void EQStream::ProcessQueue() { if(PacketQueue.empty()) { return; } EQProtocolPacket *qp=nullptr; while((qp=RemoveQueue(NextInSeq))!=nullptr) { Log.Out(Logs::Detail, Logs::Netcode, _L "Processing Queued Packet: Seq=%d" __L, NextInSeq); ProcessPacket(qp); delete qp; Log.Out(Logs::Detail, Logs::Netcode, _L "OP_Packet Queue size=%d" __L, PacketQueue.size()); } }
void EQStream::ProcessQueue() { if(PacketQueue.empty()) { return; } EQProtocolPacket *qp=NULL; while((qp=RemoveQueue(NextInSeq))!=NULL) { _log(NET__DEBUG, _L "Processing Queued Packet: Seq=%d" __L, NextInSeq); ProcessPacket(qp); delete qp; _log(NET__APP_TRACE, _L "OP_Packet Queue size=%d" __L, PacketQueue.size()); } }
/* * Give the player 'count' ships of the specified race, * limited by the number of free slots. * Returns the number of ships added. */ COUNT AddEscortShips (COUNT race, SIZE count) { HFLEETINFO hFleet; BYTE which_window; COUNT i; hFleet = GetStarShipFromIndex (&GLOBAL (avail_race_q), race); if (!hFleet) return 0; assert (count > 0); which_window = 0; for (i = 0; i < (COUNT) count; i++) { HSHIPFRAG hStarShip; HSHIPFRAG hOldShip; SHIP_FRAGMENT *StarShipPtr; hStarShip = CloneShipFragment (race, &GLOBAL (built_ship_q), 0); if (!hStarShip) break; RemoveQueue (&GLOBAL (built_ship_q), hStarShip); /* Find first available escort window */ while ((hOldShip = GetStarShipFromIndex ( &GLOBAL (built_ship_q), which_window++))) { BYTE win_loc; StarShipPtr = LockShipFrag (&GLOBAL (built_ship_q), hOldShip); win_loc = StarShipPtr->index; UnlockShipFrag (&GLOBAL (built_ship_q), hOldShip); if (which_window <= win_loc) break; } StarShipPtr = LockShipFrag (&GLOBAL (built_ship_q), hStarShip); StarShipPtr->index = which_window - 1; UnlockShipFrag (&GLOBAL (built_ship_q), hStarShip); InsertQueue (&GLOBAL (built_ship_q), hStarShip, hOldShip); } DeltaSISGauges (UNDEFINED_DELTA, UNDEFINED_DELTA, UNDEFINED_DELTA); return i; }
void tmTransactionManager::HandleTransaction(tmTransaction *aTrans) { PRUint32 action = aTrans->GetAction(); PRUint32 ownerID = aTrans->GetOwnerID(); tmQueue *queue = nsnull; // get the right queue -- attaches do it differently if (action == TM_ATTACH) { const char *name = (char*) aTrans->GetMessage(); // is qName for Attaches queue = GetQueue(name); if (!queue) { PRInt32 index = AddQueue(name); if (index >= 0) queue = GetQueue(index); // GetQueue may return nsnull } } else // all other trans should have a valid queue ID already queue = GetQueue(aTrans->GetQueueID()); if (queue) { // All possible actions should have a case, default is not valid // delete trans when done with them, let the queue own the trans // that are posted to them. PRInt32 result = 0; switch (action) { case TM_ATTACH: queue->AttachClient(ownerID); break; case TM_POST: result = queue->PostTransaction(aTrans); if (result >= 0) // post failed, aTrans cached in a tmQueue return; break; case TM_FLUSH: queue->FlushQueue(ownerID); break; case TM_DETACH: if (queue->DetachClient(ownerID) == TM_SUCCESS_DELETE_QUEUE) { // the last client has been removed, remove the queue RemoveQueue(aTrans->GetQueueID()); // this _could_ be out of bounds } break; default: PR_NOT_REACHED("bad action in the transaction"); } } delete aTrans; }
void clearEscorts (void) { HSHIPFRAG hStarShip, hNextShip; for (hStarShip = GetHeadLink (&GLOBAL (built_ship_q)); hStarShip; hStarShip = hNextShip) { SHIP_FRAGMENT *StarShipPtr; StarShipPtr = LockShipFrag (&GLOBAL (built_ship_q), hStarShip); hNextShip = _GetSuccLink (StarShipPtr); UnlockShipFrag (&GLOBAL (built_ship_q), hStarShip); RemoveQueue (&GLOBAL (built_ship_q), hStarShip); FreeShipFrag (&GLOBAL (built_ship_q), hStarShip); } DeltaSISGauges (UNDEFINED_DELTA, UNDEFINED_DELTA, UNDEFINED_DELTA); }
/* * Remove a number of escort ships of the specified race (if present). * Returns the number of escort ships removed. */ COUNT RemoveSomeEscortShips (COUNT race, COUNT count) { HSHIPFRAG hStarShip; HSHIPFRAG hNextShip; if (count == 0) return 0; for (hStarShip = GetHeadLink (&GLOBAL (built_ship_q)); hStarShip; hStarShip = hNextShip) { BOOLEAN RemoveShip; SHIP_FRAGMENT *StarShipPtr; StarShipPtr = LockShipFrag (&GLOBAL (built_ship_q), hStarShip); hNextShip = _GetSuccLink (StarShipPtr); RemoveShip = (StarShipPtr->race_id == race); UnlockShipFrag (&GLOBAL (built_ship_q), hStarShip); if (RemoveShip) { RemoveQueue (&GLOBAL (built_ship_q), hStarShip); FreeShipFrag (&GLOBAL (built_ship_q), hStarShip); count--; if (count == 0) break; } } if (count > 0) { // Update the display. DeltaSISGauges (UNDEFINED_DELTA, UNDEFINED_DELTA, UNDEFINED_DELTA); } return count; }
void EQStream::ProcessPacket(EQProtocolPacket *p) { uint32 processed=0,subpacket_length=0; if (p == NULL) return; // Raw Application packet if (p->opcode > 0xff) { p->opcode = htons(p->opcode); //byte order is backwards in the protocol packet EQRawApplicationPacket *ap=MakeApplicationPacket(p); if (ap) InboundQueuePush(ap); return; } if (!Session && p->opcode!=OP_SessionRequest && p->opcode!=OP_SessionResponse) { _log(NET__DEBUG, _L "Session not initialized, packet ignored" __L); _raw(NET__DEBUG, 0xFFFF, p); return; } switch (p->opcode) { case OP_Combined: { processed=0; while(processed < p->size) { subpacket_length=*(p->pBuffer+processed); EQProtocolPacket *subp=MakeProtocolPacket(p->pBuffer+processed+1,subpacket_length); _log(NET__NET_CREATE, _L "Extracting combined packet of length %d" __L, subpacket_length); _raw(NET__NET_CREATE_HEX, 0xFFFF, subp); subp->copyInfo(p); ProcessPacket(subp); delete subp; processed+=subpacket_length+1; } } break; case OP_AppCombined: { processed=0; while(processed<p->size) { EQRawApplicationPacket *ap=NULL; if ((subpacket_length=(unsigned char)*(p->pBuffer+processed))!=0xff) { _log(NET__NET_CREATE, _L "Extracting combined app packet of length %d, short len" __L, subpacket_length); ap=MakeApplicationPacket(p->pBuffer+processed+1,subpacket_length); processed+=subpacket_length+1; } else { subpacket_length=ntohs(*(uint16 *)(p->pBuffer+processed+1)); _log(NET__NET_CREATE, _L "Extracting combined app packet of length %d, short len" __L, subpacket_length); ap=MakeApplicationPacket(p->pBuffer+processed+3,subpacket_length); processed+=subpacket_length+3; } if (ap) { ap->copyInfo(p); InboundQueuePush(ap); } } } break; case OP_Packet: { if(!p->pBuffer || (p->Size() < 4)) { _log(NET__ERROR, _L "Received OP_Packet that was of malformed size" __L); break; } uint16 seq=ntohs(*(uint16 *)(p->pBuffer)); SeqOrder check=CompareSequence(NextInSeq,seq); if (check == SeqFuture) { _log(NET__DEBUG, _L "Future OP_Packet: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq); _raw(NET__DEBUG, seq, p); PacketQueue[seq]=p->Copy(); _log(NET__APP_TRACE, _L "OP_Packet Queue size=%d" __L, PacketQueue.size()); //SendOutOfOrderAck(seq); } else if (check == SeqPast) { _log(NET__DEBUG, _L "Duplicate OP_Packet: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq); _raw(NET__DEBUG, seq, p); SendOutOfOrderAck(seq); //we already got this packet but it was out of order } else { // In case we did queue one before as well. EQProtocolPacket *qp=RemoveQueue(seq); if (qp) { _log(NET__NET_TRACE, "OP_Packet: Removing older queued packet with sequence %d", seq); delete qp; } SetNextAckToSend(seq); NextInSeq++; // Check for an embedded OP_AppCombinded (protocol level 0x19) if (*(p->pBuffer+2)==0x00 && *(p->pBuffer+3)==0x19) { EQProtocolPacket *subp=MakeProtocolPacket(p->pBuffer+2,p->size-2); _log(NET__NET_CREATE, _L "seq %d, Extracting combined packet of length %d" __L, seq, subp->size); _raw(NET__NET_CREATE_HEX, seq, subp); subp->copyInfo(p); ProcessPacket(subp); delete subp; } else { EQRawApplicationPacket *ap=MakeApplicationPacket(p->pBuffer+2,p->size-2); if (ap) { ap->copyInfo(p); InboundQueuePush(ap); } } } } break; case OP_Fragment: { if(!p->pBuffer || (p->Size() < 4)) { _log(NET__ERROR, _L "Received OP_Fragment that was of malformed size" __L); break; } uint16 seq=ntohs(*(uint16 *)(p->pBuffer)); SeqOrder check=CompareSequence(NextInSeq,seq); if (check == SeqFuture) { _log(NET__DEBUG, _L "Future OP_Fragment: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq); _raw(NET__DEBUG, seq, p); PacketQueue[seq]=p->Copy(); _log(NET__APP_TRACE, _L "OP_Fragment Queue size=%d" __L, PacketQueue.size()); //SendOutOfOrderAck(seq); } else if (check == SeqPast) { _log(NET__DEBUG, _L "Duplicate OP_Fragment: Expecting Seq=%d, but got Seq=%d" __L, NextInSeq, seq); _raw(NET__DEBUG, seq, p); SendOutOfOrderAck(seq); } else { // In case we did queue one before as well. EQProtocolPacket *qp=RemoveQueue(seq); if (qp) { _log(NET__NET_TRACE, "OP_Fragment: Removing older queued packet with sequence %d", seq); delete qp; } SetNextAckToSend(seq); NextInSeq++; if (oversize_buffer) { memcpy(oversize_buffer+oversize_offset,p->pBuffer+2,p->size-2); oversize_offset+=p->size-2; _log(NET__NET_TRACE, _L "Fragment of oversized of length %d, seq %d: now at %d/%d" __L, p->size-2, seq, oversize_offset, oversize_length); if (oversize_offset==oversize_length) { if (*(p->pBuffer+2)==0x00 && *(p->pBuffer+3)==0x19) { EQProtocolPacket *subp=MakeProtocolPacket(oversize_buffer,oversize_offset); _log(NET__NET_CREATE, _L "seq %d, Extracting combined oversize packet of length %d" __L, seq, subp->size); //_raw(NET__NET_CREATE_HEX, subp); subp->copyInfo(p); ProcessPacket(subp); delete subp; } else { EQRawApplicationPacket *ap=MakeApplicationPacket(oversize_buffer,oversize_offset); _log(NET__NET_CREATE, _L "seq %d, completed combined oversize packet of length %d" __L, seq, ap->size); if (ap) { ap->copyInfo(p); InboundQueuePush(ap); } } delete[] oversize_buffer; oversize_buffer=NULL; oversize_offset=0; } } else { oversize_length=ntohl(*(uint32 *)(p->pBuffer+2)); oversize_buffer=new unsigned char[oversize_length]; memcpy(oversize_buffer,p->pBuffer+6,p->size-6); oversize_offset=p->size-6; _log(NET__NET_TRACE, _L "First fragment of oversized of seq %d: now at %d/%d" __L, seq, oversize_offset, oversize_length); } } } break; case OP_KeepAlive: { #ifndef COLLECTOR NonSequencedPush(new EQProtocolPacket(p->opcode,p->pBuffer,p->size)); _log(NET__NET_TRACE, _L "Received and queued reply to keep alive" __L); #endif } break; case OP_Ack: { if(!p->pBuffer || (p->Size() < 4)) { _log(NET__ERROR, _L "Received OP_Ack that was of malformed size" __L); break; } #ifndef COLLECTOR uint16 seq=ntohs(*(uint16 *)(p->pBuffer)); AckPackets(seq); #ifdef RETRANSMITS retransmittimer = Timer::GetCurrentTime(); #endif #endif } break; case OP_SessionRequest: { if(p->Size() < sizeof(SessionRequest)) { _log(NET__ERROR, _L "Received OP_SessionRequest that was of malformed size" __L); break; } #ifndef COLLECTOR if (GetState()==ESTABLISHED) { _log(NET__ERROR, _L "Received OP_SessionRequest in ESTABLISHED state (%d)" __L, GetState()); /*RemoveData(); init(); State=UNESTABLISHED;*/ _SendDisconnect(); SetState(CLOSED); break; } #endif //cout << "Got OP_SessionRequest" << endl; init(); OutboundQueueClear(); SessionRequest *Request=(SessionRequest *)p->pBuffer; Session=ntohl(Request->Session); SetMaxLen(ntohl(Request->MaxLength)); _log(NET__NET_TRACE, _L "Received OP_SessionRequest: session %lu, maxlen %d" __L, (unsigned long)Session, MaxLen); SetState(ESTABLISHED); #ifndef COLLECTOR Key=0x11223344; SendSessionResponse(); #endif } break; case OP_SessionResponse: { if(p->Size() < sizeof(SessionResponse)) { _log(NET__ERROR, _L "Received OP_SessionResponse that was of malformed size" __L); break; } init(); OutboundQueueClear(); SessionResponse *Response=(SessionResponse *)p->pBuffer; SetMaxLen(ntohl(Response->MaxLength)); Key=ntohl(Response->Key); NextInSeq=0; SetState(ESTABLISHED); if (!Session) Session=ntohl(Response->Session); compressed=(Response->Format&FLAG_COMPRESSED); encoded=(Response->Format&FLAG_ENCODED); _log(NET__NET_TRACE, _L "Received OP_SessionResponse: session %lu, maxlen %d, key %lu, compressed? %s, encoded? %s" __L, (unsigned long)Session, MaxLen, (unsigned long)Key, compressed?"yes":"no", encoded?"yes":"no"); // Kinda kludgy, but trie for now if (StreamType==UnknownStream) { if (compressed) { if (remote_port==9000 || (remote_port==0 && p->src_port==9000)) { SetStreamType(WorldStream); } else { SetStreamType(ZoneStream); } } else if (encoded) { SetStreamType(ChatOrMailStream); } else { SetStreamType(LoginStream); } } } break; case OP_SessionDisconnect: { //NextInSeq=0; EQStreamState state = GetState(); if(state == ESTABLISHED) { //client initiated disconnect? _log(NET__NET_TRACE, _L "Received unsolicited OP_SessionDisconnect. Treating like a client-initiated disconnect." __L); _SendDisconnect(); SetState(CLOSED); } else if(state == CLOSING) { //we were waiting for this anyways, ignore pending messages, send the reply and be closed. _log(NET__NET_TRACE, _L "Received OP_SessionDisconnect when we have a pending close, they beat us to it. Were happy though." __L); _SendDisconnect(); SetState(CLOSED); } else { //we are expecting this (or have already gotten it, but dont care either way) _log(NET__NET_TRACE, _L "Received expected OP_SessionDisconnect. Moving to closed state." __L); SetState(CLOSED); } } break; case OP_OutOfOrderAck: { if(!p->pBuffer || (p->Size() < 4)) { _log(NET__ERROR, _L "Received OP_OutOfOrderAck that was of malformed size" __L); break; } #ifndef COLLECTOR uint16 seq=ntohs(*(uint16 *)(p->pBuffer)); MOutboundQueue.lock(); if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) { _log(NET__ERROR, _L "Pre-OOA Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq); } if(NextSequencedSend > SequencedQueue.size()) { _log(NET__ERROR, _L "Pre-OOA Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size()); } //if the packet they got out of order is between our last acked packet and the last sent packet, then its valid. if (CompareSequence(SequencedBase,seq) != SeqPast && CompareSequence(NextOutSeq,seq) == SeqPast) { _log(NET__NET_TRACE, _L "Received OP_OutOfOrderAck for sequence %d, starting retransmit at the start of our unacked buffer (seq %d, was %d)." __L, seq, SequencedBase, SequencedBase+NextSequencedSend); #ifdef RETRANSMITS if (!RuleB(EQStream, RetransmitAckedPackets)) { #endif uint16 sqsize = SequencedQueue.size(); uint16 index = seq - SequencedBase; _log(NET__NET_TRACE, _L " OP_OutOfOrderAck marking packet acked in queue (queue index = %d, queue size = %d)." __L, index, sqsize); if (index < sqsize) { deque<EQProtocolPacket *>::iterator sitr; sitr = SequencedQueue.begin(); sitr += index; (*sitr)->acked = true; } #ifdef RETRANSMITS } if (RuleR(EQStream, RetransmitTimeoutMult)) { // only choose new behavior if multiplier is set retransmittimer = Timer::GetCurrentTime(); } #endif NextSequencedSend = 0; } else { _log(NET__NET_TRACE, _L "Received OP_OutOfOrderAck for out-of-window %d. Window (%d->%d)." __L, seq, SequencedBase, NextOutSeq); } if(uint16(SequencedBase + SequencedQueue.size()) != NextOutSeq) { _log(NET__ERROR, _L "Post-OOA Invalid Sequenced queue: BS %d + SQ %d != NOS %d" __L, SequencedBase, SequencedQueue.size(), NextOutSeq); } if(NextSequencedSend > SequencedQueue.size()) { _log(NET__ERROR, _L "Post-OOA Next Send Sequence is beyond the end of the queue NSS %d > SQ %d" __L, NextSequencedSend, SequencedQueue.size()); } MOutboundQueue.unlock(); #endif } break; case OP_SessionStatRequest: { if(p->Size() < sizeof(SessionStats)) { _log(NET__ERROR, _L "Received OP_SessionStatRequest that was of malformed size" __L); break; } #ifndef COLLECTOR SessionStats *Stats=(SessionStats *)p->pBuffer; _log(NET__NET_TRACE, _L "Received Stats: %lu packets received, %lu packets sent, Deltas: local %lu, (%lu <- %lu -> %lu) remote %lu" __L, (unsigned long)ntohl(Stats->packets_received), (unsigned long)ntohl(Stats->packets_sent), (unsigned long)ntohl(Stats->last_local_delta), (unsigned long)ntohl(Stats->low_delta), (unsigned long)ntohl(Stats->average_delta), (unsigned long)ntohl(Stats->high_delta), (unsigned long)ntohl(Stats->last_remote_delta)); uint64 x=Stats->packets_received; Stats->packets_received=Stats->packets_sent; Stats->packets_sent=x; NonSequencedPush(new EQProtocolPacket(OP_SessionStatResponse,p->pBuffer,p->size)); AdjustRates(ntohl(Stats->average_delta)); #ifdef RETRANSMITS if (RuleR(EQStream, RetransmitTimeoutMult) && ntohl(Stats->average_delta)) { //recalculate retransmittimeout using the larger of the last rtt or average rtt, which is multiplied by the rule value if((ntohl(Stats->last_local_delta) + ntohl(Stats->last_remote_delta)) > (ntohl(Stats->average_delta) * 2)) { retransmittimeout = (ntohl(Stats->last_local_delta) + ntohl(Stats->last_remote_delta)) * RuleR(EQStream, RetransmitTimeoutMult); } else { retransmittimeout = ntohl(Stats->average_delta) * 2 * RuleR(EQStream, RetransmitTimeoutMult); } if(retransmittimeout > RuleI(EQStream, RetransmitTimeoutMax)) retransmittimeout = RuleI(EQStream, RetransmitTimeoutMax); _log(NET__NET_TRACE, _L "Retransmit timeout recalculated to %dms" __L, retransmittimeout); } #endif #endif } break; case OP_SessionStatResponse: { _log(NET__NET_TRACE, _L "Received OP_SessionStatResponse. Ignoring." __L); } break; case OP_OutOfSession: { _log(NET__NET_TRACE, _L "Received OP_OutOfSession. Ignoring." __L); } break; default: EQRawApplicationPacket *ap = MakeApplicationPacket(p); if (ap) InboundQueuePush(ap); break; } }
COUNT ActivateStarShip (COUNT which_ship, SIZE state) { HSTARSHIP hStarShip, hNextShip; hStarShip = GetStarShipFromIndex ( &GLOBAL (avail_race_q), which_ship ); if (hStarShip) { switch (state) { case SPHERE_TRACKING: case SPHERE_KNOWN: { EXTENDED_SHIP_FRAGMENTPTR StarShipPtr; StarShipPtr = (EXTENDED_SHIP_FRAGMENTPTR)LockStarShip ( &GLOBAL (avail_race_q), hStarShip ); if (state == SPHERE_KNOWN) which_ship = StarShipPtr->ShipInfo.known_strength; else if (StarShipPtr->ShipInfo.actual_strength == 0) { if (!(StarShipPtr->ShipInfo.ship_flags & (GOOD_GUY | BAD_GUY))) which_ship = 0; } else if (StarShipPtr->ShipInfo.known_strength == 0 && StarShipPtr->ShipInfo.actual_strength != (COUNT)~0) { StarShipPtr->ShipInfo.known_strength = 1; StarShipPtr->ShipInfo.known_loc = StarShipPtr->ShipInfo.loc; } UnlockStarShip ( &GLOBAL (avail_race_q), hStarShip ); return (which_ship); } case ESCORT_WORTH: which_ship = 0; case ESCORTING_FLAGSHIP: { COUNT ShipCost[] = { RACE_SHIP_COST }; for (hStarShip = GetHeadLink (&GLOBAL (built_ship_q)); hStarShip; hStarShip = hNextShip) { BYTE ship_type; SHIP_FRAGMENTPTR StarShipPtr; StarShipPtr = (SHIP_FRAGMENTPTR)LockStarShip ( &GLOBAL (built_ship_q), hStarShip ); hNextShip = _GetSuccLink (StarShipPtr); if (state == ESCORT_WORTH) which_ship += ShipCost[GET_RACE_ID (StarShipPtr)]; else ship_type = GET_RACE_ID (StarShipPtr); UnlockStarShip ( &GLOBAL (built_ship_q), hStarShip ); if (state != ESCORT_WORTH && (COUNT)ship_type == which_ship) return (1); } return (state == ESCORTING_FLAGSHIP ? 0 : which_ship); } case FEASIBILITY_STUDY: return (MAX_BUILT_SHIPS - CountLinks (&GLOBAL (built_ship_q))); default: { SHIP_FRAGMENTPTR StarShipPtr; if (state <= 0) { StarShipPtr = (SHIP_FRAGMENTPTR)LockStarShip ( &GLOBAL (avail_race_q), hStarShip ); if (state == CHECK_ALLIANCE) { state = StarShipPtr->ShipInfo.ship_flags & (GOOD_GUY | BAD_GUY); UnlockStarShip ( &GLOBAL (avail_race_q), hStarShip ); return ((COUNT)state); } else if (StarShipPtr->ShipInfo.ship_flags & (GOOD_GUY | BAD_GUY)) { StarShipPtr->ShipInfo.ship_flags &= ~(GOOD_GUY | BAD_GUY); if (state == 0) StarShipPtr->ShipInfo.ship_flags |= GOOD_GUY; else { StarShipPtr->ShipInfo.ship_flags |= BAD_GUY; if (which_ship == ORZ_SHIP) { BOOLEAN ShipRemoved; ShipRemoved = FALSE; for (hStarShip = GetHeadLink ( &GLOBAL (built_ship_q )); hStarShip; hStarShip = hNextShip) { BOOLEAN RemoveShip; SHIP_FRAGMENTPTR StarShipPtr; StarShipPtr = (SHIP_FRAGMENTPTR)LockStarShip ( &GLOBAL (built_ship_q), hStarShip ); hNextShip = _GetSuccLink (StarShipPtr); RemoveShip = (BOOLEAN)( GET_RACE_ID (StarShipPtr) == ORZ_SHIP ); UnlockStarShip ( &GLOBAL (built_ship_q), hStarShip ); if (RemoveShip) { ShipRemoved = TRUE; RemoveQueue ( &GLOBAL (built_ship_q), hStarShip ); FreeStarShip ( &GLOBAL (built_ship_q), hStarShip ); } } if (ShipRemoved) { SetSemaphore (GraphicsSem); DeltaSISGauges (UNDEFINED_DELTA, UNDEFINED_DELTA, UNDEFINED_DELTA); ClearSemaphore (GraphicsSem); } } } } UnlockStarShip ( &GLOBAL (avail_race_q), hStarShip ); } else { BYTE which_window; COUNT i; which_window = 0; for ( i = 0; i < (COUNT)state && ( hStarShip = CloneShipFragment ( (COUNT)which_ship, (PQUEUE)(&GLOBAL (built_ship_q)), (BYTE) ( ( which_ship == SPATHI_SHIP && GET_GAME_STATE (FOUND_PLUTO_SPATHI) ) == 1 ? 1 : 0 ) ) ); i++ ) { HSTARSHIP hOldShip; RemoveQueue ( &GLOBAL (built_ship_q), hStarShip ); while ((hOldShip = GetStarShipFromIndex ( &GLOBAL (built_ship_q), which_window++ ))) { BYTE win_loc; StarShipPtr = (SHIP_FRAGMENTPTR)LockStarShip ( &GLOBAL (built_ship_q), hOldShip ); win_loc = GET_GROUP_LOC (StarShipPtr); UnlockStarShip ( &GLOBAL (built_ship_q), hOldShip ); if (which_window <= win_loc) break; } StarShipPtr = (SHIP_FRAGMENTPTR)LockStarShip ( &GLOBAL (built_ship_q), hStarShip ); SET_GROUP_LOC (StarShipPtr, which_window - 1); if (which_ship == SPATHI_SHIP && GET_GAME_STATE (FOUND_PLUTO_SPATHI) == 1) { OwnStarShip (StarShipPtr, GOOD_GUY, NAME_OFFSET + NUM_CAPTAINS_NAMES); } UnlockStarShip ( &GLOBAL (built_ship_q), hStarShip ); InsertQueue ( &GLOBAL (built_ship_q), hStarShip, hOldShip ); } SetSemaphore (GraphicsSem); DeltaSISGauges (UNDEFINED_DELTA, UNDEFINED_DELTA, UNDEFINED_DELTA); ClearSemaphore (GraphicsSem); return (i); } break; } } return (1); } return (0); }
/* * What this function does depends on the value of the 'state' argument: * SPHERE_TRACKING: * The sphere of influence for the race for 'which_ship' will be shown * on the starmap in the future. * The value returned is 'which_ship', unless the type of ship is only * available in SuperMelee, in which case 0 is returned. * SPHERE_KNOWN: * The size of the fleet of the race of 'which_ship' when the starmap was * last checked is returned. * ESCORT_WORTH: * The total value of all the ships escorting the SIS is returned. * 'which_ship' is ignored. * ESCORTING_FLAGSHIP: * Test if a ship of type 'which_ship' is among the escorts of the SIS * 0 is returned if false, 1 if true. * FEASIBILITY_STUDY: * Test if the SIS can have an escort of type 'which_ship'. * 0 is returned if 'which_ship' is not available. * Otherwise, the number of ships that can be added is returned. * CHECK_ALLIANCE: * Test the alliance status of the race of 'which_ship'. * Either GOOD_GUY (allied) or BAD_GUY (not allied) is returned. * 0: * Ally with the race of 'which_ship'. This makes their ship available * for building in the shipyard. * -1: * End an alliance with the race of 'which_ship'. This ends the possibility * of building their ships in the shipyard. For the Orz also the ships the * player has with him will disappear. * any other positive number: * Give the player this much ships of type 'which_ship'. If it's */ COUNT ActivateStarShip (COUNT which_ship, SIZE state) { HSTARSHIP hStarShip, hNextShip; hStarShip = GetStarShipFromIndex ( &GLOBAL (avail_race_q), which_ship ); if (hStarShip) { switch (state) { case SPHERE_TRACKING: case SPHERE_KNOWN: { EXTENDED_SHIP_FRAGMENTPTR StarShipPtr; StarShipPtr = (EXTENDED_SHIP_FRAGMENTPTR)LockStarShip ( &GLOBAL (avail_race_q), hStarShip); if (state == SPHERE_KNOWN) which_ship = StarShipPtr->ShipInfo.known_strength; else if (StarShipPtr->ShipInfo.actual_strength == 0) { if (!(StarShipPtr->ShipInfo.ship_flags & (GOOD_GUY | BAD_GUY))) which_ship = 0; } else if (StarShipPtr->ShipInfo.known_strength == 0 && StarShipPtr->ShipInfo.actual_strength != (COUNT)~0) { StarShipPtr->ShipInfo.known_strength = 1; StarShipPtr->ShipInfo.known_loc = StarShipPtr->ShipInfo.loc; } UnlockStarShip (&GLOBAL (avail_race_q), hStarShip); return (which_ship); } case ESCORT_WORTH: { COUNT ShipCost[] = { RACE_SHIP_COST }; COUNT total = 0; for (hStarShip = GetHeadLink (&GLOBAL (built_ship_q)); hStarShip; hStarShip = hNextShip) { SHIP_FRAGMENTPTR StarShipPtr; StarShipPtr = (SHIP_FRAGMENTPTR) LockStarShip ( &GLOBAL (built_ship_q), hStarShip); hNextShip = _GetSuccLink (StarShipPtr); total += ShipCost[GET_RACE_ID (StarShipPtr)]; UnlockStarShip (&GLOBAL (built_ship_q), hStarShip); } return total; } case ESCORTING_FLAGSHIP: { for (hStarShip = GetHeadLink (&GLOBAL (built_ship_q)); hStarShip; hStarShip = hNextShip) { BYTE ship_type; SHIP_FRAGMENTPTR StarShipPtr; StarShipPtr = (SHIP_FRAGMENTPTR) LockStarShip ( &GLOBAL (built_ship_q), hStarShip); hNextShip = _GetSuccLink (StarShipPtr); ship_type = GET_RACE_ID (StarShipPtr); UnlockStarShip (&GLOBAL (built_ship_q), hStarShip); if ((COUNT) ship_type == which_ship) return 1; } return 0; } case FEASIBILITY_STUDY: return (MAX_BUILT_SHIPS - CountLinks (&GLOBAL (built_ship_q))); default: { SHIP_FRAGMENTPTR StarShipPtr; if (state <= 0) { StarShipPtr = (SHIP_FRAGMENTPTR)LockStarShip ( &GLOBAL (avail_race_q), hStarShip ); if (state == CHECK_ALLIANCE) { state = StarShipPtr->ShipInfo.ship_flags & (GOOD_GUY | BAD_GUY); UnlockStarShip (&GLOBAL (avail_race_q), hStarShip); return ((COUNT)state); } else if (StarShipPtr->ShipInfo.ship_flags & (GOOD_GUY | BAD_GUY)) { StarShipPtr->ShipInfo.ship_flags &= ~(GOOD_GUY | BAD_GUY); if (state == 0) StarShipPtr->ShipInfo.ship_flags |= GOOD_GUY; else { StarShipPtr->ShipInfo.ship_flags |= BAD_GUY; if (which_ship == ORZ_SHIP) { BOOLEAN ShipRemoved; ShipRemoved = FALSE; for (hStarShip = GetHeadLink ( &GLOBAL (built_ship_q)); hStarShip; hStarShip = hNextShip) { BOOLEAN RemoveShip; SHIP_FRAGMENTPTR StarShipPtr2; StarShipPtr2 = (SHIP_FRAGMENTPTR)LockStarShip ( &GLOBAL (built_ship_q), hStarShip); hNextShip = _GetSuccLink (StarShipPtr2); RemoveShip = (BOOLEAN) ( GET_RACE_ID (StarShipPtr2) == ORZ_SHIP); UnlockStarShip (&GLOBAL (built_ship_q), hStarShip); if (RemoveShip) { ShipRemoved = TRUE; RemoveQueue (&GLOBAL (built_ship_q), hStarShip); FreeStarShip (&GLOBAL (built_ship_q), hStarShip); } } if (ShipRemoved) { LockMutex (GraphicsLock); DeltaSISGauges (UNDEFINED_DELTA, UNDEFINED_DELTA, UNDEFINED_DELTA); UnlockMutex (GraphicsLock); } } } } UnlockStarShip (&GLOBAL (avail_race_q), hStarShip); } else { /* 'state > 0', add ships to the escorts */ BYTE which_window; COUNT i; which_window = 0; for (i = 0; i < (COUNT)state; i++) { HSTARSHIP hOldShip; BYTE crewLevel; if (which_ship == SPATHI_SHIP && GET_GAME_STATE (FOUND_PLUTO_SPATHI) == 1) crewLevel = 1; // Only Fwiffo is on board. else crewLevel = 0; // Crewed to the max hStarShip = CloneShipFragment((COUNT) which_ship, &GLOBAL (built_ship_q), crewLevel); if (!hStarShip) break; RemoveQueue (&GLOBAL (built_ship_q), hStarShip); while ((hOldShip = GetStarShipFromIndex ( &GLOBAL (built_ship_q), which_window++))) { BYTE win_loc; StarShipPtr = (SHIP_FRAGMENTPTR)LockStarShip ( &GLOBAL (built_ship_q), hOldShip); win_loc = GET_GROUP_LOC (StarShipPtr); UnlockStarShip (&GLOBAL (built_ship_q), hOldShip); if (which_window <= win_loc) break; } StarShipPtr = (SHIP_FRAGMENTPTR)LockStarShip ( &GLOBAL (built_ship_q), hStarShip); SET_GROUP_LOC (StarShipPtr, which_window - 1); if (which_ship == SPATHI_SHIP && GET_GAME_STATE (FOUND_PLUTO_SPATHI) == 1) { OwnStarShip (StarShipPtr, GOOD_GUY, NAME_OFFSET + NUM_CAPTAINS_NAMES); } UnlockStarShip (&GLOBAL (built_ship_q), hStarShip); InsertQueue (&GLOBAL (built_ship_q), hStarShip, hOldShip); } LockMutex (GraphicsLock); DeltaSISGauges (UNDEFINED_DELTA, UNDEFINED_DELTA, UNDEFINED_DELTA); UnlockMutex (GraphicsLock); return (i); } break; } } return 1; } return 0; }