Ejemplo n.º 1
0
void StartConquerWarning (void)
{
if (extraGameInfo [1].entropy.bDoConquerWarning) {
	gameStates.sound.nConquerWarningSoundChannel = audio.PlaySound (SOUND_CONTROL_CENTER_WARNING_SIREN, SOUNDCLASS_GENERIC, I2X (3));
	MultiSendConquerWarning ();
	gameStates.entropy.bConquerWarning = 1;
	}
}
Ejemplo n.º 2
0
void StartConquerWarning (void)
{
if (extraGameInfo [1].entropy.bDoConquerWarning) {
	gameStates.sound.nConquerWarningSoundChannel = DigiPlaySample (SOUND_CONTROL_CENTER_WARNING_SIREN, F3_0);
	MultiSendConquerWarning ();
	gameStates.entropy.bConquerWarning = 1;
	}
}