Ejemplo n.º 1
0
void drvGCODE::show_path()
{
	Point currentPoint(0.0f, 0.0f);	
	const Point firstPoint = pathElement(0).getPoint(0);

	for (unsigned int n = 0; n < numberOfElementsInPath(); n++) {
		const basedrawingelement & elem = pathElement(n);

		switch (elem.getType()) {
		case moveto:{
				const Point & p = elem.getPoint(0);
				outf << "\nG00 Z#1000\n";
				outf << "G00 X[#1003*" << p.x_ << "] Y[#1004*" << p.y_ << "]\n";
				outf << "G01 Z#1002\n";
				currentPoint = p;
			}
			break;
		case lineto:{
				const Point & p = elem.getPoint(0);
				outf << "G01 X[#1003*" << p.x_ << "] Y[#1004*" << p.y_ << "]\n";
				currentPoint = p;
			}
			break;
		case closepath:
				outf << "G01 X[#1003*" << firstPoint.x_ << "] Y[#1004*" << firstPoint.y_ << "]\n";
			break;

		case curveto:{
			const Point & cp1 = elem.getPoint(0);
			const Point & cp2 = elem.getPoint(1);
			const Point & ep  = elem.getPoint(2);
			// curve is approximated with a variable number or linear segments.
			// fitpoints should be somewhere between 5 and 50 for reasonable page size plots
			// we compute distance between current point and endpoint and use that to help
			// pick the number of segments to use.
			const float dist = (float) pythagoras((float)(ep.x_ - currentPoint.x_),(float)(ep.y_ - currentPoint.y_)); 
			unsigned int fitpoints = (unsigned int)(dist / 10.0);
			if ( fitpoints < 5 ) fitpoints = 5;
			if ( fitpoints > 50 ) fitpoints = 50;

			for (unsigned int s = 1; s < fitpoints; s++) {
				const float t = 1.0f * s / (fitpoints - 1);
				const Point pt = PointOnBezier(t, currentPoint, cp1, cp2, ep);
				outf << " G01 X[#1003*" << pt.x_ << "] Y[#1004*" << pt.y_ << "]\n";
			}
			currentPoint = ep;

			}
			break;
		default:
			errf << "\t\tFatal: unexpected case in drvgcode " << endl;
			abort();
			break;
		}
	}
}
Ejemplo n.º 2
0
// print edge points
void drvFIG::print_spline_coords1()
{
// IJMP - need curr_point
	Point P1;
	int j = 0;
	unsigned int last = numberOfElementsInPath() - 1;
	for (unsigned int n = 0; n <= last; n++) {
		if (j == 0) {
			buffer << "\t";
		}
		const basedrawingelement & elem = pathElement(n);
		switch (elem.getType()) {
		case moveto:
		case lineto:
			{
				const Point & p = elem.getPoint(0);
				prpoint(buffer, p, (n != last));
				P1 = p;
			}
			j++;
			if (j == 5) {
				j = 0;
				buffer << "\n";
			}
			break;
		case curveto:
			{
// IJMP - change to quintic spline
				// put all points, middle points will have control value 1
// IJMP = do bezier fit
				
				const Point & P2 = elem.getPoint(0);
				const Point & P3 = elem.getPoint(1);
				const Point & P4 = elem.getPoint(2);

				for (int cp = 1; cp <= 5; cp++) {
					const Point p = PointOnBezier((cp * 0.2f), P1, P2, P3, P4);
					// p.x_ = bezpnt((cp * 0.2f), P1.x_, P2.x_, P3.x_, P4.x_);
					// p.y_ = bezpnt((cp * 0.2f), P1.y_, P2.y_, P3.y_, P4.y_);
					prpoint(buffer, p, !((n == last) && (cp == 5)));
					j++;
					if (j == 5) {
						j = 0;
						buffer << "\n";
					}
//                      if ((j == 0) && (cp != 5) && ( n+1 != (numberOfElementsInPath()))) { buffer << "\t"; }
					if ((j == 0) && (n != (numberOfElementsInPath()))) {
						buffer << "\t";
					}
				}
				P1 = P4;
			}
			break;
		case closepath:
			{
				const Point & p = pathElement(0).getPoint(0);
				P1 = p;
				prpoint(buffer, p, (n != last));
			}
			j++;
			if (j == 5) {
				j = 0;
				buffer << "\n";
			}
			break;
		default:
			errf << "\t\tFatal: unexpected case in drvfig " << endl;
			abort();
			break;
		}
	}
	if (j != 0) {
		buffer << "\n";
	}
	buffer << "\t";
}