void CLogManager::WriteLog(CLogInfo &oLogInfo, bool bSupportNet) { if(m_bHold) { GetLogDate(oLogInfo.sDate); m_oLogBuffer.Push(oLogInfo); } else { CAfcLogAttr& oLogAttr = GetLogAttr(oLogInfo.sModuleName); if( (oLogAttr.nMode & FOCP_LOG_SCREEN) || (oLogAttr.nMode & FOCP_LOG_FILE) ) { char sLogInfo[FOCP_LOG_MAXMSG]; uint32 nLen = GetLogInfo(oLogAttr.nFilter, oLogInfo, sLogInfo); if(oLogAttr.nMode & FOCP_LOG_SCREEN) PrintScreen(oLogInfo.nLevel, sLogInfo, nLen); if(oLogAttr.nMode & FOCP_LOG_FILE) PrintFile(sLogInfo, nLen); } if(bSupportNet && (oLogAttr.nMode & FOCP_LOG_SERVER)) { char sLogInfo[FOCP_LOG_MAXMSG]; uint32 nLen = CreateLogMsg(oLogInfo, sLogInfo); PrintServer(sLogInfo, nLen); } } }
void Interface::MakePrintScreen() { bool ok; int i = QInputDialog::getInteger(this, tr("Wait Sec. to PrintScreen...."), tr("Wait Sec. to PrintScreen....<br>Sec: from 1/10"), 1, 1, 10, 1, &ok); if (ok && i > 0 && i < 11) { QTimer::singleShot(i * 1000, this, SLOT(PrintScreen())); } }
void KeyDown( FK2DEngine::CKey p_Key ) { if( p_Key == FK2DEngine::EKB_Escape ) { Close(); } else if( p_Key == FK2DEngine::EKB_PrintScreen ) { PrintScreen( FK2DEngine::ShareResourcePrefix() + L"Screen\\" + ToString( GetTime() ) + L".bmp" ); } }
BOOL CPKApplication::Init(const TCHAR* pszConfigFilename) { if (FALSE == CPKApplication::Init(pszConfigFilename)) { return FALSE; } PrintScreen(_SDT("PKApplication::Init successful")); if(FALSE == CPKConfig::CreateInstance()) { return FALSE; } if(!CPKConfig::Instance()->Init(pszConfigFilename)) { USR_INFO(_SDT("CPKConfig::Init failed!")); return FALSE; } if(!m_oSQLMemoryPool.Create(MAX_SQL_LEN , MAX_SQL_LEN * 4)) { return FALSE; } //初始化db模块 if(FALSE == m_oDBMgr.Init()) { USR_INFO(_SDT("[%s: %d]:CDBMgr init failed"), MSG_MARK); return FALSE; } //初始化游戏逻辑模块 if (FALSE == CLogicModel::CreateInstance()) { USR_INFO(_SDT("[%s: %d]:Create CLogicModel failed"), MSG_MARK); return FALSE; } if(FALSE == CLogicModel::Instance()->Init()) { USR_INFO(_SDT("[%s: %d]:Create CLogicModel Init failed"), MSG_MARK); return FALSE; } return TRUE; }
void AppWindow:: Keyboard(unsigned char key, int mousex, int mousey) { m_simul->m_world->DispatchKey(key); switch(key){ case ' ': m_simul->m_step = true; m_simul->m_continuous = false; m_simul->m_printscreen = false; break; case 'c': m_simul->m_step = false; m_simul->m_continuous = true; m_simul->m_printscreen = false; break; case 'p': if( ! m_simul->m_printscreen) PrintScreen(); break; case 'P': m_simul->m_step = false; m_simul->m_continuous = true; m_simul->m_printscreen = true; break; case 'q': cout << "\nbye bye!\n"; exit(EXIT_SUCCESS); // default: //// used to have fancy layout switching... that could be //// resurected with a little 'layout-key' parameter for each //// View. // // layout_map_t::const_iterator il(m_layout.find(key)); // if (il != m_layout.end()) { // if ((m_active_layout == m_default_layout) // || (m_active_layout != il->second)) // m_active_layout = il->second; // else // m_active_layout = m_default_layout; // } } }
void Outputer::IncreasePhase() { phaseLenght[cur_phase] = getMSTime() - phaseStart; phaseDLed[cur_phase] = totalDLed - phaseStartDLed; #ifdef WIN32 PrintLine(endline+PhaseEnd[cur_phase]); #endif ++cur_phase; phaseStart = getMSTime(); phaseStartDLed = totalDLed; #ifdef WIN32 PrintLine(endline+PhaseHeader[cur_phase]); #else PrintScreen(); #endif }
int ShowOnlyInstance() { char local_process_name[128] = ""; char *pdest = NULL; char eMsg[1024] = ""; GetModuleFileName(NULL, local_process_name, sizeof(local_process_name)); pdest = strrchr(local_process_name, SPLIT1); memcpy(current_process_name, pdest + 1, strlen(pdest)); HANDLE m_hMutex = CreateMutex(NULL, TRUE, current_process_name); if (GetLastError() == ERROR_ALREADY_EXISTS) { strcpy(eMsg, "实例已经激活"); PrintScreen(PRINT_MAIN, eMsg); return FALSE; } return TRUE; }
Outputer::Outputer() { time_m = new QTime(); cur_phase = totalDLed = phaseStartDLed = 0; for(uint i = 0; i < PHASE_COUNT; ++i) current[i] = max[i] = special[i] = error[i] = phaseLenght[i] = phaseDLed[i] = 0; uint par_dl = sConfig.get(CONF_UINT_PAR_DL); downloadStart = new int[par_dl](); speeds = new int[par_dl](); phaseStart = getMSTime(); #ifdef WIN32 PrintLine(PhaseHeader[cur_phase]); #else timer_m = new QTimer(this); connect(timer_m, SIGNAL(timeout()), this, SLOT(PrintScreen())); timer_m->start(750); #endif }
// 执行后台功能号 int FKBDC847326(KBDCHandle ch) { char eMsg[1024] = ""; // 注意尽量给出缓存为 >=1024字节 char fvalue[1024] = ""; // 注意必须给出缓存为 >=1024字节 int rtn = 0; int recno = 0; strcpy(eMsg, "Set Request to 847326"); PrintScreen(PRINT_MAIN, eMsg); rtn = KBDCBeginRequest(ch, 847326, eMsg); if (rtn <0) { PrintScreen(PRINT_MAIN, eMsg); DEBUG_CARD_MSGOUT(rtn, eMsg); return rtn ; } KBDCSetFieldValue(ch, "scard0", current_func_file); // 文件名 sprintf(eMsg, "Send request and receive answer at Time:%u", GetTickCount()); PrintScreen(PRINT_MAIN, eMsg); if (rtn = KBDCCallSvr(ch, 500000, eMsg) < 0) { PrintScreen(PRINT_MAIN, eMsg); DEBUG_CARD_MSGOUT(rtn, eMsg); return rtn; } sprintf(eMsg, "Return Code:%d at Time:%u", KBDCGetRetCode(ch), GetTickCount()); PrintScreen(PRINT_MAIN, eMsg); do { rtn = KBDCGetRetCode(ch); if (rtn == 0) { sprintf(eMsg, "KBDCGetRetCode=[%d]", rtn); PrintScreen(PRINT_MAIN, eMsg); } else { return rtn; } recno++; } while(KBDCNextRetRecord(ch,eMsg)>=0); // 结束了一个请求和应答过程的测试。。。 return 0; }
void CinematicWin(PLAYERNAME winner,PLAYERNAME looser) { char * Playernames[]= {"Mokhtar","Haitham","Brahim","Salah","Wassim"}; char buffer[500]; float w,h=102,x=-10,i=0; IMAGE *winImage,*loseImage; sprintf(buffer,"Resources/Images/%s/win.png",Playernames[winner]); winImage=load_image(buffer); sprintf(buffer,"Resources/Images/%s/lose.png",Playernames[looser]); loseImage=load_image(buffer); if(looser!=HAITHAM) { w=(100/((float)loseImage->h/(float)loseImage->w))/AspectRatio; x=50-w/2; } if(winner==HAITHAM) { h=120; } sprintf(buffer,"You must go on without me.\nBut you can't do it alone.\nYou must take my powers in \norder to continue your\njourney... See you in\nthe real world..."); while(!IsKeyPressed(3,ENTER) && !IsKeyPressed(3,RETURN) && i<(FPS*10)) { draw_image_ex(loseImage,x,0,0,100,NONE,i-FPS); draw_image_ex(winImage,0,0,0,h,NONE,i-(float)FPS*2); draw_text(SFTransRobotics,buffer,5,80,75,CENTER,i-(float)FPS*4); next_frame(); i++; } draw_image_ex(loseImage,x,0,0,100,NONE,i-FPS); draw_image_ex(winImage,0,0,0,h,NONE,i-(float)FPS*2); draw_text(SFTransRobotics,buffer,5,80,75,CENTER,i-(float)FPS*4); PrintScreen(1); for(i=100; i>=0; i-=0.8) { draw_image_ex(screenimage,0,0,100,100,NONE,i); next_frame(); } }
int main() { PrintScreen(); }
//----------------------------------------------------------------------------- void Game::SetupGame() { ClearScreen(); PrintScreen("Oo oO .oOOOo. o. O .oOOOo. OooOOo. .oOOOo. o o O \n"); PrintScreen("O O o o .O o. Oo o .O o. O `O .O o. O O o \n"); PrintScreen("o o O O O o O O O O o o O O o o `o O' \n"); PrintScreen("O Oo O o O O o o o O O .o o O o O o \n"); PrintScreen("O o O o O o O O o oOooOO' O o O `O' \n"); PrintScreen("o O o O o O O o O o o O O o \n"); PrintScreen("o O `o O' o Oo `o O' O `o O' o . O \n"); PrintScreen("O o `OoooO' O `o `OoooO' o' `OoooO' OOoOooO O \n"); PrintScreen("\n\n Welcome to Monopoly! Press any key to start."); getch(); int numPlayers = 2; std::vector<std::string> playerNames; std::string currentName = ""; //std::vector<Player> players; ClearScreen(); PrintScreen("Enter number of players (2 - 6): "); numPlayers = atoi(ReadInput().c_str()); while (numPlayers < 2 || numPlayers > 6) { PrintScreen("Please enter a number between 2 and 6: "); refresh(); numPlayers = atoi(ReadInput().c_str()); } m_players.resize(numPlayers); for (int i=0;i<numPlayers;i++) { ClearScreen(); printw("What's your name, player %d? ", i+1); refresh(); currentName = ReadInput(); playerNames.push_back(currentName); } ClearScreen(); for (int i=0;i<numPlayers;i++) { m_players[i] = new Player(playerNames[i]); printw("Player %d: %s\n", i+1, m_players[i]->getName().c_str()); } srand((unsigned)time(0)); int oldwinner = 0; int winner = 0; int windex = -1; printw("\nNow we'll roll the dice to see who goes first.\n"); for (int i=0;i<numPlayers;i++) { printw("\nPress ENTER to roll, %s.\n", m_players[i]->getName().c_str()); refresh(); getch(); m_dice->roll(); winner = m_dice->getTotal(); printw("%s rolled: %d\n", m_players[i]->getName().c_str(), winner); refresh(); if (winner > oldwinner) windex = i; oldwinner = winner; } printw("\n%s goes first.\n", m_players[windex]->getName().c_str()); refresh(); m_currentPlayer = windex; std::cout << std::endl; }
int _tmain(int argc, _TCHAR* argv[]) { int ret = 0; char eMsg[1024] = ""; // 注意尽量给出缓存为 >=1024字节 char now_date[9] = ""; char now_time[7] = ""; KBDCHandle ch = 0; char share_file_name[128] = "share.ks"; // share file named share.ks CFileClass file; // 文件类 if (FALSE == ShowOnlyInstance()) { return FALSE; } printf("--------------------------------------------------------\n"); printf("--describe: AutoRegister_v1.0---------------------------\n"); printf("--author: xiang.li------------------------------------\n"); printf("--date: 2008-08-07----------------------------------\n"); printf("--company: kingstar------------------------------------\n"); printf("--------------------------------------------------------\n"); ret = InitConfig("CardDll.ini"); if (ret) { sprintf(eMsg, "read ini file error, errcode=[%d]\n", ret); printf(eMsg); DEBUG_CARD_MSGOUT(eMsg, ret); } if (0 == g_ini_file.file_count) { DEBUG_CARD_MSGOUT(eMsg, ERR_SRCFILE_EXIT); return ERR_SRCFILE_EXIT; } // 1. 寻找当前register.txt文件, 寻找到了进入2否则进入1 // 2. 将register.txt文件传送到后台目录, 成功到3, 否则进入1 // 3. 执行后台功能847326, 将文件解析到数据库中, 成功到4, 否则进入1 // 4. 移动目录中的register.txt文件到其他目录存放 // 主线程仅仅用于屏幕输出, 子线程用于传送文件和执行功能号 ///////////////////////////////// Begin1 ////////////////////////////////////// // 以下这个函数必须在主线程内,启用其他函数之前调用,并且必须为成功才行 #ifdef _DEBUG if (KBDCInit(1,"",eMsg) < 0) #else if (KBDCInit(0,"",eMsg) < 0) #endif { PrintScreen(PRINT_MAIN, eMsg); DEBUG_CARD_MSGOUT(ERR_KBDC_INIT, eMsg); return ERR_KBDC_INIT; } else { while (TRUE) { if (!file.Open(share_file_name, file.modeRead)) { sprintf(eMsg, "%s不存在", share_file_name); PrintScreen(PRINT_MAIN, eMsg); SetLastErrMsg(ret, eMsg); DEBUG_CARD_MSGOUT(g_errcode, g_errmsg); Sleep(TIME_WAIT2); continue ; } sprintf(eMsg, "%s存在", share_file_name); PrintScreen(PRINT_MAIN, eMsg); memset(current_func_file, 0, sizeof(current_func_file)); file.Read(current_func_file, sizeof(current_func_file)); file.Close(); if (strncmp(current_func_file, last_func_file, sizeof(current_func_file)) <= 0) { sprintf(eMsg, "没有最新的当前文件"); PrintScreen(PRINT_MAIN, eMsg); SetLastErrMsg(ret, eMsg); DEBUG_CARD_MSGOUT(g_errcode, g_errmsg); Sleep(TIME_WAIT2); continue ; } Sleep(TIME_WAIT); ch = KBDCNewHandle(eMsg); if (ch == NULL) { printf("KBDCNewHandle Error:%s\n",eMsg); Sleep(TIME_WAIT2); SetLastErrMsg(ret, eMsg); DEBUG_CARD_MSGOUT(ret, eMsg); continue ; } // 执行后台功能号 ret = FKBDC847326(ch); if (ret) { strcpy(eMsg, "847326功能执行失败"); } else { strcpy(eMsg, "847326功能执行成功"); memcpy(last_func_file, current_func_file, sizeof(last_func_file)); } KBDCDeleteHandle(ch); PrintScreen(PRINT_MAIN, eMsg); Sleep(TIME_WAIT2); } } getchar(); /////////////////////////////////End of SUB ////////////////////////////////// In MainThread //////////////////////////////////////// KBDCExit(); return 0; }
void Credits () { InitAnimatedSkyBackground (); int TextPosition1 = 1; int TextPosition2 = 1; int Textline1 = "PSP-OSS"; int Textline2 = OSSVersion; int Textline3 = "WwW.PsP-OsS.com"; int Textline4 = "Coded by:"; int Textline5 = "ELZ"; int Textline6 = "Canti"; int Textline7 = "Daurnimator"; int Textline8 = "Mondy"; int Textline8AndAHalf = "INK"; int Textline9 = "GFX by:"; int Textline10 = "System"; int Textline11 = "Posty"; int Textline12 = "Enjoy ;)"; int Textline13 = "Check PSP-OSS[DOT]COM for updates!"; int Textline14 = "Oh, I almost forgot; F**K YOU SASUKE!"; while (1) { AnimateSkyBackground (); GetUserInput (); PutTextFont (TextPosition2, 262, "PSP-OSS - WwW.PsP-OsS.CoM", DARK_RED); PutTextFont (TextPosition2, 0, "PSP-OSS - WwW.PsP-OsS.CoM", DARK_RED); PutTextFont (5, TextPosition1, Textline1, BLACK); PutTextFont (20, (TextPosition1 + 10), Textline2, RED); PutTextFont (40, (TextPosition1 + 20), Textline3, RED); PutTextFont (5, (TextPosition1 + 50), Textline4, ORANGE); PutTextFont (5, (TextPosition1 + 60), Textline5, CYAN); PutTextFont (5, (TextPosition1 + 70), Textline6, CYAN); PutTextFont (5, (TextPosition1 + 80), Textline7, CYAN); PutTextFont (5, (TextPosition1 + 90), Textline8, CYAN); PutTextFont (5, (TextPosition1 + 100), Textline8AndAHalf, CYAN); PutTextFont (5, (TextPosition1 + 130), Textline9, ORANGE); PutTextFont (5, (TextPosition1 + 140), Textline10, CYAN); PutTextFont (5, (TextPosition1 + 150), Textline11, CYAN); PutTextFont (5, (TextPosition1 + 190), Textline12, BLUE); PutTextFont (5, (TextPosition1 + 230), Textline13, BLACK); PutTextFont (5, (TextPosition1 + 250), Textline14, BLACK); PauseVbl (5) TextPosition2++; if (TextPosition1 == 272) { TextPosition1 = 0; } if (TextPosition2 == 480) { TextPosition2 = 0; } PrintScreen (); if (pad.Buttons & PSP_CTRL_DOWN) { TextPosition1++; } if (pad.Buttons & PSP_CTRL_UP) { TextPosition1--; } if (pad.Buttons & PSP_CTRL_START) { break; } } }
static void * comp_proc(void * para) { int i, j; int fd; int channel; int n_buffers = 0; unsigned int length, offset; int index, num; struct buffer_av buf_av; int result; struct pollfd pfd; unsigned int buf_index; unsigned int buf_num; char * packet_addr; struct packet_header pkt_header; Query_Buf_Res * buffers = NULL; //用于保存获取视频数据 Spct_Data comp_data; int got_video[CHS_PER_CARD]; int got_audio[CHS_PER_CARD]; struct timeval v_time_stamp[CHS_PER_CARD]; struct timeval a_time_stamp[CHS_PER_CARD]; unsigned int last_vtstamp[CHS_PER_CARD]; unsigned int last_atstamp[CHS_PER_CARD]; unsigned int duration; DebugPrintf("thread compress\n"); Ip_Cam_Device * ipcam = (Ip_Cam_Device *) para; memset(&buf_av, 0, sizeof(buf_av)); memset(&got_video, 0, sizeof(got_video)); memset(&got_audio, 0, sizeof(got_audio)); memset(&last_vtstamp, 0, sizeof(last_vtstamp)); memset(&last_atstamp, 0, sizeof(last_atstamp)); fd = ipcam->comp_fd; action_fd = fd; n_buffers = request_buffer(fd); buffers = calloc(n_buffers, sizeof(* buffers)); if(!buffers) EXIT("Out of memory."); for(i = 0; i < n_buffers; ++i) { if(query_buffer(fd, i, &length, &offset) != 0) EXIT("VIDIOC_QUERYBUF"); buffers[i].length = length; buffers[i].start = mmap(NULL, length, PROT_READ | PROT_WRITE, MAP_SHARED, fd, offset); DebugPrintf("buffers[%d].start = 0x%x\n",i, buffers[i].start); if(MAP_FAILED == buffers[i].start) EXIT("mmap"); } for(index = 0; index < n_buffers; index++) if(queue_buffer(fd, index) != 0) EXIT("VIDIOC_QBUF"); if(streaming_on(fd) != 0) EXIT("VIDIOC_STREAMON"); DebugPrintf("card stream on================================\n"); pfd.fd = fd; pfd.events = POLLIN; int comp_proc_count = 0; //set_action(fd, catch_sen); // fd threshold time /*检测ipcam是否处于运行状态*/ while(ipcam->status == CAM_STATUS_RUN) { comp_proc_count++; /*定时打印信息*/ if(comp_proc_count == 3000) { comp_proc_count = 0; PrintScreen("\n----- comp_proc thread running -----\n"); } //IsSetaction(fd); /*一个结构体,函数阻塞时间为15s*/ result = poll(&pfd, 1, 15000); /*函数调用失败*/ if(result < 0) DebugPrintf("pool ing errro ==================\n"); /*在规定时间内没有检测到可读套接字*/ if(result == 0) { DebugPrintf("pool ing time out --------------\n"); exit(1); } if(result < 0) continue; if(result == 0) continue; dequeue_buffer(fd, &buf_av); buf_index = buf_av.buf_index; buf_num = buf_av.length; for(i = 0; i < CHS_PER_CARD; i++) { index = buf_index & 0xff; num = buf_num & 0xff; buf_index >>= 8; buf_num >>= 8; if(index != 0xff) { /*DATA PACKET*/ channel = i; for(j = 0, packet_addr = buffers[index].start; j < num; j++) { /*s数据包处理,动态处理就在此实现*/ parse_packet(&packet_addr, &pkt_header); //pkt_header.motion_addr, 4 * 9 /*捕捉到动作*/ if(pkt_header.motion_flag) { #if RELEASE_MODE #else PrintScreen("\n-------------receive a motion------------\n\n"); #endif catchonemotion = 1; is_action = 1; } if (pkt_header.videolost_flag) { //DebugPrintf("video lost\n"); } if(pkt_header.audio_flag) {//length if(!got_audio[channel]) { got_audio[channel] = 1; //a_time_stamp[channel] = buf_av.timestamp; a_time_stamp[channel].tv_usec = ((pkt_header.audio_timestamp % 32768) * 1000ULL * 1000ULL) >> 15; a_time_stamp[channel].tv_sec = (pkt_header.audio_timestamp >> 15) + (a_time_stamp[channel].tv_usec / 1000000); a_time_stamp[channel].tv_usec %= 1000000; } else { duration = pkt_header.audio_timestamp - last_atstamp[channel]; a_time_stamp[channel].tv_usec += ((duration % 32768) * 1000ULL * 1000ULL) >> 15; a_time_stamp[channel].tv_sec += (duration >> 15) + (a_time_stamp[channel].tv_usec / 1000000); a_time_stamp[channel].tv_usec %= 1000000; } last_atstamp[channel] = pkt_header.audio_timestamp; //DebugPrintf("audio frame\n"); comp_data.channel = channel; comp_data.type = DATA_AUDIO; comp_data.flags = 0; comp_data.timestamp = a_time_stamp[channel]; comp_data.size = pkt_header.audio_length; comp_data.data = pkt_header.audio_addr; ipcam->fun(ipcam->datahandler, &comp_data); } if(pkt_header.video_flag) { if(!got_video[channel]) { got_video[channel] = 1; //v_time_stamp[channel] = buf_av.timestamp; v_time_stamp[channel].tv_usec = ((pkt_header.video_timestamp % 32768) * 1000ULL * 1000ULL) >> 15; v_time_stamp[channel].tv_sec = (pkt_header.video_timestamp >> 15) + (v_time_stamp[channel].tv_usec / 1000000); v_time_stamp[channel].tv_usec %= 1000000; } else { duration = pkt_header.video_timestamp - last_vtstamp[channel]; v_time_stamp[channel].tv_usec += ((duration % 32768) * 1000ULL * 1000ULL) >> 15; v_time_stamp[channel].tv_sec += (duration >> 15) + (v_time_stamp[channel].tv_usec / 1000000); v_time_stamp[channel].tv_usec %= 1000000; } last_vtstamp[channel] = pkt_header.video_timestamp; comp_data.channel = channel; comp_data.type = DATA_VIDEO; comp_data.flags = pkt_header.video_type; comp_data.timestamp = v_time_stamp[channel]; comp_data.size = pkt_header.video_length; comp_data.data = pkt_header.video_addr; ipcam->fun(ipcam->datahandler, &comp_data); }
void TestBtn(void) { PWindow pWinSon0 = NULL; PButton pBtnSon0 = NULL; PEditView pEditSon0 = NULL; PCheckBox pBkBoxSon0 = NULL; PWindow pWinParent = NULL; int iRnd; int i; int iParent; CRect rect; CFont font; CBrush brush; INT iID; iID = 1; InitHeapPool(INIT_HEAP_DEFAULT); InitGUI(); Log("start...\n"); pWinParent = CreateWindowE(0, pWinRoot, iID++); rect.m_iLeft = 10; rect.m_iTop = 10; rect.m_iHeigh = 200; rect.m_iWidth = 300; pWinParent->m_pfSelWinRect(P2H(pWinParent), &rect, NULL); SetWinBKColor(pWinParent, 0xFF000000); pBtnSon0 = CreateButton(pWinParent, iID++, "btn1", 0, WIN_MSG_BUTTON, WinOnUsrProc); rect.m_iLeft = 80; rect.m_iTop = 10; rect.m_iHeigh = 50; rect.m_iWidth = 50; pBtnSon0->m_pfSelWinRect(P2H(pBtnSon0), &rect, NULL); SetWinBKColor(&pBtnSon0->m_baseWin, 0xFF00FF00); font.m_color = 0xFF000000; pBtnSon0->m_pfSelWinFont(P2H(pBtnSon0), &font, NULL); pWinSon0 = CreateWindowE(0, pWinParent, iID++); rect.m_iLeft = 50; rect.m_iTop = 10; rect.m_iHeigh = 50; rect.m_iWidth = 50; pWinSon0->m_pfSelWinRect(P2H(pWinSon0), &rect, NULL); SetWinBKColor(pWinSon0, 0xFFFF0000); pEditSon0 = CreateEditView(pWinParent, iID++, "you are pig stupid, fool is your nick name kill youyou are pig stupid, fool is your nick name kill you", 0/*EDIT_VIEW_MULTI_LINE*/); rect.m_iLeft = 30; rect.m_iTop = 90; rect.m_iHeigh = 50; rect.m_iWidth = 100; pEditSon0->m_pfSelWinRect(P2H(pEditSon0), &rect, NULL); pEditSon0->m_pfSelWinFont(P2H(pEditSon0), &font, NULL); brush.m_color = 0xFFFFFFFF; pEditSon0->m_pfSelWinBrush(P2H(pEditSon0), &brush, NULL); pEditSon0->m_iCurEdit = 10; pBkBoxSon0 = CreateCheckBox(pWinParent, iID++, "CheckMe", TRUE, 0); rect.m_iLeft = 146; rect.m_iTop = 80; rect.m_iHeigh = 24; rect.m_iWidth = 100; pBkBoxSon0->m_pfSelWinRect(P2H(pBkBoxSon0), &rect, NULL); pBkBoxSon0->m_pfSelWinFont(P2H(pBkBoxSon0), &font, NULL); brush.m_color = 0xFFFF00FF; pBkBoxSon0->m_pfSelWinBrush(P2H(pBkBoxSon0), &brush, NULL); Log("window flow...\n"); FlowWindow0(pWinRoot, WindowFlow); //pWinTmp = FindWindowByID(25); //Log("find..."); //WindowFlow(pWinTmp); PrintScreen(); #if 0 pWinTmp = FindWindowByID(2); if(pWinTmp == NULL) { Log("NULL pointer\r\n"); } Log("OK\r\n"); ReorderWindow(pWinTmp); FlowWindow0(pWinRoot, WindowFlow); #endif while(TRUE) { int x; int y; int iRet; PPoint pPoint; scanf("%d %d", &x, &y); pPoint = (PPoint)Malloc(sizeof(CPoint)); pPoint->m_iX = x; pPoint->m_iY = y; iRet = pWinRoot->m_pfPostMessage(P2H(pWinRoot), WIN_MSG_ID_CLICK_SCREEN_DOWN, 0, pPoint); Log("iRet[%d]\r\n", iRet); WinFlowMain(); FlowWindow0(pWinRoot, WindowFlow); PrintScreen(); } DeleteEditView(pEditSon0); DeleteButton(pBtnSon0); }
int Keyboard (char *Keyboard_Output_Temp) { Keyboard_CurrentKey = 1; Keyboard_Characters = 0; Keyboard_CharsetLowercase (); PauseVbl (30); //Pause for half a second while (1) { GetUserInput (); PutGFX (0, 0, 480, 270, wallpaper, 0, 0); //Wallpaper PutGFX (0, 0, 480, 15, Keyboard_Output, 0, 242); PutTextFont (5, 245, Keyboard_Output_Temp, KeyboardC); Keyboard_ButtonTemp = 1; while (Keyboard_ButtonTemp < 33) { if (Keyboard_CurrentKey == Keyboard_ButtonTemp) { PutGFX (0, 0, 15, 15, Keyboard_Button2,(15 * (Keyboard_ButtonTemp - 1)), 257); } else { PutGFX (0, 0, 15, 15, Keyboard_Button1,(15 * (Keyboard_ButtonTemp - 1)), 257); } char buffer[10]; sprintf (buffer, "%c",Keyboard_Characters[(Keyboard_ButtonTemp - 1)]); PutTextFont ((15 * (Keyboard_ButtonTemp - 1) + 3), 260, buffer,Keyboard2C); Keyboard_ButtonTemp += 1; } if (pad.Buttons != old_buttons) { old_buttons = pad.Buttons; if (pad.Buttons & PSP_CTRL_CONFIRM&& strlen (Keyboard_Output_Temp) < 50) { int size; size = strlen (Keyboard_Output_Temp); Keyboard_Output_Temp[size] = Keyboard_Characters[(Keyboard_CurrentKey - 1)]; Keyboard_Output_Temp[size+1] = '\0'; } //Space if (pad.Buttons & PSP_CTRL_TRIANGLE && strlen (Keyboard_Output_Temp) < 50) { Keyboard_Output_Temp[strlen (Keyboard_Output_Temp)] = ' '; } //Delete if (pad.Buttons & PSP_CTRL_SQUARE) { Keyboard_Output_Temp[strlen (Keyboard_Output_Temp) - 1] = 0; } //Move right if (pad.Buttons & PSP_CTRL_RIGHT) { Keyboard_CurrentKey += 1; if (Keyboard_CurrentKey == 34) { Keyboard_CurrentKey = 1; } } //Move left if (pad.Buttons & PSP_CTRL_LEFT) { Keyboard_CurrentKey -= 1; if (Keyboard_CurrentKey == 0) { Keyboard_CurrentKey = 33; } } //Done if (pad.Buttons & PSP_CTRL_START) { return Keyboard_Output_Temp; } //Change charset if (pad.Buttons & PSP_CTRL_SELECT) { if (Keyboard_Charset == "Lowercase") { Keyboard_CharsetUppercase (); } else if (Keyboard_Charset == "Uppercase") { Keyboard_CharsetOther (); } else if (Keyboard_Charset == "Other") { Keyboard_CharsetLowercase (); } } } //Fast right if (pad.Buttons & PSP_CTRL_RTRIGGER) { Keyboard_CurrentKey += 1; if (Keyboard_CurrentKey == 34) { Keyboard_CurrentKey = 1; } } //Fast left if (pad.Buttons & PSP_CTRL_LTRIGGER) { Keyboard_CurrentKey -= 1; if (Keyboard_CurrentKey == 0) { Keyboard_CurrentKey = 33; } } PutGFX (0, 0, 32, 32, cursor, cursorPosition.x, cursorPosition.y); PrintScreen (); } }
void CinematicVoice(PLAYERNAME player,PLAYERNAME next, LocationName nextmap) { char * Playernames[]= {"Mokhtar","Haitham","Brahim","Salah","Wassim"}; char * Locationnames[]= {"Tunisia","Egypt","Japan","Malaysia","India"}; char * cities[]= {"Tunis","Cairo","Tokyo","Kuala Lumpur","Taj Mahal"}; flip f=NONE; char buffer[500],buffer2[500]; IMAGE*voice[2]; int i; for(i=0; i<2; i++) { sprintf(buffer,"Resources/Images/%s/voice%d.png",Playernames[player],i+1); voice[i]=load_image(buffer); } sprintf(buffer,"\"Good job...good job...\n" "I bet you are worried about\n" "your friend %s...\n" "Don't waste more time,\n" "head to %s,\n" "you'll find him\n" "somewhere in %s...\n" "I'll be watching you...\"",Playernames[next],Locationnames[nextmap],cities[nextmap]); sprintf(buffer2,"I should keep going.\n" "%s is waiting for me alone\n" "in another country... Better\n" "hurry up...",Playernames[next]); if(player==BRAHIM) { f=VERTICAL; } glClear(GL_COLOR_BUFFER_BIT); draw_text(SFTransRobotics,buffer,5,25,10,CENTER,100); PrintScreen(1); glClear(GL_COLOR_BUFFER_BIT); i=0; while(!IsKeyPressed(3,ENTER) && !IsKeyPressed(3,RETURN) & i<(FPS*8)) { draw_image_ex(screenimage,0,0,100,100,NONE,i-FPS); draw_image_ex(voice[0],40,15,0,85,f,i-FPS); next_frame(); i++; } glClear(GL_COLOR_BUFFER_BIT); draw_text(SFTransRobotics,buffer2,5,25,10,CENTER,100); PrintScreen(1); glClear(GL_COLOR_BUFFER_BIT); i=0; while(!IsKeyPressed(3,ENTER) && !IsKeyPressed(3,RETURN) & i<(FPS*8)) { draw_image_ex(screenimage,0,0,100,100,NONE,i); draw_text(SFTransRobotics,buffer,5,25,10,CENTER,100-i); draw_image_ex(voice[0],40,15,0,85,f,100-i); draw_image_ex(voice[1],40,10,0,90,f,i); next_frame(); i++; } draw_image_ex(screenimage,0,0,100,100,NONE,100); draw_image_ex(voice[1],40,10,0,90,f,100); PrintScreen(1); glClear(GL_COLOR_BUFFER_BIT); for(i=100; i>=0; i--) { draw_image_ex(screenimage,0,0,100,100,NONE,i); next_frame(); } }
void Cinematic1() { const char Storylines[]="Once upon a time, there was a team of talented developers called Sharp-Vision.\n" \ "They were asked to make a video game, but a game like NO OTHER.\n" \ " \n" \ " \n" \ " \n" \ "They started a brainstorming to get the perfect idea,\n" \ "and finally decided to go with a fight game.\n" \ " \n" \ " \n" \ " \n" \ " \n" \ " \n" \ " \n" \ " \n" \ " \n" \ "They started the development, and SUDDENLY!\n" \ "somethings went wrong with the code...\n" \ " \n" \ " \n" \ " \n" \ " \n" \ "THE MACHINE HAS SWALLOWED THEM INSIDE!!!"; char buffer[100]; int i,imageindex=0,timer,shaking=15; float xrand=0.5,yrand=0.5,TextY=100,TextSpeed=-0.025; IMAGE *powerups[39],*meeting[6],*swallow[2],*focuspoint,*storytext; int laser,laserboom; laser=AddVoice("Resources/Sounds/Laser.wav",1); laserboom=AddVoice("Resources/Sounds/Laserboom.wav",1); Dramatic=AddVoice("Resources/Sounds/Dramatic.wav",0); voice_set_playmode(Dramatic, PLAYMODE_LOOP); for(i=0; i<39; i++) { sprintf(buffer,"Resources/Images/Arcade/Powerup2/powerup00%.2d.png",i+1); powerups[i]=load_image(buffer); } for(i=0; i<6; i++) { sprintf(buffer,"Resources/Images/Arcade/%.2d.png",i+1); meeting[i]=load_image(buffer); } swallow[0]=load_image("Resources/Images/Arcade/swallow.png"); swallow[1]=load_image("Resources/Images/Arcade/swallow2.png"); focuspoint=load_image("Resources/Images/Arcade/focuspoint.png"); glClear(GL_COLOR_BUFFER_BIT); draw_text(SFTransRobotics,Storylines,4.9,50,0,CENTER_X,100); PrintScreen(1); glClear(GL_COLOR_BUFFER_BIT); i=0; timer=FrameCount; voice_start(Dramatic); while( (FrameCount-timer <8*FPS) && !close_button_pressed && !IsKeyPressed(3,RETURN) && !IsKeyPressed(3,ENTER)) { draw_image_ex(screenimage,0,TextY,100,0,NONE,100); draw_image_ex(meeting[0],5,5,90,0,NONE,i); if(FrameCount%2==0) { i++; } TextY+=TextSpeed; next_frame(); } i=0; timer=FrameCount; while(TextY>40 && !close_button_pressed && !IsKeyPressed(3,RETURN) && !IsKeyPressed(3,ENTER)) { draw_image_ex(screenimage,0,TextY,100,0,NONE,100); if(i<100) draw_image_ex(meeting[imageindex],5,5,90,0,NONE,100); draw_image_ex(meeting[((imageindex+1)%5)+1],5,5,90,0,NONE,i); i+=3; if(FrameCount-timer >4*FPS) { timer=FrameCount; imageindex=((imageindex+1)%5)+1; i=0; } TextY+=TextSpeed; next_frame(); } i=300; while(i>-150 && !close_button_pressed && !IsKeyPressed(3,RETURN) && !IsKeyPressed(3,ENTER)) { draw_image_ex(screenimage,0,TextY,100,0,NONE,i-100); draw_image_ex(meeting[((imageindex+1)%5)+1],5,5,90,0,NONE,i); i-=3; next_frame(); } i=0; timer=FrameCount; voice_ramp_volume(Dramatic,500,128); voice_start(laser); while((FrameCount-timer <3*FPS) && !close_button_pressed && !IsKeyPressed(3,RETURN) && !IsKeyPressed(3,ENTER)) { draw_image_ex(swallow[0],xrand-1,yrand-1,102,0,NONE,100); draw_image_ex(swallow[1],xrand-1,yrand-1,102,0,NONE,i++); if(FrameCount%shaking==0)xrand*=-1; if(FrameCount%(shaking*2)==0) yrand*=-1; if(FrameCount%shaking==0)shaking=Max(shaking-1,3); next_frame(); } i=0; while(i<34 && !close_button_pressed && !IsKeyPressed(3,RETURN) && !IsKeyPressed(3,ENTER)) { draw_image_ex(swallow[0],xrand-1,yrand-1,102,0,NONE,100); draw_image_ex(powerups[i],xrand+10,yrand,80,0,NONE,100); draw_image_ex(swallow[1],xrand-1,yrand-1,102,0,NONE,100); if(FrameCount%7==0) i++; if(FrameCount%shaking==0)xrand*=-1; if(FrameCount%(shaking*2)==0) yrand*=-1; if(FrameCount%5==0)shaking=Max(shaking-1,2); if(i==28) voice_start(laserboom); next_frame(); } voice_ramp_volume(laser,500,0); while(i<39 && !close_button_pressed && !IsKeyPressed(3,RETURN) && !IsKeyPressed(3,ENTER)) { draw_image_ex(swallow[0],xrand-1,yrand-1,102,0,NONE,((float)(38-i)/5.0f)*100); draw_image_ex(powerups[i],xrand+10,yrand,80,0,NONE,100); draw_image_ex(swallow[1],xrand-1,yrand-1,102,0,NONE,((float)(38-i)/5.0f)*100); if(FrameCount%7==0) i++; if(FrameCount%shaking==0)xrand*=-1; if(FrameCount%(shaking*2)==0) yrand*=-1; if(FrameCount%5==0)shaking=Max(shaking-1,1); next_frame(); } }