void writeGraph( scene::Node& root, GraphTraversalFunc traverse, TextOutputStream& outputStream ) const { TokenWriter& writer = GlobalScripLibModule::getTable().m_pfnNewSimpleTokenWriter( outputStream ); writer.writeToken( "Version" ); writer.writeInteger( MapVersion() ); writer.nextLine(); Map_Write( root, traverse, writer, false ); writer.release(); }
void writeGraph (scene::Node& root, GraphTraversalFunc traverse, TextOutputStream& outputStream) const { AutoPtr<TokenWriter> writer(GlobalScriptLibrary().createSimpleTokenWriter(outputStream)); Map_Write(root, traverse, *writer); }