void __KernelMemoryInit() { kernelMemory.Init(PSP_GetKernelMemoryBase(), PSP_GetKernelMemoryEnd()-PSP_GetKernelMemoryBase()); userMemory.Init(PSP_GetUserMemoryBase(), PSP_GetUserMemoryEnd()-PSP_GetUserMemoryBase()); INFO_LOG(HLE, "Kernel and user memory pools initialized"); vplWaitTimer = CoreTiming::RegisterEvent("VplTimeout", __KernelVplTimeout); }
void __KernelMemoryInit() { kernelMemory.Init(PSP_GetKernelMemoryBase(), PSP_GetKernelMemoryEnd()-PSP_GetKernelMemoryBase()); userMemory.Init(PSP_GetUserMemoryBase(), PSP_GetUserMemoryEnd()-PSP_GetUserMemoryBase()); INFO_LOG(HLE, "Kernel and user memory pools initialized"); vplWaitTimer = CoreTiming::RegisterEvent("VplTimeout", __KernelVplTimeout); flags_ = 0; sdkVersion_ = 0; compilerVersion_ = 0; memset(tlsUsedIndexes, 0, sizeof(tlsUsedIndexes)); }
void TextureReplacer::NotifyTextureDecoded(const ReplacedTextureDecodeInfo &replacedInfo, const void *data, int pitch, int level, int w, int h) { _assert_msg_(G3D, enabled_, "Replacement not enabled"); if (!g_Config.bSaveNewTextures) { // Ignore. return; } if (replacedInfo.addr > 0x05000000 && replacedInfo.addr < PSP_GetKernelMemoryEnd()) { // Don't save the PPGe texture. return; } if (replacedInfo.isVideo && !allowVideo_) { return; } std::string hashfile = LookupHashFile(replacedInfo.cachekey, replacedInfo.hash, level); const std::string filename = basePath_ + hashfile; const std::string saveFilename = basePath_ + NEW_TEXTURE_DIR + hashfile; // If it's empty, it's an ignored hash, we intentionally don't save. if (hashfile.empty() || File::Exists(filename)) { // If it exists, must've been decoded and saved as a new texture already. return; } ReplacementCacheKey replacementKey(replacedInfo.cachekey, replacedInfo.hash); auto it = savedCache_.find(replacementKey); if (it != savedCache_.end() && File::Exists(saveFilename)) { // We've already saved this texture. Let's only save if it's bigger (e.g. scaled now.) if (it->second.w >= w && it->second.h >= h) { return; } } #ifdef _WIN32 size_t slash = hashfile.find_last_of("/\\"); #else size_t slash = hashfile.find_last_of("/"); #endif if (slash != hashfile.npos) { // Create any directory structure as needed. const std::string saveDirectory = basePath_ + NEW_TEXTURE_DIR + hashfile.substr(0, slash); if (!File::Exists(saveDirectory)) { File::CreateFullPath(saveDirectory); } } // Only save the hashed portion of the PNG. int lookupW = w / replacedInfo.scaleFactor; int lookupH = h / replacedInfo.scaleFactor; if (LookupHashRange(replacedInfo.addr, lookupW, lookupH)) { w = lookupW * replacedInfo.scaleFactor; h = lookupH * replacedInfo.scaleFactor; } #ifdef USING_QT_UI ERROR_LOG(G3D, "Replacement texture saving not implemented for Qt"); #else if (replacedInfo.fmt != ReplacedTextureFormat::F_8888) { saveBuf.resize((pitch * h) / sizeof(u16)); switch (replacedInfo.fmt) { case ReplacedTextureFormat::F_5650: ConvertRGBA565ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16)); break; case ReplacedTextureFormat::F_5551: ConvertRGBA5551ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16)); break; case ReplacedTextureFormat::F_4444: ConvertRGBA4444ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16)); break; case ReplacedTextureFormat::F_0565_ABGR: ConvertABGR565ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16)); break; case ReplacedTextureFormat::F_1555_ABGR: ConvertABGR1555ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16)); break; case ReplacedTextureFormat::F_4444_ABGR: ConvertABGR4444ToRGBA8888(saveBuf.data(), (const u16 *)data, (pitch * h) / sizeof(u16)); break; case ReplacedTextureFormat::F_8888_BGRA: ConvertBGRA8888ToRGBA8888(saveBuf.data(), (const u32 *)data, (pitch * h) / sizeof(u32)); break; case ReplacedTextureFormat::F_8888: // Impossible. Just so we can get warnings on other missed formats. break; } data = saveBuf.data(); if (replacedInfo.fmt != ReplacedTextureFormat::F_8888_BGRA) { // We doubled our pitch. pitch *= 2; } } png_image png; memset(&png, 0, sizeof(png)); png.version = PNG_IMAGE_VERSION; png.format = PNG_FORMAT_RGBA; png.width = w; png.height = h; bool success = WriteTextureToPNG(&png, saveFilename, 0, data, pitch, nullptr); png_image_free(&png); if (png.warning_or_error >= 2) { ERROR_LOG(COMMON, "Saving screenshot to PNG produced errors."); } else if (success) { NOTICE_LOG(G3D, "Saving texture for replacement: %08x / %dx%d", replacedInfo.hash, w, h); } #endif // Remember that we've saved this for next time. ReplacedTextureLevel saved; saved.fmt = ReplacedTextureFormat::F_8888; saved.file = filename; saved.w = w; saved.h = h; savedCache_[replacementKey] = saved; }