/*
 * Perform a pass of top-down walk to
 * 1) Eliminate redundant loads and stores
 * 2) Sink stores to latest possible slot
 */
static void applyLoadStoreElimination(CompilationUnit *cUnit,
                                      ArmLIR *headLIR,
                                      ArmLIR *tailLIR)
{
    ArmLIR *thisLIR;

    cUnit->optRound++;
    for (thisLIR = headLIR;
         thisLIR != tailLIR;
         thisLIR = NEXT_LIR(thisLIR)) {
        /* Skip newly added instructions */
        if (thisLIR->age >= cUnit->optRound) {
            continue;
        }
        if (isDalvikStore(thisLIR)) {
            int dRegId = DECODE_ALIAS_INFO_REG(thisLIR->aliasInfo);
            int dRegIdHi = dRegId + DECODE_ALIAS_INFO_WIDE(thisLIR->aliasInfo);
            int nativeRegId = thisLIR->operands[0];
            ArmLIR *checkLIR;
            int sinkDistance = 0;
            /*
             * Add r15 (pc) to the mask to prevent this instruction
             * from sinking past branch instructions. Unset the Dalvik register
             * bit when checking with native resource constraints.
             */
            u8 stopMask = (ENCODE_REG_PC | thisLIR->useMask) &
                          ~ENCODE_DALVIK_REG;

            for (checkLIR = NEXT_LIR(thisLIR);
                 checkLIR != tailLIR;
                 checkLIR = NEXT_LIR(checkLIR)) {

                /* Check if a Dalvik register load is redundant */
                if (isDalvikLoad(checkLIR) &&
                    (checkLIR->aliasInfo == thisLIR->aliasInfo) &&
                    (REGTYPE(checkLIR->operands[0]) == REGTYPE(nativeRegId))) {
                    /* Insert a move to replace the load */
                    if (checkLIR->operands[0] != nativeRegId) {
                        ArmLIR *moveLIR;
                        moveLIR = dvmCompilerRegCopyNoInsert(
                                    cUnit, checkLIR->operands[0], nativeRegId);
                        /*
                         * Insert the converted checkLIR instruction after the
                         * the original checkLIR since the optimization is
                         * scannng in the top-down order and the new instruction
                         * will need to be checked.
                         */
                        dvmCompilerInsertLIRAfter((LIR *) checkLIR,
                                                  (LIR *) moveLIR);
                    }
                    checkLIR->isNop = true;
                    continue;

                /*
                 * Found a true output dependency - nuke the previous store.
                 * The register type doesn't matter here.
                 */
                } else if (isDalvikStore(checkLIR) &&
                           (checkLIR->aliasInfo == thisLIR->aliasInfo)) {
                    thisLIR->isNop = true;
                    break;
                /* Find out the latest slot that the store can be sunk into */
                } else {
                    /* Last instruction reached */
                    bool stopHere = (NEXT_LIR(checkLIR) == tailLIR);

                    /* Store data is clobbered */
                    stopHere |= ((stopMask & checkLIR->defMask) != 0);

                    /* Store data partially clobbers the Dalvik register */
                    if (stopHere == false &&
                        ((checkLIR->useMask | checkLIR->defMask) &
                         ENCODE_DALVIK_REG)) {
                        stopHere = isDalvikRegisterClobbered(thisLIR, checkLIR);
                    }

                    /* Found a new place to put the store - move it here */
                    if (stopHere == true) {
                        DEBUG_OPT(dumpDependentInsnPair(thisLIR, checkLIR,
                                                        "SINK STORE"));
                        /* The store can be sunk for at least one cycle */
                        if (sinkDistance != 0) {
                            ArmLIR *newStoreLIR =
                                dvmCompilerNew(sizeof(ArmLIR), true);
                            *newStoreLIR = *thisLIR;
                            newStoreLIR->age = cUnit->optRound;
                            /*
                             * Stop point found - insert *before* the checkLIR
                             * since the instruction list is scanned in the
                             * top-down order.
                             */
                            dvmCompilerInsertLIRBefore((LIR *) checkLIR,
                                                       (LIR *) newStoreLIR);
                            thisLIR->isNop = true;
                        }
                        break;
                    }

                    /*
                     * Saw a real instruction that the store can be sunk after
                     */
                    if (!isPseudoOpCode(checkLIR->opCode)) {
                        sinkDistance++;
                    }
                }
            }
        }
    }
}
Ejemplo n.º 2
0
/*
 * Perform a pass of top-down walk, from the second-last instruction in the
 * superblock, to eliminate redundant loads and stores.
 *
 * An earlier load can eliminate a later load iff
 *   1) They are must-aliases
 *   2) The native register is not clobbered in between
 *   3) The memory location is not written to in between
 *
 * An earlier store can eliminate a later load iff
 *   1) They are must-aliases
 *   2) The native register is not clobbered in between
 *   3) The memory location is not written to in between
 *
 * A later store can be eliminated by an earlier store iff
 *   1) They are must-aliases
 *   2) The memory location is not written to in between
 */
static void applyLoadStoreElimination(CompilationUnit *cUnit,
                                      MipsLIR *headLIR,
                                      MipsLIR *tailLIR)
{
    MipsLIR *thisLIR;

    if (headLIR == tailLIR) return;

    for (thisLIR = PREV_LIR(tailLIR);
         thisLIR != headLIR;
         thisLIR = PREV_LIR(thisLIR)) {
        int sinkDistance = 0;

        /* Skip non-interesting instructions */
        if ((thisLIR->flags.isNop == true) ||
            isPseudoOpCode(thisLIR->opcode) ||
            !(EncodingMap[thisLIR->opcode].flags & (IS_LOAD | IS_STORE))) {
            continue;
        }

        int nativeRegId = thisLIR->operands[0];
        bool isThisLIRLoad = EncodingMap[thisLIR->opcode].flags & IS_LOAD;
        MipsLIR *checkLIR;
        /* Use the mem mask to determine the rough memory location */
        u8 thisMemMask = (thisLIR->useMask | thisLIR->defMask) & ENCODE_MEM;

        /*
         * Currently only eliminate redundant ld/st for constant and Dalvik
         * register accesses.
         */
        if (!(thisMemMask & (ENCODE_LITERAL | ENCODE_DALVIK_REG))) continue;

        /*
         * Add r15 (pc) to the resource mask to prevent this instruction
         * from sinking past branch instructions. Also take out the memory
         * region bits since stopMask is used to check data/control
         * dependencies.
         */
        u8 stopUseRegMask = (ENCODE_REG_PC | thisLIR->useMask) &
                            ~ENCODE_MEM;
        u8 stopDefRegMask = thisLIR->defMask & ~ENCODE_MEM;

        for (checkLIR = NEXT_LIR(thisLIR);
             checkLIR != tailLIR;
             checkLIR = NEXT_LIR(checkLIR)) {

            /*
             * Skip already dead instructions (whose dataflow information is
             * outdated and misleading).
             */
            if (checkLIR->flags.isNop) continue;

            u8 checkMemMask = (checkLIR->useMask | checkLIR->defMask) &
                              ENCODE_MEM;
            u8 aliasCondition = thisMemMask & checkMemMask;
            bool stopHere = false;

            /*
             * Potential aliases seen - check the alias relations
             */
            if (checkMemMask != ENCODE_MEM && aliasCondition != 0) {
                bool isCheckLIRLoad = EncodingMap[checkLIR->opcode].flags &
                                      IS_LOAD;
                if  (aliasCondition == ENCODE_LITERAL) {
                    /*
                     * Should only see literal loads in the instruction
                     * stream.
                     */
                    assert(!(EncodingMap[checkLIR->opcode].flags &
                             IS_STORE));
                    /* Same value && same register type */
                    if (checkLIR->aliasInfo == thisLIR->aliasInfo &&
                        REGTYPE(checkLIR->operands[0]) == REGTYPE(nativeRegId)){
                        /*
                         * Different destination register - insert
                         * a move
                         */
                        if (checkLIR->operands[0] != nativeRegId) {
                            convertMemOpIntoMove(cUnit, checkLIR,
                                                 checkLIR->operands[0],
                                                 nativeRegId);
                        }
                        checkLIR->flags.isNop = true;
                    }
                } else if (aliasCondition == ENCODE_DALVIK_REG) {
                    /* Must alias */
                    if (checkLIR->aliasInfo == thisLIR->aliasInfo) {
                        /* Only optimize compatible registers */
                        bool regCompatible =
                            REGTYPE(checkLIR->operands[0]) ==
                            REGTYPE(nativeRegId);
                        if ((isThisLIRLoad && isCheckLIRLoad) ||
                            (!isThisLIRLoad && isCheckLIRLoad)) {
                            /* RAR or RAW */
                            if (regCompatible) {
                                /*
                                 * Different destination register -
                                 * insert a move
                                 */
                                if (checkLIR->operands[0] !=
                                    nativeRegId) {
                                    convertMemOpIntoMove(cUnit,
                                                 checkLIR,
                                                 checkLIR->operands[0],
                                                 nativeRegId);
                                }
                                checkLIR->flags.isNop = true;
                            } else {
                                /*
                                 * Destinaions are of different types -
                                 * something complicated going on so
                                 * stop looking now.
                                 */
                                stopHere = true;
                            }
                        } else if (isThisLIRLoad && !isCheckLIRLoad) {
                            /* WAR - register value is killed */
                            stopHere = true;
                        } else if (!isThisLIRLoad && !isCheckLIRLoad) {
                            /* WAW - nuke the earlier store */
                            thisLIR->flags.isNop = true;
                            stopHere = true;
                        }
                    /* Partial overlap */
                    } else if (isDalvikRegisterClobbered(thisLIR, checkLIR)) {
                        /*
                         * It is actually ok to continue if checkLIR
                         * is a read. But it is hard to make a test
                         * case for this so we just stop here to be
                         * conservative.
                         */
                        stopHere = true;
                    }
                }
                /* Memory content may be updated. Stop looking now. */
                if (stopHere) {
                    break;
                /* The checkLIR has been transformed - check the next one */
                } else if (checkLIR->flags.isNop) {
                    continue;
                }
            }


            /*
             * this and check LIRs have no memory dependency. Now check if
             * their register operands have any RAW, WAR, and WAW
             * dependencies. If so, stop looking.
             */
            if (stopHere == false) {
                stopHere = CHECK_REG_DEP(stopUseRegMask, stopDefRegMask,
                                         checkLIR);
            }

            if (stopHere == true) {
                DEBUG_OPT(dumpDependentInsnPair(thisLIR, checkLIR,
                                                "REG CLOBBERED"));
                /* Only sink store instructions */
                if (sinkDistance && !isThisLIRLoad) {
                    MipsLIR *newStoreLIR =
                        (MipsLIR *) dvmCompilerNew(sizeof(MipsLIR), true);
                    *newStoreLIR = *thisLIR;
                    /*
                     * Stop point found - insert *before* the checkLIR
                     * since the instruction list is scanned in the
                     * top-down order.
                     */
                    dvmCompilerInsertLIRBefore((LIR *) checkLIR,
                                               (LIR *) newStoreLIR);
                    thisLIR->flags.isNop = true;
                }
                break;
            } else if (!checkLIR->flags.isNop) {
                sinkDistance++;
            }
        }
    }
}
static void applyLoadHoisting(CompilationUnit *cUnit,
                              ArmLIR *headLIR,
                              ArmLIR *tailLIR)
{
    ArmLIR *thisLIR;
    /*
     * Don't want to hoist in front of first load following a barrier (or
     * first instruction of the block.
     */
    bool firstLoad = true;
    int maxHoist = dvmCompilerTargetOptHint(kMaxHoistDistance);

    cUnit->optRound++;
    for (thisLIR = headLIR;
         thisLIR != tailLIR;
         thisLIR = NEXT_LIR(thisLIR)) {
        /* Skip newly added instructions */
        if (thisLIR->age >= cUnit->optRound ||
            thisLIR->isNop == true) {
            continue;
        }

        if (firstLoad && (EncodingMap[thisLIR->opCode].flags & IS_LOAD)) {
            /*
             * Ensure nothing will be hoisted in front of this load because
             * it's result will likely be needed soon.
             */
            thisLIR->defMask |= ENCODE_MEM_USE;
            firstLoad = false;
        }

        firstLoad |= (thisLIR->defMask == ENCODE_ALL);

        if (isDalvikLoad(thisLIR)) {
            int dRegId = DECODE_ALIAS_INFO_REG(thisLIR->aliasInfo);
            int dRegIdHi = dRegId + DECODE_ALIAS_INFO_WIDE(thisLIR->aliasInfo);
            int nativeRegId = thisLIR->operands[0];
            ArmLIR *checkLIR;
            int hoistDistance = 0;
            u8 stopUseMask = (ENCODE_REG_PC | thisLIR->useMask);
            u8 stopDefMask = thisLIR->defMask;
            u8 checkResult;

            /* First check if the load can be completely elinimated */
            for (checkLIR = PREV_LIR(thisLIR);
                 checkLIR != headLIR;
                 checkLIR = PREV_LIR(checkLIR)) {

                if (checkLIR->isNop) continue;

                /*
                 * Check if the Dalvik register is previously accessed
                 * with exactly the same type.
                 */
                if ((isDalvikLoad(checkLIR) || isDalvikStore(checkLIR)) &&
                    (checkLIR->aliasInfo == thisLIR->aliasInfo) &&
                    (checkLIR->operands[0] == nativeRegId)) {
                    /*
                     * If it is previously accessed but with a different type,
                     * the search will terminate later at the point checking
                     * for partially overlapping stores.
                     */
                    thisLIR->isNop = true;
                    break;
                }

                /*
                 * No earlier use/def can reach this load if:
                 * 1) Head instruction is reached
                 */
                if (checkLIR == headLIR) {
                    break;
                }

                checkResult = (stopUseMask | stopDefMask) & checkLIR->defMask;

                /*
                 * If both instructions are verified Dalvik accesses, clear the
                 * may- and must-alias bits to detect true resource
                 * dependencies.
                 */
                if (checkResult & ENCODE_DALVIK_REG) {
                    checkResult &= ~(ENCODE_DALVIK_REG | ENCODE_FRAME_REF);
                }

                /*
                 * 2) load target register is clobbered
                 * 3) A branch is seen (stopUseMask has the PC bit set).
                 */
                if (checkResult) {
                    break;
                }

                /* Store data partially clobbers the Dalvik register */
                if (isDalvikStore(checkLIR) &&
                    isDalvikRegisterClobbered(thisLIR, checkLIR)) {
                    break;
                }
            }

            /* The load has been eliminated */
            if (thisLIR->isNop) continue;

            /*
             * The load cannot be eliminated. See if it can be hoisted to an
             * earlier spot.
             */
            for (checkLIR = PREV_LIR(thisLIR);
                 /* empty by intention */;
                 checkLIR = PREV_LIR(checkLIR)) {

                if (checkLIR->isNop) continue;

                /*
                 * Check if the "thisLIR" load is redundant
                 * NOTE: At one point, we also triggered if the checkLIR
                 * instruction was a load.  However, that tended to insert
                 * a load/use dependency because the full scheduler is
                 * not yet complete.  When it is, we chould also trigger
                 * on loads.
                 */
                if (isDalvikStore(checkLIR) &&
                    (checkLIR->aliasInfo == thisLIR->aliasInfo) &&
                    (REGTYPE(checkLIR->operands[0]) == REGTYPE(nativeRegId))) {
                    /* Insert a move to replace the load */
                    if (checkLIR->operands[0] != nativeRegId) {
                        ArmLIR *moveLIR;
                        moveLIR = dvmCompilerRegCopyNoInsert(
                                    cUnit, nativeRegId, checkLIR->operands[0]);
                        /*
                         * Convert *thisLIR* load into a move
                         */
                        dvmCompilerInsertLIRAfter((LIR *) checkLIR,
                                                  (LIR *) moveLIR);
                    }
                    thisLIR->isNop = true;
                    break;

                /* Find out if the load can be yanked past the checkLIR */
                } else {
                    /* Last instruction reached */
                    bool stopHere = (checkLIR == headLIR);

                    /* Base address is clobbered by checkLIR */
                    checkResult = stopUseMask & checkLIR->defMask;
                    if (checkResult & ENCODE_DALVIK_REG) {
                        checkResult &= ~(ENCODE_DALVIK_REG | ENCODE_FRAME_REF);
                    }
                    stopHere |= (checkResult != 0);

                    /* Load target clobbers use/def in checkLIR */
                    checkResult = stopDefMask &
                                  (checkLIR->useMask | checkLIR->defMask);
                    if (checkResult & ENCODE_DALVIK_REG) {
                        checkResult &= ~(ENCODE_DALVIK_REG | ENCODE_FRAME_REF);
                    }
                    stopHere |= (checkResult != 0);

                    /* Store data partially clobbers the Dalvik register */
                    if (stopHere == false &&
                        (checkLIR->defMask & ENCODE_DALVIK_REG)) {
                        stopHere = isDalvikRegisterClobbered(thisLIR, checkLIR);
                    }

                    /*
                     * Stop at an earlier Dalvik load if the offset of checkLIR
                     * is not less than thisLIR
                     *
                     * Experiments show that doing
                     *
                     * ldr     r1, [r5, #16]
                     * ldr     r0, [r5, #20]
                     *
                     * is much faster than
                     *
                     * ldr     r0, [r5, #20]
                     * ldr     r1, [r5, #16]
                     */
                    if (isDalvikLoad(checkLIR)) {
                        int dRegId2 =
                            DECODE_ALIAS_INFO_REG(checkLIR->aliasInfo);
                        if (dRegId2 <= dRegId) {
                            stopHere = true;
                        }
                    }

                    /* Don't go too far */
                    stopHere |= (hoistDistance >= maxHoist);

                    /* Found a new place to put the load - move it here */
                    if (stopHere == true) {
                        DEBUG_OPT(dumpDependentInsnPair(thisLIR, checkLIR,
                                                        "HOIST LOAD"));
                        /* The load can be hoisted for at least one cycle */
                        if (hoistDistance != 0) {
                            ArmLIR *newLoadLIR =
                                dvmCompilerNew(sizeof(ArmLIR), true);
                            *newLoadLIR = *thisLIR;
                            newLoadLIR->age = cUnit->optRound;
                            /*
                             * Stop point found - insert *after* the checkLIR
                             * since the instruction list is scanned in the
                             * bottom-up order.
                             */
                            dvmCompilerInsertLIRAfter((LIR *) checkLIR,
                                                      (LIR *) newLoadLIR);
                            thisLIR->isNop = true;
                        }
                        break;
                    }

                    /*
                     * Saw a real instruction that hosting the load is
                     * beneficial
                     */
                    if (!isPseudoOpCode(checkLIR->opCode)) {
                        hoistDistance++;
                    }
                }
            }
        } else if (isLiteralLoad(thisLIR)) {
            int litVal = thisLIR->aliasInfo;
            int nativeRegId = thisLIR->operands[0];
            ArmLIR *checkLIR;
            int hoistDistance = 0;
            u8 stopUseMask = (ENCODE_REG_PC | thisLIR->useMask) &
                             ~ENCODE_LITPOOL_REF;
            u8 stopDefMask = thisLIR->defMask & ~ENCODE_LITPOOL_REF;

            /* First check if the load can be completely elinimated */
            for (checkLIR = PREV_LIR(thisLIR);
                 checkLIR != headLIR;
                 checkLIR = PREV_LIR(checkLIR)) {

                if (checkLIR->isNop) continue;

                /* Reloading same literal into same tgt reg? Eliminate if so */
                if (isLiteralLoad(checkLIR) &&
                    (checkLIR->aliasInfo == litVal) &&
                    (checkLIR->operands[0] == nativeRegId)) {
                    thisLIR->isNop = true;
                    break;
                }

                /*
                 * No earlier use/def can reach this load if:
                 * 1) Head instruction is reached
                 * 2) load target register is clobbered
                 * 3) A branch is seen (stopUseMask has the PC bit set).
                 */
                if ((checkLIR == headLIR) ||
                    (stopUseMask | stopDefMask) & checkLIR->defMask) {
                    break;
                }
            }

            /* The load has been eliminated */
            if (thisLIR->isNop) continue;

            /*
             * The load cannot be eliminated. See if it can be hoisted to an
             * earlier spot.
             */
            for (checkLIR = PREV_LIR(thisLIR);
                 /* empty by intention */;
                 checkLIR = PREV_LIR(checkLIR)) {

                if (checkLIR->isNop) continue;

                /*
                 * TUNING: once a full scheduler exists, check here
                 * for conversion of a redundant load into a copy similar
                 * to the way redundant loads are handled above.
                 */

                /* Find out if the load can be yanked past the checkLIR */

                /* Last instruction reached */
                bool stopHere = (checkLIR == headLIR);

                /* Base address is clobbered by checkLIR */
                stopHere |= ((stopUseMask & checkLIR->defMask) != 0);

                /* Load target clobbers use/def in checkLIR */
                stopHere |= ((stopDefMask &
                             (checkLIR->useMask | checkLIR->defMask)) != 0);

                /* Avoid re-ordering literal pool loads */
                stopHere |= isLiteralLoad(checkLIR);

                /* Don't go too far */
                stopHere |= (hoistDistance >= maxHoist);

                /* Found a new place to put the load - move it here */
                if (stopHere == true) {
                    DEBUG_OPT(dumpDependentInsnPair(thisLIR, checkLIR,
                                                    "HOIST LOAD"));
                    /* The store can be hoisted for at least one cycle */
                    if (hoistDistance != 0) {
                        ArmLIR *newLoadLIR =
                            dvmCompilerNew(sizeof(ArmLIR), true);
                        *newLoadLIR = *thisLIR;
                        newLoadLIR->age = cUnit->optRound;
                        /*
                         * Insertion is guaranteed to succeed since checkLIR
                         * is never the first LIR on the list
                         */
                        dvmCompilerInsertLIRAfter((LIR *) checkLIR,
                                                  (LIR *) newLoadLIR);
                        thisLIR->isNop = true;
                    }
                    break;
                }

                /*
                 * Saw a real instruction that hosting the load is
                 * beneficial
                 */
                if (!isPseudoOpCode(checkLIR->opCode)) {
                    hoistDistance++;
                }
            }
        }
    }
}