static void CalibrateJoystick(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(unused)) { // Try to open all available joysticks. If none are opened successfully, // bomb out with an error. if (!OpenAllJoysticks()) { NoJoystick(); return; } calibration_window = TXT_NewWindow("Gamepad/Joystick calibration"); TXT_AddWidgets(calibration_window, TXT_NewStrut(0, 1), TXT_NewLabel("Center the D-pad or joystick,\n" "and press a button."), TXT_NewStrut(0, 1), NULL); TXT_SetWindowAction(calibration_window, TXT_HORIZ_LEFT, NULL); TXT_SetWindowAction(calibration_window, TXT_HORIZ_CENTER, TXT_NewWindowAbortAction(calibration_window)); TXT_SetWindowAction(calibration_window, TXT_HORIZ_RIGHT, NULL); TXT_SDL_SetEventCallback(CalibrationEventCallback, NULL); TXT_SignalConnect(calibration_window, "closed", CalibrateWindowClosed, NULL); // Start calibration joystick_index = -1; }
static void CalibrateJoystick(TXT_UNCAST_ARG(widget), TXT_UNCAST_ARG(unused)) { calibrate_stage = CALIBRATE_CENTER; // Try to open all available joysticks. If none are opened successfully, // bomb out with an error. if (!OpenAllJoysticks()) { NoJoystick(); return; } calibration_window = TXT_NewWindow("Gamepad/Joystick calibration"); TXT_AddWidgets(calibration_window, TXT_NewLabel("Please follow the following instructions\n" "in order to calibrate your controller."), TXT_NewStrut(0, 1), calibration_label = TXT_NewLabel("zzz"), TXT_NewStrut(0, 1), NULL); TXT_SetWindowAction(calibration_window, TXT_HORIZ_LEFT, NULL); TXT_SetWindowAction(calibration_window, TXT_HORIZ_CENTER, TXT_NewWindowAbortAction(calibration_window)); TXT_SetWindowAction(calibration_window, TXT_HORIZ_RIGHT, NULL); TXT_SetWidgetAlign(calibration_label, TXT_HORIZ_CENTER); TXT_SDL_SetEventCallback(CalibrationEventCallback, NULL); TXT_SignalConnect(calibration_window, "closed", CalibrateWindowClosed, NULL); // Start calibration joystick_index = -1; calibrate_stage = CALIBRATE_CENTER; SetCalibrationLabel(); }