Ejemplo n.º 1
0
void Generate(char *file)
{
    int icrekp;
    FILE *fin, *fout, *foutv;
    char filout[MAXNAM];
    char filin[MAXNAM];

    sprintf(filin, "%s.desc", file);
    fin = fopen(filin, "rt");
    if (fin == 0)
    {
        printf("Interface file \"%s\" does not exist\n", filin);
        exit(1);
    }
    Copyright();
    strcpy(filout, file);
    strcat(filout, (target == 'F') ? ".f" : ".c");
    fout = fopen(filout, "wt");
    strcpy(filout, file);
    strcat(filout, ".tmp");
    foutv = fopen(filout, "wt");
    InitDeclare();
    nFun = 0;
    Fprintf(fout, indent, "#include \"stack-c.h\"\n");
    while (ReadFunction(fin))
    {
        nFun++;
        if (nFun > MAXFUN)
        {
            printf("Too many SCILAB functions. The maximum is %d\n", MAXFUN);
            exit(1);
        }
        pass = 0;
        /** changing stack_positions (external variables are not in the stack)**/
        FixStackPositions();
        icrekp = icre;
        FixForNames();
        ResetDeclare();
        /** ShowVariables();**/
        /* first pass to collect declarations */
        WriteFunctionCode(foutv);
        /* cleaning added Fornames before pass 2 */
        ForNameClean();
        FixForNames();
        /* scond pass to produce code */
        pass = 1;
        icre = icrekp;
        WriteFunctionCode(fout);
        /** WriteInfoCode(fout); **/
    }
    /* WriteMain(fout,file); */
    printf("C file \"%s.c\" has been created\n", file);
    /* WriteAddInter(file) ;
     * printf("Scilab file \"%s.sce\" has been created\n",file); */
    fclose(fout);
    fclose(fin);
}
Ejemplo n.º 2
0
		Yep64u _yepLibrary_ReadCoprocessor(Yep64u (*ReadFunction)()) {
			struct kernel_sigaction oldSigillAction;
			struct kernel_sigaction readSigillAction;
			memset(&readSigillAction, 0, sizeof(readSigillAction));
			readSigillAction.sa_sigaction = &_yepLibrary_ReadCoprocessorSignalHandler;
			// Needs Linux >= 2.2
			readSigillAction.sa_flags = SA_ONSTACK | SA_RESTART | SA_SIGINFO;
			int sigactionResult = yepSyscall_rt_sigaction(SIGILL, &readSigillAction, &oldSigillAction, KERNEL_NSIG / 8);
			if (sigactionResult == 0) {
				const Yep64u probeResult = ReadFunction();
				yepSyscall_rt_sigaction(SIGILL, &oldSigillAction, NULL, KERNEL_NSIG / 8);
				return probeResult;
			} else {
				return 0ull;
			}
		}
Ejemplo n.º 3
0
// Load a command file
Cfg_Function *function_load_function(char *name)
{
	APTR iff;
	Cfg_Function *func=0;

	// Open as IFF
	if (!(iff=IFFOpen(name,IFF_READ,ID_OPUS)))
		return 0;

	// Find function chunk
	if (IFFNextChunk(iff,ID_FUNC)==ID_FUNC)
	{
		// Read function
		func=ReadFunction(iff,global_memory_pool,0,0);
	}

	// Close IFF file
	IFFClose(iff);
	return func;
}
Ejemplo n.º 4
0
int asCRestore::Restore() 
{
	// Before starting the load, make sure that 
	// any existing resources have been freed
	module->InternalReset();

	unsigned long i, count;

	asCScriptFunction* func;

	// Read enums
	READ_NUM(count);
	module->enumTypes.Allocate(count, 0);
	for( i = 0; i < count; i++ )
	{
		asCObjectType *ot = asNEW(asCObjectType)(engine);
		ReadObjectTypeDeclaration(ot, false);
		engine->classTypes.PushLast(ot);
		module->enumTypes.PushLast(ot);
		ot->AddRef();
		ReadObjectTypeDeclaration(ot, true);
	}

	// structTypes[]
	// First restore the structure names, then the properties
	READ_NUM(count);
	module->classTypes.Allocate(count, 0);
	for( i = 0; i < count; ++i )
	{
		asCObjectType *ot = asNEW(asCObjectType)(engine);
		ReadObjectTypeDeclaration(ot, false);
		engine->classTypes.PushLast(ot);
		module->classTypes.PushLast(ot);
		ot->AddRef();

		// Add script classes to the GC
		if( (ot->GetFlags() & asOBJ_SCRIPT_OBJECT) && ot->GetSize() > 0 )
			engine->gc.AddScriptObjectToGC(ot, &engine->objectTypeBehaviours);
	}

	// Read interface methods
	for( i = 0; i < module->classTypes.GetLength(); i++ )
	{
		if( module->classTypes[i]->IsInterface() )
			ReadObjectTypeDeclaration(module->classTypes[i], true);
	}

	module->ResolveInterfaceIds();

	// Read class methods, properties, and behaviours
	for( i = 0; i < module->classTypes.GetLength(); ++i )
	{
		if( !module->classTypes[i]->IsInterface() )
			ReadObjectTypeDeclaration(module->classTypes[i], true);
	}

	// Read typedefs
	READ_NUM(count);
	module->typeDefs.Allocate(count, 0);
	for( i = 0; i < count; i++ )
	{
		asCObjectType *ot = asNEW(asCObjectType)(engine);
		ReadObjectTypeDeclaration(ot, false);
		engine->classTypes.PushLast(ot);
		module->typeDefs.PushLast(ot);
		ot->AddRef();
		ReadObjectTypeDeclaration(ot, true);
	}

	// scriptGlobals[]
	READ_NUM(count);
	module->scriptGlobals.Allocate(count, 0);
	for( i = 0; i < count; ++i ) 
	{
		ReadGlobalProperty();
	}

	// scriptFunctions[]
	READ_NUM(count);
	for( i = 0; i < count; ++i ) 
	{
		func = ReadFunction();
	}

	// globalFunctions[]
	READ_NUM(count);
	for( i = 0; i < count; ++i )
	{
		func = ReadFunction(false, false);

		module->globalFunctions.PushLast(func);
		func->AddRef();
	}

	// bindInformations[]
	READ_NUM(count);
	module->bindInformations.SetLength(count);
	for(i=0;i<count;++i)
	{
		sBindInfo *info = asNEW(sBindInfo);
		info->importedFunctionSignature = ReadFunction(false, false);
		info->importedFunctionSignature->id = int(FUNC_IMPORTED + engine->importedFunctions.GetLength());
		engine->importedFunctions.PushLast(info);
		ReadString(&info->importFromModule);
		info->boundFunctionId = -1;
		module->bindInformations[i] = info;
	}
	
	// usedTypes[]
	READ_NUM(count);
	usedTypes.Allocate(count, 0);
	for( i = 0; i < count; ++i )
	{
		asCObjectType *ot = ReadObjectType();
		usedTypes.PushLast(ot);
	}

	// usedTypeIds[]
	ReadUsedTypeIds();

	// usedFunctions[]
	ReadUsedFunctions();

	// usedGlobalProperties[]
	ReadUsedGlobalProps();

	// usedStringConstants[]
	ReadUsedStringConstants();

	for( i = 0; i < module->scriptFunctions.GetLength(); i++ )
		TranslateFunction(module->scriptFunctions[i]);
	for( i = 0; i < module->scriptGlobals.GetLength(); i++ )
		if( module->scriptGlobals[i]->initFunc )
			TranslateFunction(module->scriptGlobals[i]->initFunc);

	// Init system functions properly
	engine->PrepareEngine();

	// Add references for all functions
	for( i = 0; i < module->scriptFunctions.GetLength(); i++ )
		module->scriptFunctions[i]->AddReferences();
	for( i = 0; i < module->scriptGlobals.GetLength(); i++ )
		if( module->scriptGlobals[i]->initFunc )
			module->scriptGlobals[i]->initFunc->AddReferences();

	module->CallInit();

	return 0;
}
Ejemplo n.º 5
0
void FunctionEditor(void)
{
	struct IntuiMessage *gmsg,msg;
	int break_flag=0;
	UWORD gadgetid=0;
	ULONG waitbits;
	FuncEdData *data;
	IPCData *ipc;
	NewConfigWindow newwin;
	FunctionStartup *startup=0;
	IPCMessage *submsg;
	int success=0;
	BOOL open_window=1;
	BPTR lock;
	ConfigWindow windims;

	// Do startup
	if (!(ipc=Local_IPC_ProcStartup((ULONG *)&startup, (APTR)&funced_init)))
	{
		funced_cleanup(startup->data);
		return;
	}

	// Get data pointer
	data=startup->data;

	// Lock RAM: and CD to it
	if ((lock=Lock("ram:",ACCESS_READ)))
		lock=CurrentDir(lock);

	// Copy dimensions
	if (startup->flags&FUNCEDF_CENTER)
		windims=_function_editor_window_center;
	else
	if (startup->flags&FUNCEDF_LABEL)
		windims=_function_editor_label_window;
	else
		windims=_function_editor_window;

	// Fill in new window
	newwin.parent=startup->window;
	newwin.dims=&windims;
	newwin.title=(startup->title[0])?startup->title:(char *)GetString(startup->locale,MSG_FUNCED_TITLE);
	newwin.locale=startup->locale;
	newwin.port=0;
	newwin.flags=WINDOW_VISITOR|WINDOW_AUTO_KEYS|WINDOW_REQ_FILL;//|WINDOW_SIZE_BOTTOM;
	newwin.font=0;

	// Build flag list
	funced_build_flaglist(data);
	waitbits=1<<ipc->command_port->mp_SigBit|1<<data->drag.timer->port->mp_SigBit;

	// Event loop
	FOREVER
	{
		// Check drag
		if (config_drag_check(&data->drag))
		{
			// End drag
			functioned_end_drag(data,0);
		}

		// Task message?
		while ((submsg=(IPCMessage *)GetMsg(ipc->command_port)))
		{
			// Close message?
			if (submsg->command==IPC_QUIT)
			{
				// Keep changes?
				success=submsg->flags;

				// Set break flag
				break_flag=1;
			}

			// Activate
			else
			if (submsg->command==IPC_ACTIVATE && data->window)
			{
				WindowToFront(data->window);
				ActivateWindow(data->window);
			}

			// Hide
			else
			if (submsg->command==IPC_HIDE && data->window)
			{
				// Store changes in function
				funced_store_edits(data);

				// End any drag in progress
				functioned_end_drag(data,0);

				// Remove AppWindow
				RemoveAppWindow(data->appwindow);
				data->appwindow=0;

				// Close window
				CloseConfigWindow(data->window);

				// Zero stuff
				data->window=0;
				data->objlist=0;
				waitbits=1<<ipc->command_port->mp_SigBit;
			}

			// Show
			else
			if (submsg->command==IPC_SHOW && !data->window)
			{
				// Set flag to open window
				open_window=1;
				newwin.parent=(struct Window *)submsg->data;
			}

			// Passed-along app message
			else
			if (submsg->command==CFG_APPMESSAGE_PASS)
			{
				funced_appmsg(data,submsg->data);
				ReplyMsg((struct Message *)submsg->data);
			}

			// Update our identity
			else
			if (submsg->command==CFG_NEW_ID)
			{
				data->function->function.func_type=submsg->flags;
				startup->object_flags=(ULONG)submsg->data;
			}

			// Copy a function
			else
			if (submsg->command==FUNCTIONEDIT_COPY_LINE)
			{
				FunctionEntry *entry,*next;

				// Copy function
				functioned_copy_line(
					data,
					(FunctionEntry *)submsg->data,
					0,
					(Point *)submsg->data_free);

				// Free function
				entry=(FunctionEntry *)submsg->data;
				while (entry)
				{
					// Get next
					next=(FunctionEntry *)entry->node;

					// Free entry
					FreeVec(entry);
					entry=next;
				}
			}

			// Clip button
			else
			if (submsg->command==BUTTONEDIT_CLIP_BUTTON)
			{
				Cfg_ButtonFunction *func;

				// Show busy pointer
				SetWindowBusy(data->window);

				// Stop editing
				funced_end_edit(data,data->edit_node,0,0);
				data->edit_node=0;

				// Get first function
				if ((func=(Cfg_ButtonFunction *)
					FindFunctionType(
						(struct List *)&((Cfg_Button *)submsg->data)->function_list,
						FTYPE_LEFT_BUTTON)))
				{
					FunctionEntry dummy;
					Cfg_Instruction *ins;

					// Go through instructions
					for (ins=(Cfg_Instruction *)func->instructions.mlh_Head;
						ins->node.mln_Succ;
						ins=(Cfg_Instruction *)ins->node.mln_Succ)
					{
						// Fill out dummy entry
						dummy.type=ins->type;
						if (ins->string) strcpy(dummy.buffer,ins->string);
						else dummy.buffer[0]=0;

						// Copy function line
						data->edit_node=funced_new_entry(data,0,&dummy);
					}

					// Start editing last line
					funced_start_edit(data);

					// Get flags
					data->function->function.flags=func->function.flags;
					data->function->function.code=func->function.code;
					data->function->function.qual=func->function.qual;
					data->function->function.qual_mask=func->function.qual_mask;
					data->function->function.qual_same=func->function.qual_same;

					// Update flag list
					funced_update_flaglist(data);

					// Update key
					funced_show_key(data);
				}

				// Free button
				FreeButton((Cfg_Button *)submsg->data);

				// Clear busy pointer
				ClearWindowBusy(data->window);
			}

			// Reply the message
			IPC_Reply(submsg);
		}

		// Open window?
		if (open_window)
		{
			// Open window
			if (!(data->window=OpenConfigWindow(&newwin)) ||
				!(data->p_objlist=AddObjectList(
					data->window,
					(startup->flags&FUNCEDF_IMAGE)?_function_editor_image_objects:
						((startup->flags&FUNCEDF_LABEL)?_function_editor_label_objects:
														_function_editor_normal_objects))) ||
				!(data->objlist=AddObjectList(data->window,_function_editor_objects)))
				break;

			// Add use or save button
			AddObjectList(data->window,(startup->flags&FUNCEDF_SAVE)?_function_editor_objects_save:_function_editor_objects_use);

			// Store window for drag
			data->drag.window=data->window;

			// Set window ID
			SetWindowID(data->window,0,WINDOW_FUNCTION_EDITOR,(struct MsgPort *)ipc);

			// Add menus
			AddWindowMenus(data->window,_funced_menus);

			// Make this an AppWindow
			data->appwindow=AddAppWindowA(0,0,data->window,data->appport,0);

			// Get waitbits
			waitbits|=1<<data->window->UserPort->mp_SigBit;
			if (data->appwindow) waitbits|=1<<data->appport->mp_SigBit;

			// Disable key?
			if (startup->flags&FUNCEDF_NO_KEY)
			{
				DisableObject(data->objlist,GAD_FUNCED_KEY,TRUE);
			}

			// Initialise gadgets with function data.
			funced_init_gads(data);
			open_window=0;
		}

		// Intuimessage
		if (data->window)
		{
			while ((gmsg=GetWindowMsg(data->window->UserPort)))
			{
				Att_Node *node;

				// Copy message and reply (unless IDCMPUPDATE)
				msg=*gmsg;
				if (gmsg->Class!=IDCMP_IDCMPUPDATE)
				{
					ReplyWindowMsg(gmsg);
					gmsg=0;
				}

				// Get GadgetID
				if (msg.Class==IDCMP_GADGETDOWN ||
					msg.Class==IDCMP_GADGETUP)
					gadgetid=((struct Gadget *)msg.IAddress)->GadgetID;

				// Look at message
				switch (msg.Class)
				{
					// Key press
					case IDCMP_VANILLAKEY:

						// If editing something, activate string gadget
						if (data->edit_node)
							ActivateStrGad(GADGET(GetObject(data->objlist,GAD_FUNCED_EDIT)),data->window);
						break;


					// Close window
					case IDCMP_CLOSEWINDOW:

						// Set break flag
						break_flag=1;
						break;


					// Mouse move
					case IDCMP_MOUSEMOVE:

						// Handle drag move
						config_drag_move(&data->drag);
						break;


					// Inactive window does menu down
					case IDCMP_INACTIVEWINDOW:
						msg.Code=MENUDOWN;

					// Mouse buttons
					case IDCMP_MOUSEBUTTONS:

						// Valid drag info?
						if (data->drag.drag)
						{
							short ok=-1;

							// Dropped ok?
							if (msg.Code==SELECTUP)
							{
								// Is shift down?
								if (msg.Qualifier&(IEQUALIFIER_LSHIFT|IEQUALIFIER_RSHIFT))
									data->drag_shift=1;
								else data->drag_shift=0;

								// Remember last position
								data->drag.drag_x=data->window->WScreen->MouseX;
								data->drag.drag_y=data->window->WScreen->MouseY;
								ok=1;
							}

							// Aborted
							else
							if (msg.Code==MENUDOWN)
							{
								// Set abort
								ok=0;
							}

							// End drag?
							if (ok!=-1) functioned_end_drag(data,ok);
						}
						break;


					// Menu
					case IDCMP_MENUPICK:

						{
							struct MenuItem *item;

							// Get item
							if (!(item=ItemAddress(data->window->MenuStrip,msg.Code)))
								break;

							// Treat as gadget
							gadgetid=MENUID(item);
						}

					// Gadget
					case IDCMP_GADGETUP:
					case IDCMP_GADGETDOWN:

						// Look at gadget ID
						switch (gadgetid)
						{
							// Hotkey
							case GAD_FUNCED_KEY:
								{
									IX ix;
									char *ptr;

									// Get key, see if it's invalid
									if ((ptr=(char *)GetGadgetValue(data->objlist,GAD_FUNCED_KEY)) && *ptr)
									{
										// Try to parse
										if (ParseIX(ptr,&ix))
										{
											// Flash screen
											DisplayBeep(data->window->WScreen);

											// Activate key field again
											ActivateStrGad(GADGET(GetObject(data->objlist,GAD_FUNCED_KEY)),data->window);
										}
										else
										{
											data->function->function.code=ix.ix_Code;
											data->function->function.qual=QualValid(ix.ix_Qualifier);
											data->function->function.qual_mask=ix.ix_QualMask;
											data->function->function.qual_same=ix.ix_QualSame;
										}
									}
								}
								break;


							// Flag selected
							case GAD_FUNCED_FLAGS:

								// Get selected node
								node=Att_FindNode(data->flag_list,msg.Code);

								// Set flag
								data->function->function.flags^=node->data;

								// Check change
								funced_check_flag(&data->function->function.flags,node->data);

								// Update flag list
								funced_update_flaglist(data);
								break;


							// Edit a line
							case GAD_FUNCED_LISTER:

								// Get selected node
								node=Att_FindNode(data->func_display_list,msg.Code);

								// Is this the node we're already editing?
								if (node==data->edit_node) break;

								// If we're editing another one, store its contents
								if (data->edit_node)
									funced_end_edit(data,data->edit_node,0,0);

								// Start editing this entry
								data->edit_node=node;
								funced_start_edit(data);
								break;


							// Return pressed in edit line
							case GAD_FUNCED_EDIT:

								// See if we were editing something
								if (data->edit_node)
								{
									// Stop editing
									funced_end_edit(data,data->edit_node,END_DISABLE,msg.Qualifier);
									data->edit_node=0;
								}
								break;


							// New entry
							case GAD_FUNCED_NEW_ENTRY:
							case GAD_FUNCED_INSERT_ENTRY:

								// Create new entry
								functioned_copy_line(data,0,gadgetid,0);
								break;


							// Delete entry
							case GAD_FUNCED_DELETE_ENTRY:
								// Check we were editing something
								if (!data->edit_node) break;

								// Stop editing (signal delete)
								funced_end_edit(data,data->edit_node,END_DISABLE|END_DELETE,0);
								data->edit_node=0;
								break;


							// Function type
							case GAD_FUNCED_FUNCTION_TYPE:
								// Check we were editing something
								if (!data->edit_node) break;

								// Store type
								((FunctionEntry *)data->edit_node->data)->type=msg.Code;

								// Disable popup button if no functions
								DisableObject(
									data->objlist,
									GAD_FUNCED_EDIT_GLASS,
									(msg.Code==INST_COMMAND && !data->startup->func_list));
								break;


							// Glass gadget
							case GAD_FUNCED_EDIT_GLASS:

								// Check we were editing something
								if (data->edit_node)
								{
									char buffer[256];

									// Put up requester
									if (!(funced_command_req(
										data,
										buffer,
										((FunctionEntry *)data->edit_node->data)->type)))
										break;

									// Insert string in edit line
									funced_edit_insertstring(
										data->objlist,
										GAD_FUNCED_EDIT,
										buffer,
										DOpusBase,(struct Library *)IntuitionBase);
								}
								break;


							// Argument list
							case GAD_FUNCED_EDIT_ARGUMENT:

								// Check we were editing something
								if (data->edit_node)
								{
									char buffer[80];

									// Put up requester
									if (!(funced_command_req(
										data,
										buffer,
										-1))) break;

									// Insert string in edit line
									funced_edit_insertstring(
										data->objlist,
										GAD_FUNCED_EDIT,
										buffer,
										DOpusBase,(struct Library *)IntuitionBase);
								}
								break;


							// Export
							case MENU_FUNCED_EXPORT_ASCII:
							case MENU_FUNCED_EXPORT_CMD:

								// Got file requester?
								if (WINREQUESTER(data->window))
								{
									struct TagItem tags[6];
									struct FileRequester *req=WINREQUESTER(data->window);

									// Show busy pointer
									SetWindowBusy(data->window);

									// File requester tags
									tags[0].ti_Tag=ASLFR_Window;
									tags[0].ti_Data=(ULONG)data->window;
									tags[1].ti_Tag=ASLFR_TitleText;
									tags[1].ti_Data=(ULONG)GetString(startup->locale,MSG_FUNCED_SELECT_FILE);
									tags[2].ti_Tag=ASLFR_Flags1;
									tags[2].ti_Data=FRF_DOSAVEMODE|FRF_PRIVATEIDCMP;
									tags[3].ti_Tag=ASLFR_Flags2;
									tags[3].ti_Data=FRF_REJECTICONS;
									tags[4].ti_Tag=(gadgetid==MENU_FUNCED_EXPORT_CMD)?ASLFR_InitialDrawer:TAG_DONE;
									tags[4].ti_Data=(ULONG)"DOpus5:Commands";
									tags[5].ti_Tag=TAG_DONE;

									// Show filerequester
									if (AslRequest(req,tags))
									{
										// Build filename
										strcpy(data->buffer,req->fr_Drawer);
										AddPart(data->buffer,req->fr_File,256);

										// Store changes in function
										funced_store_edits(data);

										// Do export
										if (gadgetid==MENU_FUNCED_EXPORT_CMD)
											function_export_cmd(data->buffer,0,data->function);
										else
											L_FunctionExportASCII(data->buffer,0,data->function,startup->a4);
									}

									// Remove busy pointer
									ClearWindowBusy(data->window);
								}
								break;


							// Cut/Copy
							case MENU_FUNCED_CUT:
							case MENU_FUNCED_COPY:
								{
									APTR iff;

									// Set busy pointer
									SetWindowBusy(data->window);

									// Open clipboard
									if ((iff=IFFOpen((char *)0,IFF_CLIP_WRITE,ID_OPUS)))
									{
										// Stop editing
										funced_end_edit(data,data->edit_node,END_DISABLE,0);
										data->edit_node=0;

										// Store changes in function
										funced_store_edits(data);

										// Save function
										SaveFunction(iff,data->function);

										// Close clipboard
										IFFClose(iff);
									}

									// Just copy, not cut?
									if (gadgetid==MENU_FUNCED_COPY)
									{
										// Clear busy pointer
										ClearWindowBusy(data->window);
										break;
									}

									// Fall through, paste null function
								}

							// Paste
							case MENU_FUNCED_PASTE:
								{
									Cfg_Function *func=0;

									// Set busy pointer
									SetWindowBusy(data->window);

									// End any edit
									funced_end_edit(data,data->edit_node,END_DISABLE,0);
									data->edit_node=0;

									// Paste?
									if (gadgetid==MENU_FUNCED_PASTE)
									{
										APTR iff;

										// Open clipboard
										if ((iff=IFFOpen((char *)0,IFF_CLIP_READ,ID_OPUS)))
										{
											// Find function
											if (IFFNextChunk(iff,ID_FUNC))
											{
												// Read function
												func=ReadFunction(iff,0,0,0);
											}

											// Close clipboard
											IFFClose(iff);
										}

										// No valid function?
										if (!func)
										{
											// Flash error
											DisplayBeep(data->window->WScreen);
											ClearWindowBusy(data->window);
											break;
										}
									}

									// Detach existing list
									SetGadgetChoices(data->objlist,GAD_FUNCED_FLAGS,(APTR)~0);

									// Clear function list
									Att_RemList(data->function_list,REMLIST_SAVELIST|REMLIST_FREEDATA);

									// Free existing instructions
									FreeInstructionList(data->function);

									// Rebuild display list
									funced_build_display(data);

									// Clear flags
									data->function->function.flags=0;
									funced_update_flaglist(data);

									// Clear key
									data->function->function.code=0xffff;
									SetGadgetValue(data->objlist,GAD_FUNCED_KEY,0);

									// Clear label
									if (startup->flags&FUNCEDF_LABEL)
									{
										data->label[0]=0;
										SetGadgetValue(data->p_objlist,GAD_FUNCED_LABEL,0);
									}

									// Paste function in?
									if (func)
									{
										short type;

										// Save type
										type=data->function->function.func_type;

										// Copy function in
										CopyFunction(func,0,data->function);
										data->function->function.func_type=type;

										// Free copied function
										FreeFunction(func);

										// Initialise gadgets
										funced_init_gads(data);
									}
	
									// Clear busy pointer
									ClearWindowBusy(data->window);
								}
								break;


							// Use
							case GAD_FUNCED_USE:
								success=1;

							// Cancel
							case GAD_FUNCED_CANCEL:
								break_flag=1;
								break;
						}
						break;


					// Key press
					case IDCMP_RAWKEY:

						// Help?
						if (msg.Code==0x5f &&
							!(msg.Qualifier&VALID_QUALIFIERS))	
						{
							// Set busy pointer
							SetWindowBusy(data->window);

							// Send help command
							IPC_Command(startup->main_owner,IPC_HELP,(1<<31),"Function Editor",0,REPLY_NO_PORT);

							// Clear busy pointer
							ClearWindowBusy(data->window);
						}
						break;


					// BOOPSI message
					case IDCMP_IDCMPUPDATE:
						{
							struct TagItem *tags=(struct TagItem *)msg.IAddress;
							short item;

							// Check ID
							if (GetTagData(GA_ID,0,tags)!=GAD_FUNCED_LISTER)
								break;

							// Get item
							if ((item=GetTagData(DLV_DragNotify,-1,tags))!=-1)
							{
								// Start the drag
								config_drag_start(&data->drag,data->func_display_list,item,tags,TRUE);
							}
						}
						break;


					// Ticks
					case IDCMP_INTUITICKS:
						++data->drag.tick_count;
						break;
				}

				// Reply to any outstanding message
				if (gmsg) ReplyWindowMsg(gmsg);
			}
		}

		// AppMessage
		if (data->appwindow)
		{
			struct AppMessage *msg;

			while ((msg=(struct AppMessage *)GetMsg(data->appport)))
			{
				// Make sure window is active
				ActivateWindow(data->window);

				// Handle message
				funced_appmsg(data,msg);
				ReplyMsg((struct Message *)msg);
			}
		}

		// Check break flag
		if (break_flag) break;

		// Wait for message
		Wait(waitbits);
	}

	// Restore CD
	if (lock) UnLock(CurrentDir(lock));

	// Edit successful?
	if (success)
	{
		FunctionReturn ret;

		// Store changes in function
		funced_store_edits(data);

		// Fill out return data
		ret.object=startup->object;
		ret.object_flags=startup->object_flags;
		ret.function=data->function;

		// Send new function back
		IPC_Command(startup->owner_ipc,FUNCTIONEDIT_RETURN,0,&ret,0,REPLY_NO_PORT);
	}

	// End any drag in progress
	functioned_end_drag(data,0);

	// Free edit function
	FreeFunction(data->function);

	// Close window
	RemoveAppWindow(data->appwindow);
	CloseConfigWindow(data->window);

	// Close application port
	if (data->appport)
	{
		struct Message *msg;
		while ((msg=GetMsg(data->appport)))
			ReplyMsg(msg);
		DeleteMsgPort(data->appport);
	}

	// Say goodbye
	IPC_Goodbye(ipc,startup->owner_ipc,startup->object_flags);

	// Delete IPC data
	Forbid();
	IPC_Free(ipc);

	// Free data
	funced_cleanup(data);
	FreeVec(startup);
}
Ejemplo n.º 6
0
// NEXT: Must go through the bytecode and set the correct objecttype pointer where used
int asCRestore::Restore() 
{
	// Before starting the load, make sure that 
	// any existing resources have been freed
	module->Reset();

	unsigned long i, count;

	asCScriptFunction* func;
	asCProperty* prop;
	asCString *cstr;

	// structTypes[]
	READ_NUM(count);
	module->structTypes.Allocate(count, 0);
	for( i = 0; i < count; ++i )
	{
		asCObjectType *ot = new asCObjectType(engine);
		ReadObjectTypeDeclaration(ot);
		engine->structTypes.PushLast(ot);
		module->structTypes.PushLast(ot);
		ot->refCount++;
	}

	// usedTypes[]
	READ_NUM(count);
	module->usedTypes.Allocate(count, 0);
	for( i = 0; i < count; ++i )
	{
		asCObjectType *ot = ReadObjectType();
		module->usedTypes.PushLast(ot);
		ot->refCount++;		
	}

	// scriptGlobals[]
	READ_NUM(count);
	module->scriptGlobals.Allocate(count, 0);
	for( i = 0; i < count; ++i ) 
	{
		prop = new asCProperty;
		ReadProperty(prop);
		module->scriptGlobals.PushLast(prop);
	}

	// globalMem size
	READ_NUM(count);
	module->globalMem.SetLength(count);

	// globalVarPointers[]
	ReadGlobalVarPointers();

	// initFunction
	ReadFunction(&module->initFunction);

	// scriptFunctions[]
	READ_NUM(count);
	module->scriptFunctions.Allocate(count, 0);
	for( i = 0; i < count; ++i ) 
	{
		func = new asCScriptFunction;
		ReadFunction(func);
		module->scriptFunctions.PushLast(func);
	}

	// stringConstants[]
	READ_NUM(count);
	module->stringConstants.Allocate(count, 0);
	for(i=0;i<count;++i) 
	{
		cstr = new asCString();
		ReadString(cstr);
		module->stringConstants.PushLast(cstr);
	}
	
	// importedFunctions[] and bindInformations[]
	READ_NUM(count);
	module->importedFunctions.Allocate(count, 0);
	module->bindInformations.SetLength(count);
	for(i=0;i<count;++i)
	{
		func = new asCScriptFunction;
		ReadFunction(func);
		module->importedFunctions.PushLast(func);

		READ_NUM(module->bindInformations[i].importFrom);
		module->bindInformations[i].importedFunction = -1;
	}
	
	// usedTypeIds[]
	ReadUsedTypeIds();

	// Fake building
	module->isBuildWithoutErrors = true;

	// Init system functions properly
	engine->PrepareEngine();

	module->CallInit();

	return 0;
}
Ejemplo n.º 7
0
void asCRestore::ReadObjectTypeDeclaration(asCObjectType *ot, bool readProperties)
{
	if( !readProperties )
	{
		// name
		ReadString(&ot->name);
		// size
		int size;
		READ_NUM(size);
		ot->size = size;
		// flags
		asDWORD flags;
		READ_NUM(flags);
		ot->flags = flags;

		// Use the default script class behaviours
		ot->beh = engine->scriptTypeBehaviours.beh;
	}
	else
	{	
		if( ot->flags & asOBJ_ENUM )
		{
			int count;
			READ_NUM(count);
			ot->enumValues.Allocate(count, 0);
			for( int n = 0; n < count; n++ )
			{
				asSEnumValue *e = asNEW(asSEnumValue);
				ReadString(&e->name);
				READ_NUM(e->value);
				ot->enumValues.PushLast(e);
			}
		}
		else if( ot->flags & asOBJ_TYPEDEF )
		{
			eTokenType t;
			READ_NUM(t);
			ot->templateSubType = asCDataType::CreatePrimitive(t, false);
		}
		else
		{
			ot->derivedFrom = ReadObjectType();
			if( ot->derivedFrom )
				ot->derivedFrom->AddRef();

			// interfaces[]
			int size;
			READ_NUM(size);
			ot->interfaces.Allocate(size,0);
			int n;
			for( n = 0; n < size; n++ )
			{
				asCObjectType *intf = ReadObjectType();
				ot->interfaces.PushLast(intf);
			}

			// properties[]
			READ_NUM(size);
			ot->properties.Allocate(size,0);
			for( n = 0; n < size; n++ )
			{
				asCObjectProperty *prop = asNEW(asCObjectProperty);
				ReadObjectProperty(prop);
				ot->properties.PushLast(prop);
			}

			// behaviours
			if( !ot->IsInterface() && ot->flags != asOBJ_TYPEDEF && ot->flags != asOBJ_ENUM )
			{
				asCScriptFunction *func = ReadFunction();
				ot->beh.construct = func->id;
				ot->beh.constructors[0] = func->id;

				func = ReadFunction();
				if( func )
					ot->beh.destruct = func->id;

				func = ReadFunction();
				ot->beh.factory = func->id;
				ot->beh.factories[0] = func->id;

				READ_NUM(size);
				for( n = 0; n < size; n++ )
				{
					asCScriptFunction *func = ReadFunction();
					ot->beh.constructors.PushLast(func->id);

					func = ReadFunction();
					ot->beh.factories.PushLast(func->id);
				}
			}

			// methods[]
			READ_NUM(size);
			for( n = 0; n < size; n++ ) 
			{
				asCScriptFunction *func = ReadFunction();
				ot->methods.PushLast(func->id);
			}

			// virtualFunctionTable[]
			READ_NUM(size);
			for( n = 0; n < size; n++ )
			{
				asCScriptFunction *func = ReadFunction();
				ot->virtualFunctionTable.PushLast(func);
			}
		}
	}
}
Ejemplo n.º 8
0
int asCRestore::Restore() 
{
	// Before starting the load, make sure that 
	// any existing resources have been freed
	module->InternalReset();

	unsigned long i, count;

	asCScriptFunction* func;
	asCString *cstr;

	// Read enums
	READ_NUM(count);
	module->enumTypes.Allocate(count, 0);
	for( i = 0; i < count; i++ )
	{
		asCObjectType *ot = asNEW(asCObjectType)(engine);
		ReadObjectTypeDeclaration(ot, false);
		engine->classTypes.PushLast(ot);
		module->enumTypes.PushLast(ot);
		ot->AddRef();
		ReadObjectTypeDeclaration(ot, true);
	}

	// structTypes[]
	// First restore the structure names, then the properties
	READ_NUM(count);
	module->classTypes.Allocate(count, 0);
	for( i = 0; i < count; ++i )
	{
		asCObjectType *ot = asNEW(asCObjectType)(engine);
		ReadObjectTypeDeclaration(ot, false);
		engine->classTypes.PushLast(ot);
		module->classTypes.PushLast(ot);
		ot->AddRef();
	}

	// Read interface methods
	for( i = 0; i < module->classTypes.GetLength(); i++ )
	{
		if( module->classTypes[i]->IsInterface() )
			ReadObjectTypeDeclaration(module->classTypes[i], true);
	}

	module->ResolveInterfaceIds();

	// Read class methods, properties, and behaviours
	for( i = 0; i < module->classTypes.GetLength(); ++i )
	{
		if( !module->classTypes[i]->IsInterface() )
			ReadObjectTypeDeclaration(module->classTypes[i], true);
	}

	// Read typedefs
	READ_NUM(count);
	module->typeDefs.Allocate(count, 0);
	for( i = 0; i < count; i++ )
	{
		asCObjectType *ot = asNEW(asCObjectType)(engine);
		ReadObjectTypeDeclaration(ot, false);
		engine->classTypes.PushLast(ot);
		module->typeDefs.PushLast(ot);
		ot->AddRef();
		ReadObjectTypeDeclaration(ot, true);
	}

	// scriptGlobals[]
	READ_NUM(count);
	module->scriptGlobals.Allocate(count, 0);
	for( i = 0; i < count; ++i ) 
	{
		ReadGlobalProperty();
	}

	// globalVarPointers[]
	ReadGlobalVarPointers();

	// scriptFunctions[]
	READ_NUM(count);
	for( i = 0; i < count; ++i ) 
	{
		func = ReadFunction();
	}

	// globalFunctions[]
	READ_NUM(count);
	for( i = 0; i < count; ++i )
	{
		func = ReadFunction(false, false);
		module->globalFunctions.PushLast(func);
	}

	// initFunction
	READ_NUM(count);
	if( count )
	{
		module->initFunction = ReadFunction(false, true);
	}

	// stringConstants[]
	READ_NUM(count);
	module->stringConstants.Allocate(count, 0);
	for( i = 0; i < count; ++i ) 
	{
		cstr = asNEW(asCString)();
		ReadString(cstr);
		module->stringConstants.PushLast(cstr);
	}
	
	// importedFunctions[] and bindInformations[]
	READ_NUM(count);
	module->importedFunctions.Allocate(count, 0);
	module->bindInformations.SetLength(count);
	for(i=0;i<count;++i)
	{
		func = ReadFunction(false, false);
		module->importedFunctions.PushLast(func);

		sBindInfo *info = asNEW(sBindInfo);
		ReadString(&info->importFromModule);
		info->importedFunction = -1;
		module->bindInformations[i] = info;
	}
	
	// usedTypes[]
	READ_NUM(count);
	usedTypes.Allocate(count, 0);
	for( i = 0; i < count; ++i )
	{
		asCObjectType *ot = ReadObjectType();
		usedTypes.PushLast(ot);
	}

	// usedTypeIds[]
	ReadUsedTypeIds();

	// usedFunctions[]
	ReadUsedFunctions();

	// usedGlobalProperties[]
	ReadUsedGlobalProps();

	// TODO: global: The module won't have a globalVarPointers anymore, instead each script 
	//               function has its own array so this should be moved into TranslateFunction
	// Translate the module->globalVarPointers
	for( i = 0; i < module->globalVarPointers.GetLength(); i++ )
	{
		module->globalVarPointers[i] = usedGlobalProperties[(int)(size_t)module->globalVarPointers[i]];
	}

	if( module->initFunction ) 
		TranslateFunction(module->initFunction);
	for( i = 0; i < module->scriptFunctions.GetLength(); i++ )
		TranslateFunction(module->scriptFunctions[i]);

	// Fake building
	module->isBuildWithoutErrors = true;

	// Init system functions properly
	engine->PrepareEngine();

	// Add references for all functions
	if( module->initFunction )
		module->initFunction->AddReferences();
	for( i = 0; i < module->scriptFunctions.GetLength(); i++ )
	{
		module->scriptFunctions[i]->AddReferences();
	}

	module->CallInit();

	return 0;
}