Ejemplo n.º 1
0
static int orient_find_neighbor(int *utag, int ublk1 ,int ublk2, int mat[3][3]) 
{
   int ublk_match;
   int ibnd;
   int ibnd_match;
   int mat_temp1[3][3];
   int mat_temp2[3][3];
   BndMapping_t *ubnd;
   ubnd = umap[ublk1].bnd;
   ublk_match = -1;
   ibnd_match = -1;
   for (ibnd = 0; ibnd < umap[ublk1].nbnd; ibnd++) {
      if ((ubnd[ibnd].orientation[0] != 0) && (utag[ubnd[ibnd].iblk] == 0)) {
         ublk_match = ubnd[ibnd].iblk;
         ibnd_match = ibnd;
         if (ublk_match == ublk2) break;
      }
   }
   if (ublk_match >= 0) {
      utag[ublk_match] = 1;
      MAT_ZERO(mat_temp1);
      MAT_ZERO(mat_temp2);
      MAT_EXPAND(mat_temp1,ubnd[ibnd_match].orientation);
      MAT_X_MAT(mat_temp2,mat_temp1,mat);
      MAT_COPY(mat,mat_temp2);
   } 
   return(ublk_match);
} 
Ejemplo n.º 2
0
static int orient_getmatrix(BndMapping_t *ubnd1, int ublk1, BndMapping_t *ubnd2, int ublk2, 
                     int mat[3][3]) {
   int flag = 0;
   int ideg1, ideg2;
   int jdeg1, jdeg2;
   int kdeg1, kdeg2;
   int maxflg1, maxflg2;
   int offt;
   int offn;
   int side;
   side = 0;
   ideg1 = 1;
   jdeg1 = 1;
   kdeg1 = 1;
   ideg2 = 1;
   jdeg2 = 1;
   kdeg2 = 1;
   if (ubnd1->imax != ubnd1->imin) ideg1 = 0;
   if (ubnd1->jmax != ubnd1->jmin) jdeg1 = 0;
   if (ubnd1->kmax != ubnd1->kmin) kdeg1 = 0;
   if (ubnd2->imax != ubnd2->imin) ideg2 = 0;
   if (ubnd2->jmax != ubnd2->jmin) jdeg2 = 0;
   if (ubnd2->kmax != ubnd2->kmin) kdeg2 = 0;
   side = 3 - (ideg1 + jdeg1 + kdeg1);
   if ((ndims == 2) && (side == 1)) {
      flag = 1;
      MAT_ZERO(mat);
      offt = 1;
      if ((ubnd1->ndx[1] - ubnd1->ndx[0]) < 0) offt *= -1 ;
      if ((ubnd2->ndx[1] - ubnd2->ndx[0]) < 0) offt *= -1 ;
      maxflg1 = 0;
      maxflg2 = 0;
      if ((ideg1) && (ubnd1->imax == umap[ublk1].imax)) maxflg1 = 1;
      if ((jdeg1) && (ubnd1->jmax == umap[ublk1].jmax)) maxflg1 = 1;
      if ((ideg2) && (ubnd2->imax == umap[ublk2].imax)) maxflg2 = 1;
      if ((jdeg2) && (ubnd2->jmax == umap[ublk2].jmax)) maxflg2 = 1;
      offn = 1;
      if (maxflg1 == maxflg2) offn = -1;
      mat[0][0] = offn * ideg1 * ideg2 + offt * ( 1 - ideg1 ) * ( 1 - ideg2 );
      mat[0][1] = offn * jdeg1 * ideg2 + offt * ( 1 - jdeg1 ) * ( 1 - ideg2 );
      mat[1][0] = offn * ideg1 * jdeg2 + offt * ( 1 - ideg1 ) * ( 1 - jdeg2 );
      mat[1][1] = offn * jdeg1 * jdeg2 + offt * ( 1 - jdeg1 ) * ( 1 - jdeg2 );
      mat[2][2] = 1;
   } else if ((ndims == 3) && (side == 2)) {
      flag = 1;
      MAT_ZERO(mat);
      MAT_IDENT(mat);
   } 
   return(flag);
}
Ejemplo n.º 3
0
int
bn_mat_scale_about_pt(mat_t mat, const point_t pt, const double scale)
{
    mat_t xlate;
    mat_t s;
    mat_t tmp;

    MAT_IDN(xlate);
    MAT_DELTAS_VEC_NEG(xlate, pt);

    MAT_IDN(s);
    if (ZERO(scale)) {
	MAT_ZERO(mat);
	return -1;			/* ERROR */
    }
    s[15] = 1 / scale;

    bn_mat_mul(tmp, s, xlate);

    MAT_DELTAS_VEC(xlate, pt);
    bn_mat_mul(mat, xlate, tmp);
    return 0;				/* OK */
}
Ejemplo n.º 4
0
Archivo: hyp.c Proyecto: kanzure/brlcad
/**
 * Returns -
 * -1 failure
 * 0 OK.  *r points to nmgregion that holds this tessellation.
 */
int
rt_hyp_tess(struct nmgregion **r, struct model *m, struct rt_db_internal *ip, const struct rt_tess_tol *ttol, const struct bn_tol *tol)
{
    fastf_t c, dtol, f, mag_a, mag_h, ntol, r1, r2, r3, cprime;
    fastf_t **ellipses = NULL;
    fastf_t theta_new;
    int *pts_dbl, face, i, j, nseg;
    int jj, nell;
    mat_t invRoS;
    mat_t SoR;
    struct rt_hyp_internal *iip;
    struct hyp_specific *xip;
    struct rt_pt_node *pos_a, *pos_b, *pts_a, *pts_b;
    struct shell *s;
    struct faceuse **outfaceuses = NULL;
    struct faceuse *fu_top;
    struct loopuse *lu;
    struct edgeuse *eu;
    struct vertex *vertp[3];
    struct vertex ***vells = (struct vertex ***)NULL;
    vect_t A, Au, B, Bu, Hu, V;
    struct bu_ptbl vert_tab;

    MAT_ZERO(invRoS);
    MAT_ZERO(SoR);

    RT_CK_DB_INTERNAL(ip);
    iip = (struct rt_hyp_internal *)ip->idb_ptr;
    RT_HYP_CK_MAGIC(iip);

    xip = hyp_internal_to_specific(iip);

    /*
     * make sure hyp description is valid
     */

    /* compute |A| |H| */
    mag_a = MAGSQ(xip->hyp_Au);	/* should already be unit vector */
    mag_h = MAGNITUDE(xip->hyp_H);
    c = xip->hyp_c;
    cprime = c / mag_h;
    r1 = xip->hyp_r1;
    r2 = xip->hyp_r2;
    r3 = r1 / c;
    /* Check for |H| > 0, |A| == 1, r1 > 0, r2 > 0, c > 0 */
    if (NEAR_ZERO(mag_h, RT_LEN_TOL)
	|| !NEAR_EQUAL(mag_a, 1.0, RT_LEN_TOL)
	|| r1 <= 0.0 || r2 <= 0.0 || c <= 0.) {
	return 1;		/* BAD */
    }

    /* Check for A.H == 0 */
    f = VDOT(xip->hyp_Au, xip->hyp_H) / mag_h;
    if (! NEAR_ZERO(f, RT_DOT_TOL)) {
	return 1;		/* BAD */
    }

    /* make unit vectors in A, H, and HxA directions */
    VMOVE(Hu, xip->hyp_H);
    VUNITIZE(Hu);
    VMOVE(Au, xip->hyp_Au);
    VCROSS(Bu, Hu, Au);

    dtol = primitive_get_absolute_tolerance(ttol, 2.0 * r2);

    /* To ensure normal tolerance, remain below this angle */
    if (ttol->norm > 0.0)
	ntol = ttol->norm;
    else
	/* tolerate everything */
	ntol = M_PI;

    /*
     * build hyp from 2 hyperbolas
     */

    /* calculate major axis hyperbola */
    BU_ALLOC(pts_a, struct rt_pt_node);

    /* set base, center, and top points */
    pos_a = pts_a;
    VSET(pos_a->p, sqrt((mag_h*mag_h) * (c*c) + (r1*r1)), 0, -mag_h);
    BU_ALLOC(pos_a->next, struct rt_pt_node);
    pos_a = pos_a->next;
    VSET(pos_a->p, r1, 0, 0);
    BU_ALLOC(pos_a->next, struct rt_pt_node);
    pos_a = pos_a->next;
    VSET(pos_a->p, sqrt((mag_h*mag_h) * (c*c) + (r1*r1)), 0, mag_h);
    pos_a->next = NULL;

    /* refine hyp according to tolerances */
    i = 1;
    {
	point_t p0, p1, p2;
	fastf_t mm, len, dist, ang0, ang2;
	vect_t v01, v02; /* vectors from p0->p1 and p0->p2 */
	vect_t nLine, nHyp;
	struct rt_pt_node *add;

	while (i) {
	    pos_a = pts_a;
	    i = 0;
	    while (pos_a->next) {

		VMOVE(p0, pos_a->p);
		VMOVE(p2, pos_a->next->p);
		/* either X or Y will be zero; so adding handles either case */
		mm = (p2[Z] - p0[Z]) / ((p2[X]+p2[Y]) - (p0[X]+p0[Y]));
		if (!ZERO(p0[X])) {
		    p1[X] = fabs(mm*c*r1) / sqrt(mm*mm*c*c - 1.0);
		    p1[Y] = 0.0;
		    p1[Z] = sqrt(p1[X]*p1[X] - r1*r1) / c;
		} else {
		    p1[X] = 0.0;
		    p1[Y] = fabs(mm*r2*r2*c) / sqrt(mm*mm*r2*r2*c*c - r1*r1);
		    p1[Z] = (r3/r2) * sqrt(p1[Y]*p1[Y] - r2*r2);
		}
		if (p0[Z] + p2[Z] < 0) p1[Z] = -p1[Z];

		VSUB2(v01, p1, p0);
		VSUB2(v02, p2, p0);
		VUNITIZE(v02);
		len = VDOT(v01, v02);
		VSCALE(v02, v02, len);
		VSUB2(nLine, v01, v02);
		dist = MAGNITUDE(nLine);
		VUNITIZE(nLine);

		VSET(nHyp, p0[X] / (r1*r1), p0[Y] / (r2*r2), p0[Z] / (r3*r3));
		VUNITIZE(nHyp);
		ang0 = fabs(acos(VDOT(nLine, nHyp)));
		VSET(nHyp, p2[X] / (r1*r1), p2[Y] / (r2*r2), p2[Z] / (r3*r3));
		VUNITIZE(nHyp);
		ang2 = fabs(acos(VDOT(nLine, nHyp)));

		if (dist > dtol || ang0 > ntol || ang2 > ntol) {
		    /* split segment */
		    BU_ALLOC(add, struct rt_pt_node);
		    VMOVE(add->p, p1);
		    add->next = pos_a->next;
		    pos_a->next = add;
		    pos_a = pos_a->next;
		    i = 1;
		}
		pos_a = pos_a->next;
	    }
	}

    }

    /* calculate minor axis hyperbola */
    BU_ALLOC(pts_b, struct rt_pt_node);

    pos_a = pts_a;
    pos_b = pts_b;
    i = 0;
    while (pos_a) {
	pos_b->p[Z] = pos_a->p[Z];
	pos_b->p[X] = 0;
	pos_b->p[Y] = r2 * sqrt(pos_b->p[Z] * pos_b->p[Z]/(r3*r3) + 1.0);
	pos_a = pos_a->next;
	if (pos_a) {
	    BU_ALLOC(pos_b->next, struct rt_pt_node);
	    pos_b = pos_b->next;
	} else {
	    pos_b->next = NULL;
	}
	i++;
    }