Ejemplo n.º 1
0
FSerializer &Serialize(FSerializer &arc, const char *key, ReverbContainer *&c, ReverbContainer **def)
{
	int id = (arc.isReading() || c == nullptr) ? 0 : c->ID;
	Serialize(arc, key, id, nullptr);
	if (arc.isReading())
	{
		c = S_FindEnvironment(id);
	}
	return arc;
}
Ejemplo n.º 2
0
FArchive &operator<< (FArchive &arc, ReverbContainer *&env)
{
	WORD id;

	if (arc.IsStoring())
	{
		if (env != NULL)
		{
			arc << env->ID;
		}
		else
		{
			id = 0;
			arc << id;
		}
	}
	else
	{
		arc << id;
		env = S_FindEnvironment (id);
	}
	return arc;
}
Ejemplo n.º 3
0
void ASoundEnvironment::Activate (AActor *activator)
{
	zones[Sector->ZoneNumber].Environment = S_FindEnvironment ((args[0]<<8) | (args[1]));
}