Ejemplo n.º 1
0
void grlib_Init (void)
	{
	memset (&grlibSettings, 0, sizeof (s_grlibSettings));
	grlibSettings.wiiswitch_poweroff = false;
	grlibSettings.wiiswitch_reset = false;
	
    // Initialise the Wiimotes & Gamecube
	PAD_Init(); 
    WPAD_Init();
	WPAD_SetDataFormat(WPAD_CHAN_0, WPAD_FMT_BTNS_ACC_IR);

	VIDEO_Init();
	VIDEO_SetBlack(true);  // Disable video output during initialisation
	VIDEO_WaitVSync();
	VIDEO_WaitVSync();

    GRRLIB_Init(1,0);

	WPAD_SetVRes(0, 640, 480);
	WPAD_SetPowerButtonCallback( wmpower_cb );
	
	SYS_SetPowerCallback (power_cb);
    SYS_SetResetCallback (reset_cb);
	
	redrawTex = GRRLIB_CreateEmptyTexture (rmode->fbWidth, rmode->efbHeight);
	popPushTex = GRRLIB_CreateEmptyTexture (rmode->fbWidth, rmode->efbHeight);
	
	grlibSettings.RedrawCallback = NULL;
	
	grlibSettings.pointer[0] = NULL;
	grlibSettings.pointer[1] = NULL;
	grlibSettings.pointer[2] = NULL;
	grlibSettings.pointer[3] = NULL;
	}
Ejemplo n.º 2
0
static bool gx_joypad_init(void *data)
{
   int i;
   SYS_SetResetCallback(reset_cb);
#ifdef HW_RVL
   SYS_SetPowerCallback(power_callback);
#endif

   (void)data;

   for (i = 0; i < MAX_PADS; i++)
      pad_type[i] = WPAD_EXP_NOCONTROLLER;

   PAD_Init();
#ifdef HW_RVL
   WPADInit();
#ifdef HAVE_LIBSICKSAXIS
   ss_init(sixaxis, USB_SLOTS);
#endif
#endif

   gx_joypad_poll();

   return true;
}
Ejemplo n.º 3
0
void Sys_Init(void) {
    /* Initialize video subsytem */
    //VIDEO_Init();

    /* Set RESET/POWER button callback */
    SYS_SetResetCallback(__Sys_ResetCallback);
    SYS_SetPowerCallback(__Sys_PowerCallback);
}
Ejemplo n.º 4
0
int main(){
	SYS_SetResetCallback(WiiResetPressed);
	SYS_SetPowerCallback(WiiPowerPressed);
	WPAD_SetPowerButtonCallback(WiimotePowerPressed);
	
	VIDEO_Init();

	if(CONF_GetAspectRatio())
	{
		SCREEN_WIDTH = 720;
	} else {
		SCREEN_WIDTH = 640;
	}
	
	
	initializeinput();
	initializeworld();
	
	GRRLIB_InitVideo();
	GRRLIB_Start();
	
	startscreen();
		
    while(1){
		if(!fadeout)
		{
			updateinput();
			updateworld();
			updatetiles();
			updateoverlay();
		}
		
		drawworld();
		drawcursor();
		drawoverlay();

		//When hitting home do a slow fade to black,
		//if it is totally black do the actual exit
		if (wpadheld & WPAD_BUTTON_HOME || HWButton) fadeout = true;
		if(fadeout)
		{
			fadeout_opacity += 5;
			if(fadeout_opacity >= 270) {
				if(HWButton)
					SYS_ResetSystem(HWButton, 0, 0);
					
				return 0;
			}
				
			GRRLIB_Rectangle(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT, fadeout_opacity > 255 ? 255 << 24 : fadeout_opacity << 24, true);
			
		}
		
		GRRLIB_Render();
    }
    return 0;
}
Ejemplo n.º 5
0
void Sys_Init(void)
{
	/* Initialize video subsytem */
	VIDEO_Init();

	/* Set RESET/POWER button callback */
	SYS_SetResetCallback(__Sys_ResetCallback);
	SYS_SetPowerCallback(__Sys_PowerCallback);

	/* Prepare random seed */
	srand(time(0));
}
Ejemplo n.º 6
0
int main(int argc, char **argv) {
	void *xfb[2];
	u32 type;
	int fbi = 0;

	VIDEO_Init();
	PAD_Init();
	WPAD_Init();

	rmode = VIDEO_GetPreferredMode(NULL);

	// double buffering, prevents flickering (is it needed for LCD TV? i don't have one to test)
	xfb[0] = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));
	xfb[1] = MEM_K0_TO_K1(SYS_AllocateFramebuffer(rmode));

	VIDEO_Configure(rmode);
	VIDEO_SetNextFramebuffer(xfb);
	VIDEO_SetBlack(FALSE);
	VIDEO_Flush();
	VIDEO_WaitVSync();
	if(rmode->viTVMode&VI_NON_INTERLACE) VIDEO_WaitVSync();

	SYS_SetResetCallback(reload);
	SYS_SetPowerCallback(shutdown);

	WPAD_SetDataFormat(0, WPAD_FMT_BTNS_ACC_IR);
	WPAD_SetVRes(0, rmode->fbWidth, rmode->xfbHeight);

	while(!doreload && !dooff) {
		CON_Init(xfb[fbi],0,0,rmode->fbWidth,rmode->xfbHeight,rmode->fbWidth*VI_DISPLAY_PIX_SZ);
		//VIDEO_ClearFrameBuffer(rmode,xfb[fbi],COLOR_BLACK);
		std::cout<<"\n\n\n";
		WPAD_ReadPending(WPAD_CHAN_ALL, countevs);
		int wiimote_connection_status = WPAD_Probe(0, &type);
		print_wiimote_connection_status(wiimote_connection_status);

		std::cout<<"  Event count: "<<evctr<<"\n";
		if(wiimote_connection_status == WPAD_ERR_NONE) {
			print_and_draw_wiimote_data(xfb[fbi]);
		}
		VIDEO_SetNextFramebuffer(xfb[fbi]);
		VIDEO_Flush();
		VIDEO_WaitVSync();
		fbi ^= 1;
	}
	if(doreload) return 0;
	if(dooff) SYS_ResetSystem(SYS_SHUTDOWN,0,0);

	return 0;
}
Ejemplo n.º 7
0
void WiiOS::Init()
{  
  OS::Init();
  HWButton = -1;
  //input.WiiSetScreenExtents(vid.ScreenWidth(), vid.ScreenHeight());
  //TODO: call this function until a successful file read can be done
  fatInitDefault();
  //TEMP
  sleep(1);


  wiiInput.WiiInputInit(vid.ScreenWidth(), vid.ScreenHeight());
  SYS_SetResetCallback(WiiResetPressed);
  SYS_SetPowerCallback(WiiPowerPressed);
  WPAD_SetPowerButtonCallback(WiimotePowerPressed);  
}
Ejemplo n.º 8
0
static void *gx_input_init(void)
{
   PAD_Init();
#ifdef HW_RVL
   WPAD_Init();
#endif
   SYS_SetResetCallback(reset_callback);
#ifdef HW_RVL
   SYS_SetPowerCallback(power_callback);
#endif

   for(unsigned i = 0; i < MAX_PLAYERS; i++)
      if (driver.input->set_keybinds)
         driver.input->set_keybinds(driver.input_data, 0, i, 0,
               (1ULL << KEYBINDS_ACTION_SET_DEFAULT_BINDS));

   for(unsigned i = 0; i < MAX_PADS; i++)
   {
      unsigned keybind_action = 0;

      switch (g_settings.input.dpad_emulation[i])
      {
         case ANALOG_DPAD_LSTICK:
            keybind_action = (1ULL << KEYBINDS_ACTION_SET_ANALOG_DPAD_LSTICK);
            break;
         case ANALOG_DPAD_RSTICK:
            keybind_action = (1ULL << KEYBINDS_ACTION_SET_ANALOG_DPAD_RSTICK);
            break;
         case ANALOG_DPAD_NONE:
            keybind_action = (1ULL << KEYBINDS_ACTION_SET_ANALOG_DPAD_NONE);
            break;
         default:
            break;
      }

      if (keybind_action)
         if (driver.input->set_keybinds)
            driver.input->set_keybinds(driver.input_data, 0, i, 0,
                  keybind_action);
   }


   return (void*)-1;
}
Ejemplo n.º 9
0
static void *gx_input_init(void)
{
   for (unsigned i = 0; i < MAX_PADS; i++)
   {
      pad_connect[i] = 0;
      pad_type[i] = 0;
      pad_detect_pending[i] = 1;
   }

   PAD_Init();
#ifdef HW_RVL
   WPAD_Init();
#endif
   SYS_SetResetCallback(reset_callback);
#ifdef HW_RVL
   SYS_SetPowerCallback(power_callback);
#endif

   return (void*)-1;
}
Ejemplo n.º 10
0
static bool gx_joypad_init(void)
{
   SYS_SetResetCallback(reset_cb);
#ifdef HW_RVL
   SYS_SetPowerCallback(power_callback);
#endif

   PAD_Init();
#ifdef HW_RVL
   WPADInit();
#endif
#ifdef HAVE_LIBSICKSAXIS
   int i;
   USB_Initialize();
   ss_init();
   for (i = 0; i < MAX_PADS; i++)
      ss_initialize(&dev[i]);
#endif

   gx_joypad_poll();

   return true;
}
Ejemplo n.º 11
0
int main(int argc, char *argv[]) {
	s32 res;

#ifdef USE_WII_DI
	DI_Init();
#endif

	VIDEO_Init();
	PAD_Init();
	AUDIO_Init(NULL);

#ifdef DEBUG_WII_USBGECKO
	CON_EnableGecko(1, false);
#endif

#ifdef DEBUG_WII_GDB
	DEBUG_Init(GDBSTUB_DEVICE_USB, 1);
#endif

	printf("startup as ");
	if (argc > 0)
		printf("'%s'\n", argv[0]);
	else
		printf("<unknown>\n");

	SYS_SetResetCallback(reset_cb);
#ifndef GAMECUBE
	SYS_SetPowerCallback(power_cb);
#endif

#ifdef USE_WII_DI
	// initial async mount for the browser, see wii-fs.cpp
	DI_Mount();
#endif

	if (!fatInitDefault()) {
		printf("fatInitDefault failed\n");
	} else {
		// set the default path if libfat couldnt set it
		// this allows loading over tcp/usbgecko
		char cwd[MAXPATHLEN];

		if (getcwd(cwd, MAXPATHLEN)) {
			size_t len = strlen(cwd);

			if (len > 2 && (cwd[len - 1] == ':' || cwd[len - 2] == ':')) {
				printf("chdir to default\n");
				chdir("/apps/scummvm");
			}
		}
	}

	g_system = new OSystem_Wii();
	assert(g_system);

	res = scummvm_main(argc, argv);
	g_system->quit();

	printf("shutdown\n");

	fatUnmountDefault();

#ifdef USE_WII_DI
	DI_Close();
#endif

	if (power_btn_pressed) {
		printf("shutting down\n");
		SYS_ResetSystem(SYS_POWEROFF, 0, 0);
	}

	printf("reloading\n");

	return res;
}
Ejemplo n.º 12
0
int main (int argc, char *argv[])
{
#ifdef HW_RVL
  /* initialize DVDX */
  DI_Init();
#endif

  /* initialize hardware */
  gx_video_Init();
  gx_input_Init();
#ifdef HW_DOL
  DVD_Init ();
  dvd_drive_detect();
#endif

  /* initialize FAT devices */
  if (fatInitDefault())
  {
    /* check for default directories */
    DIR_ITER *dir = NULL;

    /* base directory */
    char pathname[MAXPATHLEN];
    sprintf (pathname, DEFAULT_PATH);
    dir = diropen(pathname);
    if (dir == NULL) mkdir(pathname,S_IRWXU);
    else dirclose(dir);

    /* SRAM & Savestate files directory */ 
    sprintf (pathname, "%s/saves",DEFAULT_PATH);
    dir = diropen(pathname);
    if (dir == NULL) mkdir(pathname,S_IRWXU);
    else dirclose(dir);

    /* Snapshot files directory */ 
    sprintf (pathname, "%s/snaps",DEFAULT_PATH);
    dir = diropen(pathname);
    if (dir == NULL) mkdir(pathname,S_IRWXU);
    else dirclose(dir);

    /* Cheat files directory */ 
    sprintf (pathname, "%s/cheats",DEFAULT_PATH);
    dir = diropen(pathname);
    if (dir == NULL) mkdir(pathname,S_IRWXU);
    else dirclose(dir);
  }

  /* initialize sound engine */
  gx_audio_Init();

  /* initialize core engine */
  legal();
  config_default();
  history_default();
  init_machine();

  /* run any injected rom */
  if (cart.romsize)
  {
    ARAMFetch((char *)cart.rom, (void *)0x8000, cart.romsize);
    reloadrom (cart.romsize,"INJECT.bin");
    gx_video_Start();
    gx_audio_Start();
    frameticker = 1;
  }
  else
  {
    /* Main Menu */
    ConfigRequested = 1;
  }

  /* initialize GUI engine */
  GUI_Initialize();

#ifdef HW_RVL
  /* Power button callback */
  SYS_SetPowerCallback(Power_Off);
#endif

  /* main emulation loop */
  while (1)
  {
    /* Main Menu request */
    if (ConfigRequested)
    {
      /* stop video & audio */
      gx_audio_Stop();
      gx_video_Stop();

      /* show menu */
      MainMenu ();
      ConfigRequested = 0;

      /* start video & audio */
      gx_audio_Start();
      gx_video_Start();
      frameticker = 1;
    }

    if (frameticker > 1)
    {
      /* skip frame */
      system_frame(1);
      --frameticker;
    }
    else
    {
      while (frameticker < 1)
        usleep(10);

      /* render frame */
      system_frame(0);
      --frameticker;

      /* update video */
      gx_video_Update();
    }

    /* update audio */
    gx_audio_Update();
  }

  return 0;
}
Ejemplo n.º 13
0
		static void* main_thread_function(void*)
		{
			u32 level, real_heap_size;

			// hope the parms are all set by now
			COM_InitArgv(parms_number, parms_array);

			_CPU_ISR_Disable(level);
			heap = (char *)align32(SYS_GetArena2Lo());
			real_heap_size = heap_size - ((u32)heap - (u32)SYS_GetArena2Lo());
			if ((u32)heap + real_heap_size > (u32)SYS_GetArena2Hi())
			{
				_CPU_ISR_Restore(level);
				Sys_Error("heap + real_heap_size > (u32)SYS_GetArena2Hi()");
			}	
			else
			{
				SYS_SetArena2Lo(heap + real_heap_size);
				_CPU_ISR_Restore(level);
			}

			VIDEO_SetBlack(TRUE);

			// Initialise the Host module.
			quakeparms_t parms;
			memset(&parms, 0, sizeof(parms));
			parms.argc		= com_argc;
			parms.argv		= com_argv;
			parms.basedir	= QUAKE_WII_BASEDIR;
			parms.memsize	= real_heap_size;
			parms.membase	= heap;
			if (parms.membase == 0)
			{
				Sys_Error("Heap allocation failed");
			}
			memset(parms.membase, 0, parms.memsize);
			Host_Init(&parms);

#if TIME_DEMO
			Cbuf_AddText("map start\n");
			Cbuf_AddText("wait\n");
			Cbuf_AddText("timedemo demo1\n");
#endif
#if TEST_CONNECTION
			Cbuf_AddText("connect 192.168.0.2");
#endif

			SYS_SetResetCallback(reset_system);
			SYS_SetPowerCallback(shutdown_system);

			VIDEO_SetBlack(FALSE);

			// Run the main loop.
			u64 last_time = gettime();
			for (;;)
			{
				if (want_to_reset)
					Sys_Reset();
				if (want_to_shutdown)
					Sys_Shutdown();

				// Get the frame time in ticks.
				const u64		current_time	= gettime();
				const u64		time_delta		= current_time - last_time;
				const double	seconds	= time_delta * (0.001f / TB_TIMER_CLOCK);
				last_time = current_time;

				// Run the frame.
				Host_Frame(seconds);
			};

			// Quit (this code is never reached).
			Sys_Quit();
			return 0;
		}
Ejemplo n.º 14
0
int main(int argc, char *argv[]) {
	s32 res;

#if defined(USE_WII_DI) && !defined(GAMECUBE)
	DI_Init();
#endif

	VIDEO_Init();
	PAD_Init();
	DSP_Init();
	AUDIO_Init(NULL);

	gfx_video_init(NULL);
	gfx_init();
	gfx_con_init(NULL);

#ifdef DEBUG_WII_GDB
	DEBUG_Init(GDBSTUB_DEVICE_USB, 1);
#endif

	printf("startup as ");
	if (argc > 0)
		printf("'%s'\n", argv[0]);
	else
		printf("<unknown>\n");

	SYS_RegisterResetFunc(&resetinfo);

	SYS_SetResetCallback(reset_cb);
#ifndef GAMECUBE
	SYS_SetPowerCallback(power_cb);
#endif

	if (!fatInitDefault()) {
		printf("fatInitDefault failed\n");
	} else {
		// set the default path if libfat couldnt set it
		// this allows loading over tcp/usbgecko
		char cwd[MAXPATHLEN];

		if (getcwd(cwd, MAXPATHLEN)) {
			size_t len = strlen(cwd);

			if (len > 2 && (cwd[len - 1] == ':' || cwd[len - 2] == ':')) {
				printf("chdir to default\n");
				chdir("/apps/scummvm");
			}
		}
	}

	g_system = new OSystem_Wii();
	assert(g_system);

#ifdef DYNAMIC_MODULES
	PluginManager::instance().addPluginProvider(new WiiPluginProvider());
#endif

	res = scummvm_main(argc, argv);
	g_system->quit();

	printf("shutdown\n");

	SYS_UnregisterResetFunc(&resetinfo);
	fatUnmountDefault();

	if (res)
		show_console(res);

	if (power_btn_pressed) {
		printf("shutting down\n");
		SYS_ResetSystem(SYS_POWEROFF, 0, 0);
	}

	printf("reloading\n");

	gfx_con_deinit();
	gfx_deinit();
	gfx_video_deinit();

	return res;
}
Ejemplo n.º 15
0
//---------------------------------------------------------------------------------
int main(int argc, char **argv) {
//---------------------------------------------------------------------------------

	s32 ret;
	u8 gamestatus = 0x03;
	u8 versionnumber = 0x80;
	u32 geckoidcheck;
	u8 oldconfigbytes[2];
	
	ret = sd_init();
	if(!ret){
		sd_found = 0;
	}
	else {
		sd_found = 1;
	}
	
	if (*((u32 *) 0x80001804) == 0x53545542 && *((u32 *) 0x80001808) == 0x48415858)
		loaderhbc = 1;
	
	*(u32*)0xCD00643C = 0x00000000;	// 32Mhz on Bus
	
	gecko_attached = usb_isgeckoalive(EXI_CHANNEL_1);
	if(gecko_attached){	
		gecko_channel = 1;
		if (EXI_GetID(gecko_channel, 0x80, &geckoidcheck) == 1)
		{
			if (geckoidcheck != 0)
			{
				gecko_attached = FALSE;
				goto slota;
			}
		}
		else
		{
			gecko_attached = FALSE;
			goto slota;
		}
		usb_flushnew(gecko_channel);
		goto slotb;
	}
	
slota:
	
	gecko_attached = usb_isgeckoalive(EXI_CHANNEL_0);
	if(gecko_attached){	
		gecko_channel = 0;
		if (EXI_GetID(gecko_channel, 0x80, &geckoidcheck) == 1)
		{
			if (geckoidcheck != 0)
			{
				gecko_attached = FALSE;
				goto slotb;
			}
		}
		else
		{
			gecko_attached = FALSE;
			goto slotb;
		}
		usb_flushnew(gecko_channel);
	}
	
slotb:
	
	sd_load_config();
	
	tempgameconf = (char *) sdbuffer;
	autobootcheck = 1;
	memset(gameidbuffer, 0, 8);
	app_loadgameconfig(gameidbuffer);
	autobootcheck = 0;
	
	loadStartupIOS();
	iosversion = IOS_GetVersion();
	
	if(config_not_loaded == 0){
		menu_load_config();
		config_not_loaded = 1;
	}
	
	if (autoboothbc || !loaderhbc)
	{
		if (autoboot == 1)
		{
			rebooter_thread();
			menu_number = 12;
			rebooter_thread_state = 0;
		}
	}
	else
		autoboot = 0;
	
	WPAD_Init();
	PAD_Init();
	VIDEO_Init();
	AUDIO_Init (NULL);
	
	SYS_SetPowerCallback (power_cb);
    SYS_SetResetCallback (reset_cb);
	
	if (CONF_GetProgressiveScan() > 0 && VIDEO_HaveComponentCable()) {
		progmode = 1;
	}

	if (CONF_GetAspectRatio()) {
		widescreen = 1;
	}
	
	gfx_init();
	gfx_load_gfx();
	
	gfx_load_gfx1();
	if (autoboot == 0 || autobootwait > 1)
		gfx_fade_logo();
	
	VIDEO_WaitVSync();
	
	if(!gecko_attached){	
		gecko_channel = 2;
	}

	gfx_int_stars();
	
	while(1)
	{
		if(gecko_attached){
			usb_recvbuffer(gecko_channel,&gecko_command,1);
			switch(gecko_command)
			{
				//case 0x04:	
				//	gecko_readmem();	
				//break;
				
				case 0x14:		// Load DOL
					load_geckoexe(0);
				break;
					
				case 0x24:		// Load DOL
					load_geckoexe(1);
				break;

				case 0x42:
					// Debugger on, pause start off
					config_bytes[7] = 0x01;
					config_bytes[5] = 0x00;
					usb_recvbuffer_safe(gecko_channel,&oldconfigbytes,2);	// Get config
					config_bytes[0] = oldconfigbytes[0];
					switch (oldconfigbytes[1])
					{
					case 0x00:
						config_bytes[1] = 0x00;
						break;
					case 0x01:
						config_bytes[1] = 0x01;
						break;
					case 0x02:
						config_bytes[1] = 0x00;
						break;
					case 0x03:
						config_bytes[1] = 0x01;
						break;
					case 0x04:
						config_bytes[1] = 0x03;
						break;
					case 0x05:
						config_bytes[1] = 0x03;
						break;
					case 0x06:
						config_bytes[1] = 0x02;
						break;
					case 0x07:
						config_bytes[1] = 0x02;
						break;
					}
					menu_number = 8;
					apploader_thread();
					gecko_command = 0;
				break;
					
				case 0x43:
					// Debugger on, pause start on
					config_bytes[7] = 0x01;
					config_bytes[5] = 0x01;
					usb_recvbuffer_safe(gecko_channel,&oldconfigbytes,2);	// Get config
					config_bytes[0] = oldconfigbytes[0];
					switch (oldconfigbytes[1])
					{
						case 0x00:
							config_bytes[1] = 0x00;
							break;
						case 0x01:
							config_bytes[1] = 0x01;
							break;
						case 0x02:
							config_bytes[1] = 0x00;
							break;
						case 0x03:
							config_bytes[1] = 0x01;
							break;
						case 0x04:
							config_bytes[1] = 0x03;
							break;
						case 0x05:
							config_bytes[1] = 0x03;
							break;
						case 0x06:
							config_bytes[1] = 0x02;
							break;
						case 0x07:
							config_bytes[1] = 0x02;
							break;
					}
					menu_number = 8;
					apploader_thread();
					gecko_command = 0;
				break;

				case 0x50:		
					usb_sendbuffer_safe(gecko_channel,&gamestatus,1);
				break;

				case 0x99:		
					usb_sendbuffer_safe(gecko_channel,&versionnumber,1); 
				break;
			}

		}
		
		if(error_sd || confirm_sd || error_video){
			sleep(1);
			error_sd = 0;
			confirm_sd = 0;
			error_video = 0;
		}

		if(loadedpng && !alphapng){	// if custom backdrop draw bubbles after image
			gfx_draw_image(0, 0, 640, 480, tex_logo1, 0, 1, 1,0xff);
			gfx_draw_stars();
		}
		else{
			gfx_draw_stars(); // else if own back drop do in this order due to border clip
			gfx_draw_image(0, 0, 640, 480, tex_logo1, 0, 1, 1,0xff);
		};
		
		menu_draw();
		gfx_render_direct();
	}

	return 0;
}
Ejemplo n.º 16
0
int main(int argc, char* argv[])
{
    u8 *tex_ptrone=GRRLIB_LoadTexture(handpointerred_png);
    u8 *tex_ptrtwo=GRRLIB_LoadTexture(handpointergreen_png);
    u8 *tex_back=GRRLIB_LoadJPG(bigmenuback_jpg, bigmenuback_jpg_size);
    u8 *tex_fore=GRRLIB_LoadTexture(credits_png);

    fatInitDefault();
    GRRLIB_InitVideo();
    WPAD_Init();

    SYS_SetResetCallback(WiiResetPressed);
    SYS_SetPowerCallback(WiiPowerPressed);
    WPAD_SetPowerButtonCallback(WiimotePowerPressed);
    rmode = VIDEO_GetPreferredMode(NULL);

    AESND_Init(NULL);
    MODPlay_Init(&mod_track);
    Init_Voice();

    AESND_Pause(0);                // the sound loop is running now

                                 // set the MOD song
    if (MODPlay_SetMOD (&mod_track, dojo_dan_oriental_mod) < 0 ) {
        MODPlay_Unload (&mod_track);
    } else {
        // set the music volume to the minimum so we don't hear the music before saved volume is known
        MODPlay_SetVolume( &mod_track, 0,0);
        MODPlay_Start (&mod_track);// Play the MOD
    }

    WPAD_SetDataFormat(WPAD_CHAN_ALL, WPAD_FMT_BTNS_ACC_IR);

    WPAD_SetVRes(WPAD_CHAN_ALL, rmode->fbWidth, rmode->xfbHeight);

    initMain();

    MODPlay_SetVolume( &mod_track, opt_music, opt_music);

    while( HWButton == 0) {
        WPAD_ScanPads();
        u32 wpad_one_down = WPAD_ButtonsDown(0);
        u32 wpad_two_down = WPAD_ButtonsDown(1);

        u32 type;
        WPADData *wd_one, *wd_two;
        WPAD_ReadPending(WPAD_CHAN_ALL, countevs);
        WPAD_Probe(WPAD_CHAN_ALL, &type);

        wd_one = WPAD_Data(0);
        wd_two = WPAD_Data(1);

        switch(main_mode) {
            case STARTUP :
                GRRLIB_FillScreen(0xFF000000);
                GRRLIB_DrawImg(0, 0, 640, 480, tex_back, 0, 1, 1, alpha>255?255:alpha);
                GRRLIB_DrawImg(68,308, 256, 80, tex_fore, 0, 1, 1, alpha>255?255:alpha);
                if(alpha++>394 || wpad_one_down > 0) {
                    main_mode=MENU;
                    if(tex_back) free(tex_back);
                    if(tex_fore) free(tex_fore);
                    initMenu();
                }
                break;
            case MENU :
                GRRLIB_FillScreen(0xFF000000);
                int menuopt = menuWiimote(wd_one,wpad_one_down);
                if(menuopt==EXIT) {
                    if(tex_ptrone) free(tex_ptrone);
                    if(tex_ptrtwo) free(tex_ptrtwo);
                }

                if(menuopt>NOTHING) {
                    processMenuOption(menuopt);
                    if(main_mode==GAME) {
                        MODPlay_Unload (&mod_track);
                        if(opt_tileset==SPOOKY)
                            MODPlay_SetMOD (&mod_track, graveyard_mod);
                        else
                        if(opt_tileset==EGYPTIAN)
                            MODPlay_SetMOD (&mod_track, egypt_crap_mod);
                        else
                        if(opt_tileset==SIMPLE)
                            MODPlay_SetMOD (&mod_track, childhood_mod);
                        else
                        if(opt_tileset==SPACE)
                            MODPlay_SetMOD (&mod_track, nebulos_mod);
                        else
                            MODPlay_SetMOD (&mod_track, sushi_mod);
                        MODPlay_SetVolume( &mod_track, opt_music, opt_music);
                        MODPlay_Start (&mod_track);
                    }
                    else
                        drawMenu(wd_one);
                }
                else
                    drawMenu(wd_one);
                break;
            case GAME :
                if(gameWiimote(wd_one,wpad_one_down,wd_two,wpad_two_down)) {
                    // we are exiting the game back to the menu
                    main_mode=MENU;
                    MODPlay_Unload (&mod_track);
                    MODPlay_SetMOD (&mod_track, dojo_dan_oriental_mod);
                    MODPlay_SetVolume( &mod_track, opt_music, opt_music);
                    MODPlay_Start (&mod_track);
                    killGame();
                    initMenu();
                }
                else {
                    drawGame();
                }
                break;
        }

        // alternate which pointer is on top every frame to not give the advantage to player one in two player mode
        static int ticktock=0;

        ticktock++;

        if(wd_two->ir.valid && ticktock%2==0) {
            if(main_mode==GAME && whatGameMode()==ONE_PLAYER_GAME) {
                // don't display second pointer in one player mode
            }
            else
                GRRLIB_DrawColImg(wd_two->ir.x - 9,wd_two->ir.y - 7,68,80,tex_ptrtwo,0,1,1,0xEEFFFFFF);
        }

        if(wd_one->ir.valid) {
            GRRLIB_DrawColImg(wd_one->ir.x - 9,wd_one->ir.y - 7,68,80,tex_ptrone,0,1,1,0xEEFFFFFF);
        }

        if(wd_two->ir.valid && ticktock%2!=0) {
            if(main_mode==GAME && whatGameMode()==ONE_PLAYER_GAME) {
                // don't display second pointer in one player mode
            }
            else
                GRRLIB_DrawColImg(wd_two->ir.x - 9,wd_two->ir.y - 7,68,80,tex_ptrtwo,0,1,1,0xEEFFFFFF);
        }

        if(wd_one->btns_h & WPAD_BUTTON_1) {
            GRRLIB_ScrShot("MahjonggWii_Screen_%y%m%d_%H%M%S.png",time(NULL));
        }

        GRRLIB_Render();
    }

    // we are exiting, free the mallocs
    switch( main_mode) {
        case GAME:
            killGame();

    }
    if(tex_ptrone) free(tex_ptrone);
    if(tex_ptrtwo) free(tex_ptrtwo);
    killMenuLanguages();
    MODPlay_Unload (&mod_track);
    Free_Voice();
    WPAD_Shutdown();
    GRRLIB_Stop();
    saveConfig(FILE_CFG);
    SYS_ResetSystem(HWButton, 0, 0);

    return 0;
}
Ejemplo n.º 17
0
int main (int argc, char *argv[])
{
#ifdef HW_RVL
  /* initialize DVD device */
  DI_Init();
#endif

  u16 usBetweenFrames;
  long long now, prev;
  
  /* Initialize OGC subsystems */
  ogc_video__init();
  ogc_input__init();
  ogc_audio__init();

#ifdef HW_DOL
  /* Initialize GC DVD interface */
  DVD_Init ();
  dvd_drive_detect();
#endif

#ifdef HW_RVL
  /* Power Button callback */
  SYS_SetPowerCallback(Power_Off);
#endif

  /* Initialize FAT Interface */
  if (fatInitDefault() == true)
  {
    fat_enabled = 1;
  }

  /* Default Config */
  legal();
  set_option_defaults ();
  config_load();
#ifdef HW_RVL
  /* Load SMB Settings */
  loadSettings();
#endif

  /* Restore Recent Files list */
  set_history_defaults();
  history_load();

  /* Initialize Virtual Machine */
  init_machine ();

  /* Show Menu */
  MainMenu();
  ConfigRequested = 0;

  /* Initialize Frame timings */
  frameticker = 0;
  usBetweenFrames = sms.display ? 20000 : 16666;
  prev = gettime();

  /* Emulation Loop */
  while (1)
  {
    /* update inputs */
    ogc_input__update();

    /* Frame synchronization */
    if (gc_pal != sms.display)
    {
      /* use timers */
      now = gettime();
      if (diff_usec(prev, now) > usBetweenFrames)
      {
        /* Frame skipping */
        prev = now;
        system_frame(1);
      }
      else
      {
        /* Delay */
        while (diff_usec(prev, now) < usBetweenFrames) now = gettime();

        /* Render Frame */
        prev = now;
        system_frame(0);
      }
    }
    else
    {
      /* use VSync */
      if (frameticker > 1)
      {
        /* Frame skipping */
        frameticker--;
        system_frame (1);
      }
      else
      {
        /* Delay */
        while (!frameticker) usleep(10);  
        
        system_frame (0);
      }

      frameticker--;
    }

    /* update video & audio */
    ogc_video__update();
    ogc_audio__update();

    /* Check for Menu request */
    if (ConfigRequested)
    {
      /* reset AUDIO */
      ogc_audio__reset();

      /* go to menu */
      MainMenu ();
      ConfigRequested = 0;
      ogc_video__reset();

      /* reset frame timings */
      frameticker = 0;
      usBetweenFrames = sms.display ? 20000 : 16666;
      prev = gettime();
    }
  }
  return 0;
}
Ejemplo n.º 18
0
int main(int argc, char *argv[])
{
	#ifdef HW_DOL
	ipl_set_config(6); // disable Qoob modchip
	#endif

	#ifdef WII_DVD
	DI_Init();	// first
	#endif

	int selectedMenu = -1;

	InitDeviceThread();

	InitGCVideo ();
	ResetVideo_Menu (); // change to menu video mode

	// Controllers
	PAD_Init();

	#ifdef HW_RVL
	WPAD_Init();
	// read wiimote accelerometer and IR data
	WPAD_SetDataFormat(WPAD_CHAN_ALL,WPAD_FMT_BTNS_ACC_IR);
	WPAD_SetVRes(WPAD_CHAN_ALL,640,480);

	// Wii Power/Reset buttons
	WPAD_SetPowerButtonCallback((WPADShutdownCallback)ShutdownCB);
	SYS_SetPowerCallback(ShutdownCB);
	SYS_SetResetCallback(ResetCB);
	#endif

	// Initialise FreeType
	if (FT_Init ())
	{
		printf ("Cannot initialise font subsystem!\n");
		while (1);
	}

	InitialiseAudio();

	// Initialize libFAT for SD and USB
	MountAllFAT();

	// Initialize DVD subsystem (GameCube only)
	#ifdef HW_DOL
	DVD_Init ();
	#endif

	// allocate memory to store rom
	nesrom = (unsigned char *)malloc(1024*1024*3); // 3 MB should be plenty

	/*** Minimal Emulation Loop ***/
	if ( !FCEUI_Initialize() )
	{
		WaitPrompt("Unable to initialize FCE Ultra\n");
		ExitToLoader();
	}

	FCEUI_SetGameGenie(0); // 0 - OFF, 1 - ON

	memset(FDSBIOS, 0, sizeof(FDSBIOS)); // clear FDS BIOS memory
	cleanSFMDATA(); // clear state data

	// Set defaults
	DefaultSettings();

	// store path app was loaded from
	sprintf(appPath, "fceugx");
	if(argc > 0 && argv[0] != NULL)
		CreateAppPath(argv[0]);

	// Load preferences
	if(!LoadPrefs())
	{
		WaitPrompt("Preferences reset - check settings!");
		selectedMenu = 1; // change to preferences menu
	}

	FCEUI_SetSoundQuality(1); // 0 - low, 1 - high, 2 - high (alt.)
	FCEUI_SetVidSystem(GCSettings.timing); // causes a small 'pop' in the audio

    while (1) // main loop
    {
		#ifdef HW_RVL
		if(ShutdownRequested)
			ShutdownWii();
		#endif

		// go back to checking if devices were inserted/removed
		// since we're entering the menu
		LWP_ResumeThread (devicethread);

    	MainMenu(selectedMenu);
		selectedMenu = 2; // return to game menu from now on

		// stop checking if devices were removed/inserted
		// since we're starting emulation again
		LWP_SuspendThread (devicethread);

		ResetVideo_Emu();

		setFrameTimer(); // set frametimer method before emulation
		SetPalette();

		static int fskipc=0;

		while(1) // emulation loop
		{
			uint8 *gfx;
			int32 *sound;
			int32 ssize;

			#ifdef FRAMESKIP
			fskipc=(fskipc+1)%(frameskip+1);
			#endif

			FCEUI_Emulate(&gfx, &sound, &ssize, fskipc);

			if(!fskipc)
			{
				xbsave = gfx;
				FCEUD_Update(gfx, sound, ssize);
			}

			if(ResetRequested)
			{
				PowerNES(); // reset game
				ResetRequested = 0;
			}

			if(ConfigRequested)
			{
				ResetVideo_Menu();
				if (GCSettings.AutoSave == 1)
				{
					SaveRAM(GCSettings.SaveMethod, SILENT);
				}
				else if (GCSettings.AutoSave == 2)
				{
					SaveState(GCSettings.SaveMethod, SILENT);
				}
				else if(GCSettings.AutoSave == 3)
				{
					SaveRAM(GCSettings.SaveMethod, SILENT);
					SaveState(GCSettings.SaveMethod, SILENT);
				}

				// save zoom level
				SavePrefs(SILENT);

				ConfigRequested = 0;
				break; // leave emulation loop
			}
		}
    }
}
Ejemplo n.º 19
0
/***************************************************************************
 *  M A I N
 *
 ***************************************************************************/
int main (int argc, char *argv[])
{
 #ifdef HW_RVL
  /* enable 64-byte fetch mode for L2 cache */
  L2Enhance();
  
  /* initialize DI interface */
  DI_UseCache(0);
  DI_Init();

  sprintf(osd_version, "%s (IOS %d)", VERSION, IOS_GetVersion());
#else
  sprintf(osd_version, "%s (GCN)", VERSION);
#endif

  /* initialize video engine */
  gx_video_Init();

#ifndef HW_RVL
  /* initialize DVD interface */
  DVD_Init();
#endif

  /* initialize input engine */
  gx_input_Init();

  /* initialize FAT devices */
  int retry = 0;
  int fatMounted = 0;

  /* try to mount FAT devices during 3 seconds */
  while (!fatMounted && (retry < 12))
  {
    fatMounted = fatInitDefault();
    usleep(250000);
    retry++;
  }

  if (fatMounted)
  {
    /* base directory */
    char pathname[MAXPATHLEN];
    sprintf (pathname, DEFAULT_PATH);
    DIR *dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);

    /* default SRAM & Savestate files directories */ 
    sprintf (pathname, "%s/saves",DEFAULT_PATH);
    dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);
    sprintf (pathname, "%s/saves/md",DEFAULT_PATH);
    dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);
    sprintf (pathname, "%s/saves/ms",DEFAULT_PATH);
    dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);
    sprintf (pathname, "%s/saves/gg",DEFAULT_PATH);
    dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);
    sprintf (pathname, "%s/saves/sg",DEFAULT_PATH);
    dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);
    sprintf (pathname, "%s/saves/cd",DEFAULT_PATH);
    dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);

    /* default Snapshot files directories */ 
    sprintf (pathname, "%s/snaps",DEFAULT_PATH);
    dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);
    sprintf (pathname, "%s/snaps/md",DEFAULT_PATH);
    dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);
    sprintf (pathname, "%s/snaps/ms",DEFAULT_PATH);
    dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);
    sprintf (pathname, "%s/snaps/gg",DEFAULT_PATH);
    dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);
    sprintf (pathname, "%s/snaps/sg",DEFAULT_PATH);
    dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);
    sprintf (pathname, "%s/snaps/cd",DEFAULT_PATH);
    dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);

    /* default Cheat files directories */ 
    sprintf (pathname, "%s/cheats",DEFAULT_PATH);
    dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);
    sprintf (pathname, "%s/cheats/md",DEFAULT_PATH);
    dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);
    sprintf (pathname, "%s/cheats/ms",DEFAULT_PATH);
    dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);
    sprintf (pathname, "%s/cheats/gg",DEFAULT_PATH);
    dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);
    sprintf (pathname, "%s/cheats/sg",DEFAULT_PATH);
    dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);
    sprintf (pathname, "%s/cheats/cd",DEFAULT_PATH);
    dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);

    /* default BIOS ROM files directories */ 
    sprintf (pathname, "%s/bios",DEFAULT_PATH);
    dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);

    /* default LOCK-ON ROM files directories */ 
    sprintf (pathname, "%s/lock-on",DEFAULT_PATH);
    dir = opendir(pathname);
    if (dir) closedir(dir);
    else mkdir(pathname,S_IRWXU);
  }

  /* initialize sound engine */
  gx_audio_Init();

  /* initialize genesis plus core */
  history_default();
  config_default();
  init_machine();

  /* auto-load last ROM file */
  if (config.autoload)
  {
    SILENT = 1;
    if (OpenDirectory(TYPE_RECENT, -1))
    {
      if (LoadFile(0))
      {
        reloadrom();
        gx_video_Start();
        gx_audio_Start();
        ConfigRequested = 0;
      }
    }
    SILENT = 0;
  }

  /* show disclaimer */
  if (ConfigRequested)
  {
    legal();
  }

#ifdef HW_RVL
  /* power button callback */
  SYS_SetPowerCallback(PowerOff_cb);
#endif

  /* reset button callback */
  SYS_SetResetCallback(Reset_cb);

  /* main emulation loop */
  run_emulation();

  /* we should never return anyway */
  return 0;
}
Ejemplo n.º 20
0
int main(int argc, char **argv)
{
    SYS_SetResetCallback(WiiResetPressed);
    SYS_SetPowerCallback(WiiPowerPressed);
    usleep(250*1000);
    GRRLIB_Init();
    GRRLIB_ttfFont *font = GRRLIB_LoadTTF(verdana_ttf, verdana_ttf_size);
    
    
    WPAD_Init();
    USB_Initialize();
    USB_DeviceChangeNotifyAsync(USB_CLASS_HID, change_notify_cb, NULL);    
    int dev_id = get_device_id();
    int fd = open_device(dev_id);
    
    struct ds4_input data;
    memset(&data, 0, sizeof(data));
    fetch_data(fd, &data);
    random_leds(fd);
    
    int screenW = rmode->fbWidth, screenH = rmode->efbHeight;
    float pos_x = screenW/2, pos_y = screenH/2;
    while (run) {
        WPAD_ScanPads();
        u32 pressed = WPAD_ButtonsDown(0);
        if (pressed & WPAD_BUTTON_B) {
            dev_id = get_device_id();
            fd = open_device(dev_id);
        }
        if (pressed & WPAD_BUTTON_A) {
            random_leds(fd);
        }
        GRRLIB_FillScreen(0x0);
        GRRLIB_PrintfTTF(15, 15, font, "ds4wii by xerpi | L1: center | R1: random color", 15, 0xFFFFFFFF);
        
        u32 color = (r<<24)|(g<<16)|(b<<8)|0xFF;
        GRRLIB_Circle(pos_x, pos_y, 15, color, 0);
        GRRLIB_Circle(pos_x, pos_y, 14, color, 0);
        
        memset(&data, 0, sizeof(data));
        fetch_data(fd, &data);
        if (data.L1) {pos_x = screenW/2, pos_y = screenH/2;}
        if (data.R1) {random_leds(fd);}
        //1920x940
        if (data.finger1active) {
            GRRLIB_Circle((screenW/1920.0f)*data.finger1X, (screenH/940.0f)*data.finger1Y, 10, 0x00FF00FF, 1);
        }
        if (data.finger2active) {
            GRRLIB_Circle((screenW/1920.0f)*data.finger2X, (screenH/940.0f)*data.finger2Y, 10, 0x0000FFFF, 1);
        }
        
        
        /*char buf1[256];
        sprintf(buf1, "aX: %8hi  aY: %8hi  aZ: %8hi", data.accelX, data.accelY, data.accelZ);
        char buf2[256];
        sprintf(buf2, "gyroX: %8hi  gyroY: %8hi  gyroZ: %8hi", data.gyroX, data.gyroY, data.gyroZ);
        GRRLIB_PrintfTTF(15, 30, font, buf1, 14, 0xFFFFFFFF);
        GRRLIB_PrintfTTF(15, 45, font, buf2, 14, 0xFFFFFFFF);
        */
        
        #define THRESHOLD 50.0f
        if (fabs(data.accelX) > THRESHOLD)
            pos_y -= data.accelX/55.0f;
        if (fabs(data.accelY) > THRESHOLD)
            pos_x -= data.accelY/55.0f;
        
        if (pressed & WPAD_BUTTON_HOME) run = 0;
        GRRLIB_Render();
    }
    
    USB_CloseDevice(&fd);
    USB_Deinitialize();
    GRRLIB_FreeTTF (font);
    GRRLIB_Exit();
    exit(0);
    return 0;
}
Ejemplo n.º 21
0
// TODO this is just my console test app, clean up this mess!
int main(int argc, char *argv[]) {
	(void) argc;
	(void) argv;

	VIDEO_Init();
	PAD_Init();

	SYS_SetResetCallback(stmcb);
	SYS_SetPowerCallback(stmcb);

	gfx_video_init(NULL);
	gfx_init();
	gfx_con_init(NULL);

	printf("startup\n");

	gfx_tex_t tex;
	memset(&tex, 0, sizeof(gfx_tex_t));
	if (!gfx_tex_init(&tex, GFX_TF_RGB565, 0, 16, 16)) {
		printf("failed to init tex!\n");
		return 1;
	}
	memset(tex.pixels, 0xe070, 16 * 16 * 2);
	gfx_tex_flush_texture(&tex);

	gfx_screen_coords_t coords_bg;
	gfx_coords(&coords_bg, &tex, GFX_COORD_FULLSCREEN);

	srand(gettime());

	u64 frame = 0;
	u16 b;
	bool pf = false;
	u32 retries;
	u8 fg = 7, bg = 0;
	u32 i;
	char buf[32];

	while (!quit) {
		b = 0;
		if (PAD_ScanPads() & 1) {
			b = PAD_ButtonsDown(0);
		
			gfx_con_set_alpha(0xff - PAD_TriggerR(0), 0xff - PAD_TriggerL(0));
		}

		if (b & PAD_BUTTON_A)
			quit = true;

		if (b & PAD_BUTTON_B)
			pf = !pf;

		if (b & PAD_BUTTON_X)
			printf(S_RED("Hello") " " S_BLUE("world") "!\n");

		if (pf) {
			for (i = 0; i < gfx_con_get_columns() * gfx_con_get_rows(); ++i) {
				printf(CON_ESC "%u;1m" CON_ESC "%um%c", 30 + IRAND(8),
						40 + IRAND(8), 0x20 + IRAND(16 * 9));
			}
		}

		if (b & PAD_TRIGGER_Z) {
			gfx_con_reset();
			fg = 7;
			bg = 0;
		}

		if (b & 15) {
			if (b & PAD_BUTTON_LEFT) {
				fg = (fg + 8 - 1) % 8;
				gfx_con_set_foreground_color(fg, true);
			}
			if (b & PAD_BUTTON_RIGHT) {
				fg = (fg + 1) % 8;
				gfx_con_set_foreground_color(fg, true);
			}
			if (b & PAD_BUTTON_UP) {
				bg = (bg + 8 - 1) % 8;
				gfx_con_set_background_color(bg, false);
			}
			if (b & PAD_BUTTON_DOWN) {
				bg = (bg + 1) % 8;
				gfx_con_set_background_color(bg, false);
			}

			printf("new color selected: %u %u\n", fg, bg);
		}

		sprintf(buf, "frame: %llu", frame);
		gfx_con_save_attr();
		gfx_con_set_pos(1, gfx_con_get_columns() - strlen(buf) + 1);
		printf(CON_COLRESET "%s", buf);
		gfx_con_restore_attr();

		retries = 0;
		while (!gfx_frame_start()) {
			retries++;
			if (retries > 1000) {
				printf("gx hates you\n");
				gfx_frame_abort();
				return -1;
			}

			usleep(50);
		}

		gfx_draw_tex(&tex, &coords_bg);
		gfx_con_draw();

		gfx_frame_end();

		frame++;
	}

	printf("shutdown\n");

	gfx_tex_deinit(&tex);
	gfx_con_deinit();
	gfx_deinit();
	gfx_video_deinit();

	return 0;
}
Ejemplo n.º 22
0
void Sys_Init(void)
{
    /* Set RESET/POWER button callback */
    SYS_SetResetCallback(__Sys_ResetCallback);
    SYS_SetPowerCallback(__Sys_PowerCallback);
}