void Channel::GetOwner(Player *p) { WorldPacket data; if(!IsOn(p)) { MakeNotOn(&data); SendToOne(&data,p); } else { MakeWhoOwner(&data); SendToOne(&data,p); } }
void Channel::GetOwner(uint64 p) { if(!IsOn(p)) { WorldPacket data; MakeNotOn(&data); SendToOne(&data,p); } else { WorldPacket data; MakeWhoOwner(&data); SendToOne(&data,p); } }