Ejemplo n.º 1
0
// IM-2014-01-16: [[ StackScale ]] Utility method to calculate new rects and view transform
void MCStack::view_calculate_viewports(const MCRectangle &p_stack_rect, MCRectangle &r_adjusted_stack_rect, MCRectangle &r_view_rect, MCGAffineTransform &r_transform)
{
	MCRectangle t_view_rect;

	MCGAffineTransform t_transform;
	t_transform = MCGAffineTransformMakeScale(m_view_content_scale, m_view_content_scale);
	
	MCRectangle t_stack_rect;
	
	// IM-2014-01-16: [[ StackScale ]] Constrain stack size within the min/max size
	t_stack_rect = constrainstackrect(p_stack_rect);
	
	// IM-2014-01-16: [[ StackScale ]] transform stack rect using scale factor
	// IM-2014-02-13: [[ StackScale ]] Use MCGRectangle to avoid resizing due to rounding errors
	MCGRectangle t_scaled_rect;
	t_scaled_rect = MCGRectangleApplyAffineTransform(MCRectangleToMCGRectangle(t_stack_rect), t_transform);

	t_scaled_rect = view_constrainstackviewport(t_scaled_rect);
	
	MCStackFullscreenMode t_mode;
	
	if (view_getfullscreen())
	{
		t_mode = m_view_fullscreenmode;
		
		const MCDisplay *t_display;
		t_display = MCscreen -> getnearestdisplay(MCGRectangleGetIntegerInterior(t_scaled_rect));

		t_view_rect = MCscreen->fullscreenrect(t_display);
		// IM-2013-12-19: [[ Bug 11590 ]] Removed adjustment of screen rect to 0,0 origin
	}
	else
	{
		t_mode = kMCStackFullscreenModeNone;
		t_view_rect = MCGRectangleGetIntegerInterior(t_scaled_rect);
	}
	
	// IM-2014-01-16: [[ StackScale ]] store adjusted rect in stack coords
	MCGRectangle t_adjusted;
	t_adjusted = MCGRectangleApplyAffineTransform(t_scaled_rect, MCGAffineTransformInvert(t_transform));
	
	r_adjusted_stack_rect = MCGRectangleGetIntegerRect(t_adjusted);
	
	r_view_rect = t_view_rect;
	
	// IM-2014-01-16: [[ StackScale ]] append scale transform to fullscreenmode transform
	r_transform = MCGAffineTransformConcat(view_get_stack_transform(t_mode, MCGRectangleGetIntegerBounds(t_scaled_rect), t_view_rect), t_transform);
}
Ejemplo n.º 2
0
MCGRectangle MCNativeControlUserRectFromDeviceRect(const MCGRectangle &p_device_rect)
{
    MCGAffineTransform t_transform;
    t_transform = MCNativeControlUserFromDeviceTransform();
    return MCGRectangleApplyAffineTransform(p_device_rect, t_transform);
}