/*
 ********************************************************************************
 * main
 ********************************************************************************
 */
int main( void )
{


    /* Disable watchdog if enabled by bootloader/fuses */
    MCUSR &= ~(1 << WDRF);
    wdt_disable();

    /* Disable clock division */
    CPU_PRESCALE(0);
    LED_CONFIG;
    LED_ON;
    
    /* Initialize Keyboard Driver */
    KB_Init();

    /* Initialize Mouse Driver */
    MS_Init();
    
    /* Initialize USB Joystick variables */
    usb_joystick_raz();

    /* Enable interrupts */
    sei( );

    /* Initialize USB Joystick */
    usb_init();
    while (!usb_configured()) ;
    _delay_ms(1000);
    LED_OFF;

    /* Send a first packet */
    usb_joystick_send();

    /* Reset the mouse */
    MS_MouseReset();

    /*
	 * Comment that code to test rotation speed for a given position.
	 */
    while( 1 )
    {
        KB_EventTask();
		MS_EventTask();
    }
    
    /*
     * Uncomment that code to test rotation speed for a given position.
     */
//	while( 1 )
//    {
//		usb_joystick_move_zrz(153, 128);
//		usb_joystick_send();
//		_delay_ms(5000);
//	}

    return 0;
}
Ejemplo n.º 2
0
============
*/
void InitInput (void)
{
	gEngfuncs.pfnAddCommand ("+moveup",IN_UpDown);
	gEngfuncs.pfnAddCommand ("-moveup",IN_UpUp);
	gEngfuncs.pfnAddCommand ("+movedown",IN_DownDown);
	gEngfuncs.pfnAddCommand ("-movedown",IN_DownUp);
	gEngfuncs.pfnAddCommand ("+left",IN_LeftDown);
	gEngfuncs.pfnAddCommand ("-left",IN_LeftUp);
	gEngfuncs.pfnAddCommand ("+right",IN_RightDown);
	gEngfuncs.pfnAddCommand ("-right",IN_RightUp);
	gEngfuncs.pfnAddCommand ("+forward",IN_ForwardDown);
	gEngfuncs.pfnAddCommand ("-forward",IN_ForwardUp);
	gEngfuncs.pfnAddCommand ("+back",IN_BackDown);
	gEngfuncs.pfnAddCommand ("-back",IN_BackUp);
	gEngfuncs.pfnAddCommand ("+lookup", IN_LookupDown);
	gEngfuncs.pfnAddCommand ("-lookup", IN_LookupUp);
	gEngfuncs.pfnAddCommand ("+lookdown", IN_LookdownDown);
	gEngfuncs.pfnAddCommand ("-lookdown", IN_LookdownUp);
	gEngfuncs.pfnAddCommand ("+strafe", IN_StrafeDown);
	gEngfuncs.pfnAddCommand ("-strafe", IN_StrafeUp);
	gEngfuncs.pfnAddCommand ("+moveleft", IN_MoveleftDown);
	gEngfuncs.pfnAddCommand ("-moveleft", IN_MoveleftUp);
	gEngfuncs.pfnAddCommand ("+moveright", IN_MoverightDown);
	gEngfuncs.pfnAddCommand ("-moveright", IN_MoverightUp);
	gEngfuncs.pfnAddCommand ("+speed", IN_SpeedDown);
	gEngfuncs.pfnAddCommand ("-speed", IN_SpeedUp);
	gEngfuncs.pfnAddCommand ("+attack", IN_AttackDown);
	gEngfuncs.pfnAddCommand ("-attack", IN_AttackUp);
	gEngfuncs.pfnAddCommand ("+attack2", IN_Attack2Down);
	gEngfuncs.pfnAddCommand ("-attack2", IN_Attack2Up);
	gEngfuncs.pfnAddCommand ("+use", IN_UseDown);
	gEngfuncs.pfnAddCommand ("-use", IN_UseUp);
	gEngfuncs.pfnAddCommand ("+jump", IN_JumpDown);
	gEngfuncs.pfnAddCommand ("-jump", IN_JumpUp);
	gEngfuncs.pfnAddCommand ("impulse", IN_Impulse);
	gEngfuncs.pfnAddCommand ("+klook", IN_KLookDown);
	gEngfuncs.pfnAddCommand ("-klook", IN_KLookUp);
	gEngfuncs.pfnAddCommand ("+mlook", IN_MLookDown);
	gEngfuncs.pfnAddCommand ("-mlook", IN_MLookUp);
	gEngfuncs.pfnAddCommand ("+jlook", IN_JLookDown);
	gEngfuncs.pfnAddCommand ("-jlook", IN_JLookUp);
	gEngfuncs.pfnAddCommand ("+duck", IN_DuckDown);
	gEngfuncs.pfnAddCommand ("-duck", IN_DuckUp);
	gEngfuncs.pfnAddCommand ("+reload", IN_ReloadDown);
	gEngfuncs.pfnAddCommand ("-reload", IN_ReloadUp);
	gEngfuncs.pfnAddCommand ("+alt1", IN_Alt1Down);
	gEngfuncs.pfnAddCommand ("-alt1", IN_Alt1Up);
	gEngfuncs.pfnAddCommand ("+score", IN_ScoreDown);
	gEngfuncs.pfnAddCommand ("-score", IN_ScoreUp);
	gEngfuncs.pfnAddCommand ("+showscores", IN_ScoreDown);
	gEngfuncs.pfnAddCommand ("-showscores", IN_ScoreUp);
	gEngfuncs.pfnAddCommand ("+graph", IN_GraphDown);
	gEngfuncs.pfnAddCommand ("-graph", IN_GraphUp);
	gEngfuncs.pfnAddCommand ("+break",IN_BreakDown);
	gEngfuncs.pfnAddCommand ("-break",IN_BreakUp);

	lookstrafe			= gEngfuncs.pfnRegisterVariable ( "lookstrafe", "0", FCVAR_ARCHIVE );
	lookspring			= gEngfuncs.pfnRegisterVariable ( "lookspring", "0", FCVAR_ARCHIVE );
	cl_anglespeedkey	= gEngfuncs.pfnRegisterVariable ( "cl_anglespeedkey", "0.67", 0 );
	cl_yawspeed			= gEngfuncs.pfnRegisterVariable ( "cl_yawspeed", "210", 0 );
	cl_pitchspeed		= gEngfuncs.pfnRegisterVariable ( "cl_pitchspeed", "225", 0 );
	cl_upspeed			= gEngfuncs.pfnRegisterVariable ( "cl_upspeed", "320", 0 );
	cl_forwardspeed		= gEngfuncs.pfnRegisterVariable ( "cl_forwardspeed", "400", FCVAR_ARCHIVE );
	cl_backspeed		= gEngfuncs.pfnRegisterVariable ( "cl_backspeed", "400", FCVAR_ARCHIVE );
	cl_sidespeed		= gEngfuncs.pfnRegisterVariable ( "cl_sidespeed", "400", 0 );
	cl_movespeedkey		= gEngfuncs.pfnRegisterVariable ( "cl_movespeedkey", "0.3", 0 );
	cl_pitchup			= gEngfuncs.pfnRegisterVariable ( "cl_pitchup", "89", 0 );
	cl_pitchdown		= gEngfuncs.pfnRegisterVariable ( "cl_pitchdown", "89", 0 );

	cl_vsmoothing		= gEngfuncs.pfnRegisterVariable ( "cl_vsmoothing", "0.05", FCVAR_ARCHIVE );

	m_pitch			    = gEngfuncs.pfnRegisterVariable ( "m_pitch","0.022", FCVAR_ARCHIVE );
	m_yaw				= gEngfuncs.pfnRegisterVariable ( "m_yaw","0.022", FCVAR_ARCHIVE );
	m_forward			= gEngfuncs.pfnRegisterVariable ( "m_forward","1", FCVAR_ARCHIVE );
	m_side				= gEngfuncs.pfnRegisterVariable ( "m_side","0.8", FCVAR_ARCHIVE );

	// Initialize third person camera controls.
	CAM_Init();
	// Initialize inputs
	IN_Init();
	// Initialize keyboard
	KB_Init();
	// Initialize view system
Ejemplo n.º 3
0
/*
============
InitInput
============
*/
void InitInput( void )
{
	ADD_COMMAND ("+moveup", IN_UpDown);
	ADD_COMMAND ("-moveup", IN_UpUp);
	ADD_COMMAND ("+movedown", IN_DownDown);
	ADD_COMMAND ("-movedown", IN_DownUp);
	ADD_COMMAND ("+left", IN_LeftDown);
	ADD_COMMAND ("-left", IN_LeftUp);
	ADD_COMMAND ("+right", IN_RightDown);
	ADD_COMMAND ("-right", IN_RightUp);
	ADD_COMMAND ("+forward", IN_ForwardDown);
	ADD_COMMAND ("-forward", IN_ForwardUp);
	ADD_COMMAND ("+back", IN_BackDown);
	ADD_COMMAND ("-back", IN_BackUp);
	ADD_COMMAND ("+lookup", IN_LookupDown);
	ADD_COMMAND ("-lookup", IN_LookupUp);
	ADD_COMMAND ("+lookdown", IN_LookdownDown);
	ADD_COMMAND ("-lookdown", IN_LookdownUp);
	ADD_COMMAND ("+strafe", IN_StrafeDown);
	ADD_COMMAND ("-strafe", IN_StrafeUp);
	ADD_COMMAND ("+moveleft", IN_MoveleftDown);
	ADD_COMMAND ("-moveleft", IN_MoveleftUp);
	ADD_COMMAND ("+moveright", IN_MoverightDown);
	ADD_COMMAND ("-moveright", IN_MoverightUp);
	ADD_COMMAND ("+speed", IN_SpeedDown);
	ADD_COMMAND ("-speed", IN_SpeedUp);
	ADD_COMMAND ("+attack", IN_AttackDown);
	ADD_COMMAND ("-attack", IN_AttackUp);
	ADD_COMMAND ("+attack2", IN_Attack2Down);
	ADD_COMMAND ("-attack2", IN_Attack2Up);
	ADD_COMMAND ("+use", IN_UseDown);
	ADD_COMMAND ("-use", IN_UseUp);
	ADD_COMMAND ("+jump", IN_JumpDown);
	ADD_COMMAND ("-jump", IN_JumpUp);
	ADD_COMMAND ("impulse", IN_Impulse);
	ADD_COMMAND ("+klook", IN_KLookDown);
	ADD_COMMAND ("-klook", IN_KLookUp);
	ADD_COMMAND ("+mlook", IN_MLookDown);
	ADD_COMMAND ("-mlook", IN_MLookUp);
	ADD_COMMAND ("+jlook", IN_JLookDown);
	ADD_COMMAND ("-jlook", IN_JLookUp);
	ADD_COMMAND ("+duck", IN_DuckDown);
	ADD_COMMAND ("-duck", IN_DuckUp);
	ADD_COMMAND ("+reload", IN_ReloadDown);
	ADD_COMMAND ("-reload", IN_ReloadUp);
	ADD_COMMAND ("+alt1", IN_Alt1Down);
	ADD_COMMAND ("-alt1", IN_Alt1Up);
	ADD_COMMAND ("+graph", IN_GraphDown);
	ADD_COMMAND ("-graph", IN_GraphUp);
	ADD_COMMAND ("+score", IN_ScoreDown);
	ADD_COMMAND ("-score", IN_ScoreUp);
	ADD_COMMAND ("+break", IN_BreakDown);
	ADD_COMMAND ("-break", IN_BreakUp);

	lookstrafe	= CVAR_REGISTER ( "lookstrafe", "0", FCVAR_ARCHIVE );
	lookspring	= CVAR_REGISTER ( "lookspring", "0", FCVAR_ARCHIVE );
	cl_anglespeedkey	= CVAR_REGISTER ( "cl_anglespeedkey", "0.67", 0 );
	cl_yawspeed	= CVAR_REGISTER ( "cl_yawspeed", "210", 0 );
	cl_pitchspeed	= CVAR_REGISTER ( "cl_pitchspeed", "225", 0 );
	cl_upspeed	= CVAR_REGISTER ( "cl_upspeed", "320", 0 );
	cl_forwardspeed	= CVAR_REGISTER ( "cl_forwardspeed", "400", FCVAR_ARCHIVE );
	cl_backspeed	= CVAR_REGISTER ( "cl_backspeed", "400", FCVAR_ARCHIVE );
	cl_sidespeed	= CVAR_REGISTER ( "cl_sidespeed", "400", 0 );
	cl_movespeedkey	= CVAR_REGISTER ( "cl_movespeedkey", "0.3", 0 );
	cl_pitchup	= CVAR_REGISTER ( "cl_pitchup", "89", 0 );
	cl_pitchdown	= CVAR_REGISTER ( "cl_pitchdown", "89", 0 );

	m_pitch		= CVAR_REGISTER ( "m_pitch","0.022", FCVAR_ARCHIVE );
	m_yaw		= CVAR_REGISTER ( "m_yaw","0.022", FCVAR_ARCHIVE );
	m_forward		= CVAR_REGISTER ( "m_forward","1", FCVAR_ARCHIVE );
	m_side		= CVAR_REGISTER ( "m_side","0.8", FCVAR_ARCHIVE );

	// initialize inputs
	IN_Init();

	// initialize keyboard
	KB_Init();

	// initialize view system
	V_Init();
}