Ejemplo n.º 1
0
/**
 * Initialize the module
 * \return -1 if initialization failed
 * \return 0 on success
 */
static int32_t uavoTaranisInitialize(void)
{
	uint32_t sport_com = PIOS_COM_FRSKY_SPORT;

	if (sport_com) {


		frsky = PIOS_malloc(sizeof(struct frsky_sport_telemetry));
		if (frsky != NULL) {
			memset(frsky, 0x00, sizeof(struct frsky_sport_telemetry));

			// These objects are registered on the TLM so it
			// can intercept them from the telemetry stream
			FlightBatteryStateInitialize();
			FlightStatusInitialize();
			PositionActualInitialize();
			VelocityActualInitialize();

			frsky->frsky_settings.use_current_sensor = false;
			frsky->frsky_settings.batt_cell_count = 0;
			frsky->frsky_settings.use_baro_sensor = false;
			frsky->state = FRSKY_STATE_WAIT_POLL_REQUEST;
			frsky->last_poll_time = PIOS_DELAY_GetuS();
			frsky->ignore_rx_chars = 0;
			frsky->scheduled_item = -1;
			frsky->com = sport_com;

			uint8_t i;
			for (i = 0; i < NELEMENTS(frsky_value_items); i++)
				frsky->item_last_triggered[i] = PIOS_DELAY_GetuS();
			PIOS_COM_ChangeBaud(frsky->com, FRSKY_SPORT_BAUDRATE);
			module_enabled = true;
			return 0;
		}

		module_enabled = true;

		return 0;
	}

	module_enabled = false;

	return -1;
}
Ejemplo n.º 2
0
/**
 * Send value item previously scheduled by frsky_schedule_next_itme()
 * @returns true when item value was sended
 */
static bool frsky_send_scheduled_item(void)
{
	int32_t item = frsky->scheduled_item;
	if ((item >= 0) && (item < NELEMENTS(frsky_value_items))) {
		frsky->item_last_triggered[item] = PIOS_DELAY_GetuS();
		uint32_t value = 0;
		if (frsky_value_items[item].encode_value(&frsky->frsky_settings, &value, false,
				frsky_value_items[item].fn_arg)) {
			frsky_send_frame(frsky->com, (uint16_t)(frsky_value_items[item].id), value, true);
			return true;
		}
	}

	return false;
}
Ejemplo n.º 3
0
int main() {
	PIOS_SYS_Init();
	PIOS_Board_Init();
	PIOS_IAP_Init();

	USB_connected = PIOS_USB_CheckAvailable(0);

	if (PIOS_IAP_CheckRequest() == true) {
		PIOS_DELAY_WaitmS(1000);
		User_DFU_request = true;
		PIOS_IAP_ClearRequest();
	}

	GO_dfu = (USB_connected == true) || (User_DFU_request == true);

	if (GO_dfu == true) {
		PIOS_Board_Init();
		if (User_DFU_request == true)
			DeviceState = DFUidle;
		else
			DeviceState = BLidle;
	} else
		JumpToApp = true;

	uint32_t stopwatch = 0;
	uint32_t prev_ticks = PIOS_DELAY_GetuS();
	while (true) {
		/* Update the stopwatch */
		uint32_t elapsed_ticks = PIOS_DELAY_GetuSSince(prev_ticks);
		prev_ticks += elapsed_ticks;
		stopwatch += elapsed_ticks;

		if (JumpToApp == true)
			jump_to_app();

		switch (DeviceState) {
		case Last_operation_Success:
		case uploadingStarting:
		case DFUidle:
			period1 = 5000;
			sweep_steps1 = 100;
			PIOS_LED_Off(PIOS_LED_HEARTBEAT);
			period2 = 0;
			break;
		case uploading:
			period1 = 5000;
			sweep_steps1 = 100;
			period2 = 2500;
			sweep_steps2 = 50;
			break;
		case downloading:
			period1 = 2500;
			sweep_steps1 = 50;
			PIOS_LED_Off(PIOS_LED_HEARTBEAT);
			period2 = 0;
			break;
		case BLidle:
			period1 = 0;
			PIOS_LED_On(PIOS_LED_HEARTBEAT);
			period2 = 0;
			break;
		default://error
			period1 = 5000;
			sweep_steps1 = 100;
			period2 = 5000;
			sweep_steps2 = 100;
		}

		if (period1 != 0) {
			if (LedPWM(period1, sweep_steps1, stopwatch))
				PIOS_LED_On(PIOS_LED_HEARTBEAT);
			else
				PIOS_LED_Off(PIOS_LED_HEARTBEAT);
		} else
			PIOS_LED_On(PIOS_LED_HEARTBEAT);

		if (period2 != 0) {
			if (LedPWM(period2, sweep_steps2, stopwatch))
				PIOS_LED_On(PIOS_LED_HEARTBEAT);
			else
				PIOS_LED_Off(PIOS_LED_HEARTBEAT);
		} else
			PIOS_LED_Off(PIOS_LED_HEARTBEAT);

		if (stopwatch > 50 * 1000 * 1000)
			stopwatch = 0;
		if ((stopwatch > 6 * 1000 * 1000) && (DeviceState
				== BLidle))
			JumpToApp = true;

		processRX();
		DataDownload(start);
	}
}
Ejemplo n.º 4
0
/**
 * @brief Calculate time in microseconds since a previous time
 * @param[in] t previous time
 * @return time in us since previous time t.
 */
uint32_t PIOS_DELAY_GetuSSince(uint32_t t)
{
	return (PIOS_DELAY_GetuS() + us_modulo - t) % us_modulo;
}
Ejemplo n.º 5
0
/**
 * @brief Calculate time in microseconds since a previous time
 * @param[in] t previous time
 * @return time in us since previous time t.
 */
uint32_t PIOS_DELAY_GetuSSince(uint32_t t)
{
	return (PIOS_DELAY_GetuS() - t);
}
Ejemplo n.º 6
0
int main()
{
    PIOS_SYS_Init();
    PIOS_Board_Init();
    PIOS_IAP_Init();

    // Make sure the brown out reset value for this chip
    // is 2.7 volts
    check_bor();
	
#ifdef PIOS_INCLUDE_USB
    USB_connected = PIOS_USB_CheckAvailable(0);
#endif

    if (PIOS_IAP_CheckRequest() == true) {
        PIOS_DELAY_WaitmS(1000);
        User_DFU_request = true;
        PIOS_IAP_ClearRequest();
    }

    GO_dfu = (USB_connected == true) || (User_DFU_request == true);

    if (GO_dfu == true) {
        if (User_DFU_request == true) {
            DeviceState = DFUidle;
        } else {
            DeviceState = BLidle;
        }
    } else {
        JumpToApp = true;
    }

    uint32_t stopwatch  = 0;
    uint32_t prev_ticks = PIOS_DELAY_GetuS();
    while (true) {
        /* Update the stopwatch */
        uint32_t elapsed_ticks = PIOS_DELAY_GetuSSince(prev_ticks);
        prev_ticks += elapsed_ticks;
        stopwatch  += elapsed_ticks;

        if (JumpToApp == true) {
            jump_to_app();
        }

        switch (DeviceState) {
        case Last_operation_Success:
        case uploadingStarting:
        case DFUidle:
            period1 = 5000;
            sweep_steps1 = 100;
            PIOS_LED_Off(PIOS_LED_HEARTBEAT);
            period2 = 0;
            break;
        case uploading:
            period1 = 5000;
            sweep_steps1 = 100;
            period2 = 2500;
            sweep_steps2 = 50;
            break;
        case downloading:
            period1 = 2500;
            sweep_steps1 = 50;
            PIOS_LED_Off(PIOS_LED_HEARTBEAT);
            period2 = 0;
            break;
        case BLidle:
            period1 = 0;
            PIOS_LED_On(PIOS_LED_HEARTBEAT);
            period2 = 0;
            break;
        default: // error
            period1 = 5000;
            sweep_steps1 = 100;
            period2 = 5000;
            sweep_steps2 = 100;
        }

        if (period1 != 0) {
            if (LedPWM(period1, sweep_steps1, stopwatch)) {
                PIOS_LED_On(PIOS_LED_HEARTBEAT);
            } else {
                PIOS_LED_Off(PIOS_LED_HEARTBEAT);
            }
        } else {
            PIOS_LED_On(PIOS_LED_HEARTBEAT);
        }

        if (period2 != 0) {
            if (LedPWM(period2, sweep_steps2, stopwatch)) {
                PIOS_LED_On(PIOS_LED_HEARTBEAT);
            } else {
                PIOS_LED_Off(PIOS_LED_HEARTBEAT);
            }
        } else {
            PIOS_LED_Off(PIOS_LED_HEARTBEAT);
        }

        if (stopwatch > 50 * 1000 * 1000) {
            stopwatch = 0;
        }
        if ((stopwatch > 6 * 1000 * 1000) && ((DeviceState == BLidle) || (DeviceState == DFUidle && !USB_connected))) {
            JumpToApp = true;
        }

        processRX();
        DataDownload(start);
    }
}
Ejemplo n.º 7
0
void cruisecontrol_compute_factor(AttitudeStateData *attitude, float thrustDemand)
{
    static float previous_angle;
    static uint32_t previous_time   = 0;
    static bool previous_time_valid = false;

    // For multiple, speedy flips this mainly strives to address the
    // fact that (due to thrust delay) thrust didn't average straight
    // down, but at an angle.  For less speedy flips it acts like it
    // used to.  It can be turned off by setting power delay to 0.

    // It takes significant time for the motors of a multi-copter to
    // spin up.  It takes significant time for the collective servo of
    // a CP heli to move from one end to the other.  Both of those are
    // modeled here as linear, i.e. twice as much change takes twice
    // as long. Given a correctly configured maximum delay time this
    // code calculates how far in advance to start the control
    // transition so that half way through the physical transition it
    // is just crossing the transition angle.
    // Example: Rotation rate = 360.  Full stroke delay = 0.2
    // Transition angle 90 degrees.  Start the transition 0.1 second
    // before 90 degrees (36 degrees at 360 deg/sec) and it will be
    // complete 0.1 seconds after 90 degrees.

    // Note that this code only handles the transition to/from inverted
    // thrust.  It doesn't handle the case where thrust is changed a
    // lot in a small angle range when that range is close to 90 degrees.
    // It doesn't handle the small constant "system delay" caused by the
    // delay between reading sensors and actuators beginning to respond.
    // It also assumes that the pilot is holding the throttle constant;
    // when the pilot does change the throttle, the compensation is
    // simply recalculated.

    // This implementation of future thrust isn't perfect.  That would
    // probably require an iterative procedure for solving a
    // transcendental equation of the form linear(x) = 1/cos(x).  It's
    // shortcomings generally don't hurt anything and work better than
    // without it.  It is designed to work perfectly if the pilot is
    // using full thrust during flips and it is only activated if 70% or
    // greater thrust is used.

    uint32_t time = PIOS_DELAY_GetuS();

    // Get roll and pitch angles, calculate combined angle, and begin
    // the general algorithm.
    // Example: 45 degrees roll plus 45 degrees pitch = 60 degrees
    // Do it every 8th iteration to save CPU.
    if (time != previous_time || previous_time_valid == false) {
        float angle, angle_unmodified;

        // spherical right triangle
        // 0.0 <= angle <= 180.0
        angle_unmodified = angle = RAD2DEG(acosf(cos_lookup_deg(attitude->Roll)
                                                 * cos_lookup_deg(attitude->Pitch)));

        // Calculate rate as a combined (roll and pitch) bank angle
        // change; in degrees per second.  Rate is calculated over the
        // most recent 8 loops through stabilization.  We could have
        // asked the gyros.  This is probably cheaper.
        if (previous_time_valid) {
            float rate;

            // rate can be negative.
            rate = (angle - previous_angle) / ((float)(time - previous_time) / 1000000.0f);

            // Define "within range" to be those transitions that should
            // be executing now.  Recall that each impulse transition is
            // spread out over a range of time / angle.

            // There is only one transition and the high power level for
            // it is either:
            // 1/fabsf(cos(angle)) * current thrust
            // or max power factor * current thrust
            // or full thrust
            // You can cross the transition with angle either increasing
            // or decreasing (rate positive or negative).

            // Thrust is never boosted for negative values of
            // thrustDemand (negative stick values)
            //
            // When the aircraft is upright, thrust is always boosted
            // . for positive values of thrustDemand
            // When the aircraft is inverted, thrust is sometimes
            // . boosted or reversed (or combinations thereof) or zeroed
            // . for positive values of thrustDemand
            // It depends on the inverted power settings.
            // Of course, you can set MaxPowerFactor to 1.0 to
            // . effectively disable boost.
            if (thrustDemand > 0.0f) {
                // to enable the future thrust calculations, make sure
                // there is a large enough transition that the result
                // will be roughly on vs. off; without that, it can
                // exaggerate the length of time the inverted to upright
                // transition holds full throttle and reduce the length
                // of time for full throttle when going upright to inverted.
                if (thrustDemand > 0.7f) {
                    float thrust;

                    thrust = CruiseControlFactorToThrust(CruiseControlAngleToFactor((float)stabSettings.settings.CruiseControlMaxAngle), thrustDemand);

                    // determine if we are in range of the transition

                    // given the thrust at max_angle and thrustDemand
                    // (typically close to 1.0), change variable 'thrust' to
                    // be the proportion of the largest thrust change possible
                    // that occurs when going into inverted mode.
                    // Example: 'thrust' is 0.8  A quad has min_thrust set
                    // to 0.05  The difference is 0.75.  The largest possible
                    // difference with this setup is 0.9 - 0.05 = 0.85, so
                    // the proportion is 0.75/0.85
                    // That is nearly a full throttle stroke.
                    // the 'thrust' variable is non-negative here
                    switch (stabSettings.settings.CruiseControlInvertedPowerOutput) {
                    case STABILIZATIONSETTINGS_CRUISECONTROLINVERTEDPOWEROUTPUT_ZERO:
                        // normal multi-copter case, stroke is max to zero
                        // technically max to constant min_thrust
                        // can be used by CP
                        thrust = (thrust - CruiseControlLimitThrust(0.0f)) / stabSettings.cruiseControl.thrust_difference;
                        break;
                    case STABILIZATIONSETTINGS_CRUISECONTROLINVERTEDPOWEROUTPUT_NORMAL:
                        // reversed but not boosted
                        // : CP heli case, stroke is max to -stick
                        // : thrust = (thrust - CruiseControlLimitThrust(-thrustDemand)) / stabSettings.cruiseControl.thrust_difference;
                        // else it is both unreversed and unboosted
                        // : simply turn off boost, stroke is max to +stick
                        // : thrust = (thrust - CruiseControlLimitThrust(thrustDemand)) / stabSettings.cruiseControl.thrust_difference;
                        thrust = (thrust - CruiseControlLimitThrust(
                                      (stabSettings.settings.CruiseControlInvertedThrustReversing
                                       == STABILIZATIONSETTINGS_CRUISECONTROLINVERTEDTHRUSTREVERSING_REVERSED)
                                      ? -thrustDemand
                                      : thrustDemand)) / stabSettings.cruiseControl.thrust_difference;
                        break;
                    case STABILIZATIONSETTINGS_CRUISECONTROLINVERTEDPOWEROUTPUT_BOOSTED:
                        // if boosted and reversed
                        if (stabSettings.settings.CruiseControlInvertedThrustReversing
                            == STABILIZATIONSETTINGS_CRUISECONTROLINVERTEDTHRUSTREVERSING_REVERSED) {
                            // CP heli case, stroke is max to min
                            thrust = (thrust - CruiseControlFactorToThrust(-CruiseControlAngleToFactor((float)stabSettings.settings.CruiseControlMaxAngle), thrustDemand)) / stabSettings.cruiseControl.thrust_difference;
                        }
                        // else it is boosted and unreversed so the throttle doesn't change
                        else {
                            // CP heli case, no transition, so stroke is zero
                            thrust = 0.0f;
                        }
                        break;
                    }

                    // 'thrust' is now the proportion of max stroke
                    // multiply this proportion of max stroke,
                    // times the max stroke time, to get this stroke time
                    // we only want half of this time before the transition
                    // (and half after the transition)
                    thrust *= stabSettings.cruiseControl.half_power_delay;
                    // 'thrust' is now the length of time for this stroke
                    // multiply that times angular rate to get the lead angle
                    thrust *= fabsf(rate);
                    // if the transition is within range we use it,
                    // else we just use the current calculated thrust
                    if ((float)stabSettings.settings.CruiseControlMaxAngle - thrust <= angle
                        && angle <= (float)stabSettings.settings.CruiseControlMaxAngle + thrust) {
                        // default to a little above max angle
                        angle = (float)stabSettings.settings.CruiseControlMaxAngle + 0.01f;
                        // if roll direction is downward
                        // then thrust value is taken from below max angle
                        // by the code that knows about the transition angle
                        if (rate < 0.0f) {
                            angle -= 0.02f;
                        }
                    }
                } // if thrust > 0.7; else just use the angle we already calculated
                cruisecontrol_factor = CruiseControlAngleToFactor(angle);
            } else { // if thrust > 0 set factor from angle; else
                cruisecontrol_factor = 1.0f;
            }

            if (angle >= (float)stabSettings.settings.CruiseControlMaxAngle) {
                switch (stabSettings.settings.CruiseControlInvertedPowerOutput) {
                case STABILIZATIONSETTINGS_CRUISECONTROLINVERTEDPOWEROUTPUT_ZERO:
                    cruisecontrol_factor = 0.0f;
                    break;
                case STABILIZATIONSETTINGS_CRUISECONTROLINVERTEDPOWEROUTPUT_NORMAL:
                    cruisecontrol_factor = 1.0f;
                    break;
                case STABILIZATIONSETTINGS_CRUISECONTROLINVERTEDPOWEROUTPUT_BOOSTED:
                    // no change, leave factor >= 1.0 alone
                    break;
                }
                if (stabSettings.settings.CruiseControlInvertedThrustReversing
                    == STABILIZATIONSETTINGS_CRUISECONTROLINVERTEDTHRUSTREVERSING_REVERSED) {
                    cruisecontrol_factor = -cruisecontrol_factor;
                }
            }
        } // if previous_time_valid i.e. we've got a rate; else leave (angle and) factor alone
        previous_time  = time;
        previous_time_valid = true;
        previous_angle = angle_unmodified;
    } // every 8th time
}