext::GetTexParameter(GLenum rawTexTarget, GLenum pname)
{
    TexTarget texTarget;
    WebGLTexture* tex;
    if (!ValidateTexTarget(this, rawTexTarget, "texParameter", &texTarget, &tex))
        return JS::NullValue();

    if (!IsTexParamValid(pname)) {
        ErrorInvalidEnumInfo("getTexParameter: pname", pname);
        return JS::NullValue();
    }

    return tex->GetTexParameter(texTarget, pname);
}
JS::Value
WebGLContext::GetTexParameter(GLenum rawTexTarget, GLenum pname)
{
    const FuncScope funcScope(*this, "getTexParameter");
    const uint8_t funcDims = 0;

    TexTarget texTarget;
    WebGLTexture* tex;
    if (!ValidateTexTarget(this, funcDims, rawTexTarget, &texTarget, &tex))
        return JS::NullValue();

    if (!IsTexParamValid(pname)) {
        ErrorInvalidEnumInfo("pname", pname);
        return JS::NullValue();
    }

    return tex->GetTexParameter(texTarget, pname);
}