Ejemplo n.º 1
0
/**
 * Initializes the one glyph cache (texture and data structure).
 * If lcdCache is JNI_TRUE, the texture will contain RGB data,
 * otherwise we will simply store the grayscale/monochrome glyph images
 * as intensity values (which work well with the GL_MODULATE function).
 */
static jboolean
OGLTR_InitGlyphCache(jboolean lcdCache)
{
    GlyphCacheInfo *gcinfo;
    GLclampf priority = 1.0f;
    GLenum internalFormat = lcdCache ? GL_RGB8 : GL_INTENSITY8;
    GLenum pixelFormat = lcdCache ? GL_RGB : GL_LUMINANCE;

    J2dTraceLn(J2D_TRACE_INFO, "OGLTR_InitGlyphCache");

    // init vertex cache (if it hasn't been already)
    if (!OGLVertexCache_InitVertexCache()) {
        return JNI_FALSE;
    }

    // init glyph cache data structure
    gcinfo = AccelGlyphCache_Init(OGLTR_CACHE_WIDTH,
                                  OGLTR_CACHE_HEIGHT,
                                  OGLTR_CACHE_CELL_WIDTH,
                                  OGLTR_CACHE_CELL_HEIGHT,
                                  OGLVertexCache_FlushVertexCache);
    if (gcinfo == NULL) {
        J2dRlsTraceLn(J2D_TRACE_ERROR,
                      "OGLTR_InitGlyphCache: could not init OGL glyph cache");
        return JNI_FALSE;
    }

    // init cache texture object
    j2d_glGenTextures(1, &gcinfo->cacheID);
    j2d_glBindTexture(GL_TEXTURE_2D, gcinfo->cacheID);
    j2d_glPrioritizeTextures(1, &gcinfo->cacheID, &priority);
    j2d_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
    j2d_glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);

    j2d_glTexImage2D(GL_TEXTURE_2D, 0, internalFormat,
                     OGLTR_CACHE_WIDTH, OGLTR_CACHE_HEIGHT, 0,
                     pixelFormat, GL_UNSIGNED_BYTE, NULL);

    cacheStatus = (lcdCache ? CACHE_LCD : CACHE_GRAY);
    glyphCache = gcinfo;

    return JNI_TRUE;
}
Ejemplo n.º 2
0
void
OGLTR_EnableGlyphVertexCache(OGLContext *oglc)
{
    J2dTraceLn(J2D_TRACE_INFO, "OGLTR_EnableGlyphVertexCache");

    if (!OGLVertexCache_InitVertexCache(oglc)) {
        return;
    }

    if (glyphCache == NULL) {
        if (!OGLTR_InitGlyphCache(JNI_FALSE)) {
            return;
        }
    }

    j2d_glEnable(GL_TEXTURE_2D);
    j2d_glBindTexture(GL_TEXTURE_2D, glyphCache->cacheID);
    j2d_glPixelStorei(GL_UNPACK_ALIGNMENT, 1);

    // for grayscale/monochrome text, the current OpenGL source color
    // is modulated with the glyph image as part of the texture
    // application stage, so we use GL_MODULATE here
    OGLC_UPDATE_TEXTURE_FUNCTION(oglc, GL_MODULATE);
}