void sockstats(PNATState pData) { char buff[256]; size_t n; struct socket *so, *so_next; lprint("\n"); lprint( "Proto[state] Sock Local Address, Port Remote Address, Port RecvQ SendQ\n"); QSOCKET_FOREACH(so, so_next, tcp) /* { */ n = RTStrPrintf(buff, sizeof(buff), "tcp[%s]", so->so_tcpcb?tcpstates[so->so_tcpcb->t_state]:"NONE"); while (n < 17) buff[n++] = ' '; buff[17] = 0; lprint("%s %3d %15s %5d ", buff, so->s, inet_ntoa(so->so_laddr), RT_N2H_U16(so->so_lport)); lprint("%15s %5d %5d %5d\n", inet_ntoa(so->so_faddr), RT_N2H_U16(so->so_fport), SBUF_LEN(&so->so_rcv), SBUF_LEN(&so->so_snd)); LOOP_LABEL(tcp, so, so_next); }
/* * Tcp output routine: figure out what should be sent and send it. */ int tcp_output(PNATState pData, register struct tcpcb *tp) { register struct socket *so = tp->t_socket; register long len, win; int off, flags, error; register struct mbuf *m = NULL; register struct tcpiphdr *ti; u_char opt[MAX_TCPOPTLEN]; unsigned optlen, hdrlen; int idle, sendalot; int size = 0; LogFlowFunc(("ENTER: tcp_output: tp = %R[tcpcb793]\n", tp)); /* * Determine length of data that should be transmitted, * and flags that will be used. * If there is some data or critical controls (SYN, RST) * to send, then transmit; otherwise, investigate further. */ idle = (tp->snd_max == tp->snd_una); if (idle && tp->t_idle >= tp->t_rxtcur) /* * We have been idle for "a while" and no acks are * expected to clock out any data we send -- * slow start to get ack "clock" running again. */ tp->snd_cwnd = tp->t_maxseg; again: sendalot = 0; off = tp->snd_nxt - tp->snd_una; win = min(tp->snd_wnd, tp->snd_cwnd); flags = tcp_outflags[tp->t_state]; Log2((" --- tcp_output flags = 0x%x\n", flags)); /* * If in persist timeout with window of 0, send 1 byte. * Otherwise, if window is small but nonzero * and timer expired, we will send what we can * and go to transmit state. */ if (tp->t_force) { if (win == 0) { /* * If we still have some data to send, then * clear the FIN bit. Usually this would * happen below when it realizes that we * aren't sending all the data. However, * if we have exactly 1 byte of unset data, * then it won't clear the FIN bit below, * and if we are in persist state, we wind * up sending the packet without recording * that we sent the FIN bit. * * We can't just blindly clear the FIN bit, * because if we don't have any more data * to send then the probe will be the FIN * itself. */ if (off < SBUF_LEN(&so->so_snd)) flags &= ~TH_FIN; win = 1; } else { tp->t_timer[TCPT_PERSIST] = 0; tp->t_rxtshift = 0; } } len = min(SBUF_LEN(&so->so_snd), win) - off; if (len < 0) { /* * If FIN has been sent but not acked, * but we haven't been called to retransmit, * len will be -1. Otherwise, window shrank * after we sent into it. If window shrank to 0, * cancel pending retransmit and pull snd_nxt * back to (closed) window. We will enter persist * state below. If the window didn't close completely, * just wait for an ACK. */ len = 0; if (win == 0) { tp->t_timer[TCPT_REXMT] = 0; tp->snd_nxt = tp->snd_una; } } if (len > tp->t_maxseg) { len = tp->t_maxseg; sendalot = 1; } if (SEQ_LT(tp->snd_nxt + len, tp->snd_una + SBUF_LEN(&so->so_snd))) flags &= ~TH_FIN; win = sbspace(&so->so_rcv); /* * Sender silly window avoidance. If connection is idle * and can send all data, a maximum segment, * at least a maximum default-size segment do it, * or are forced, do it; otherwise don't bother. * If peer's buffer is tiny, then send * when window is at least half open. * If retransmitting (possibly after persist timer forced us * to send into a small window), then must resend. */ if (len) { if (len == tp->t_maxseg) goto send; if ((1 || idle || tp->t_flags & TF_NODELAY) && len + off >= SBUF_LEN(&so->so_snd)) goto send; if (tp->t_force) goto send; if (len >= tp->max_sndwnd / 2 && tp->max_sndwnd > 0) goto send; if (SEQ_LT(tp->snd_nxt, tp->snd_max)) goto send; } /* * Compare available window to amount of window * known to peer (as advertised window less * next expected input). If the difference is at least two * max size segments, or at least 50% of the maximum possible * window, then want to send a window update to peer. */ if (win > 0) { /* * "adv" is the amount we can increase the window, * taking into account that we are limited by * TCP_MAXWIN << tp->rcv_scale. */ long adv = min(win, (long)TCP_MAXWIN << tp->rcv_scale); if (SEQ_GT(tp->rcv_adv, tp->rcv_nxt)) adv -= tp->rcv_adv - tp->rcv_nxt; if (adv >= (long) (2 * tp->t_maxseg)) goto send; if (2 * adv >= (long) SBUF_SIZE(&so->so_rcv)) goto send; } /* * Send if we owe peer an ACK. */ if (tp->t_flags & TF_ACKNOW) goto send; if (flags & (TH_SYN|TH_RST)) goto send; if (SEQ_GT(tp->snd_up, tp->snd_una)) goto send; /* * If our state indicates that FIN should be sent * and we have not yet done so, or we're retransmitting the FIN, * then we need to send. */ if ( flags & TH_FIN && ((tp->t_flags & TF_SENTFIN) == 0 || tp->snd_nxt == tp->snd_una)) goto send; /* * TCP window updates are not reliable, rather a polling protocol * using ``persist'' packets is used to insure receipt of window * updates. The three ``states'' for the output side are: * idle not doing retransmits or persists * persisting to move a small or zero window * (re)transmitting and thereby not persisting * * tp->t_timer[TCPT_PERSIST] * is set when we are in persist state. * tp->t_force * is set when we are called to send a persist packet. * tp->t_timer[TCPT_REXMT] * is set when we are retransmitting * The output side is idle when both timers are zero. * * If send window is too small, there is data to transmit, and no * retransmit or persist is pending, then go to persist state. * If nothing happens soon, send when timer expires: * if window is nonzero, transmit what we can, * otherwise force out a byte. */ if ( SBUF_LEN(&so->so_snd) && tp->t_timer[TCPT_REXMT] == 0 && tp->t_timer[TCPT_PERSIST] == 0) { tp->t_rxtshift = 0; tcp_setpersist(tp); } /* * No reason to send a segment, just return. */ tcpstat.tcps_didnuttin++; LogFlowFuncLeave(); return (0); send: LogFlowFunc(("send\n")); /* * Before ESTABLISHED, force sending of initial options * unless TCP set not to do any options. * NOTE: we assume that the IP/TCP header plus TCP options * always fit in a single mbuf, leaving room for a maximum * link header, i.e. * max_linkhdr + sizeof (struct tcpiphdr) + optlen <= MHLEN */ optlen = 0; hdrlen = sizeof (struct tcpiphdr); if (flags & TH_SYN) { tp->snd_nxt = tp->iss; if ((tp->t_flags & TF_NOOPT) == 0) { u_int16_t mss; opt[0] = TCPOPT_MAXSEG; opt[1] = 4; mss = RT_H2N_U16((u_int16_t) tcp_mss(pData, tp, 0)); memcpy((caddr_t)(opt + 2), (caddr_t)&mss, sizeof(mss)); optlen = 4; #if 0 if ( (tp->t_flags & TF_REQ_SCALE) && ( (flags & TH_ACK) == 0 || (tp->t_flags & TF_RCVD_SCALE))) { *((u_int32_t *) (opt + optlen)) = RT_H2N_U32( TCPOPT_NOP << 24 | TCPOPT_WINDOW << 16 | TCPOLEN_WINDOW << 8 | tp->request_r_scale); optlen += 4; } #endif } } /* * Send a timestamp and echo-reply if this is a SYN and our side * wants to use timestamps (TF_REQ_TSTMP is set) or both our side * and our peer have sent timestamps in our SYN's. */ #if 0 if ( (tp->t_flags & (TF_REQ_TSTMP|TF_NOOPT)) == TF_REQ_TSTMP && (flags & TH_RST) == 0 && ( (flags & (TH_SYN|TH_ACK)) == TH_SYN || (tp->t_flags & TF_RCVD_TSTMP))) { u_int32_t *lp = (u_int32_t *)(opt + optlen); /* Form timestamp option as shown in appendix A of RFC 1323. */ *lp++ = RT_H2N_U32_C(TCPOPT_TSTAMP_HDR); *lp++ = RT_H2N_U32(tcp_now); *lp = RT_H2N_U32(tp->ts_recent); optlen += TCPOLEN_TSTAMP_APPA; } #endif hdrlen += optlen; /* * Adjust data length if insertion of options will * bump the packet length beyond the t_maxseg length. */ if (len > tp->t_maxseg - optlen) { len = tp->t_maxseg - optlen; sendalot = 1; } /* * Grab a header mbuf, attaching a copy of data to * be transmitted, and initialize the header from * the template for sends on this connection. */ if (len) { if (tp->t_force && len == 1) tcpstat.tcps_sndprobe++; else if (SEQ_LT(tp->snd_nxt, tp->snd_max)) { tcpstat.tcps_sndrexmitpack++; tcpstat.tcps_sndrexmitbyte += len; } else { tcpstat.tcps_sndpack++; tcpstat.tcps_sndbyte += len; } size = MCLBYTES; if ((len + hdrlen + ETH_HLEN) < MSIZE) size = MCLBYTES; else if ((len + hdrlen + ETH_HLEN) < MCLBYTES) size = MCLBYTES; else if((len + hdrlen + ETH_HLEN) < MJUM9BYTES) size = MJUM9BYTES; else if ((len + hdrlen + ETH_HLEN) < MJUM16BYTES) size = MJUM16BYTES; else AssertMsgFailed(("Unsupported size")); m = m_getjcl(pData, M_NOWAIT, MT_HEADER, M_PKTHDR, size); if (m == NULL) { /* error = ENOBUFS; */ error = 1; goto out; } m->m_data += if_maxlinkhdr; m->m_pkthdr.header = mtod(m, void *); m->m_len = hdrlen; /* * This will always succeed, since we make sure our mbufs * are big enough to hold one MSS packet + header + ... etc. */ #if 0 if (len <= MHLEN - hdrlen - max_linkhdr) { #endif sbcopy(&so->so_snd, off, (int) len, mtod(m, caddr_t) + hdrlen); m->m_len += len; #if 0 } else { m->m_next = m_copy(so->so_snd.sb_mb, off, (int) len); if (m->m_next == 0) len = 0; } #endif /* * If we're sending everything we've got, set PUSH. * (This will keep happy those implementations which only * give data to the user when a buffer fills or * a PUSH comes in.) */ if (off + len == SBUF_LEN(&so->so_snd)) flags |= TH_PUSH; } else {