Ejemplo n.º 1
0
/*
 * 功能:用于对LCUI进行初始化操作
 * 说明:每个使用LCUI实现图形界面的程序,都需要先调用此函数进行LCUI的初始化
 * */
int LCUI_Init(void)
{
	if( System.is_inited ) {
		return -1;
	}
	System.is_inited = TRUE;
	System.func_atexit = NULL;
	System.exit_code = 0;
	System.state = STATE_ACTIVE;
	System.main_tid = LCUIThread_SelfID();
	LCUI_ShowCopyrightText();
	LCUIApp_Init();
	/* 初始化各个模块 */
	LCUI_InitEvent();
	LCUI_InitFont();
	LCUI_InitTimer();
	LCUI_InitDevice();
	LCUI_InitKeyboard();
	LCUI_InitMouse();
	LCUI_InitCursor();
	LCUI_InitWidget();
	LCUI_InitDisplay();
	{
		LCUI_Pos pos;
		pos.x = LCUIDisplay_GetWidth()/2;
		pos.y = LCUIDisplay_GetHeight()/2;
		/* 让鼠标游标居中显示 */
		LCUICursor_SetPos( pos );
		LCUICursor_Show();
	}
	return 0;
}
Ejemplo n.º 2
0
/** 检测当前是否在主线程上 */
LCUI_BOOL LCUI_IsOnMainLoop(void)
{
	if( !MainApp.loop ) {
		return FALSE;
	}
	return (MainApp.loop->tid == LCUIThread_SelfID());
}
Ejemplo n.º 3
0
Archivo: main.c Proyecto: yydaor/LCUI
/* 
 * 功能:创建一个LCUI程序
 * 说明:此函数会将程序信息添加至程序列表
 * 返回值:成功则返回程序的ID,失败则返回-1
 **/
static int LCUIAppList_Add( void )
{
	LCUI_App app;
	
	LCUIApp_Init (&app); /* 初始化程序数据结构体 */
	app.id	= LCUIThread_SelfID(); /* 保存ID */ 
	Queue_Add(&LCUI_Sys.app_list, &app); /* 添加至队列 */
	LCUIApp_RegisterMainThread( app.id ); /* 注册程序主线程 */
	return 0;
}
Ejemplo n.º 4
0
Archivo: main.c Proyecto: yydaor/LCUI
/* 获取指向程序数据的指针 */
LCUI_API LCUI_App* 
LCUIApp_GetSelf( void )
{
	LCUI_Thread id;
	
	id = LCUIThread_SelfID(); /* 获取本线程ID */  
	if(id == LCUI_Sys.display_thread 
	|| id == LCUI_Sys.dev_thread
	|| id == LCUI_Sys.self_id
	|| id == LCUI_Sys.timer_thread )
	{/* 由于内核及其它线程ID没有被记录,只有直接返回LCUI主程序的线程ID了 */
		return LCUIApp_Find((LCUI_ID)LCUI_Sys.self_id);
	}
	id = LCUIThread_GetRootThreadID( id );
	return LCUIApp_Find( (LCUI_ID)id );
}
Ejemplo n.º 5
0
LCUIThread_Create( LCUI_Thread *tidp, void (*start_rtn)(void*), void * arg )
{
	Thread_TreeNode *tt;
	LCUI_Thread cur_tid;
	
	/* 先获取当前所在线程的ID */
	cur_tid = LCUIThread_SelfID();
	/* 在线程树中查找匹配的线程ID,并得到该结点的指针 */
	tt = ThreadTree_Find( &thread_tree, cur_tid );
	/* 如果没有搜索到,那就新增,并获得该结点指针 */
	if(tt == NULL) {
		tt = ThreadTreeNode_AddNew( &thread_tree, cur_tid );
		if(tt == NULL) {
			return -1; 
		}
	}
	_LCUIThread_Create( tidp, start_rtn, arg );
	/* 将得到的线程ID添加至结点 */
	ThreadTreeNode_AddNew( tt, *tidp );
	return 0;
}
Ejemplo n.º 6
0
/** 运行目标主循环 */
int LCUI_MainLoop_Run( LCUI_MainLoop loop )
{
	if( loop->state == STATE_RUNNING ) {
		_DEBUG_MSG("error: main-loop already running.");
		return -1;
	}
	DEBUG_MSG("loop: %p, enter\n", loop);
	loop->state = STATE_RUNNING;
	/* 将主循环记录插入至列表表头 */
	LinkedList_Goto( &MainApp.loop_list, 0 );
	LinkedList_Insert( &MainApp.loop_list, loop );
	MainApp.loop = loop;
	LCUIMutex_Lock( &MainApp.loop_changed );
	/* 广播,让其它线程交出主循环运行权 */
	LCUICond_Broadcast( &MainApp.loop_cond );
	/* 获取运行权 */
	LCUIMutex_Lock( &MainApp.loop_mutex );
	LCUIMutex_Unlock( &MainApp.loop_changed );
	loop->tid = LCUIThread_SelfID();
	while( loop->state != STATE_EXITED ) {
		if( LinkedList_GetTotal(&MainApp.task_list) <= 0 ) {
			DEBUG_MSG("loop: %p, sleeping...\n", loop);
			LCUICond_TimedWait( &MainApp.loop_cond, 1000 );
			DEBUG_MSG("loop: %p, wakeup\n", loop);
			/** 如果当前运行的主循环不是自己 */
			if( MainApp.loop != loop ) {
				loop->state = STATE_PAUSED;
				DEBUG_MSG("loop: %p, release control.\n", loop);
				LCUIMutex_Unlock( &MainApp.loop_mutex );
				/* 等待其它线程获得主循环运行权 */
				LCUIMutex_Lock( &MainApp.loop_changed );
				LCUIMutex_Unlock( &MainApp.loop_changed );
				DEBUG_MSG("loop: %p, waiting...\n", loop);
				/* 等待其它线程释放主循环运行权 */
				LCUIMutex_Lock( &MainApp.loop_mutex );
			}
			continue;
		}
		DEBUG_MSG("loop: %p, run task.\n", loop);
		LCUI_RunTask();
	}
	loop->state = STATE_EXITED;
	LinkedList_Goto( &MainApp.loop_list, 0 );
	LinkedList_Delete( &MainApp.loop_list );
	/* 获取处于列表表头的主循环 */
	loop = (LCUI_MainLoop)LinkedList_Get( &MainApp.loop_list );
	if( loop ) {
		/* 改变当前运行的主循环 */
		MainApp.loop = loop;
		LCUICond_Broadcast( &MainApp.loop_cond );
	}
	/* 释放运行权 */
	LCUIMutex_Unlock( &MainApp.loop_mutex );
	/* 如果列表为空,一般意味着LCUI需要退出了 */
	if( LinkedList_GetTotal( &MainApp.loop_list ) <= 0 ) {
		/** 广播,通知相关线程开始进行清理操作 */
		LCUICond_Broadcast( &MainApp.loop_list_empty );
	}
	DEBUG_MSG("loop: %p, exit\n", loop);
	return 0;
}
Ejemplo n.º 7
0
LCUIModule_Thread_Init( void )
{
	Thread_TreeNode_Init( &thread_tree ); /* 初始化根线程结点 */
	thread_tree.tid = LCUIThread_SelfID(); /* 当前线程ID作为根结点 */
	LCUI_Sys.self_id = thread_tree.tid; /* 保存线程ID */
}