Ejemplo n.º 1
0
void GameEditor::MsgHandler( HWND hWnd, UINT uMsg, WPARAM wParam, LPARAM lParam )
{
	short x = (short)LOWORD(lParam);
	short y = (short)HIWORD(lParam);

	switch(uMsg)
	{
		case WM_LBUTTONDOWN:
		{
			LeftMouseDown(x, y);
		}
		case WM_RBUTTONDOWN:
		{
			RightMouseDown(x, y);

		}
		case WM_LBUTTONUP:
		{
			LeftMouseUp(x, y);
		}
		case WM_RBUTTONUP:
		{
			RightMouseUp(x, y);
		}
		case WM_MOUSEMOVE:
		{
			MouseMoved(x, y);
		}
		case WM_CHAR:
		{

		}
	}
}
Ejemplo n.º 2
0
void DisplayInput::Event(SDL_Event& _event)
{
	super::Event(_event);

	// Kill input if this display object is not flagged for events
	if (!IsReceivingEvents()) return;

	if (_event.type == SDL_KEYDOWN) KeyDown(_event.key.keysym);
	else if (_event.type == SDL_KEYUP) KeyUp(_event.key.keysym);
	else if (_event.type == SDL_MOUSEMOTION) MouseMovement(_event.motion.x, _event.motion.y);
	else if (_event.type == SDL_MOUSEBUTTONDOWN){
		if (_event.button.button == SDL_BUTTON_LEFT) LeftMouseDown(_event.motion.x, _event.motion.y);
		else if (_event.button.button == SDL_BUTTON_RIGHT) RightMouseDown(_event.motion.x, _event.motion.y);
	} else if (_event.type == SDL_MOUSEBUTTONUP){
		if (_event.button.button == SDL_BUTTON_LEFT) LeftMouseUp(_event.motion.x, _event.motion.y);
		else if (_event.button.button == SDL_BUTTON_RIGHT) RightMouseUp(_event.motion.x, _event.motion.y);
	}
}
Ejemplo n.º 3
0
// --------------------------------------------------------------------------------------------
// Interface ITRiASSysNotificationSink: WindowsNotification's abfangen
STDMETHODIMP CNewArea::WindowsMessage (long hWnd, long uiMsg, long wParam, long lParam)
{
    switch (uiMsg)
    {
    	case WM_KEYDOWN:
    		KeyDown ((HWND)hWnd, wParam);
			break;
    	
    	case WM_KEYUP:
    		KeyUp (wParam);
			break;

    	case WM_MOUSEMOVE:
    		MouseMove (lParam);
    		break;

    	case WM_LBUTTONDOWN:
    		LeftMouseDown (lParam);
    		break;

    	case WM_LBUTTONUP:
    		LeftMouseUp();
    		break;

    	case WM_RBUTTONDOWN:
    		RightMouseDown (lParam);
    		break;

    	case WM_RBUTTONUP:
    		RightMouseUp();
    		break;

		case WM_LBUTTONDBLCLK:
    		LeftDoubleClick();
    }

    return S_OK;	// immer weiterleiten

} // WindowsMessage