Ejemplo n.º 1
0
void SciMusic::init() {
	// system init
	_pMixer = g_system->getMixer();
	// SCI sound init
	_dwTempo = 0;

	Common::Platform platform = g_sci->getPlatform();
	uint32 deviceFlags = MDT_PCSPK | MDT_PCJR | MDT_ADLIB | MDT_MIDI;

	// Default to MIDI in SCI2.1+ games, as many don't have AdLib support.
	// Also, default to MIDI for Windows versions of SCI1.1 games, as their
	// soundtrack is written for GM.
	if (getSciVersion() >= SCI_VERSION_2_1 || g_sci->_features->useAltWinGMSound())
		deviceFlags |= MDT_PREFER_GM;

	// Currently our CMS implementation only supports SCI1(.1)
	if (getSciVersion() >= SCI_VERSION_1_EGA_ONLY && getSciVersion() <= SCI_VERSION_1_1)
		deviceFlags |= MDT_CMS;

	if (g_sci->getPlatform() == Common::kPlatformFMTowns) {
		if (getSciVersion() > SCI_VERSION_1_EARLY)
			deviceFlags = MDT_TOWNS;
		else
			deviceFlags |= MDT_TOWNS;
	}

	uint32 dev = MidiDriver::detectDevice(deviceFlags);
	_musicType = MidiDriver::getMusicType(dev);

	if (g_sci->_features->useAltWinGMSound() && _musicType != MT_GM) {
		warning("A Windows CD version with an alternate MIDI soundtrack has been chosen, "
				"but no MIDI music device has been selected. Reverting to the DOS soundtrack");
		g_sci->_features->forceDOSTracks();
	}

	switch (_musicType) {
	case MT_ADLIB:
		// FIXME: There's no Amiga sound option, so we hook it up to AdLib
		if (g_sci->getPlatform() == Common::kPlatformAmiga || platform == Common::kPlatformMacintosh)
			_pMidiDrv = MidiPlayer_AmigaMac_create(_soundVersion);
		else
			_pMidiDrv = MidiPlayer_AdLib_create(_soundVersion);
		break;
	case MT_PCJR:
		_pMidiDrv = MidiPlayer_PCJr_create(_soundVersion);
		break;
	case MT_PCSPK:
		_pMidiDrv = MidiPlayer_PCSpeaker_create(_soundVersion);
		break;
	case MT_CMS:
		_pMidiDrv = MidiPlayer_CMS_create(_soundVersion);
		break;
	case MT_TOWNS:
		_pMidiDrv = MidiPlayer_FMTowns_create(_soundVersion);
		break;
	default:
		if (ConfMan.getBool("native_fb01"))
			_pMidiDrv = MidiPlayer_Fb01_create(_soundVersion);
		else
			_pMidiDrv = MidiPlayer_Midi_create(_soundVersion);
	}

	if (_pMidiDrv && !_pMidiDrv->open()) {
		_pMidiDrv->setTimerCallback(this, &miditimerCallback);
		_dwTempo = _pMidiDrv->getBaseTempo();
	} else {
		error("Failed to initialize sound driver");
	}

	// Find out what the first possible channel is (used, when doing channel
	// remapping).
	_driverFirstChannel = _pMidiDrv->getFirstChannel();
	_driverLastChannel = _pMidiDrv->getLastChannel();
	if (getSciVersion() <= SCI_VERSION_0_LATE)
		_globalReverb = _pMidiDrv->getReverb();	// Init global reverb for SCI0
}
Ejemplo n.º 2
0
void SciMusic::init() {
	// system init
	_pMixer = g_system->getMixer();
	// SCI sound init
	_dwTempo = 0;

	// Default to MIDI in SCI2.1+ games, as many don't have AdLib support.
	Common::Platform platform = g_sci->getPlatform();

	uint32 deviceFlags = MDT_PCSPK | MDT_PCJR | MDT_ADLIB | MDT_MIDI;

	if (getSciVersion() >= SCI_VERSION_2_1)
		deviceFlags |= MDT_PREFER_GM;

	// Currently our CMS implementation only supports SCI1(.1)
	if (getSciVersion() >= SCI_VERSION_1_EGA_ONLY && getSciVersion() <= SCI_VERSION_1_1)
		deviceFlags |= MDT_CMS;

	uint32 dev = MidiDriver::detectDevice(deviceFlags);
	_musicType = MidiDriver::getMusicType(dev);

	switch (_musicType) {
	case MT_ADLIB:
		// FIXME: There's no Amiga sound option, so we hook it up to AdLib
		if (g_sci->getPlatform() == Common::kPlatformAmiga || platform == Common::kPlatformMacintosh)
			_pMidiDrv = MidiPlayer_AmigaMac_create(_soundVersion);
		else
			_pMidiDrv = MidiPlayer_AdLib_create(_soundVersion);
		break;
	case MT_PCJR:
		_pMidiDrv = MidiPlayer_PCJr_create(_soundVersion);
		break;
	case MT_PCSPK:
		_pMidiDrv = MidiPlayer_PCSpeaker_create(_soundVersion);
		break;
	case MT_CMS:
		_pMidiDrv = MidiPlayer_CMS_create(_soundVersion);
		break;
	default:
		if (ConfMan.getBool("native_fb01"))
			_pMidiDrv = MidiPlayer_Fb01_create(_soundVersion);
		else
			_pMidiDrv = MidiPlayer_Midi_create(_soundVersion);
	}

	if (_pMidiDrv && !_pMidiDrv->open()) {
		_pMidiDrv->setTimerCallback(this, &miditimerCallback);
		_dwTempo = _pMidiDrv->getBaseTempo();
	} else {
		error("Failed to initialize sound driver");
	}

	_bMultiMidi = ConfMan.getBool("multi_midi");

	// Find out what the first possible channel is (used, when doing channel
	// remapping).
	_driverFirstChannel = _pMidiDrv->getFirstChannel();
	_driverLastChannel = _pMidiDrv->getLastChannel();
	if (getSciVersion() <= SCI_VERSION_0_LATE)
		_globalReverb = _pMidiDrv->getReverb();	// Init global reverb for SCI0
}