* This file is part of OpenTTD. * OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file group_sl.cpp Code handling saving and loading of economy data */ #include "../stdafx.h" #include "../group.h" #include "saveload.h" static const SaveLoad _group_desc[] = { SLE_CONDVAR(Group, name, SLE_NAME, 0, 83), SLE_CONDSTR(Group, name, SLE_STR, 0, 84, SL_MAX_VERSION), SLE_VAR(Group, num_vehicle, SLE_UINT16), SLE_VAR(Group, owner, SLE_UINT8), SLE_VAR(Group, vehicle_type, SLE_UINT8), SLE_VAR(Group, replace_protection, SLE_BOOL), SLE_END() }; static void Save_GRPS() { Group *g; FOR_ALL_GROUPS(g) { SlSetArrayIndex(g->index); SlObject(g, _group_desc); }
* See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file goal_sl.cpp Code handling saving and loading of goals */ #include "../stdafx.h" #include "../goal_base.h" #include "saveload.h" static const SaveLoad _goals_desc[] = { SLE_VAR(Goal, company, SLE_UINT16), SLE_VAR(Goal, type, SLE_UINT16), SLE_VAR(Goal, dst, SLE_UINT32), SLE_STR(Goal, text, SLE_STR | SLF_ALLOW_CONTROL, 0), SLE_CONDSTR(Goal, progress, SLE_STR | SLF_ALLOW_CONTROL, 0, 182, SL_MAX_VERSION), SLE_CONDVAR(Goal, completed, SLE_BOOL, 182, SL_MAX_VERSION), SLE_END() }; static void Save_GOAL() { Goal *s; FOR_ALL_GOALS(s) { SlSetArrayIndex(s->index); SlObject(s, _goals_desc); } } static void Load_GOAL() {
* OpenTTD is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, version 2. * OpenTTD is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. * See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with OpenTTD. If not, see <http://www.gnu.org/licenses/>. */ /** @file signs_sl.cpp Code handling saving and loading of economy data */ #include "../stdafx.h" #include "../signs_base.h" #include "saveload.h" /** Description of a sign within the savegame. */ static const SaveLoad _sign_desc[] = { SLE_CONDVAR(Sign, name, SLE_NAME, 0, 83), SLE_CONDSTR(Sign, name, SLE_STR | SLF_ALLOW_CONTROL, 0, 84, SL_MAX_VERSION), SLE_CONDVAR(Sign, x, SLE_FILE_I16 | SLE_VAR_I32, 0, 4), SLE_CONDVAR(Sign, y, SLE_FILE_I16 | SLE_VAR_I32, 0, 4), SLE_CONDVAR(Sign, x, SLE_INT32, 5, SL_MAX_VERSION), SLE_CONDVAR(Sign, y, SLE_INT32, 5, SL_MAX_VERSION), SLE_CONDVAR(Sign, owner, SLE_UINT8, 6, SL_MAX_VERSION), SLE_CONDVAR(Sign, z, SLE_FILE_U8 | SLE_VAR_I32, 0, 163), SLE_CONDVAR(Sign, z, SLE_INT32, 164, SL_MAX_VERSION), SLE_END() }; /** Save all signs */ static void Save_SIGN() { Sign *si;
RebuildTownCaches(); } /** Save and load of towns. */ static const SaveLoad _town_desc[] = { SLE_CONDVAR(Town, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), SLE_CONDVAR(Town, xy, SLE_UINT32, 6, SL_MAX_VERSION), SLE_CONDNULL(2, 0, 2), ///< population, no longer in use SLE_CONDNULL(4, 3, 84), ///< population, no longer in use SLE_CONDNULL(2, 0, 91), ///< num_houses, no longer in use SLE_CONDVAR(Town, townnamegrfid, SLE_UINT32, 66, SL_MAX_VERSION), SLE_VAR(Town, townnametype, SLE_UINT16), SLE_VAR(Town, townnameparts, SLE_UINT32), SLE_CONDSTR(Town, name, SLE_STR | SLF_ALLOW_CONTROL, 0, 84, SL_MAX_VERSION), SLE_VAR(Town, flags, SLE_UINT8), SLE_CONDVAR(Town, statues, SLE_FILE_U8 | SLE_VAR_U16, 0, 103), SLE_CONDVAR(Town, statues, SLE_UINT16, 104, SL_MAX_VERSION), SLE_CONDNULL(1, 0, 1), ///< sort_index, no longer in use SLE_CONDVAR(Town, have_ratings, SLE_FILE_U8 | SLE_VAR_U16, 0, 103), SLE_CONDVAR(Town, have_ratings, SLE_UINT16, 104, SL_MAX_VERSION), SLE_CONDARR(Town, ratings, SLE_INT16, 8, 0, 103), SLE_CONDARR(Town, ratings, SLE_INT16, MAX_COMPANIES, 104, SL_MAX_VERSION), /* failed bribe attempts are stored since savegame format 4 */ SLE_CONDARR(Town, unwanted, SLE_INT8, 8, 4, 103), SLE_CONDARR(Town, unwanted, SLE_INT8, MAX_COMPANIES, 104, SL_MAX_VERSION),
SLE_VAR(Engine, reliability_max, SLE_UINT16), SLE_VAR(Engine, reliability_final, SLE_UINT16), SLE_VAR(Engine, duration_phase_1, SLE_UINT16), SLE_VAR(Engine, duration_phase_2, SLE_UINT16), SLE_VAR(Engine, duration_phase_3, SLE_UINT16), SLE_CONDNULL(1, 0, 120), SLE_VAR(Engine, flags, SLE_UINT8), SLE_CONDNULL(1, 0, 178), // old preview_company_rank SLE_CONDVAR(Engine, preview_asked, SLE_UINT16, 179, SL_MAX_VERSION), SLE_CONDVAR(Engine, preview_company, SLE_UINT8, 179, SL_MAX_VERSION), SLE_VAR(Engine, preview_wait, SLE_UINT8), SLE_CONDNULL(1, 0, 44), SLE_CONDVAR(Engine, company_avail, SLE_FILE_U8 | SLE_VAR_U16, 0, 103), SLE_CONDVAR(Engine, company_avail, SLE_UINT16, 104, SL_MAX_VERSION), SLE_CONDSTR(Engine, name, SLE_STR, 0, 84, SL_MAX_VERSION), SLE_CONDNULL(16, 2, 143), // old reserved space SLE_END() }; static std::map<EngineID, Engine> _temp_engine; Engine *GetTempDataEngine(EngineID index) { return &_temp_engine[index]; } static void Save_ENGN() {
SLE_CONDVAR(Station, xy, SLE_UINT32, 6, SL_MAX_VERSION), SLE_CONDNULL(4, 0, 5), ///< bus/lorry tile SLE_CONDVAR(Station, train_station.tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), SLE_CONDVAR(Station, train_station.tile, SLE_UINT32, 6, SL_MAX_VERSION), SLE_CONDVAR(Station, airport_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), SLE_CONDVAR(Station, airport_tile, SLE_UINT32, 6, SL_MAX_VERSION), SLE_CONDVAR(Station, dock_tile, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), SLE_CONDVAR(Station, dock_tile, SLE_UINT32, 6, SL_MAX_VERSION), SLE_REF(Station, town, REF_TOWN), SLE_VAR(Station, train_station.w, SLE_UINT8), SLE_CONDVAR(Station, train_station.h, SLE_UINT8, 2, SL_MAX_VERSION), SLE_CONDNULL(1, 0, 3), ///< alpha_order SLE_VAR(Station, string_id, SLE_STRINGID), SLE_CONDSTR(Station, name, SLE_STR, 0, 84, SL_MAX_VERSION), SLE_CONDVAR(Station, indtype, SLE_UINT8, 103, SL_MAX_VERSION), SLE_CONDVAR(Station, had_vehicle_of_type, SLE_FILE_U16 | SLE_VAR_U8, 0, 121), SLE_CONDVAR(Station, had_vehicle_of_type, SLE_UINT8, 122, SL_MAX_VERSION), SLE_VAR(Station, time_since_load, SLE_UINT8), SLE_VAR(Station, time_since_unload, SLE_UINT8), SLE_VAR(Station, delete_ctr, SLE_UINT8), SLE_VAR(Station, owner, SLE_UINT8), SLE_VAR(Station, facilities, SLE_UINT8), SLE_VAR(Station, airport_type, SLE_UINT8), SLE_CONDNULL(2, 0, 5), ///< Truck/bus stop status SLE_CONDNULL(1, 0, 4), ///< Blocked months SLE_CONDVAR(Station, airport_flags, SLE_VAR_U64 | SLE_FILE_U16, 0, 2),
#include "../depot_base.h" #include "../town.h" #include "saveload.h" #include "../safeguards.h" static TownID _town_index; static const SaveLoad _depot_desc[] = { SLE_CONDVAR(Depot, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), SLE_CONDVAR(Depot, xy, SLE_UINT32, 6, SL_MAX_VERSION), SLEG_CONDVAR(_town_index, SLE_UINT16, 0, 140), SLE_CONDREF(Depot, town, REF_TOWN, 141, SL_MAX_VERSION), SLE_CONDVAR(Depot, town_cn, SLE_UINT16, 141, SL_MAX_VERSION), SLE_CONDSTR(Depot, name, SLE_STR, 0, 141, SL_MAX_VERSION), SLE_CONDVAR(Depot, build_date, SLE_INT32, 142, SL_MAX_VERSION), SLE_END() }; static void Save_DEPT() { Depot *depot; FOR_ALL_DEPOTS(depot) { SlSetArrayIndex(depot->index); SlObject(depot, _depot_desc); } } static void Load_DEPT()
} } /** Save and load of towns. */ static const SaveLoad _town_desc[] = { SLE_CONDVAR(Town, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), SLE_CONDVAR(Town, xy, SLE_UINT32, 6, SL_MAX_VERSION), SLE_CONDNULL(2, 0, 2), ///< population, no longer in use SLE_CONDNULL(4, 3, 84), ///< population, no longer in use SLE_CONDNULL(2, 0, 91), ///< num_houses, no longer in use SLE_CONDVAR(Town, townnamegrfid, SLE_UINT32, 66, SL_MAX_VERSION), SLE_VAR(Town, townnametype, SLE_UINT16), SLE_VAR(Town, townnameparts, SLE_UINT32), SLE_CONDSTR(Town, name, SLE_STR, 0, 84, SL_MAX_VERSION), SLE_VAR(Town, flags, SLE_UINT8), SLE_CONDVAR(Town, statues, SLE_FILE_U8 | SLE_VAR_U16, 0, 103), SLE_CONDVAR(Town, statues, SLE_UINT16, 104, SL_MAX_VERSION), SLE_CONDNULL(1, 0, 1), ///< sort_index, no longer in use SLE_CONDVAR(Town, have_ratings, SLE_FILE_U8 | SLE_VAR_U16, 0, 103), SLE_CONDVAR(Town, have_ratings, SLE_UINT16, 104, SL_MAX_VERSION), SLE_CONDARR(Town, ratings, SLE_INT16, 8, 0, 103), SLE_CONDARR(Town, ratings, SLE_INT16, MAX_COMPANIES, 104, SL_MAX_VERSION), /* failed bribe attempts are stored since savegame format 4 */ SLE_CONDARR(Town, unwanted, SLE_INT8, 8, 4, 103), SLE_CONDARR(Town, unwanted, SLE_INT8, MAX_COMPANIES, 104, SL_MAX_VERSION),
UpdateWaypointOrder(&v->current_order); } _old_waypoints.Reset(); } static const SaveLoad _old_waypoint_desc[] = { SLE_CONDVAR(OldWaypoint, xy, SLE_FILE_U16 | SLE_VAR_U32, 0, 5), SLE_CONDVAR(OldWaypoint, xy, SLE_UINT32, 6, SL_MAX_VERSION), SLE_CONDVAR(OldWaypoint, town_index, SLE_UINT16, 12, 121), SLE_CONDREF(OldWaypoint, town, REF_TOWN, 122, SL_MAX_VERSION), SLE_CONDVAR(OldWaypoint, town_cn, SLE_FILE_U8 | SLE_VAR_U16, 12, 88), SLE_CONDVAR(OldWaypoint, town_cn, SLE_UINT16, 89, SL_MAX_VERSION), SLE_CONDVAR(OldWaypoint, string_id, SLE_STRINGID, 0, 83), SLE_CONDSTR(OldWaypoint, name, SLE_STR, 0, 84, SL_MAX_VERSION), SLE_VAR(OldWaypoint, delete_ctr, SLE_UINT8), SLE_CONDVAR(OldWaypoint, build_date, SLE_FILE_U16 | SLE_VAR_I32, 3, 30), SLE_CONDVAR(OldWaypoint, build_date, SLE_INT32, 31, SL_MAX_VERSION), SLE_CONDVAR(OldWaypoint, localidx, SLE_UINT8, 3, SL_MAX_VERSION), SLE_CONDVAR(OldWaypoint, grfid, SLE_UINT32, 17, SL_MAX_VERSION), SLE_CONDVAR(OldWaypoint, owner, SLE_UINT8, 101, SL_MAX_VERSION), SLE_END() }; static void Load_WAYP() { /* Precaution for when loading failed and it didn't get cleared */ _old_waypoints.Clear();